forum

2NE1 - Go Away (DJ Hikari3 Remix)

posted
Total Posts
88
show more
Darteras
Star ♥:)
tigna
star xD
Brunoh
Star! :)
Mephix
star
Aki90
Star! :D
Revenbrox
star
PotsBreaker
8-) 8-)
OzzyOzrock
[Easy]
Needs more notes. Don't go only with vocal...

Hmmm, some sliders look ugly, but I guess it's fine...
[Normal]
Same as above, really...
[Chewin's Hard]
00:26:873 (6) - Spaced at half of what the spacing is...

A few half spaced things, but other than that, seems fine.
[giO's Insane]
difficulty settings pretty high imo...

03:28:012 (10) - lol, just curve this better and that's it :3

star~
Topic Starter
Yucali

OzzyOzrock wrote:

[Easy]
Needs more notes. Don't go only with vocal...

Hmmm, some sliders look ugly, but I guess it's fine...
[Normal]
Same as above, really...
[Chewin's Hard]
00:26:873 (6) - Spaced at half of what the spacing is...

A few half spaced things, but other than that, seems fine.
[giO's Insane]
difficulty settings pretty high imo...

03:28:012 (10) - lol, just curve this better and that's it :3

star~
Normal and Easy are played "basically" from new players, if I put a rhytm different from the vocal will be more difficult to follow the map, especially for them (at least this is my opinion). I think that for now I will leave the rhytm as it is. For the notes( in the Easy) I'll put some more, I noticed that too, thank you :3
iHope_old
Star. c;
Screenagers
star
Barney Stinson
STAR!
xMinorinnx89
Stellona per te..^^
Kuroneko-sHerald
[General]
Il countdown è attivato in tutte le difficoltà tranne che in quella di Chewin. Mettilo anche alla sua diff o rimuovilo dalle altre.
Mancano i tag nella Chewin's Hard.
Non hai messo il Preview Time nelle diff? Per aggiungerlo vai in un punto della canzone che ti piace, poi vai su Timing --> "Set current position as Preview Point".

[Easy]
00:37:393 (2) - Ti consiglio di muoverlo a 00:37:622 - (e poi fixare lo spacing).
01:26:337 (3) - Aggiungi un repeat? (poi devi rimettere gli hitsound).
02:41:354 (3) - Stessa cosa qui.

[Normal]
01:13:758 (1) - Spacing. Questa nota è troppo lontana da 01:11:929 (4) - (inoltre ti suggerisco di non mettere i beat sovrapposti alla barra della vita).
01:55:384 (5) - Troppo lungo. Ti suggerisco di togliere 3 repeat e di aggiungere un cerchio sotto lo slider a 01:57:213 - (coordinate x:304 y:296). Le coordinate le trovi vicino a "Insert Break Time".
02:34:493 (2) - Spacing. Spostala a x:104 y:200
03:07:199 (8) - Sovrapponilo bene con la fine dello slider precedente. Un modo semplice è cancellarlo, mettere su "Circle", poi andare sopra la fine dello slider e cliccare per posizionarlo.
03:18:405 (6) - Sposta a 03:18:635 - e rimuovi un repeat?
03:21:836 (9) - Sovrapponilo bene con la fine dello slider precedente.
03:26:182 (4) - Muovilo 1 grid a sinistra e 1 giù (Grid size level 3)

[giO's Insane]
00:44:369 (5) - Toglilo?
00:55:118 (9) - ^
01:00:951 (8) - Secondo me è troppo nascosto. Ti consiglio di metterlo sotto a 01:01:179 (1) - o di sovrapporlo a 01:00:722 (7) -

Siccome ti ho già detto degli slider in-game non lo riscrivo qui.
Se c'è qualcosa che non è chiaro contattami pure in-game :D

Niente stella per ora :?
SaKaS
starrrrrrrrrr!!!
Topic Starter
Yucali
Ok, I think that I've done everything x_x
brasipo
STAR!
damy06
Star!
greppoz
Star :lol:
Anto
:3
Kuroneko-sHerald
Normal
00:53:403 (3) - Modificalo tipo l'immagine:

01:21:077 (11) - Non è sovrapposto bene alla fine di 01:20:391 (10) -
02:15:053 (2) - Come sopra. Per sovrapporlo bene tieni premuti ALT+ MAIUSC e poi muovi lo slider fino a farlo combaciare con la fine di 02:14:138 (1) -
03:02:167 (4) - Lascia 1 way point e togli gli altri.

