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What do I need to create a tournament?

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Topic Starter
wertymand0
Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
czeczotka
By tey's standard, only gfx is important :tf:
anaxii
you need money

a lot of money
czeczotka

Anaxii wrote:

you need money

a lot of money
that's so true

Did you think staff works for free? And players play for free as well? Nu uh you have to pay them to sign up.
Everyone gets at least a month of supporter.
Topic Starter
wertymand0

Anaxii wrote:

you need money

a lot of money
more or less how much money
Dave Seville

wertymand0 wrote:

Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
welp there's a couple things so I'm just gonna list a couple out, osu! dms are open if you need anything more

1st thing would be, obviously, staff. All tournaments have a staff team that usually consists of The host, admins, Mappoolers, Playtesters, Replayers, Referees, Commentators and Streamers. Some are pretty self explanatory jobs, like commentators or playtester, but a few are more confusing to new staff/players so I'll briefly explain.

Host - manages the tournament and makes sure everything is running smoothly. Good examples would be LeoFLT (OWC host), [K] (Overall good host) or if you're looking for lower rank hosts you have people like Convex (C5AC, CDC2 host) and [Jameson] (FRX host)

Admins - basically help keep the server and staff in check while host isn't available, whether that is because of irl stuff or timezone differences. Most of the time admins are there to help the host make decisions and organize the staff team.

Mappoolers - They make the things players play! Usually there's around 4-7 poolers depending on the tournament. There's things such as slot and non slot pooling though that is confusing for new hosts so I'm not going to explain it. Mappoolers suggest maps for specific slots, then with the help of playtesters they assemble the mappool and make it what it is while trying their best to balance in as many skillsets as possible (Tech, Aim, Flow aim, Tapping, Speed, Reading etc. etc.)

Playtester - They playtest the pool to make sure it's fine in terms of difficulty and balance

Replayers - They make replays for pool showcases which usually happen on twitch live

Referees - These make sure matches go smoothly while reffing them. A good guide to reffing here

Streamers - They stream the matches. There's things like gosumemory or the base client that can be used but that would be better to personally discuss with a streamer rather than for me to explain all of the nuances (I am not a person who does streaming often)

Commentators - They commentate the match, look at OWC and you'll hear them.

Now let's onto the more technical jobs a new host probably can't do - Sheeting and GFX

Sheeting - Sheeters are usually people who have experience working in google sheets and design the google sheet for the tournament. There are a bunch of examples I could give but basically every tournament uses google sheets to display mappools, bracket schedules and other information

GFX - GFXers make graphics for the tournament, such as Lazer overlay or main banners on forum posts.
*note - both of these are often paid jobs


Another thing would be to have common sense and to not be racist, homophobic etc. etc. It would be good to play/staff a few tournaments before hosting to not only gain experience but also find out who is a good staff and who isn't.

If there's more information you need/need help with anything, my osu! and discord DMs are open :) Hope this helps
Topic Starter
wertymand0

foxy1919191919 wrote:

wertymand0 wrote:

Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
welp there's a couple things so I'm just gonna list a couple out, osu! dms are open if you need anything more

1st thing would be, obviously, staff. All tournaments have a staff team that usually consists of The host, admins, Mappoolers, Playtesters, Replayers, Referees, Commentators and Streamers. Some are pretty self explanatory jobs, like commentators or playtester, but a few are more confusing to new staff/players so I'll briefly explain.

Host - manages the tournament and makes sure everything is running smoothly. Good examples would be LeoFLT (OWC host), [K] (Overall good host) or if you're looking for lower rank hosts you have people like Convex (C5AC, CDC2 host) and [Jameson] (FRX host)

Admins - basically help keep the server and staff in check while host isn't available, whether that is because of irl stuff or timezone differences. Most of the time admins are there to help the host make decisions and organize the staff team.

Mappoolers - They make the things players play! Usually there's around 4-7 poolers depending on the tournament. There's things such as slot and non slot pooling though that is confusing for new hosts so I'm not going to explain it. Mappoolers suggest maps for specific slots, then with the help of playtesters they assemble the mappool and make it what it is while trying their best to balance in as many skillsets as possible (Tech, Aim, Flow aim, Tapping, Speed, Reading etc. etc.)

