Thank you, I really like the last one.
Not sure how about the dimension though...
I'll see what I can do
Not sure how about the dimension though...
I'll see what I can do

ouranhshc wrote:
Folder
comboburst 1x1? Something wrong?
I'm gonna redo the hitsounds on everything either tomorrow or later this week so I left them unchanged for now
Normal
00:08:957 (T) - this section on hard and insane have Normal Hitsounds
01:15:964 (3) - move this back to the white tick? Done
01:24:942 (1) - remove new combo Done
Hard - why does this have Normal Hitsounds but [Normal] has soft hitsounds
00:33:482 (x) - add a note here? No thanks, but I'll keep this in mind. If this gets suggested a couple more times, then I'll most likely add it (or remap it slightly different)
Insane
01:11:803 (1) - spinner feels unnecessary for how short it is IMO. map it instead? Mapping it feels odd since it feels like/sounds like a spinner to me. It now starts a full note earlier though
kurohacker wrote:
Hi hi!
I tried all the maps in your song, and here's what I can say about them:
[Normal]
There are some notes that are too far from each other, like 0:43:336. Since this is a Normal map, I suggest that you stick to the distance spacing. I did use DS, I just use larger spacing than most mappers. Don't worry though they're still easy to hit for beginners imo
0:19:905 - You might want to put a circle here. The pause there is intentional + I map to the vocals. Might add it though since you're not the first to suggest this...
0:31:730 [8] - Maybe a new combo here?sure
[Hard]
Same advice regarding spacing here.
0:31:511 [1-3] - You might want to align these three in a straight line. Done
[Insane]
I think you'll need to put different hitsounds here.
0:16:621 [7&8] - Add whistles to the end of [7] and on [8].Done
0:23:409 [7&8] - Same here.Done
0:30:635 [1&2] - Add whistles here.Done
0:40:051 [8&9] - Same here.Done
0:40:489 [11] - Maybe a finish here?Done
0:53:409 - Maybe add a circle here?Circle here feels wrong/odd to me
0:54:285 - Same here. ^
1:23:409 [2&3] - Move one grid left (grid level 3)Done
I like the song, despite me not being a Naruto fan anymore (used to be one, but I lost my interest as the story goes). So, here's a star for you~
All the best with your maps!
Thanks Dax <3DaxMaster wrote:
Retry... Good map Haneii-San ^^
Lucky Star!*! For you~XD
Thanks for putting up with this narutard map of mine shiirn <3Shiirn wrote:
General
You need alot of work with the sliders. PM me ingame! Will do
More combocolors would be nice. Sure. Now I just need to decide on what colours
Kiai should start at 56:913 and newcombos set to start there. Naw, don't really like the fountains appearing then. I'm considering to start it even later than what it's set to now though :/
Normal
00:06:894 (2,3,4,5) - These can be placed better. I really don't see why this wouldn't be good enough, wish you gave me a suggestion. Would you rather me arrange it differently? Use sliders instead? now this part will bug me for weeks to come![]()
Hard
-1 AR Sure
Insane
Lower volume for the first bit. Done
00:06:894 (4,6) - These would make for good jumps. You're right. YAY MORE JUMPS!
The whistles start and just disappear? Added more whistles - I feel sorry for the next person who mods the map...their poor ears
And the opposite of the first bit - the last part is too soft. Raise volume.okay
01:20:343 (3,4,5,6,7) - I'll teach you how to make this perfect. okay
Combo1 : 204,200,221
Combo2 : 221,176,177
Combo3 : 227,230,196
Leorda wrote:
Insane
00:20:781 (3,4) - If you keep it like this, player would be confuse where should click. Circle or Slider? To resolve this, unstack (3) and move further away. I don't think it's confusing at all, especially at an Insane level.
