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Ke$ha - We R Who We R

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GladiOol
[General]
  1. Maybe get a better background ?
  2. Add 'Bourdon' in TAGs. (You now have team_bourdon and this way people can't find the beatmap when searching 'Bourdon')
  3. Delete .osb~
[Hard]

00:16:442 (3) - Add new combo > Because you did it here as well: 00:08:442 (1).
00:23:192 (1) - Remove new combo.
00:24:442 (10) - Add new combo.
00:48:442 (3) - ^ Because you did the same here: 00:40:442 (1) & 00:44:442 (1).
01:20:442 (3) - Add new combo.
01:28:442 (2) - Add new combo ? (your call, I'm not 100% sure if it looks dat sexy~)
02:04:942 (4) - Add new combo.
02:05:442 (1) - Remove new combo.
02:08:942 (4) - Add new combo.
02:09:817 (1) - Remove new combo.
02:12:942 (1) - ^
03:16:942 (1) - ^


[Bourdon's Normal]
  1. Map from out this part: 02:40:442 ? In [Easy] and in [Hard] that part is mapped too, so why not here? ~
00:22:692 (3) - Decrease slider length by 1/2 ?
02:00:442 (1) - Remove new combo
02:09:442 (1) - ^
03:19:442 (1,2) - Delete notes and extend spinner 03:16:942 (1) ?


[Easy]
  1. Normal has more breaks than Easy now, seems kinda weird. 01:16:442 (1,2,3,1,2,3,4,5,6) - Maybe delete that part to make it a break ? [Normal] has a break also there~
00:33:942 (2) - Spacing? D:
01:01:442 (1) - Remove new combo.
01:04:442 (7) - Add new combo.
01:08:942 (1) - Remove new combo.
01:11:442 (6) - Add new combo.
01:13:442 (1) - Remove new combo.
01:40:442 (1) - Move this one grid down? (Grid Level 3 / Small)
02:07:442 (5) - Add new combo.
02:08:942 (1) - Remove new combo.

Starred~
The 08 team_Bourdon

GladiOol wrote:

[Bourdon's Normal]
  1. Map from out this part: 02:40:442 ? In [Easy] and in [Hard] that part is mapped too, so why not here? ~
00:22:692 (3) - Decrease slider length by 1/2 ?
02:00:442 (1) - Remove new combo
02:09:442 (1) - ^
03:19:442 (1,2) - Delete notes and extend spinner 03:16:942 (1) ?
^All Fixed
Thank you Gladi 8-)

Download: Ke$ha - We R Who We R (Roddie) [Bourdon's Normal].osu
Topic Starter
Roddie

GladiOol wrote:

[General]
  1. Maybe get a better background ? This is all I can find. =(
  2. Add 'Bourdon' in TAGs. (You now have team_bourdon and this way people can't find the beatmap when searching 'Bourdon') Sure, I suppose.
  3. Delete .osb~ Okay.
[Hard]

00:16:442 (3) - Add new combo > Because you did it here as well: 00:08:442 (1). Okay.
00:23:192 (1) - Remove new combo. ^
00:24:442 (10) - Add new combo. ^
00:48:442 (3) - ^ Because you did the same here: 00:40:442 (1) & 00:44:442 (1). ^
01:20:442 (3) - Add new combo. ^
01:28:442 (2) - Add new combo ? (your call, I'm not 100% sure if it looks dat sexy~) Might as well add it. :3
02:04:942 (4) - Add new combo. Done.
02:05:442 (1) - Remove new combo. ^
02:08:942 (4) - Add new combo. ^
02:09:817 (1) - Remove new combo. ^
02:12:942 (1) - ^ ^
03:16:942 (1) - ^ ^


[Bourdon's Normal] Bourdon's got that covered.
  1. Map from out this part: 02:40:442 ? In [Easy] and in [Hard] that part is mapped too, so why not here? ~
00:22:692 (3) - Decrease slider length by 1/2 ?
02:00:442 (1) - Remove new combo
02:09:442 (1) - ^
03:19:442 (1,2) - Delete notes and extend spinner 03:16:942 (1) ?


[Easy]
  1. Normal has more breaks than Easy now, seems kinda weird. 01:16:442 (1,2,3,1,2,3,4,5,6) - Maybe delete that part to make it a break ? [Normal] has a break also there~ Done.