Playtester - They playtest the pool to make sure it's fine in terms of difficulty and balance

Replayers - They make replays for pool showcases which usually happen on twitch live

Referees - These make sure matches go smoothly while reffing them. A good guide to reffing here

Streamers - They stream the matches. There's things like gosumemory or the base client that can be used but that would be better to personally discuss with a streamer rather than for me to explain all of the nuances (I am not a person who does streaming often)

Commentators - They commentate the match, look at OWC and you'll hear them.

Now let's onto the more technical jobs a new host probably can't do - Sheeting and GFX

Sheeting - Sheeters are usually people who have experience working in google sheets and design the google sheet for the tournament. There are a bunch of examples I could give but basically every tournament uses google sheets to display mappools, bracket schedules and other information

GFX - GFXers make graphics for the tournament, such as Lazer overlay or main banners on forum posts.
*note - both of these are often paid jobs


Another thing would be to have common sense and to not be racist, homophobic etc. etc. It would be good to play/staff a few tournaments before hosting to not only gain experience but also find out who is a good staff and who isn't.

If there's more information you need/need help with anything, my osu! and discord DMs are open :) Hope this helps
Thank you very much, you really helped me a lot
LwL
Would like to add that depending on what you're aiming for, GFX can be optional (your forum post will just look worse and of course you can't have badge or banner prizes or some cool discord server logo). For sheeting there are a few public templates, notably at https://drive.google.com/drive/folders/1giAjZmjNy9nWsZd6wrxwJe_NA6IO8DqL and https://drive.google.com/drive/u/0/folders/1oMn4l_PnwBWeyrHiFai2rSwNPmxOf-Zp which you can use with much less effort than having someone do all sheets for you, just requires someone with a bit of tech affinity, so you're much more likely to find someone willing to do it without compensation or can just do it yourself.

And of course the fully low tech solution is to just manually make a mappool sheet, have people sign up with a google form to a simple sheet where you manually collect people's ranks at the end of registrations, and then use challonge or a similar site to manage the bracket. No actual sheeting skills required, but it will probably not make the greatest impression on players. But again, can be fine depending on your goals.
ITotallyGetThat
Minimum requirements for "an osu tournament":
  1. rules
    1. a way to distribute those rules (forum post, google doc, discord message, making it up as you go in the mp lobby, etc.)
    2. a way to enforce those rules (usually a ref, admin)
  2. players (possibly in teams?), and a way for them to sign up for the tournament
  3. maps to play (map pool(s), or at least rules for selecting maps to be played)
  4. matches (for the players to play the maps in)
    1. you will probably want to have a schedule and/or bracket to track+communicate who is playing when
    1. but itgt, what about qualifiers, knockout lobbies, or some kind of score submission within a time limit? same thing
Everything beyond that is technically optional.
Sayaka

ITotallyGetThat wrote:

Minimum requirements for "an osu tournament":
  1. rules
    1. a way to distribute those rules (forum post, google doc, discord message, making it up as you go in the mp lobby, etc.)
    2. a way to enforce those rules (usually a ref, admin)
  2. players (possibly in teams?), and a way for them to sign up for the tournament
  3. maps to play (map pool(s), or at least rules for selecting maps to be played)
  4. matches (for the players to play the maps in)
    1. you will probably want to have a schedule and/or bracket to track+communicate who is playing when
    1. but itgt, what about qualifiers, knockout lobbies, or some kind of score submission within a time limit? same thing
Everything beyond that is technically optional.
To be fair, tournaments like VoidedOsu's monthly's don't need matches!
So even that can be optional.

You really just need:
  1. Some way to show the rules.
  2. Some way to have people sign up.
  3. Some way to have signed up players play osu! against each other.
Kyori_
first of all you need brain
Sayaka

O_re_O wrote:

first of all you need brain
Unlucky
ThatAvocado_Boi

Lunexia wrote:

O_re_O wrote:

first of all you need brain
Unlucky
I mean, they aren't wrong about needing a brain..
IMaxwellI
dayum, 2023 ended on a banger. Love him or hate him, but foxy gave solid advice there!

