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False&Trues - Snow Style

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Leorda
Hi hi

General
* Inside the subfolder, I found Thumbs.db, remove it http://puu.sh/1ynf
* Some SB elements have an unnecessary transparent space
* Remove the countdown, since it's not appear
* Offset : -1.428?

Normal
* There is 237 unsnapped notes in this diff

00:22:564 (8) - Inconsistent spacing
00:56:849 (1) - ^
01:23:849 (4) - New combo
01:24:278 (1) - Remove new combo
02:16:778 (2) - Inconsistent spacing
02:46:135 (4) - New combo
02:46:564 (1) - Remove new combo
02:54:706 (2) - Move to X:264 and Y:184 to make a nice flow(look upper-right beside "Insert Break Time"!)

Hard
01:03:698 (3,4) - Ugly overlap
01:05:413 (6,7) - ^
01:08:627 (4) - Inconsistent spacing
01:13:555 (7) - New combo
01:13:770 (1) - Remove new combo
01:23:841 (7) - New combo
02:27:698 (5,6) - Ugly overlap
02:46:127 (7) - New combo

Lunatic
01:23:841 (7) - New combo
02:46:127 (7) - ^

I'm sleepy~
Topic Starter
rEdo

Leorda wrote:

General
* Inside the subfolder, I found Thumbs.db, remove it http://puu.sh/1ynf deleted
* Some SB elements have an unnecessary transparent space ...you're not serious, are you? ._.
* Remove the countdown, since it's not appear fixed
* Offset : -1.428? nah, i think this one's fine

Normal
* There is 237 unsnapped notes in this diff fixed

00:22:564 (8) - Inconsistent spacing ...huh?
00:56:849 (1) - ^ ^
01:23:849 (4) - New combo nope, i like it the way it is
01:24:278 (1) - Remove new combo ^
02:16:778 (2) - Inconsistent spacing ...
02:46:135 (4) - New combo just like before
02:46:564 (1) - Remove new combo ^
02:54:706 (2) - Move to X:264 and Y:184 to make a nice flow(look upper-right beside "Insert Break Time"!) yeah, that works quite better

Hard
01:03:698 (3,4) - Ugly overlap yeah, overlap, but not ugly =w= it was placed on purpose
01:05:413 (6,7) - ^ ^
01:08:627 (4) - Inconsistent spacing no
01:13:555 (7) - New combo yep
01:13:770 (1) - Remove new combo ^
01:23:841 (7) - New combo no
02:27:698 (5,6) - Ugly overlap on purpose
02:46:127 (7) - New combo no

Lunatic
01:23:841 (7) - New combo nope
02:46:127 (7) - ^ nope

I'm sleepy~ you know, i kinda can see that =w= thanks for modding, though!
wmfchris
Add tag "baka9"

Agreed with Leorda, offset + 17ms

[Lunatic]
00:16:341 (2) - stack with (7)?
01:22:341 (5) - right a bit
01:43:984 (2,3,5,1) - (3) remove finish, (2,5), (1) beginning + finish?
02:21:270 (7) - left a bit
02:51:698 (1,2,3) - It seems that o ooo pattern is better than ooo o?

[Hard]
00:01:770 (3) - about x:163, y:213
00:17:198 (4) - down a bit (may 3 pixel?

Just thought that though this is mapped without grid snapping, the spacing is still unstable ._.
try to snap them a bit?
Topic Starter
rEdo

wmfchris wrote:

Add tag "baka9" added :D/

Agreed with Leorda, offset + 17ms aaalright.

[Lunatic]
00:16:341 (2) - stack with (7)? yeah
01:22:341 (5) - right a bit yup
01:43:984 (2,3,5,1) - (3) remove finish, (2,5), (1) beginning + finish? yeah, works a lot better
02:21:270 (7) - left a bit yep
02:51:698 (1,2,3) - It seems that o ooo pattern is better than ooo o? nah, i like it that way

[Hard]
00:01:770 (3) - about x:163, y:213 yep
00:17:198 (4) - down a bit (may 3 pixel? yeah