00:33:942 (2) - Spacing? D: Fixed. Thanks for pointing that out.
01:01:442 (1) - Remove new combo. Okay.
01:04:442 (7) - Add new combo. ^
01:08:942 (1) - Remove new combo. ^
01:11:442 (6) - Add new combo. ^
01:13:442 (1) - Remove new combo. ^
01:40:442 (1) - Move this one grid down? (Grid Level 3 / Small) Nah, its fine.
02:07:442 (5) - Add new combo. Sure.
02:08:942 (1) - Remove new combo. ^

Starred~
Thanks for the mod, gladi~ <3
dNextGen
Roddie <3
nadihko-chan
I like it so far~ ★~
Decay
we star who we star
chocobobaby
very nice song keep it up :D
Ignacio_old
cool~
Antu Villegas
Hi :)

Bourdon's Normal:

01:40:442 (3): Remove Clap
01:40:942 (4): Add Clap

I didn't find any other mistake or thing that can confuse u.u

I like this map too much, and the map is great! Good luck with this.

Let me know if you do a SB of this :)

Star ^^
Thite
:oops:
Topic Starter
Roddie
Thanks for the star guys! 8-)
nimi
this bg and combo colours :cry:
ohwell. only suggestions ^^
Easy
Ok.. it's supposed to be an easy diff, but this is too easy imo >.< AR and OR one tick harder?
00:07:442 (1) - add one repeat? (than it finishes on the end of 'dangerous')
01:01:442 (5) - this is REALLY a suggestion. i think changing the shape of this slider to something like this http://puu.sh/ERY would look nicer
01:51:942 (2) - nazi sorry >< one grid down?
02:44:942 (1) - this spinner sounds a little weird owo maybe finish it one tick before?

Hard
I'm really sorry for bitching at the sliders >_<
00:28:442 (1,2,3) - change to this http://osu.ppy.sh/ss/45950 (than keep 5 in the shape it is now, only changing the spacing of 4 and 5 to fit)
00:41:942 (x) - add a note here?
00:45:942 (x) - ^
00:49:942 (x) - ^
In the other parts of the song that she repeats this you added this notes.. Maybe it was on purpose that you made this one different, but I don't see a reason why :T
00:52:192 (3) - make it like a mirror of (1)? (http://puu.sh/ESF)
01:16:692 (6) - this is cool, but would look better if the curve was to the opposite side, imo
01:29:442 (x) - add a note here
02:08:192 (3) - same about 01:16:692
03:11:942 (3) - ^

Well, that's it :P Have a star
Topic Starter
Roddie

Wiinter wrote:

this bg and combo colours :cry:
ohwell. only suggestions ^^
Easy
Ok.. it's supposed to be an easy diff, but this is too easy imo >.< AR and OR one tick harder? Fine.
00:07:442 (1) - add one repeat? (than it finishes on the end of 'dangerous') Okay.
01:01:442 (5) - this is REALLY a suggestion. i think changing the shape of this slider to something like this http://puu.sh/ERY would look nicer Sure.
01:51:942 (2) - nazi sorry >< one grid down? Fixed.
02:44:942 (1) - this spinner sounds a little weird owo maybe finish it one tick before? ^

Hard
I'm really sorry for bitching at the sliders >_< lol Its fine.
00:28:442 (1,2,3) - change to this http://osu.ppy.sh/ss/45950 (than keep 5 in the shape it is now, only changing the spacing of 4 and 5 to fit) Done. Oh and I changed the slider shape on 5 anyway. :P
00:41:942 (x) - add a note here? I'll consider it.
00:45:942 (x) - ^ ^
00:49:942 (x) - ^ ^
In the other parts of the song that she repeats this you added this notes.. Maybe it was on purpose that you made this one different, but I don't see a reason why :T *Sigh*
00:52:192 (3) - make it like a mirror of (1)? (http://puu.sh/ESF) Okay.
01:16:692 (6) - this is cool, but would look better if the curve was to the opposite side, imo I'll leave it as it is.
01:29:442 (x) - add a note here No because it is following the vocals and it wouldn't sound quite right too. ._.
02:08:192 (3) - same about 01:16:692 ^
03:11:942 (3) - ^ ^

Well, that's it :P Have a star
Thanks, Wiinter. ;)
wmfchris
hm....BG not shown in the scoring page?