What I can add to it is:
You can host a tournament with A LOT of effort, but also with very minimal effort.
The most important thing is to be consistent and make sure, that your players are always up-to-date about the state of the tournament and have an easy way to schedule their matches.
Everything else can be done by using Spreadsheet Templates for tournaments.
People have fun in your tournament by having an enjoyable experience.
They rarely care about GFX. Streams are also optional technically. If you have good referees, a good discord moderator, then that's 50% of a good tournament already. Last thing is: Have fair rules and be strict with them. Players are quick to point out if they feel something isn't fair or to their disadvantage.

Ironically, I recently asked ChatGPT about this and I think it actually gave solid advice xD
Here it is:

Being a good osu! tournament host requires a combination of organizational skills, communication abilities, and a genuine passion for the game. Here are some tips to help you become a successful osu! tournament host:

1. Understand the Game:
  1. Make sure you have a solid understanding of how osu! works, including the rules, scoring system, and various game modes. This knowledge will help you create fair and enjoyable tournaments.
2. Plan Ahead:
  1. Start by outlining your tournament's structure. Determine the format (single or double elimination, round-robin, etc.), ruleset, and map pool. Planning ahead will make the entire process smoother.
3. Effective Communication:
  1. Clearly communicate all details about the tournament, including rules, schedule, and registration information. Use platforms like Discord, forums, or social media to keep participants informed.
4. Create a Discord Server:
  1. Most osu! tournaments use Discord for communication. Set up a server specifically for your tournament, with channels for announcements, general discussion, and match coordination. Make sure to include relevant information in the server description.
5. Establish Rules:
  1. Clearly define the rules of your tournament. Cover aspects like eligibility, match scheduling, disqualification criteria, and tiebreakers. Ensure that participants are aware of these rules before the tournament begins.
6. Fair Map Pool:
  1. Design a balanced map pool that caters to players of different skill levels. Include a variety of map types (speed, aim, stamina, etc.) to test players' versatility. Balance is key to ensuring a fair and competitive environment.
7. Stream and Commentary:
  1. If possible, consider streaming matches on platforms like Twitch. This adds excitement and allows viewers to follow the tournament. If you can, arrange for knowledgeable commentators to provide insights and engage with the audience.
8. Smooth Tournament Flow:
  1. Be prepared for any issues that may arise, such as disconnections or scheduling conflicts. Have a plan in place for resolving disputes and keeping the tournament running smoothly.
9. Fair Play and Sportsmanship:
  1. Emphasize the importance of fair play and good sportsmanship. Encourage participants to respect their opponents and follow the rules. Address any issues promptly to maintain a positive atmosphere.
10. Post-Tournament Wrap-Up:
  1. After the tournament concludes, gather feedback from participants to learn what worked well and what could be improved. Use this information to refine your hosting skills for future events.
11. Be Passionate and Engaged:
  1. Show enthusiasm for the game and the tournament. Engage with the community, answer questions, and be present throughout the event. A passionate and engaged host helps create a positive and memorable experience for participants.
Remember, hosting a successful osu! tournament takes practice, so be open to learning from each experience and continuously improving your skills.
Oneshot Niko
prize
good staff
good gfx designer
streamers
patience
map pickers
a discord server
a challonge bracket
make sure the tournament is not scuffed

forgot the rest zzz
My Angel Selen
Understand that there will always be people that will not do their jobs and you are basically the leader (host) so dont forget to always update your staffs and the more zzz staffs like commentators. Understand some people will just not do anything but sign up
anaxii

Oneshot Niko wrote:

prize
good staff
good gfx designer
streamers
patience
map pickers
a discord server
a challonge bracket
make sure the tournament is not scuffed

forgot the rest zzz
there's a 80% chance that if it's your first ever tournament, it's going to be scuffed lol
Dave Seville

Anaxii wrote:

Oneshot Niko wrote:

prize
good staff
good gfx designer
streamers
patience
map pickers
a discord server
a challonge bracket
make sure the tournament is not scuffed

forgot the rest zzz
there's a 80% chance that if it's your first ever tournament, it's going to be scuffed lol
TBF scuffed tourneys are fine if they're advertised as so instead of trying to advertise at the quality of corsace or something. FFP1, SST2, CSO5DC etc were all presented as scuffed and it's exactly what players were expecting.

What I'm saying is - advertise what you're actually giving, not what you think you're giving
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