You all speak of Genshin and, like, 97% of the time Genshin, when there's now YGO Master Duel too to throw some "stuff" at
Anyways, opinion of a Princess Connect! Re:Dive veteran:
If your first foray into gacha is Genshin Impact, then get the hell out of it.Money?Usually for one to really see what a gacha game feels like, one would have to pick the extreme examples of both sides of a "generous" and "stingy" gacha game, because trying to maintain a gacha game, developer's side yep, is actually a gamble of its own, let alone the idea of players spending money trying to get that sweet sweet SSR or whatever highest rarity. Genshin is a good example of a stingy gacha game, but somehow for the money you spend you get a completely different gacha which CAN be a good thing in Genshin, unironically. Or so I heard.
Because I don't spend money at all on these games.
Even if I felt like spending some, and tried to put some in, I was reminded by Google Play Store ITSELF that gacha games' survival is also a gamble, a la D4DJ Groovy Mix which is actually alive, but you can smell the risk of its "End of Service" with the updates getting pushed. So I just prefer to stay F2P and try to get the most I can out of the stingy ones and pick the right timing to blow my free load in the generous ones, to avoid actual gambling.
Yes, gacha can be literal gambling depending on your perspective. But then you have the players with gambling addiction. Those won't get out of the gacha games. My condolences.
Content?Gacha games, stingy and generous, usually have to provide content that's enticing enough to lure you in, and that in fact is a skill indeed--I'd cite Cygames here, even, but Granblue Fantasy is a bad example. Refer to Princess Connect! Re:Dive or Uma Musume: Pretty Derby for this.
Priconne, especially, is a devil in this. For the little playtime you get you actually feel like you'd be logging in multiple times daily out of habit, just because the content is "mastered" in a "magnetic" way. You check how the other gacha games fare. You'll figure why such a skill of "mastering" the content is crucial and effective for luring players into gacha games.
Life?I hope you have a life. My deepest regret because I'm kind of, screwed, even while F2P.
Most players who really can't find something in life will just resort to gacha games nowadays, since it gives that "needed" entertainment or whatever you'd call it, addiction even if you must. But what if I told you there were attempts to combine the best of gacha and lifestyle? Even then, good luck to those developers as this is a hard task. Games like those end up shutting down eventually, unless there's some in-game socialising taken to 11 as players use the game to meet in the real world. But I hope you're in Japan for this.
Bonus SectionOngeki.
If you don't know what it is, good.
It's a gacha game.
But it's an arcade game.
It's an ARCADE GACHA game. A freaking ARCADE MTX. With a literal gacha IN ITS LITERAL CONTEXT.
But hey, if arcade, you're always out in the wild, so you can get a life somehow, eventually, with matchmaking in Ongeki. But, this is Ongeki we're speaking of.........
Side note: I'm legal. 29 November 1998. You calculate.
And my focus lately is on the DLC-style games like Arcaea where you do spend a lot but you buy not gamble, and the one-time-offs like Tetris Effect: Connected and the whole lot of visual novels out there, ranging from Little Busters to School Days to Amairo Chocolata to even Lilium Wedding Plan and Soushisouai Lolita. So I'm pretty clean here......relatively...since I do play gacha games but, you get the gist.