Fixa queste cose e te la starro ;)

EDIT: Starred :)
Topic Starter
Yucali
Done~
Charles445
General
Your background has the wrong aspect ratio. It needs to be 4:3 (it is 5:4 right now)
Why are normal-hitwhistle, normal-hitfinish, and normal-hitclap in the songs folder? They are the exact same sounds that come with the game.
The claps sound very bad with the song in my opinion

Storyboard
The pulsing is offbeat. Make the delay 915 instead of 1000 for each loop.

Easy
This is mapped short - map it as long as Insane!
00:16:581 - New combo
00:19:783 - ^^
00:23:899 - ^^
00:25:500 - This spinner should start at 00:25:729
00:44:483 - New combo
00:52:031 - ^^
01:07:354 - ^^
01:10:556 - ^^
01:15:588 - ^^
01:21:077 - ^^
01:21:535 - Remove new combo
01:23:364 - New combo
01:46:235 - ^^
01:48:065 - ^^
01:59:501 - ^^
02:07:048 - ^^
02:22:372 - ^^
02:25:574 - ^^
02:30:605 - ^^
02:36:094 - New combo
02:36:552 - Remove new combo
02:38:381 - New combo

Normal
AR +1
00:19:783 (5,6,7) - Bad spacing
01:17:646 - New combo
01:55:384 - ^^
02:25:802 (2,3) - Spacing?
02:55:535 (6) - Move this 1 grid up and to the left
03:18:406 - New combo

Chewin's Hard
This is mapped short - map it as long as Insane!
Circle Size 4
00:34:878 - Remove new combo
00:40:138 (1,2,3,4) - Very bad spacing
01:16:046 (5,6,7,8) - ^^
01:51:725 (3,4) - ^^
02:10:022 (2) - Move this down 4 grid spaces (Grid 3)
02:31:063 (5,6,7,8) - Very bad spacing

giO's Insane
HP Drain +1
The finishes sound very random and out of place.

Neo's Taiko
This is mapped short - map it as long as Insane!
01:33:428 (1,2,3,4,5,6,7,8) - Don't make this 1/6
01:49:437 (11,12,13,14,15,16,17,18,19,20) - ^^
Topic Starter
Yucali

Charles445 wrote:

General
Your background has the wrong aspect ratio. It needs to be 4:3 (it is 5:4 right now)
Why are normal-hitwhistle, normal-hitfinish, and normal-hitclap in the songs folder? They are the exact same sounds that come with the game.
The claps sound very bad with the song in my opinion

Storyboard
The pulsing is offbeat. Make the delay 915 instead of 1000 for each loop.

Easy
This is mapped short - map it as long as Insane!
00:16:581 - New combo
00:19:783 - ^^
00:23:899 - ^^
00:25:500 - This spinner should start at 00:25:729 Hmmm, I don't like it :|
00:44:483 - New combo
00:52:031 - ^^
01:07:354 - ^^
01:10:556 - ^^
01:15:588 - ^^
01:21:077 - ^^
01:21:535 - Remove new combo
01:23:364 - New combo
01:46:235 - ^^
01:48:065 - ^^
01:59:501 - ^^
02:07:048 - ^^
02:22:372 - ^^
02:25:574 - ^^
02:30:605 - ^^
02:36:094 - New combo
02:36:552 - Remove new combo
02:38:381 - New combo

Normal
AR +1
00:19:783 (5,6,7) - Bad spacing
01:17:646 - New combo
01:55:384 - ^^
02:25:802 (2,3) - Spacing?
02:55:535 (6) - Move this 1 grid up and to the left
03:18:406 - New combo

Chewin's Hard
This is mapped short - map it as long as Insane!
Circle Size 4
00:34:878 - Remove new combo
00:40:138 (1,2,3,4) - Very bad spacing
01:16:046 (5,6,7,8) - ^^
01:51:725 (3,4) - ^^
02:10:022 (2) - Move this down 4 grid spaces (Grid 3)
02:31:063 (5,6,7,8) - Very bad spacing

giO's Insane
HP Drain +1
The finishes sound very random and out of place.

