Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
that's so trueAnaxii wrote:
you need money
a lot of money
more or less how much moneyAnaxii wrote:
you need money
a lot of money
welp there's a couple things so I'm just gonna list a couple out, osu! dms are open if you need anything morewertymand0 wrote:
Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
Thank you very much, you really helped me a lotfoxy1919191919 wrote:
welp there's a couple things so I'm just gonna list a couple out, osu! dms are open if you need anything morewertymand0 wrote:
Today I wanted to create a tournament but I don't know what I need. Could someone tell me all the things I need to be able to create a tournament?
1st thing would be, obviously, staff. All tournaments have a staff team that usually consists of The host, admins, Mappoolers, Playtesters, Replayers, Referees, Commentators and Streamers. Some are pretty self explanatory jobs, like commentators or playtester, but a few are more confusing to new staff/players so I'll briefly explain.
Host - manages the tournament and makes sure everything is running smoothly. Good examples would be LeoFLT (OWC host), [K] (Overall good host) or if you're looking for lower rank hosts you have people like Convex (C5AC, CDC2 host) and [Jameson] (FRX host)
Admins - basically help keep the server and staff in check while host isn't available, whether that is because of irl stuff or timezone differences. Most of the time admins are there to help the host make decisions and organize the staff team.
Mappoolers - They make the things players play! Usually there's around 4-7 poolers depending on the tournament. There's things such as slot and non slot pooling though that is confusing for new hosts so I'm not going to explain it. Mappoolers suggest maps for specific slots, then with the help of playtesters they assemble the mappool and make it what it is while trying their best to balance in as many skillsets as possible (Tech, Aim, Flow aim, Tapping, Speed, Reading etc. etc.)
Playtester - They playtest the pool to make sure it's fine in terms of difficulty and balance
Replayers - They make replays for pool showcases which usually happen on twitch live
Referees - These make sure matches go smoothly while reffing them. A good guide to reffing here
Streamers - They stream the matches. There's things like gosumemory or the base client that can be used but that would be better to personally discuss with a streamer rather than for me to explain all of the nuances (I am not a person who does streaming often)
Commentators - They commentate the match, look at OWC and you'll hear them.
Now let's onto the more technical jobs a new host probably can't do - Sheeting and GFX
Sheeting - Sheeters are usually people who have experience working in google sheets and design the google sheet for the tournament. There are a bunch of examples I could give but basically every tournament uses google sheets to display mappools, bracket schedules and other information
GFX - GFXers make graphics for the tournament, such as Lazer overlay or main banners on forum posts.
*note - both of these are often paid jobs
Another thing would be to have common sense and to not be racist, homophobic etc. etc. It would be good to play/staff a few tournaments before hosting to not only gain experience but also find out who is a good staff and who isn't.
If there's more information you need/need help with anything, my osu! and discord DMs are open Hope this helps
To be fair, tournaments like VoidedOsu's monthly's don't need matches!ITotallyGetThat wrote:
Minimum requirements for "an osu tournament":Everything beyond that is technically optional.
- rules
- a way to distribute those rules (forum post, google doc, discord message, making it up as you go in the mp lobby, etc.)
- a way to enforce those rules (usually a ref, admin)
- players (possibly in teams?), and a way for them to sign up for the tournament
- maps to play (map pool(s), or at least rules for selecting maps to be played)
- matches (for the players to play the maps in)
- you will probably want to have a schedule and/or bracket to track+communicate who is playing when
- but itgt, what about qualifiers, knockout lobbies, or some kind of score submission within a time limit? same thing
I mean, they aren't wrong about needing a brain..Lunexia wrote:
UnluckyO_re_O wrote:
first of all you need brain
there's a 80% chance that if it's your first ever tournament, it's going to be scuffed lolOneshot Niko wrote:
prize
good staff
good gfx designer
streamers
patience
map pickers
a discord server
a challonge bracket
make sure the tournament is not scuffed
forgot the rest zzz
TBF scuffed tourneys are fine if they're advertised as so instead of trying to advertise at the quality of corsace or something. FFP1, SST2, CSO5DC etc were all presented as scuffed and it's exactly what players were expecting.Anaxii wrote:
there's a 80% chance that if it's your first ever tournament, it's going to be scuffed lolOneshot Niko wrote:
prize
good staff
good gfx designer
streamers
patience
map pickers
a discord server
a challonge bracket
make sure the tournament is not scuffed
forgot the rest zzz