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saturation on fail in multi

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DayBreakThe2nd
is there a way to stop osu from changing the game's saturation upon fail in a multi lobby? it really throws me off. it makes everything more pale and screws up my reading
Mother Nature
I haven't found a way to change this so I guess it's not really possible, but you can use NF in a multi lobby if the saturation bothers you because it will remain unchanged
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