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[Archived] Osu! Crashes on startup without even providing an error report

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Total Posts
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Topic Starter
Takiyama HuZZY
Problem details:
Application: osu!.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at OpenTK.Graphics.ES20.GL.DrawElements(OpenTK.Graphics.ES20.PrimitiveType, Int32, OpenTK.Graphics.ES20.DrawElementsType, IntPtr) at #=zSO9o$YOMjuUzYVjnpBDBA4_EBznUDBi7Yg==[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=zuCvq111scU$s(Int32, Int32) at #=z5Dm_awrOVuBpf6UfkIMB430wRlif[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=z2WvHy4A=() at #=z5Dm_awrOVuBpf6UfkIMB430wRlif[[osu.Graphics.OpenGl.TexturedVertex2d, osu!, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].#=ztsCyEfw=(osu.Graphics.OpenGl.TexturedVertex2d) at #=z98GojbvwnUCS0k8izGYWSb7$YMbN.#=z2WvHy4A=(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1<Microsoft.Xna.Framework.Rectangle>, #=z5Dm_awrOVuBpf6UfkIMB430wRlif<osu.Graphics.OpenGl.TexturedVertex2d>) at #=zTkeHR2LX06Od1XYIo2am2e_LX_gE$JKGmA==.#=z2WvHy4A=() at #=z1MxIBbXIom5pyb9oKphFvGiIugGNoFD0dg==.#=z2WvHy4A=() at #=zfu39ZWI9$YfS22iTMQNpYRpSu1ynx$rDL_jMAG9FETXP.#=z2WvHy4A=() at #=zoqtLJ6pPGKdk$jiuTx_SsmEBVM2Y.#=z2WvHy4A=() at #=zYCrenFt3UAmzA3vr7w==+#=zuN11kOE=.#=zNU_av0fg762tCAE73r8gv2o=(#=zZE9EPeA1XPTHam776DMgM0I=) at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].ForEach(System.Action`1<System.__Canon>) at #=zYCrenFt3UAmzA3vr7w==.#=z2WvHy4A=() at #=ziKEws_pW1XoS4HNW2g==.#=zabpsIyMpyaoY(System.Object, System.EventArgs) at #=z7xOvwW6Gj_upY$pcZBLhu3g=.#=zNxwdBxM=(System.Object, System.EventArgs) at #=zSKt4eEydiOpZQa7B5AoprQQ=.#=zNClRH0XJjwytFinlQA==(System.Object, System.EventArgs) at System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) at System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) at System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) at System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) at System.Windows.Forms.Application.Run(System.Windows.Forms.Form) at #=zSKt4eEydiOpZQa7B5AoprQQ=.#=zz1lou1Q=() at #=ziKEws_pW1XoS4HNW2g==.#=zz1lou1Q=() at #=z$Ki5lVJQmBNpK6aRqg==.#=zh8qLXyV6fyv_(System.String, Boolean, Boolean) at #=z$Ki5lVJQmBNpK6aRqg==.#=zkcE64A4=(System.String[]) at #=z$Ki5lVJQmBNpK6aRqg==.#=zgoo45vU=() at #=zLMNYbLZagi81CVsZKeSsm14RD4YF.#=zdB_AIkM=()


Video or screenshot showing the problem:


osu! version: Stable
- Marco -
What GPU do you have? Do you have the latest drivers? Have you updated your OS?
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