Neo's Taiko
This is mapped short - map it as long as Insane!
01:33:428 (1,2,3,4,5,6,7,8) - Don't make this 1/6
01:49:437 (11,12,13,14,15,16,17,18,19,20) - ^^
Normal and Easy fixed. Everything except the one in red is done. I like the lenght of the easy like is it now (I think it's too repetitive). Thank you!
Chewin
Fixed some things.. ty :D
NeoRainier

Charles445 wrote:

Neo's Taiko
Refused:
  • This is mapped short - map it as long as Insane! This song is way too much repeatitive, i'll have to copy-paste again the same pattern if i map also the last part....i can change hitsounds, but then it won't follow the music and it isn't my style doing that

    01:49:437 (11,12,13,14,15,16,17,18,19,20) - ^^ This one is ok like this
Considered:
  • 01:33:428 (1,2,3,4,5,6,7,8) - Don't make this 1/6 You won't believe me, i changed this to 3/8 and it suits as hell
After i played both Chewin's hard and Gio's insane in osu and taiko mode...

Download: 2NE1 - Go Away (DJ Hikari3 Remix) (Yucali) [Neo's Taiko].osu
-kevincela-
Ecco una mod :D

[Easy]

  1. 00:30:761 - Aggiungi una nota qui
  2. 00:31:218 (1) - Rimuovi la new combo
  3. 00:46:771 (2) - Magari sostituire questo slider con una nota?
  4. 02:01:788 (2) - ^
[Normal]

  1. Secondo me è meglio mettere la circle size a 4 qui
  2. 00:37:851 - Aggiungere una nota?
  3. 01:21:077 (11) - Metti per bene questa nota sotto lo slider,basta eliminarla e ricrearla sotto lo slider
[Chewin's Hard]

  1. Perchè ci sono così tanti anti-spacings?x.x
  2. 00:21:384 (6) - Metti per bene questa nota sotto lo slider
  3. 00:34:878 (1) - Rimuovi la new combo
  4. 01:27:481 (9) - 1 grid a destra per fixare lo spacing
    02:42:498 (9) - 1 grid a sinistra
[giO's Insane]

  1. Qui niente di grave da dire,solo che ci potevi mettere qualche stram in più,visto che non sembra proprio un insane D:
Per essere una prima mappa è davvero ben fatta,fattela controllare da altre persone! :D
Chewin

-kevincela- wrote:

[Chewin's Hard]

  1. Perchè ci sono così tanti anti-spacings?x.x
  2. 00:21:384 (6) - Metti per bene questa nota sotto lo slider
  3. 00:34:878 (1) - Rimuovi la new combo
  4. 01:27:481 (9) - 1 grid a destra per fixare lo spacing
    02:42:498 (9) - 1 grid a sinistra
Fixed.
Però non ho capito il "Perchè ci sono così tanti anti-spacings?x.x" °-°
-kevincela-
Semplice,ci sono molti punti in cui lo spacing non è errato (credo sia intenzionale) come su 00:26:415 (5,6,7,8) -, 00:29:846 (5,1) - e su molti altri punti
Chewin

-kevincela- wrote:

Semplice,ci sono molti punti in cui lo spacing non è errato (credo sia intenzionale) come su 00:26:415 (5,6,7,8) -, 00:29:846 (5,1) - e su molti altri punti
Ah capito xD
Vabbe diciamo di si <.<
Numbers 596108
Mod Request from Yucali

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:114 131.17 BPM - N - -> OK
00:58:663 1.0x - K - -> OK
01:27:938 1.0x - N - -> OK
02:13:681 1.0x - K - -> OK
02:42:956 1.0x - N - -> OK


Notes :

