超助かりました!ありがとうございます!Kitsuneko wrote:
timing help in IRC (間違ってたらごめんなさい;_;)
Good luck!
Star here~ ☆
PS: aah , no kds thx !
超助かりました!ありがとうございます!Kitsuneko wrote:
timing help in IRC (間違ってたらごめんなさい;_;)
Good luck!
Star here~ ☆
PS: aah , no kds thx !
nyanyaya. thank youarien666 wrote:
Just worries about some jumps of [Hard] but
the other things are great :3
So... Okay ;_;
I put two diff timings together somehow.I hope best timing section...orzJames2250 wrote:
-Your timing sections do not match up on both difficulties (Normal has an offset at 135,237 while Hard has one at 135,249) Same for the ones after this
-I don't know about the timing sections at the end, I would get another good timer to double check to make sure those are all correct
-Your kiai should be the same on Normal and Hard if possible
All of the maps check out (although Hard has slightly more jumps than I would expect for this type of song but that's fine) Just try and get all of your timing points looked at again
thank you very much!!!Lybydose wrote:
...does the timing at the end really even matter? It's just two spinners. As long as the end of each spinner sounds right, it will be fine. You really don't need to set up complex timing for a gradual decrease in tempo that can't be properly set up with timing sections anyway, it's just a huge waste of time.
The starts and ends of the spinner aren't snapped properly though:
02:17:544 (1) - start on the red tick like this
then delete the last timing section and snap the end of the spinner like this:
Since both difficulties are the same at the end, just do that for both.
thank you!!arien666 wrote:
Okay orz thing is okay and orz ;_;
orz
orz
orz
thankyou!blissfulyoshi wrote:
I know ppl said these already, but you should probably change them
Technical Stuff:
Preview times are inconsistent, please fix themdone!
Not exactly sure why there are different audio-leadins when the maps start at the exact same point, please change both of them to 1000ms
The last kiai timing section is inconsistent between the two diffs, unless you have a good reason, I heavily advise that you change them
Remove the .osb code for misete.png (not the one in the folder), SB\mahou.png, SB\bokura.png, SB\purinsesu.png because these files don't exist.I deleted that SB.and audio-in fixed.
It would probably be a good thing to make the slider ticks consistent unless you have a reason not too.ok
Hard: (the diff is messier than I would like, quite a few overalps and the like, but I guess I'll let it go)
02:11:648 (3,4) - I agree with SapphireGhost here, why did the pattern change here?Some voices of the man are late.I put it to the voice.
It would be really cool if you add 2 different shades of purple as combo colors and use combo hacks to only have these purples go off when they sing the same line together.
ok
===================
Overall, the map is not bad, but hard could use some help aesthetically. The largest problem are all the technical issues I pointed out (popped over that). Fix those, and I will come back for a remod and hopefully a rebubble.
reupload.blissfulyoshi wrote:
Strange, I tried deleting the old file and redling the beatmap, but the .osb is the same as the old one (well it has all the unneeded code). Could you please resubmit it.
thank you!!blissfulyoshi wrote:
After some minor aesthetic changes in hard, rebubbled.