[Hard]
00:15:942 (2) - down 1 grid
00:21:192 (1) - left 1 grid
00:56:442 (1) - down 1 grid
02:06:192 (4,5,6,7) - up 1 grid
02:57:692 (4) - down 1 grid
03:04:442 (1) - up 1 grid

[Normal]
00:16:442 (1,2) - stack properly
01:29:692 (4) - down 1 grid
no spacing problem :/

[Easy]
fine.

star~

SPOILER
For the mod4mod stuff :3
http://osu.ppy.sh/s/24060
Kokoro (Cantonese ver.), the diffs are ready while SB is under progress.
Thanks >w<
The 08 team_Bourdon

wmfchris wrote:

[Normal]
00:16:442 (1,2) - stack properly
01:29:692 (4) - down 1 grid
no spacing problem :/
^All Fixed, thank you chris :3

Download: Ke$ha - We R Who We R (Roddie) [Bourdon's Normal].osu
Topic Starter
Roddie

wmfchris wrote:

hm....BG not shown in the scoring page? I know. O_o I'll get someone to help me fix that...

[Hard]
00:15:942 (2) - down 1 grid Done.
00:21:192 (1) - left 1 grid ^
00:56:442 (1) - down 1 grid Sure. o:
02:06:192 (4,5,6,7) - up 1 grid Done.
02:57:692 (4) - down 1 grid ^
03:04:442 (1) - up 1 grid ^

star~

SPOILER
For the mod4mod stuff :3
http://osu.ppy.sh/s/24060
Kokoro (Cantonese ver.), the diffs are ready while SB is under progress.
Thanks >w<

^I'll get right on it soon. ;)
Thank you again, Chris. 8-)
Selee
[General]

Hmm, did you delete your first diff? The thumbnail is missing now...Ask BATs to fix this?

[Easy]

  • 00:09:442 (2,3) - Spacing ._.
    03:04:379 (T) - Move to 03:03:192 like other 2 diff?
lol, nicely done~

[Bourdon's Normal]

You need preview point at 00:50:942

hmm, just some hitsounds suggestions, feel free to ignore:

  • 00:22:942 (3) - hmm, maybe clap?
    00:46:442 (7,7) - Remove whistle end? Sounds a little awkward to me
    00:49:442 (4) - whistle?
    01:38:942 (5) - clap begin? Perhaps it's intentional, but I still feel better to have a clap here...
    02:11:942 (2) - Finish end instead of clap?
    02:59:442 (6) - Finish end?
    03:15:442 (8) - ^
[Hard]

  • 00:20:192 (5,6,7) - Make a pentagon?
    00:38:192 (1) - How about use 1.5x BPM for this slider ?
OTL...I can't find anything...sorry :(

GJ~Star~ ^^
Lizbeth
Hi "Da Rod" ^^<3

Hard
I don't see problems in this map, I have a couple suggestions thou :3
00:17:192 (1) - remove new combo?
00:58:442 (7) - how about removing this circle, and moving next slider here? And add circle at 00:59:192 - :3
01:02:442 (7) - same here
03:06:442 (6) - same
03:10:442 (6) - same
nice map =D

Bourdon's Normal
I found notes after spinner a lil be to close, but lets see what other ppl say :3
good job with the diff

Easy
00:09:442 (2,3) - wrong space here >.<
I loved this diff ^^<3

Nice mapset
/gives star~
Topic Starter
Roddie

Selee wrote:

[General]

Hmm, did you delete your first diff? The thumbnail is missing now...Ask BATs to fix this? I'll have them check on that. D:

[Easy]

  • 00:09:442 (2,3) - Spacing ._. Fixed.
    03:04:379 (T) - Move to 03:03:192 like other 2 diff? Very good. Its fixed.
lol, nicely done~

[Bourdon's Normal]

You need preview point at 00:50:942 Done.

hmm, just some hitsounds suggestions, feel free to ignore:

  • 00:22:942 (3) - hmm, maybe clap? Sure.
    00:46:442 (7,7) - Remove whistle end? Sounds a little awkward to me You could be right on that. Alright then. Fixed.
    00:49:442 (4) - whistle? Sure.
    01:38:942 (5) - clap begin? Perhaps it's intentional, but I still feel better to have a clap here... Indeed. Added.
    02:11:942 (2) - Finish end instead of clap? Ah, very good. I haven't really thought about that. xD Fixed.
    02:59:442 (6) - Finish end? Added.
    03:15:442 (8) - ^^
[Hard]