00:30:989 (3,4) -
00:56:148 (8,9,10,....30) - it is too long , remove some note
01:33:599 (2) - Remove
01:34:285 (5) - Move to 01:34:342
01:34:628 (7) - Move to 01:34:800
02:11:165 (8,9,10,...30) - Remove some note , it is too long


Others :

Song Difficulty -
HP Drain Rate - 6 -> OK
Circle Size - 5 -> Max
Approach Rate - 7 -> Max
Overall Difficulty - 7 -> 3~4


Total Result
Song favorite degree : 4 / 10
Note Pattern : 55 / 70
Other wrong : 7 / 10
Timing wrong : 10 / 10

Score : 76 / 100
NeoRainier

Numbers 596108 wrote:

Patterns:

00:30:989 (3,4) - -> fix'd
00:56:148 (8,9,10,....30) - it is too long , remove some note -> changed (20,...,30) into a slider
01:33:599 (2) - Remove -> done
01:34:285 (5) - Move to 01:34:342 -> done
01:34:628 (7) - Move to 01:34:800 ->it was wrong, but i moved it to 01:34:685
02:11:165 (8,9,10,...30) - Remove some note , it is too long same as before

Others :

Circle Size - 5 -> Max -> fix'd
Approach Rate - 7 -> Max -> fix'd
Overall Difficulty - 7 -> 3~4 -> changed to 5
Thanks for modding it :)

Download: 2NE1 - Go Away (DJ Hikari3 Remix) (Yucali) [Neo's Taiko].osu
Sakura
[General]
normal-sliderslide.wav and normal-sliderwhistle.wav are 0 bytes, and this may mess up some sound cards, if you're going to use silenced hitsounds use the blank.wav from the Custom Hitsound Library

[Neo's Taiko]
Those 1/3 notes sound kind of unfitting.

[giO's Insane]
Include another break in the first half, 2:45 without breaks is overkill.

[Chewin's Hard]
Add breaks, the playtime is way too long to go without them.
Finish the map
^ If you dont do that, for one, i wont come to bubble this XD, but you also should remove the storyboard part at the end since it would be unnecessary.

[Normal]
01:03:238 (X) - Add a note to follow the lyrics.
01:11:929 (4) - Dont use whistle on the whole slider please, its a really annoying sound (specially normal whistle).
01:17:646 (1) - ^
01:21:535 (X) - Add a note to follow the lyrics.
01:24:737 (1,2,3,4) - You could make them more symmetrical, try this:

that's 3 and 4 1 grid up.
01:53:554 (4) - Maybe i should just say dont spam hitsounds on a slider...
01:55:384 (1) - ^
02:26:946 (4) - I'm not even gonna comment on these anymore, you know what to do by now, so find the rest by yourself XD
03:25:496 (1,2,3,4) - Same comment as: 01:24:737 (1,2,3,4).

[Easy]
Preview time is different
Finish the diff
^ If you dont do that, for one, i wont come to bubble this XD, but you also should remove the storyboard part at the end since it would be unnecessary.

Well i couldn't expect better slider art since you're a new mapper however just remember to check the Delicious Slider Guide by RandomJibberish to improve your slider art, i also recommend you go through Normal to fix the hitsounds specially the ones i pointed out, since most of the time there were way too many hitsounds, last but not least, i'd like to see ranked maps that all difficulties are the same length, so i encourage you to finish mapping the unfinished diffs, if you decide to not do this, you'll have to find another MAT to bubble this because i won't do it, i don't like mapsets that are inconsistent like that, however i won't enforce it on you so of course i wouldn't pop a bubble over it.

That said, good luck with your mapset~
Topic Starter
Yucali

Sakura Hana wrote:

[General]
normal-sliderslide.wav and normal-sliderwhistle.wav are 0 bytes, and this may mess up some sound cards, if you're going to use silenced hitsounds use the blank.wav from the Custom Hitsound Library

[Neo's Taiko]
Those 1/3 notes sound kind of unfitting.

[giO's Insane]
Include another break in the first half, 2:45 without breaks is overkill.

