Problem details:
On my first boot of the game, it boots up fine. I can access the settings and beatmaps, but when I try to play a beatmap, osu crashes. Afterwards osu refuses to run unless I restart my laptop. Once i DO restart my laptop the same thing just kinda happens as a loop
Video or screenshot showing the problem:
I don't really wanna download recording software just yet (i will if i have to) but i have the crash log:
Application: osu!.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
at OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr)
at #=zmgFaNrH4mDESOvO_vuxBcOwHEyIMAUBPeA==[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=zRv16aQFRwdOT(Int32, Int32)
at #=zaOFBhh2hHYc7yFLPxMdfb6KYEXrH[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=z$N47dFs=()
at #=zD_QeDB_30LZFv9sPx9OrO2nYdHChutiU$w==.#=zhI8ZLwBeT2mW(Boolean)
at #=zD_QeDB_30LZFv9sPx9OrO2nYdHChutiU$w==.#=z$N47dFs=()
at #=zbi6MzNrA_WGktq7h_3FwQUdz2LuE.#=z$N47dFs=()
at #=zSolLQE8zU0hNdSxYlg==.#=z$N47dFs=()
at #=zbBgu9jAq047lIciG3g==.#=zgwRV4$leeTx2(System.Object, System.EventArgs)
at #=z9HvKcVfsL_flubi8yq0DRds=.#=zydgUSJM=(System.Object, System.EventArgs)
at #=zBS24lRlbfZONCFP7Trv0V5s=.#=zicS1MwRYrMffjxHsaQ==(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at #=zBS24lRlbfZONCFP7Trv0V5s=.#=z0gndKpc=()
at #=zbBgu9jAq047lIciG3g==.#=z0gndKpc=()
at #=zDEp43kp$i1e8dyW1GA==.#=zof7v5VAQXr7m(System.String, Boolean, Boolean)
at #=zDEp43kp$i1e8dyW1GA==.#=zNVqmMtI=(System.String[])
at #=zDEp43kp$i1e8dyW1GA==.#=zRDrqHZg=()
at #=zunel3SWeRUiPuL_z9H9RFjdqrava.#=zM4atwFE=()
osu! version: Stable 20240425.2 (latest)
On my first boot of the game, it boots up fine. I can access the settings and beatmaps, but when I try to play a beatmap, osu crashes. Afterwards osu refuses to run unless I restart my laptop. Once i DO restart my laptop the same thing just kinda happens as a loop
Video or screenshot showing the problem:
I don't really wanna download recording software just yet (i will if i have to) but i have the crash log:
Application: osu!.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
at OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr)
at #=zmgFaNrH4mDESOvO_vuxBcOwHEyIMAUBPeA==[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=zRv16aQFRwdOT(Int32, Int32)
at #=zaOFBhh2hHYc7yFLPxMdfb6KYEXrH[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=z$N47dFs=()
at #=zD_QeDB_30LZFv9sPx9OrO2nYdHChutiU$w==.#=zhI8ZLwBeT2mW(Boolean)
at #=zD_QeDB_30LZFv9sPx9OrO2nYdHChutiU$w==.#=z$N47dFs=()
at #=zbi6MzNrA_WGktq7h_3FwQUdz2LuE.#=z$N47dFs=()
at #=zSolLQE8zU0hNdSxYlg==.#=z$N47dFs=()
at #=zbBgu9jAq047lIciG3g==.#=zgwRV4$leeTx2(System.Object, System.EventArgs)
at #=z9HvKcVfsL_flubi8yq0DRds=.#=zydgUSJM=(System.Object, System.EventArgs)
at #=zBS24lRlbfZONCFP7Trv0V5s=.#=zicS1MwRYrMffjxHsaQ==(System.Object, System.EventArgs)
at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
at System.Windows.Forms.Application.Run(System.Windows.Forms.Form)
at #=zBS24lRlbfZONCFP7Trv0V5s=.#=z0gndKpc=()
at #=zbBgu9jAq047lIciG3g==.#=z0gndKpc=()
at #=zDEp43kp$i1e8dyW1GA==.#=zof7v5VAQXr7m(System.String, Boolean, Boolean)
at #=zDEp43kp$i1e8dyW1GA==.#=zNVqmMtI=(System.String[])
at #=zDEp43kp$i1e8dyW1GA==.#=zRDrqHZg=()
at #=zunel3SWeRUiPuL_z9H9RFjdqrava.#=zM4atwFE=()
osu! version: Stable 20240425.2 (latest)