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Tomofumi Tanizawa - OK

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Topic Starter
zetzuei
This beatmap was submitted using in-game submission on Tuesday, August 16, 2011 at 8:43:14 PM

Artist: Tomofumi Tanizawa
Title: OK
Tags: Nippon ni Ochite Kita Otoko j-pop
BPM: 88.5
Filesize: 4069kb
Play Time: 02:34
Difficulties Available:
  1. Easy (1.25 stars, 132 notes)
  2. Hard (4.59 stars, 117 notes)
  3. Normal (3.58 stars, 246 notes)
Download: Tomofumi Tanizawa - OK
Information: Scores/Beatmap Listing
---------------
Hello my name's zetzuei and this is my first beatmap! Which means I'm a total noob, so any and every bit of feedback will be greatly appreciated!

_________ 4/21/2011
Changed many things using Giorgos' advice (.mp3, backgrounds, re-map), so maybe you'll need to re-download if you got it before today.

_________ 5/23/2011
Finally was able to do this update! Re-mapped with loveFantasy's advice and added some hit sounds(though I don't think they're any good :roll:). Will now begin work on hard difficulty.

_________ 6/23/2011
Been kind of busy lately... Anyway, just added a bunch of hitsounds to easy and normal. More importantly I, finally, started working on hard. Though only about a minute is done :P.
KingKrishna
add bg ?
-add kai at 00:24:678 and stop at 00:50:758
-add kai at 01:31:891 and stop at 01:52:823
-add a source?


EASY
-00:54:508(4) make it end at 00:55:440

NORMAL
-01:21:637(1) kinda looks ugly
-01:56:552(5) end at 01:58:077
HERE YEA GO
Yuzeyun
[General]
Tienes que crear una [Hard] diff, si no puedes crearla, pide a un buen mapper ;)
Reduce Kiai Time, es unrankable... mas o menos.
Elige el BPM, no puedes utilizar 88.5 y 177, 177 = 85.5*2, x2 inherited es mejor o x0.5 si utilizas 177.

[Easy]
00:18:238 (4) - Suprimelo, Easy solo tiene 1/1 o 1/2 slider.
00:22:814 (4,5,6) - 1/2 Slider a 00:22:814
01:14:846 (1) - 1/2 slider a 01:14:846
01:42:823 (5) - 1/1 Slider a 01:42:823
02:19:603 (4,5,6,7) - 3/4 slider a 02:19:603
02:25:535 (1,2,3) - 3/2 slider
02:30:281 (7) - acortalo y pon un o dos slider(s)
02:34:179 (1,2,3,4,5) - suprimelos, y pon un spinner

[Normal]
Esta beatmap no es intuitiva, y distance-snap las notas.
00:07:390 (3,4) - ^
01:21:637 (1) - ¿WTF?
02:14:009 (2) - acortalo y pon un o dos slider(s)
02:24:857 (1) - ^
02:32:484 (3) - acortalo y pon un slider
02:22:823 (7) - 1/4 slider
02:34:264 (1,2,3,4,5,6,7) - spinner

No es una mala map pero tienes que mejorarla un poco, Star.
Topic Starter
zetzuei
I just updated with your(_Gezo_) advice, but I can't use inherited timing because of the slider tick rate, I want it to go faster in the second and last part but if I use inheritance it goes at the same rate of the other parts, which is too slow. If I double the tick rate then the first part is too fast :o Am I missing something? or is it not possible to have an inheritance timing part have a different tick rate?
Mastodonio
hello.
Put offset 3329
your Background size has to be 800x600 or 1024x768. You have 1365x768
Your mp3 quality has to be from 128 till 192 kbps. You have 320 kbps
delete Tanizawa Tomofumi from Tags,because it is already in your song's name.
Two osb files in your folder? If you are not going make Story Board in this map,then delete osb file from your folder.
Put Sample Volume in this song : 60%

Easy:
Better to increase your Distance Spacing here,because all object here are too close to each other,and it doesn't look good :/
you have VERY low Slider Velocity here. Put at least 0,7.
Put Hp Drain 3
Put Approach Rate 3
02:30:270 - This object is too far from the previous object. use here Distance Spacing.

Normal:
Increase your Distance Spcing here too.
Put Slider Velocity 1,2 - 1,4
Put Hp Drain 4
Put Approach Rate 4
Put Overall Difficulty 4

Well,what can I say to you..change all what I said to you and remap all this song,because it looks bad :/ Anyway,star.
loveFantasy
hi

[General]
- Tags: correct abbreviation of japanese pop is j-pop, instead of jpop
- you can't use uninherited sections to adjust slider tick rate, it's unrankable, however you can use inherited sections to adjust slider tick velocity, just set Slider velocity multiplier to 2.0x in timing panel
- try to sync new combo with lyrics(vocal) or add new combo on high white ticks, i'll mod some but you better do a full recheck yourself.
- you need to put hitsounds
- when you double your bpm but keeping the spacing multiplier, your spacing doubled, if you want to keep the same spacing in the whole map, you should use half spacing multiplier in double bpm section, your 1.7x spacing IS HARD in those 177bpm section and i think you should fix the layout