That's what it's already set to - unless I'm misunderstanding.ztrot wrote:
am I the only one that thinks the bpm should be 130 for the start then pick up to 137?
arien666 wrote:
[Normal]
00:58:434 (1) - [Suggestion] New combo for fix AIMod glitch? Done
[Hard]
01:24:711 (1) - Start from 01:24:930 :3? Okay
Naruto >_> Yup, I'm tired of mapping Naurto too >_< Still have another set besides this one in pending XD
She isn't accepting any more guest diffs at this time. Please understand.pkhg wrote:
Here my guest diff.
Enjoy it.
Here's my response, thanks for modding.Roddie wrote:
Taiko Oni:
- 00:33:258-ddkd? Well, to keep this one easy I avoid using relativly rare patterns this time.
- 00:47:492-Big Don. Intentionally restricting big notes to spare them for epic parts, sorry.
ztrot wrote:
She isn't accepting any more guest diffs at this time. Please understand.pkhg wrote:
Here my guest diff.
Enjoy it.
Thank you for understanding.pkhg wrote:
I understand.
blissfulyoshi wrote:
Normal: asymmetrical sliders T_T (sliders with symmetrical points are rarely ever symmetric) - I suck at sliders (although I'm probably better at making them now..this set was mapped a long time ago o.o)
00:18:587 (2) - please make this more symmetrical since I believe that is what you were aiming for
00:29:535 (2) (nazi) - align with 1 (I found this while staring at the editor xD)
01:21:652 (3) - new combo to be consistent with 01:07:638 (1)\
Done all your suggestions (although not gonna bother fixing every slider in the map; aesthetics aside, it plays as intended.)
Hard: All done
Remove "16" from the tags to be consistent with other diffs
00:41:141 (2) - the first edge of the slider is a little sharp imo, so I suggest smoothing out he edge a bit to make the slider look better
00:43:331 (1) - ^
Insane: - I'm sorry, last time I ever make an Insane ;_;
00:20:776 (3,4) - just going to warn you that people with snaking sliders off hate these type of sliders (not to mention that the stacking with normal notes make some of these sliders look pretty bad)
This shall take awhile...blissfulyoshi wrote:
Please get someone to recheck the first offset.
Thanks >:DRyafuka wrote:
nice song and map :3
fight~ :3
Thanks for the star and mod Aleks <3Aleks719 wrote:
#modreqs
Insane
00:04:123 (8) - remove sliderwhistle whoops, thx for catching it
00:16:616 (7,8,9) - imo, stream (3 notes instaed 1/2 slider) will be better here, I'm hearing 1/4 in music Okay, although I hope the way I've stacked things at the beginning of the stream isn't confusing :/
00:18:368 (3,4,5,6,7) - imo (timeline) : Okay
00:28:879 (1,2,3) - imo... add notes between 1,2,3... As for me, 5 notes senses better I like it the way it is, so no change
00:30:959 - add note ^
00:50:776 (2) - hey, are you hearing "bass" on the ends of slider? I think, you could make it much interesting than now. Make "normal" hitsounds instead of soft here (timeline): Sounds slightly odd to me, but I guess I could try it out for now. If someone doesn't like it they can voice it
don't add any, default normal-hit will be sounds cool.
00:52:528 (2,3) - ^ ^
01:07:638 (3) - add clap to the end done
01:21:762 - add note? No thanks
01:24:499 (4) - add finish ^
ztrot's Insane
01:26:032 (7) - this spot is the end of all diffs except yours. remove spinner 01:26:141 (1) for making end of diff same like others He's already expressed he wouldn't change it
Hard
00:04:123 (5) - i think you could make something interesting here ><" Oh you~ Sure, I'll map out something less lazy ...okay I fail at making things interesting, but at least its 2 sliders now! ^_^;
00:19:791 - add note+clap I'd like to but I can't place it anywhere without making it look odd(I don 't want to stack it or remove the stack on the following slider either >_<)
01:24:499 (5) - add finish No thanks
Very nice Hard, star~
I can here something like cymbals, so I put it. I don't really want to change it for now, I guess.arien666 wrote:
00:54:061 (20) - remove finish since there's no reason why there's no finish ;_; (Not high volume sound)