  • 00:20:192 (5,6,7) - Make a pentagon? Sure.
    00:38:192 (1) - How about use 1.5x BPM for this slider? Hm... I like the idea. :D And in my opinion, its quite fitting too. I'll added it. However, if other modders or players doesn't find that fitting, then I have to remove it. :(
OTL...I can't find anything...sorry :(

GJ~Star~ ^^
Thank you for the mod, Selee. ;)

Lizbeth wrote:

Hi "Da Rod" ^^<3

Hard
I don't see problems in this map, I have a couple suggestions thou :3
00:17:192 (1) - remove new combo? Hm... Okay. o:
00:58:442 (7) - how about removing this circle, and moving next slider here? And add circle at 00:59:192 - :3 Alright. :D
01:02:442 (7) - same here ^
03:06:442 (6) - same ^
03:10:442 (6) - same ^
nice map =D Thanks. <3

Bourdon's Normal
I found notes after spinner a lil be to close, but lets see what other ppl say :3
good job with the diff

Easy
00:09:442 (2,3) - wrong space here >.< I fixed this from the previous mod.
I loved this diff ^^<3

Nice mapset
/gives star~
Thank you, Liz. <3
Gonzvlo
Hi Roddie!

Just tested the map, so leaving a star here cus I really enjoyed it :D

Probably modding it later.
silent_traitor
I really have to tell you: I LOVE this Song, and I love this MAP! :)
orioncomet
when I download'ed this map Hard diff asked me to update to lastest version, maybe do a full submit again.

[Easy]
01:13:442 (2) - move this note 1/2 backward? follow with drummer sound betteer imo >_< don't forget about spacing change.

[Bourdon's Normal]
- look fine

[Hard]
- look fine
just one thing, i don't like 00:24:442 (1,2,3,4,5) hard to tell, maybe make them to silder or something.

low bpm is low ;w; first time i listen i thought it'd be fun to play or higher bpm more then this orz
nothing really poke me, hard is fine as it is, and normal was fun to play (as a good normal), easy is easy.
like the music XD <3
Topic Starter
Roddie

orioncomet wrote:

when I download'ed this map Hard diff asked me to update to lastest version, maybe do a full submit again. I'll try.

[Easy]
01:13:442 (2) - move this note 1/2 backward? follow with drummer sound betteer imo >_< don't forget about spacing change. Good Idea! :D

[Bourdon's Normal]
- look fine

[Hard]
- look fine
just one thing, i don't like 00:24:442 (1,2,3,4,5) hard to tell, maybe make them to silder or something. I'll consider chaging it if someone else mentions the same thing.

low bpm is low ;w; first time i listen i thought it'd be fun to play or higher bpm more then this orz Sorry :( That's how it is. ._.
nothing really poke me, hard is fine as it is, and normal was fun to play (as a good normal), easy is easy.
like the music XD <3 Thanks. x)
Thanks for the mod, ploy! :)
danichan
Hope this gets ranked ~
Moefu_old
Ke$ha!
star~
Colin Hou
[General]:
  1. snap the secions for KIAI, and remember to change the inherited secions when a offset change get applied next time
  2. the BG looks like an advertisement... OTL(cuz of the link on it)
[Hard]:
  1. 00:56:317 (T) - section before KIAI is not necessary anymore, it's already fixed some updates before. so remove this.
  2. 02:00:317 (T) - ^
  3. 02:48:317 (T) - ^
[Easy&Normal]:
  1. same section before KIAI issue.
nothing really wrong find, have a star :3
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
For the tags, complete "team_bourdon" into "the_08th_team_bourdon" and add "team".

Easy
Seems fine.

Bourdon's Normal
00:41:442 (4,5,6) - This kind of rhythm is rather complex, so I think it'd be better to use a repeat slider for the first tie (or the first two).

Hard
Seems fine... Although there are many beats that din't make much sense to me. :/
The 08 team_Bourdon

Odaril wrote:

Bourdon's Normal
00:41:442 (4,5,6) - This kind of rhythm is rather complex, so I think it'd be better to use a repeat slider for the first tie (or the first two).
^Fixed..
Download: Ke$ha - We R Who We R (Roddie) [Bourdon's Normal].osu
Misja
Got jesus on my neckla-a-aaasss Got that glitter on my eye... Stocking roddie's up the side :p

Our Bourdon's going numb numb nunununumb

LOVE IT!