[Chewin's Hard]
Add breaks, the playtime is way too long to go without them.
Finish the map
^ If you dont do that, for one, i wont come to bubble this XD, but you also should remove the storyboard part at the end since it would be unnecessary.

[Normal]
01:03:238 (X) - Add a note to follow the lyrics.
01:11:929 (4) - Dont use whistle on the whole slider please, its a really annoying sound (specially normal whistle).
01:17:646 (1) - ^
01:21:535 (X) - Add a note to follow the lyrics.

01:24:737 (1,2,3,4) - You could make them more symmetrical, try this:

that's 3 and 4 1 grid up.
01:53:554 (4) - Maybe i should just say dont spam hitsounds on a slider...
01:55:384 (1) - ^
02:26:946 (4) - I'm not even gonna comment on these anymore, you know what to do by now, so find the rest by yourself XD
03:25:496 (1,2,3,4) - Same comment as: 01:24:737 (1,2,3,4).


[Easy]
Preview time is different
Finish the diff
^ If you dont do that, for one, i wont come to bubble this XD, but you also should remove the storyboard part at the end since it would be unnecessary.

Well i couldn't expect better slider art since you're a new mapper however just remember to check the Delicious Slider Guide by RandomJibberish to improve your slider art, i also recommend you go through Normal to fix the hitsounds specially the ones i pointed out, since most of the time there were way too many hitsounds, last but not least, i'd like to see ranked maps that all difficulties are the same length, so i encourage you to finish mapping the unfinished diffs, if you decide to not do this, you'll have to find another MAT to bubble this because i won't do it, i don't like mapsets that are inconsistent like that, however i won't enforce it on you so of course i wouldn't pop a bubble over it.

That said, good luck with your mapset~
Done
Chewin's Hard and Easy are the same lenght as Normal and Insane, I hope it is good enough now. :) Unfortunately the song is very repeatitive, so it may be a little bit boring, but I think it's okay. In Normal diff I've re-checked all hitsounds, and made them less annoying to hear(or maybe, I hope so XD). At least,as soon as giO- and Neo will be online and will check the mod I'll update the rest. Thank you very much ;)
Edit: giO- has added a break in his map, should be fine now. Taiko map was checked by Neo, but he think that is okay as it is.
Rumiku_old
soo good ^^ hopefully this will be ranked soon. star <3
Topic Starter
Yucali

Rumiku wrote:

soo good ^^ hopefully this will be ranked soon. star <3
Thank you♥
Sakura
Recheck
[General]
I still dont see normal-sliderslide and normal-sliderwhistle fixed? if you did fix them, dont forget to full submit next time.
Note: you dont really need a silent sliderwhistle... since you can just avoid putting a whistle to the sliderbody.
I think normal-slidertick.wav's volume is too low

[Chewin's Hard]
Oh my... i wonder how i miseed all this last time i modded this.
00:29:846 (5,1) - This is a pretty mean anti-jump, really unintuitive for the skill level it's aiming at.
00:39:909 (7,1) - Jump doesnt fit the song.
00:40:595 (2,3,4) - Spacing error.
00:55:690 (4,5) - Another bad anti-jump or spacing error.
01:01:409 (5,6,7,8) - Spacing error.
01:08:498 (7,8) - Another anti-jump.
01:11:014 (3,4) - Jump doesnt fit the song.
01:16:046 (5,6) - Spacing error.
01:23:135 (7,8) - Bad anti-jump again.
01:25:651 (3,4) - Spacing error.
01:56:527 (5,1) - Spacing.
01:58:586 (1,2) - Anti-jump.
02:10:708 (4,5) - You know already...
[...] By now, just find the rest yourself, since i think the map's mapped mostly the same or copy/pasted so it shouldnt be too hard.

