Hey there o/
Modded on request.
-General-
Kiai time should be the same on every diff, it's slightly longer in Sorda's Normal.
Also, I found the reverse arrow hard to read at times.
-Lunet-
Don't know what to say about this diff... it's... confusing...
00:32:833 (1) - Antijump, made me combo break D:<
00:42:362 (4,5,6) - Perhaps you could make this a repeat slider that faces to the right.
00:45:539 (1,2) - It's exactly the same as the combo before, why not rotate these a bit, just to put a little spin on it (no pun intended)
00:51:715 (5) - 1 grid to the right.
00:52:598 (5) - 3 grids to the right.
01:01:421 (4) - Ugly slider, try this
http://osu.ppy.sh/ss/19983701:47:392 (6,7,8,9,10,11,12) - Not sexy enough,
http://osu.ppy.sh/ss/19983801:51:009 - Add a note, this breaks the flow.
01:58:951 (1) - This didn't look like a repeat slider when I tested this, how about interpreting a slider speed up so that the slider is longer and the repeat arrow is more visible.
02:03:892 (1) - NC
02:10:245 (1,2) - :3
http://osu.ppy.sh/ss/199840-Hard-
00:24:009 (4) - Take the endpoint and drag it up 2 grids.
00:47:127 (8,9,10) - :3
http://osu.ppy.sh/ss/19984301:39:539 (4) - Difficult jump.
-Normal-
Fix the Kiai.
Also, the sliders look rather ugly in general.
00:33:892 (6) -
http://osu.ppy.sh/ss/19984600:51:451 (7) - Face the slider downwards and stack.
01:04:245 (8) - Place it above and between (7) and (1).
Uhh, yeah the main issue is the slider art, try to make your sliders better looking.
-Easy-
01:07:245 (3) - Shorten to the white tick and add 1 slider repeat.
Uhhh yeah that's about it, Normal could use a bit of work.