Roddie and bourdon well done.
DoubleDon
nice mapset!!!! ;)
PotsBreaker
8-)
gustjr1997
:D :)
Screenagers
starrrrrrr
Gonzvlo
[General]
  1. Hi Roddie :3
  2. As I said before I don't like the BG at all... I searched and edited some BGs for you, I hope you like and pick one of these:
  3. Once you pick a BG, edit the combo colors accordingly :3
  4. I suggest Tick Rate 2
  5. Tags: Add "Kesha" and "are" (If somebody search for "we are who we are")
[Easy]
  1. All the patterns are quite easy and the slider speed is slow enough. You should raise HPDrain 1 tick.
  2. The length of the combos in the first kiai are way too long for [Easy] try to split them please.
  3. 00:56:442 (1) - Placed too soon after the spinner. Actually, I would remove that spinner and leave that small blank to make a nice "pre-chorus effect"
  4. 01:11:442 (1) - There's no rhythm or music here so I see that you completely silenced this slider, therefore you shouldn't have started the slider there, you should remove the slider and add a circle here: 01:12:442 - when the rhythm and music starts again. (If you decide to keep it (which is not a good choice) increase volume to 50% please, using soft override is enough)
  5. 01:16:192 - Tbh, this break seems so random. I would remove this whole pattern: 01:11:442 (1,2,3,4,5) - and start the break here: 01:12:442 (You'll need to drag the break to make it rhythmical)- otherwise the break looks out of place.
  6. 01:27:442 (1) - There's not any noticeable rhythm here just some vocals, You should start mapping from this point: 01:28:442 - when the rhythm comes back.
  7. 01:42:942 (1) - I don't agree with reducing the volume for this spinner-end, there's quite noticeable "boom" at the end of the spinner. Actually I would increase the volume...
  8. 02:11:942 (6,7) - Kinda expected a New Combo here to keep the consistency.
  9. 02:59:442 (4) - Same here, also remove this New Combo: 03:00:942 (1) - then a New Combo here: 03:03:442 (5) // and remove this one too: 03:04:942 (1) // and a New one here: 03:07:442 (3) // then add another one here: 03:15:442 (4) - // Oh remove this one: 03:16:942 (1) - The combos in this chorus were a bit messed up :3
[Bourdon's Normal]
  1. 00:39:442 (1,2) - I would start the New Combo on (2) that's where the rhythm and music changes.
  2. 00:45:442 (4,5,6) - You should replace these circles with a repeating slider like you did before. Hitting 1/4 circles might be a little hard to hit accurately for [Normal] players.
  3. 00:49:442 (4,5,6) - ^
  4. 00:51:442 (8) - You should apply a New Combo here to keep the consistency with the previous patterns.
  5. 00:55:442 (1) - I strongly suggest to remove this slider and let the first beat after the spinner start right when the kiai starts. Plus there's no actual rhythm here just vocals.
  6. 00:57:442 (2,3,4) - I guess you can use these in Kiai to increase the difficulty a bit, not too sure tho.
  7. 01:07:442 (8) - Same as before about the New Combo here.
  8. 01:11:442 (1,2,3,4,5) - Quoting myself: There's no rhythm or music here so I see that you completely silenced this slider, therefore you shouldn't have started the slider here, you should remove the slider and add a circle here: 01:12:442 - when the rhythm and music starts again. (If you decide to keep it (which is not a good choice) increase volume to 50% please, using soft override is enough)
  9. 01:16:192 - Tbh, this break seems so random. I would remove this whole pattern: 01:11:442 (1,2,3,4,5) - and start the break here: 01:12:442 (You'll need to drag the break to make it rhythmical)- otherwise the break looks out of place.
  10. 01:27:692 (1,2) - I don't see why you started to map again at this spot, there's no rhythm here. I strongly suggest to start mapping again from this spot: 01:28:442 -
  11. 01:42:692 (1) - As I said in [Easy] there's no reason to silence this spinner. The sound at the end of this spinner is even louder than the previous sounds.
  12. 01:45:442 (2,3,4) - I'll suggest to use repeating sliders for this part again. Use circle for this part only during "kiai" so there will be a consistency.
  13. 01:59:442 (1,2,3) - As I said before, you should remove these objects. Those circles don't sounds good, just let this little blank as a "warning/prelude" of the kiai coming soon.
  14. 02:11:442 (8,9,10,11) - Try to keep the consistency between the combos please, you'll need to add one here.
  15. 02:47:192 (1) - Sorry but, this sounds/plays awful IMO. If you need to silence an slider completely then it shouldn't be there in first place, remember that you're mapping rhythm. Remove this please.
  16. 02:59:442 (6) - I don't see why you kept this slider/circle w/o a New Combo in every chorus. It totally needs it.
  17. 03:03:442 (1) - Since this is right in the middle of 2 kiais I won't complain, just keep this if you want~
  18. 003:20:442 - Kiai should end here.
[Hard]
  1. 00:38:192 (1) - This 1.50x was a bit unexpected because there aren't ticks to show the player that the slider speed changed. I strongly suggest to use tick rate: 2 for this diff and all the other diffs because it actually fits the song and It fixes this problem (I'll add this to [General] too) (If you decide to keep using tick rate: 1 for any reason, then you should use 1.0x for this slider)
  2. 00:38:942 (2) - I would use a New Combo here because the previous (1) was just following a "sound/ vocals effect" the actual pattern starts here.
  3. 01:11:442 (1,2) - Don't use 0% please, that only shows that these circles shouldn't be here. Use 30% or simply remove these objects, the circles feel a bit odd.
  4. 01:28:442 (2) - As before, I would use a New Combo here because that's where the "real" pattern starts.
  5. 01:36:442 (3) - Wow, this jump. It's seems quite random, is this spacing intentional? You should reduce the jump a bit or use distance snap.
  6. 01:42:192 (1) - Another reason to use tick rate: 2 :3. Same suggestions here, also add a New Combo on the next (2) please.
  7. 02:15:442 (1,2) - Uh... I guess these are fine since this part will be repeated like 5 times more in the next minute and you mapped all of them.
  8. 03:06:442 (6) - I actually felt that a clap was missing here :o
  9. 03:16:942 (7) - Perhaps the last New Combo :3?
  10. 03:20:442 - End kiai here to match the other diffs.
Already star'd this so... have a pink star~
The 08 team_Bourdon