[Normal]
The hitsounds are close to silent most of the time (specially noticeable during kiai, makes me go, wth? i expected something like a finish or something here)
02:26:946 (4) - Finish at the end
02:31:291 (6) - Sliderbody has hitsound whistle, but sliderwhistle is silenced... what, in either case i recommend a whistle at the start and clap at the end.
02:32:664 (1) - Clap at the end.
02:34:493 (2) - Clap at start, then clap at the end with about 15% more volume
02:36:094 (4) - I recommend a finish instead. (also why are your finish hitsounds so low in volume compared to claps and whistles?)
02:38:610 (6,7) - probably better to have a clap on both while the first one has higher volume than the second.
This hitsound rythm should work pretty well for all 3 kiais, you decide what to do with the rest of the hitsounds tho

[Easy]
Likewise, the more enphasized parts of the song specially on the chorus, appear to be more silent, i really recommend you go over the hitsounds here for example: 00:47:457 (3) - Clap or whistle.

I could give a full hitsound mod, but i will only do it if you really want to, because i dont want to interfere with your style and it also takes a lot more time XD, good luck!~
Topic Starter
Yucali

Sakura Hana wrote:

Recheck
[General]
I still dont see normal-sliderslide and normal-sliderwhistle fixed? if you did fix them, dont forget to full submit next time. Probably I didn't full submit the map, my fault, sorry >___<
Note: you dont really need a silent sliderwhistle... since you can just avoid putting a whistle to the sliderbody.Fixed~
I think normal-slidertick.wav's volume is too low I really don't know what to do about this ._.


[Chewin's Hard]
Oh my... i wonder how i miseed all this last time i modded this.
00:29:846 (5,1) - This is a pretty mean anti-jump, really unintuitive for the skill level it's aiming at.
00:39:909 (7,1) - Jump doesnt fit the song.
00:40:595 (2,3,4) - Spacing error.
00:55:690 (4,5) - Another bad anti-jump or spacing error.
01:01:409 (5,6,7,8) - Spacing error.
01:08:498 (7,8) - Another anti-jump.
01:11:014 (3,4) - Jump doesnt fit the song.
01:16:046 (5,6) - Spacing error.
01:23:135 (7,8) - Bad anti-jump again.
01:25:651 (3,4) - Spacing error.
01:56:527 (5,1) - Spacing.
01:58:586 (1,2) - Anti-jump.
02:10:708 (4,5) - You know already...
[...] By now, just find the rest yourself, since i think the map's mapped mostly the same or copy/pasted so it shouldnt be too hard.

[Normal]
The hitsounds are close to silent most of the time (specially noticeable during kiai, makes me go, wth? i expected something like a finish or something here)
02:26:946 (4) - Finish at the end
02:31:291 (6) - Sliderbody has hitsound whistle, but sliderwhistle is silenced... what, in either case i recommend a whistle at the start and clap at the end.
02:32:664 (1) - Clap at the end.
02:34:493 (2) - Clap at start, then clap at the end with about 15% more volume
02:36:094 (4) - I recommend a finish instead. (also why are your finish hitsounds so low in volume compared to claps and whistles?)
02:38:610 (6,7) - probably better to have a clap on both while the first one has higher volume than the second.
This hitsound rythm should work pretty well for all 3 kiais, you decide what to do with the rest of the hitsounds tho
I've fixed the part you said, and have added some hitsound too in the song, btw the rest of the map sounds fine to me the way it is, I really don't want to put more hitsounds, it will ruin the map imo.

[Easy]
Likewise, the more enphasized parts of the song specially on the chorus, appear to be more silent, i really recommend you go over the hitsounds here for example: 00:47:457 (3) - Clap or whistle.
Fixed. I really didn't put many hitsounds cause I think it's good as it is. I've checked and added only these parts(and your suggested part too):00:38:537 (3) - 00:52:031 (1) - 00:53:861 (4) - and the same parts in the other section of the song.

I could give a full hitsound mod, but i will only do it if you really want to, because i dont want to interfere with your style and it also takes a lot more time XD, good luck!~

I think it doesn't need, I mean, I hope my fixes will be good XD
As soon as Chewin will be online I'll make him fix his map. Chewin has fixed his diff. Thank you again♥
Chewin
Omg thx for mod Sakura Hana xD
I fixed all.. ty ^^
lily_no_hana
Wooohooo!!!! Hope it gets ranked! =D (where can I give stars? >_>")
show more
Please sign in to reply.

New reply