thx all,I decided to use the old offset...
NatsumeRin wrote:
[Sandpig]
HP或OD其中一个拉低1,这样可以把分降下去不少,让整体分布好一些。另AR+1建议 OK
01:17:895 (5) - 不和4对齐了么。。 排图的时候眼花了
01:24:954 (8) - sliderwhistle? 没注意,去掉了o.o
02:30:248 (3) - 这音的感觉是提前1/2放 比较长的vocal,说不准位置,提前放的话有一种抢拍的感觉,前边对应的地方也是,我都是直接用slider拉过去了o.o
Kite wrote:
[LKs' Night Flight]
00:57:932 (3) - 1/4 earlier? x
01:17:454 - Add beat? x
01:21:204 - ^ x
01:20:983 (4,1) - D: spacing changed
01:25:834 - This break feeld odd, you could/should map it the note1 beforehand is the end of this part
02:15:248 - Why break? D: why not? we shouldnt always make diffs with just to follow the song, isnt it? a diff filled with 1/2 notes doesnt make ppl feel interested, you know, sometimes a few different things might attract players more, perticular after you have totally possessed an E, an H and an I did like that.
02:22:307 - ^
02:29:366 - ^
02:37:023 - ^
02:46:572 (1) - This is just silly lol
Louis Cyphre wrote:
[LKs' Night Flight]
Set Grid Level 3 or 4 and fix spacing in whole map
Example: 00:41:939 (4) - i do curious about that have you ever saw the new combo at [00:42:xxx], or do you know what a new combo mean?
01:18:116 (3) - a little off screen yea, but acceptable, osu! even allow me 1 grid left and down it .
01:36:204 (2) - remove new combo
01:36:645 (3) - add new combo no
02:26:057 (1) - remove new combo k
02:44:366 (1) - remove new combo no
02:46:572 (1) - remove new combo those two bule note 1 were set as a fold line, other notes on the both sides show you a mirroring
02:46:572 (1) - delete this repeat slider and fill that place with notes. Seriously, it dose not fit the song at all oh? so you shall teach me another fitter way?
im fed up with endless mod to be posted here one by one, while my new term is definitely comeCDFA wrote:
LK:
00:41:278 (1,2,3,4,1,2,3,4,1) - You could probably do something a bit more interesting here, probably like, increasing the volume on each note, and maybe using some normal hitsound >:3~. the subject before the voice insert in should be quiet, and i dont wanna do my work be similar to the most of others.
00:45:910 (1,2,3) - ITT: this spacing ;~; cry seldom works
00:46:572 (1,1) - ^
00:50:101 (10,1) - ^
00:56:719 (1) - ^
01:03:998 (4,1) - ^
01:18:998 (2) - ^
01:25:395 - Bleh, I don't like this break. It's in the middle of the musical phrase, and I'm like "what" lol again, not to get excited over a little thing, a number of you guys have had more "awesome" works than me
01:44:807 (1,2,3,4,5) - WOAH MAN PULL DOWN THE REINS
02:00:910 (1,2,3,4) - ^
02:04:219 (1,2,3,4,1,2,3,1,2,3,1,2,3,1) - ^
02:15:028 - These. . . breaks ;`; if you want to a reason badly, just image that i help you in making you see the lyric clearly
02:22:087 - ^
02:29:145 - ^
02:36:425 - ^
02:39:513 (1,2,3,4,1,2,1,2,3,4,1,2) - I'M GOING TO PUNCH YOU IN THE FACE. 你脑残吧? sry but i really cant respond you in eng
02:42:822 - HOLY CRAP 0.5 MY PANTS. are you a virgin mapper or not?
谢谢QQ姐kioukiou wrote:
Uh...[LKs' Night Flight] : AR=7 ,the spacing is not so hard to read for me.
So...Bubbled.
thx very muchBeuchi-chan wrote:
Just passing around~ I know you posted in the queue, sorry for being too late ;_;
Anyways, pretty nice song, and I love the storyboard! The comet touch is simply <3
Not going to pop but there are some moments where the load is a bit higher than it should be. Right at the beginning, for example, the load goes up to 5x, when you're seeing only 2 images (yellow and red). This is because you still have light and 1 in the background, behind the ones you see (besides the own background of the song, of course).
As I said, not going to pop or anything, just pointing out that
Oh, by the way, I don't think this is that bad but I had to update [My Night Flight] just when I downloaded the map, not sure if it's just me or what =x
all fixed.James2250 wrote:
Sorry for the long wait
Selee's Night Flight:
-Start the kiai at 02:50:101 like the other difficulties
LKs' Night Flight:
-Still have some spacing that doesn't really fit here
00:45:910 (1,2,3) - if you want a jump here keep the spacing equal for the whole combo
02:33:557 (2,3) - odd place for a jump
02:35:542 (7,1) - anti jump still looks odd here..
(don't kudosu)
thxColin Hou wrote:
[General]:and that's all
- enable 'display storyboard in front of combo fire'
James2250 is back so I'll leave this to him
and a kudosu star~
256,216,25395,6,0,B|224:112|56:320|264:360|376:344|452:240|328:80|232:48|240:164|272:152|168:116|184:0|276:16|288:44,1,560,0|003:16:572 (1) - Feels like it lasts two beats too long. Maybe reduce two repeats and add two circles afterward?
fixed, thanks again!Garven wrote:
[Selee]
03:16:792 (4,1) - Spacing
03:21:645 (1) - This feels better starting at 03:21:866 -
Hope you're not talking mine =3=James wrote:
lol one of the difficulties looks and plays like a 2006 map... yep not 2007 where osu started xD