Gonzvlo wrote:

SPOILER
[Bourdon's Normal]
  1. 00:39:442 (1,2) - I would start the New Combo on (2) that's where the rhythm and music changes.
  2. 00:45:442 (4,5,6) - You should replace these circles with a repeating slider like you did before. Hitting 1/4 circles might be a little hard to hit accurately for [Normal] players.
  3. 00:49:442 (4,5,6) - ^
  4. 00:51:442 (8) - You should apply a New Combo here to keep the consistency with the previous patterns.
  5. 00:55:442 (1) - I strongly suggest to remove this slider and let the first beat after the spinner start right when the kiai starts. Plus there's no actual rhythm here just vocals.
  6. 00:57:442 (2,3,4) - I guess you can use these in Kiai to increase the difficulty a bit, not too sure tho.
  7. 01:07:442 (8) - Same as before about the New Combo here.
  8. 01:11:442 (1,2,3,4,5) - Quoting myself: There's no rhythm or music here so I see that you completely silenced this slider, therefore you shouldn't have started the slider here, you should remove the slider and add a circle here: 01:12:442 - when the rhythm and music starts again. (If you decide to keep it (which is not a good choice) increase volume to 50% please, using soft override is enough)
  9. 01:16:192 - Tbh, this break seems so random. I would remove this whole pattern: 01:11:442 (1,2,3,4,5) - and start the break here: 01:12:442 (You'll need to drag the break to make it rhythmical)- otherwise the break looks out of place.
  10. 01:27:692 (1,2) - I don't see why you started to map again at this spot, there's no rhythm here. I strongly suggest to start mapping again from this spot: 01:28:442 -
  11. 01:42:692 (1) - As I said in [Easy] there's no reason to silence this spinner. The sound at the end of this spinner is even louder than the previous sounds.
  12. 01:45:442 (2,3,4) - I'll suggest to use repeating sliders for this part again. Use circle for this part only during "kiai" so there will be a consistency.
  13. 01:59:442 (1,2,3) - As I said before, you should remove these objects. Those circles don't sounds good, just let this little blank as a "warning/prelude" of the kiai coming soon.
  14. 02:11:442 (8,9,10,11) - Try to keep the consistency between the combos please, you'll need to add one here.
  15. 02:47:192 (1) - Sorry but, this sounds/plays awful IMO. If you need to silence an slider completely then it shouldn't be there in first place, remember that you're mapping rhythm. Remove this please.
  16. 02:59:442 (6) - I don't see why you kept this slider/circle w/o a New Combo in every chorus. It totally needs it.
  17. 03:03:442 (1) - Since this is right in the middle of 2 kiais I won't complain, just keep this if you want~
  18. 003:20:442 - Kiai should end here.
^Fixed..
Thanks, Gonzvlo 8-)
Download: Ke$ha - We R Who We R (Roddie) [Bourdon's Normal].osu
HellDawn
8-)
Andrea
[Easy]

