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[Archived] Editor display does not line up with actual gameplay

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seedcrack
Problem details: Title, also happens on actual play not just editor play test. You can see how I put a circle and a slider on the edge of the shape but the actual placement was in the middle of a circle and the slider overlaps the shape. The bg used is 1920*1080 the same as my monitor resolution

I also test this with forced 4:3 resolution on my monitor and it has the same result

If this is not a bug, is there anyway I can make sure it actually line up on gameplay?

Video or screenshot showing the problem: https://www.youtube.com/watch?v=xnt-XPdtfWw


osu! version: Stable 20240513.1 (latest)
chocomilku-
its been for a long time information now that the compose view will always misaligned with the objects in gameplay and with design view. so your best bet here is to offset it with trial and error. you can try the values here though.

storyboarders solution to this is coding it directly through the .osb file or with storybrew where it has a default script of highlighting gameplay objects if that's what you want to achieve.
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