[Easy]
<00:08:752> (4) new combo
<00:16:210> (1) new combo on (2) instead
<00:55:870> add note here
<01:10:445> (1) new combo on (2) instead
<01:53:326> (5) this is like a sudden change of rhythm, just map on white ticks
<02:16:377> (3,1) this is hard as Easy, same to 02:28:750 (4), suggest think of other arrangement

[Normal]
<00:10:447> add note here
<00:16:210> (1) new combo on (2) instead
<00:20:278> (1) remove new combo
- do you find that hard to layout your notes in double bpm section? use smaller spacing multiplier!
<01:10:784> new combo on (7) or (8) instead
<01:25:869> (2) move last node to x:8 y:72 will provide better gameflow
<01:42:648> (6,7,1,2) this spacing is bad and hard to read..
<02:14:004> (2) i can't say i like it..same to other slider like that
Mafiamaster
It doesn't look like you fixed anything from the above post except for maybe applying hitsounds.

The most important thing to fix would be changing the uninherited timing sections to inherited.

I liked the pretzel slider in [Normal].

Call me back when you feel your map is ready. (when it's in pending)
DerekMcD
Hey. Are you're there?

-------------------------------------

Blue: You must fix this.
Red: You better fix it!
Orange: Screenshot ahead.
Black: Just suggestions though.

Easy

00:41:378 (3): Move one gird right.
00:42:650 (4): Move one grid down.
02:17:733 (1): Move one grid right.
02:29:767 (1): Move one grid down.

Normal

Have nothing to say.

----------------------------------------------

That's it. Also, are you're still making the Hard diff? *Star*
One thing: Don't let this map too long.
Thank you and good luck.
Topic Starter
zetzuei
Oh! crap... sorry guys. I think a little update is in order.

I've been slowly working on the updates(loveFantasy's recommendations), but I've just had a torrent of exams, projects and stuff to do for uni. So pretty much all of my time has been eaten by that, luckily I start summer break on 2 weeks so I'll update the map soonish.

I'll try to get the update out this weekend, or at least some of the update. Specifically want to get done on re-mapping the double bpm parts with half spacing and the hit sounds, after that I'll start working on hard or on getting a hard guest diff.

Thanks for all the support!
Meiri
Hi Zetzuei !Here's My Mod

General
You Should Put More Hitsound On All Difficulties Here, And Fix Some Spacing I Mentioned Below
( It's Just A Suggestion )

Easy
00:09:430 (2) - Add Clap ?
00:10:786 (4) - Add Whistle ?
00:12:142 (5) - Add Clap ?
00:17:566 (4) - Add Whistle ?
00:18:256 (5) - Remove Clap ?
00:33:498 (2) - Add Clap ?
01:13:496 To 01:16:208 - Make The Combo Easier ?
01:26:712 (4) - Move To The Right Of 3
01:27:056 (5) - Make The Slider Fit After The 4
02:34:174 (1) - Extend The Spinner To 02:39:278 ? And Remove The Clap

Normal
00:23:498 (1) - Spacing, Or You Can Move It Below The Slider Number, Like 01:25:869 (1)
01:20:445 (1) To 01:21:462 (7) - Spacing, It's Too Close From Each Note
01:52:818 (1) To 01:53:835 (3) - Spacing, Or You Can Make It Become 1 Slider
02:22:818 (7) - Spacing
02:34:174 (1) - Extend The Spinner To 02:39:278 ? And Remove The Clap
Shiki
Hi~ It's still WIP. You can call me back when Hard is finished.

[Easy]
Resnap all notes.
00:18:244 (5) - Remove clap and a grid down.
00:37:226 (7) - Remove whistle? I don't think clap+whistle sounds good.
00:42:650 (4) - ^
00:48:751 (4) - ^
01:32:479 (4) - New combo?
01:44:343 (5) - Remove the clap at its end.
01:45:021 (6) - Add clap?
01:51:462 (4) - Remove finish then add whistle?
01:55:869 (3) - Remove whistle.

[Normal]
Resnap all notes.
00:07:566 (4) - Remove clap then add whistle.
00:10:617 (1) - Remove new combo
00:10:786 (2) - New combo here.
00:18:413 (9) - Replace the clap with a whistle.
00:30:107 (1) - Whistle here?
00:37:226 (7) - Remove whistle?
00:41:633 (8) - Remove claps at the beginning and the reverse arrow.
01:12:310 (1) - Whistle here?
01:25:862 (1) - Move it 1/4 later and shorten it by 1/2 beat. It will be easier for new players to hit.
01:40:269 (8,1,2,3) - They are a little overlapping.
01:48:743 (4) - Whistle here?
02:17:727 (8) - New combo here
02:17:896 (1) - Remove the new combo
;_; The last part is quite noisy imo.

When you finish Hard, send me a forum PM and I will mod it.

Star.
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