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Yasunori Mitsuda - Battle

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Topic Starter
Cyclone
This beatmap was submitted using in-game submission on Tuesday, February 10, 2009 at 5:21:21 PM

Artist: Yasunori Mitsuda
Title: Battle
Source: Xenosaga Ep.1
BPM: 164
Filesize: 4960kb
Play Time: 01:23
Difficulties Available:
  1. Hard (4.91 stars, 225 notes)
  2. Normal (3.65 stars, 129 notes)
Download: Yasunori Mitsuda - Battle
Information: Scores/Beatmap Listing
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Xenosaga Episode 1 battle theme.

Hard is Done.
Normal is Done.

If there's a better title for this, let me know. I just haven't looked it up yet.

Also, gotta love that changing meter. This has 2/4 (a single measure I believe), 3/4, 4/4(intro), 6/4, and 7/4.

Moved to pending.

Larto fixes.

I did the hitsounds on normal in roughly a minute and a half. Let me know if they should be changed.
Topic Starter
Cyclone
Moved to pending. Didn't really feel like doing an easy.
Larto
22:53 <BanchoBot> : Putting a Larto Section means putting a timing section, which only changes volume or sample, a tad earlier
22:53 <BanchoBot> : than actual notes. That way, even if the note is clicked too early, the right sample plays. Sections like that
22:53 <BanchoBot> : should be inherited so they don't screw up the timing.

^ Shouldn't be too hard for your 2 sections :P

Normal:
00:19:11 (1) - Make that slider more symmetric => Line up start and end point horizontally. They aren't PERFECTLY lined up <3
00:40:70 (4) - Same as above, just line them up vertically now~
00:49:48 (4) - ^

(Srsly I wouldn't even MENTION this if this map wouldn't already be pretty much perfect, but since you have to move your timing sections anyways I thought I'd just do :D)

EDIT:
There we go, bubble
Sinistro
Hard's tricks are within acceptable parameters, timing is ok, spacing is ok except where it's not but those jumps are doable, preview point is fine...

I can't seem to find anything objectionable about this. Ranked!
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