Use the same sliderborder colour of the other difficulties.


[Bourdon's Normal]

03:24:067 (x) - Remove this unused timing section.

[Hard]

01:45:817 (3,4,5,6) - This spacing is incredibly confusing.
01:49:817 (3,4,5,6) - ^
01:53:817 (3,4,5,6) - ^


Pretty good.
Topic Starter
Roddie

osuplayer111 wrote:

[Easy]

Use the same sliderborder colour of the other difficulties.
Hm. Okay, it's fixed

[Bourdon's Normal]

03:24:067 (x) - Remove this unused timing section. Done.

[Hard]

01:45:817 (3,4,5,6) - This spacing is incredibly confusing. Hmm.... Alright, I'll change it.
01:49:817 (3,4,5,6) - ^ ^
01:53:817 (3,4,5,6) - ^ ^

Pretty good.
Thanks, osuplayer.
Andrea
You're welcome. Also, seems like that this map is ready now.

Bubbled~
James2250
-Your metronome is correctly set on the wrong beat, move your offset to 8,442 to fix everything (none of your notes should change)
-By the look of it the forums can't search "Ke$ha" so add Kesha to the tags as well like the other ranked maps have it
-The 10% volume sections are pretty quiet but I can still hear them well enough so ok

Easy:
02:51:442 (4) - new combo?
03:07:442 (3) - ^

Bourdon's Normal:
01:40:942 (2) - add a clap to the start to follow your pattern
01:52:442 (2) - add a whistle to the start of this to follow the one at 01:47:942 (2,2) ?
01:55:442 (1) - add a whistle to the end
02:45:192 (4) - could be done in a more interesting way in my opinion

Hard:
-2:30 without a break hummmm...would be nice if you could add another small one somewhere before that to give players a break
00:09:192 (1) - remove new combo to match part after this

Everything else looks good, I should be able to rank after fixes as nothing major (and timing change is only for the pulsing on the main menu)


All fixed, everything looks good now

Ranked~
Gonzvlo
I was expecting to re-check this orz

Well, grats Roddie!
Lilac
Is this that really bad Ke$ha song I heard on the radio?

Yeah... It is.
Topic Starter
Roddie

Lilac wrote:

Is this that really bad Ke$ha song I heard on the radio?

Yeah... It is.

Gonzvlo wrote:

I was expecting to re-check this orz

Well, grats Roddie!
Thanks, gonz! 8-)
yeahyeahyeahhh

Lilac wrote:

Is this that really bad Ke$ha song I heard on the radio?

Yeah... It is.
Shes dancing cause she's dumb.

Dumb dumb dumb dumb.
Topic Starter
Roddie

yeahyeahyeahhh wrote:

Lilac wrote:

Is this that really bad Ke$ha song I heard on the radio?

Yeah... It is.
Shes dancing cause she's dumb.

Dumb dumb dumb dumb.
The 08 team_Bourdon
ohyeah~!!!
ranked already! Congratulation!! :D
narakucrimson
Excellent job Roddie~
pouer
Great song + Good map = Lot of fun :) thanks
Topic Starter
Roddie

pouer wrote:

Great song + Good map = Lot of fun :) thanks
You're welcome. 8-)
nimi
yayy! gratz on the rank x3
Topic Starter
Roddie

Wiinter wrote:

yayy! gratz on the rank x3
Thanks. 8-)
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