Just thought that though this is mapped without grid snapping, the spacing is still unstable ._. while mapping this, i was learning to map without it, so it's...KINDA unsnapped. =w=
try to snap them a bit? yeah, i've went through all the difficulties and snapped them where i could see it was needed to

thanks for modding!
klubek
star~*
\o/
Piotrekol
ymm star?
pjiang621111
I like this ;)
Star
CapnDavid
:)
Kurosanyan
Best mod ever
[General]
  1. Just in case you forget: Remove game from tags and it's Beloved Tomboyish Girl, not daughter.
  2. HpDrain shouldn't be the same on Normal and Hard. -1 for the Normal?
  3. Offset 287, no needs to put a negative offset here :/ (The big white tick will still be the same and the offset is before the first note)
[Normal]
  1. 00:05:430 (1,2) - Fix the spacing :<
  2. 00:22:573 (8,1) - ^ (but more nazi :3 )
  3. 00:50:644 (2,3) - ^
  4. 00:54:072 (2,3) - ^
  5. 01:03:501 (5,1) - ^
  6. 01:36:287 (3,4) - ^
  7. 01:37:572 (5,1) - ^
  8. 01:41:001 (4,1) - ^
  9. 01:41:430 (1,2) - ^
  10. 01:45:715 (1,2) - ^
  11. 02:07:144 (3,4) - ^
  12. 02:12:287 (1,2) - ^^
  13. 02:14:644 (4,1) - ^^^
  14. 02:44:858 (3,4) - ^^^^
  15. 02:46:573 (1,2) - ^^^^^
  16. 03:21:287 (1,2) - ^^^^^^
  17. 03:21:715 (2,3) - ^^^^^^^
  18. 03:22:144 (3,4) - ^^^^^^^^
  19. 03:32:858 - Remove finish?
  20. 03:32:430 (3,4,5,6,7) - I think it's too much for the easier map Because AIMod said it!
[Hard]
  1. 01:44:215 (4,5,6) - Fix the spacing.
  2. 02:59:751 (9,10) - Fix the spacing.
  3. 03:33:930 (4,5,6) - Fix the spacing.
[Lunatic]
  1. 01:05:001 - Add a circle or I kill you. If you don't care about it then at least unstack the note, I'll just kill you gently then. No seriously, add a circle.
  2. 01:06:930 - You can add one here too if you want. To follow the previous pattern.
  3. 02:39:287 (10,1) - This jump surprised me, but I think it's just me :|
  4. 03:14:965 (6,10) - Totally looks like overmapping, those two notes shouldn't exist :( Listen carefully there's no real beat at those two points.
  5. 03:28:680 (5,9) - Same here. Totally overmapped. Anyway what would be the point to make big streams while the 3 first minutes haven't got any?

By the way I only nazi check the spacing of Easy and Normal diffs :3

Great map <3 Have a star~
Topic Starter
rEdo

Kurosanyan wrote:

Best mod ever
[General]
  1. Just in case you forget: Remove game from tags and it's Beloved Tomboyish Girl, not daughter. yepyep
  2. HpDrain shouldn't be the same on Normal and Hard. -1 for the Normal? sure
  3. Offset 287, no needs to put a negative offset here :/ (The big white tick will still be the same and the offset is before the first note) oh, thanks for pointing that out
[Normal]
  1. 00:05:430 (1,2) - Fix the spacing :< fixed :<
  2. 00:22:573 (8,1) - ^ (but more nazi :3 ) ^
  3. 00:50:644 (2,3) - ^ it's fine
  4. 00:54:072 (2,3) - ^ fixed
  5. 01:03:501 (5,1) - ^ ^
  6. 01:36:287 (3,4) - ^ it's fine
  7. 01:37:572 (5,1) - ^ ^
  8. 01:41:001 (4,1) - ^ ^
  9. 01:41:430 (1,2) - ^ fixed =w=
  10. 01:45:715 (1,2) - ^ ^
  11. 02:07:144 (3,4) - ^ it's fine
  12. 02:12:287 (1,2) - ^^ ^^
  13. 02:14:644 (4,1) - ^^^ fixed
  14. 02:44:858 (3,4) - ^^^^ it's fine =w=
  15. 02:46:573 (1,2) - ^^^^^ fixed
  16. 03:21:287 (1,2) - ^^^^^^ ^^^^^^
  17. 03:21:715 (2,3) - ^^^^^^^ ^^^^^^^
  18. 03:22:144 (3,4) - ^^^^^^^^ ^^^^^^^^
  19. 03:32:858 - Remove finish? no
  20. 03:32:430 (3,4,5,6,7) - I think it's too much for the easier map Because AIMod said it! blame AIMod, it's fine, also i'm a hard-moment supporter
[Hard]
  1. 01:44:215 (4,5,6) - Fix the spacing. Fixed the spacing.
  2. 02:59:751 (9,10) - Fix the spacing. Fixed the spacing.
  3. 03:33:930 (4,5,6) - Fix the spacing. Fixed the spacing.
[Lunatic]
  1. 01:05:001 - Add a circle or I kill you. If you don't care about it then at least unstack the note, I'll just kill you gently then. No seriously, add a circle. oh, cool idea
  2. 01:06:930 - You can add one here too if you want. To follow the previous pattern. nah, i think it's not really necessary at this point. :P
  3. 02:39:287 (10,1) - This jump surprised me, but I think it's just me :|
  4. 03:14:965 (6,10) - Totally looks like overmapping, those two notes shouldn't exist :( Listen carefully there's no real beat at those two points. yeah, i've just waited for someone to complain on it :P fixed
  5. 03:28:680 (5,9) - Same here. Totally overmapped. Anyway what would be the point to make big streams while the 3 first minutes haven't got any? as i said before, i'm a hard-moment supporter. too bad most of the people are not orz

