I am only having this issue on osu lazer, but when two circles overlap theres like a 50/50 chance that when i click the first one, osu registers a double click and misses the second circle. This never happened on stable but seems to be happening nonstop on lazer. I use the sayo device and its never had an issue before, and I swapped my render to OpenGL due to nonstop lag while playing on direct. I am playing on windows 11
Edit: This is also happening on streams as well as normal overlapping doubles
Edit 2: This has started happening on OSU! stable and it could possibly be an issue with the sayo device
Edit: This is also happening on streams as well as normal overlapping doubles
Edit 2: This has started happening on OSU! stable and it could possibly be an issue with the sayo device