By the way I only nazi check the spacing of Easy and Normal diffs :3

Great map <3 Have a star~ thanks a lot <3
PeaChick
star ~ 8-)
Thite
:)
Orgol
Fight
Andrea
[Overall]

Change the Audio Lead-In on every difficulty through the file .osu to 2000.

[Difficulties]

[Hard]

01:37:358 (9) - New combo.
01:38:001 (1) - Remove new combo.
02:59:644 (8) - New combo.
03:00:287 (1) - Remove new combo.
03:27:073 (7) - New combo.
03:27:715 (1) - Remove new combo.


[Insane]

01:37:358 (9) - New combo.
01:38:001 (1) - Remove new combo.
02:59:644 (9) - New combo.
03:00:287 (1) - Remove new combo.


Ugh, I could only mod the new combo on this map. Good job on it!

EDIT: Seems good now.

Bubbled~
Topic Starter
rEdo

osuplayer111 wrote:

[Overall]
Change the Audio Lead-In on every difficulty through the file .osu to 2000.

[Hard]
01:37:358 (9) - New combo.
01:38:001 (1) - Remove new combo.
02:59:644 (8) - New combo.
03:00:287 (1) - Remove new combo.
03:27:073 (7) - New combo.
03:27:715 (1) - Remove new combo.


[Insane]
01:37:358 (9) - New combo.
01:38:001 (1) - Remove new combo.
02:59:644 (9) - New combo.
03:00:287 (1) - Remove new combo.
applied everything, also added a new combo at some point on [Lunatic], because I had 16 notes in one section ._.'
thanks! <3
- Suima -
Great
abalee
A hidden slider scorepoint? I thought it was an unranked element. :o
Topic Starter
rEdo

abalee wrote:

A hidden slider scorepoint? I thought it was an unranked element. :o
i think it's not an unrankable element, also since i'm using a lot of sliders where a slidertick shouldn't appear at all (mainly on Normal, those 1/1+1/2 sliders), and there's no sliderticks on the rest of difficulties, i think it's fine that i putted it in... u.u'

@edit: OH, RIGHT, I GET IT NOW! it IS unrankable, because there's no ticks on taiko sliders! ^^' alright, so i've deleted that file and setted slider velocity on Normal back to 0.5, so they're still not showing. although, i kinda afraid of losing my bubble, i don't know if i should update it now, or wait for someone first... no idea, maybe i'll just update it in addition with next person's suggestions ._."
whymeman
Umm....

1.) Don't use invisible play field elements that you MUST clearly see on the map. This also includes slider ticks. Try to use a different tick rate that is still balanced with the map and your needs. Invisible slider ticks is going to freak people out and think there's s bug in the game when they miss something they cannot see.

2.) Don't wait to fix a serious problem that was pointed out when you have a bubble. There was times where maps waiting like this gets deranked later after just getting ranked with the known problem. Its better to just fix the issue now while you have the time.

Edit: Seeing as the issue is fixed now, i'll give you the bubble back.
Topic Starter
rEdo

whymeman wrote:

Umm....

1.) Don't use invisible play field elements that you MUST clearly see on the map. This also includes slider ticks. Try to use a different tick rate that is still balanced with the map and your needs. Invisible slider ticks is going to freak people out and think there's s bug in the game when they miss something they cannot see.

2.) Don't wait to fix a serious problem that was pointed out when you have a bubble. There was times where maps waiting like this gets deranked later after just getting ranked with the know problem. Its better to just fix the issue now while you have the time.

Edit: Seeing as the issue is fixed now, i'll give you the bubble back.
alright, i'll remember that in the future :) thanks!
-Moccha_chii-
star~
abalee
Ranked.
Hamuko
gratz on rank! :D
Topic Starter
rEdo
> abalee
sweet. thank you very much! :)

> Teta
thanks Teta, too ;)


also, another credit goes to James2250 for fixing me the topic symbol :P
Snowy Dream
congrats ;)
Anghios_old
nice song, i can't give u a star, but it's very good :P
Congrats!
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