good map
first KD star
first KD star
KuraiPettan wrote:
Chung's Easy
- Overall difficulty +1 ok
00:39:593 (4) - This note is too close from the previous ok
01:02:670 (5) - Remove whistle and add finish ok
01:15:048 (3) - Move 1 grid right ? it is below the end of the previous slider,so i think no need
thanks~KuraiPettan wrote:
General
- Add "chungskale" in the tags forgot..
Chung's Easy
- Overall difficulty +1
00:39:593 (4) - This note is too close from the previous
01:02:670 (5) - Remove whistle and add finish
01:15:048 (3) - Move 1 grid right ?
Sweet call~
03:00:572 (5) - New combo Not necessary I think
Loving call~
00:19:873 (3) - Whistle ? at the beginning of the song I think less hitsounds is better
00:27:635 (6) - This circle sounds wrong, In my opinion you should remove it yeah..I don't think so..
00:53:439 (3) - Whistle ? yeah OK
01:25:957 (9) - New combo not necessary
02:21:551 (6) - Too far from the previous note fixed
Star~
thanks modding~ but I am ready for MATs and BATs to check this..maybe it is a little late...sorry for my strict..Miu Matsuoka wrote:
Awww great song!
I'm extremely sorry for modding delayed
[Chung's Easy]
Whistle spam x_x Try to make the Whistles ONLY on the FIRST BEAT of a bar (1 bar = 4 beats)
01:05:607 (4) - Make it Bezier
01:26:167 (4) - Make it Bezier, 2nd point: x:496 y:304
01:38:334 (1) - Delete New Combo
01:43:789 (1) - ^
[Sweet call~]
00:29:523 (4) - Delete New Combo
01:03:090 (1) - ^
01:04:768 (1) - New Combo
02:30:362 (1) - Delete New Combo
[Loving call~]
00:18:404 (8) - 2nd point: x:216 y:168
00:34:139 (8) - Delete?
01:25:957 (1) - New Combo?
Nicely polished~
Star~ ☆
EDIT: Are you accepting a guest difficulty? I so badly want to make a diff for this lovely song
Never mind~ Good luck!Nymph_ wrote:
thanks modding~ but I am ready for MATs and BATs to check this..maybe it is a little late...sorry for my strict..Miu Matsuoka wrote:
Awww great song!
I'm extremely sorry for modding delayed
[Chung's Easy]
Whistle spam x_x Try to make the Whistles ONLY on the FIRST BEAT of a bar (1 bar = 4 beats)
01:05:607 (4) - Make it Bezier
01:26:167 (4) - Make it Bezier, 2nd point: x:496 y:304
01:38:334 (1) - Delete New Combo
01:43:789 (1) - ^
[Sweet call~]
00:29:523 (4) - Delete New Combo
01:03:090 (1) - ^
01:04:768 (1) - New Combo
02:30:362 (1) - Delete New Combo
[Loving call~]
00:18:404 (8) - 2nd point: x:216 y:168
00:34:139 (8) - Delete?
01:25:957 (1) - New Combo?
Nicely polished~
Star~ ☆
EDIT: Are you accepting a guest difficulty? I so badly want to make a diff for this lovely song
James2250 wrote:
-I suggest to end the first kiai at 01:44:628 and end the second kiai at 03:11:901 on every difficulty (seems to fit more) yeah~ok
-You could change the storyboard to say Beatmap by: chungskale on Easy but up to you well,I think it is not necessary><
-Cut all of the unnecessary transparency off of the side of your storyboarded lyrics well..can't understand what to do....
-Make sure to include some sort of cursor trail in the folder with your custom cursor yeah I will add one~
-Personally I like the final spinner Easy has following the lyrics
Chung's Easy:
-The OD doesn't need to be on the minimum setting, do at least +1
00:29:104 (4,1) - try to avoid too many jumps on an Easy (also odd this is the only one for the entire map)
01:52:181 (1) - a change from 1.0 to 0.5 can confuse beginners, you could try and make it 0.75 instead
Sweet call~:
-Capitalize the difficulty name? yeah..forgot
00:39:593 (3,4) - space out more if possible ..can't space out more
01:00:782 (5,1) - ^ same..
Loving call~:
-Capitalize the difficulty name? ok
00:24:698 (6) - add a whistle here? ok
00:59:733 (3,4) - space out more fixed
01:47:985 (4,5) - ^ fixed
01:59:313 (6,7) - ^ fixed
02:37:495 (8,1) - ^ fixed
03:16:516 (6,7) - ^ ..can't space out more
In general the mapset is pretty nicely done but go through and try to make sure all of your spacing stays consistent throughout the entire map
Deserves a star~
updated~ready for anything now~chungskale wrote:
ok
You are very right ( ◕‿◕!Leorda wrote:
NI HAO
Chung's Easy
00:39:593 (4) - Move furhter away from 00:38:544 (3), I think beginner player can't see this during gameplay
00:40:852 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay
00:45:257 (x) - Insert Break Time here? Since the object between 00:41:691 (1) and 00:49:244 (1) has a large gap?
01:04:768 (2,3,4) - Can you spread these stack away? It's kinda ugly during gameplay
01:52:181 (1) - I think slow slider can beginner player confusing
Leorda wrote:
NI HAO
General
* In TITLE.png, the glow is cut off
* I suggest you to set the preview point at 01:20:712
Chung's Easy
00:39:593 (4) - Move furhter away from 00:38:544 (3), I think beginner player can't see this during gameplay
00:40:852 (5) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay
00:45:257 (x) - Insert Break Time here? Since the object between 00:41:691 (1) and 00:49:244 (1) has a large gap?
01:04:768 (2,3,4) - Can you spread these stack away? It's kinda ugly during gameplay
01:52:181 (1) - I think slow slider can beginner player confusing
Sweet Call~
01:15:048 (6) - New combo
01:23:439 (6) - Maybe like this? http://osu.ppy.sh/ss/78585
02:42:320 (6) - New combo
03:09:174 (9) - ^
Loving Call~
00:19:873 (3) - Not stack perfectly with tail slider, or it'll be weird stack during gameplay
00:29:104 (10) - ^
02:18:195 (1) - ^
02:50:922 (3) - ^
Well, that's all
thanks modding~-kevincela- wrote:
Sorry for the HUUUUUUUUUUUUUUGE delay,but here's my mod
[Chung's Easy]
00:38:544 (3) - Remove repeats and extend this slider to 00:39:174 -
01:21:132 - Add a note?
[Sweet Call~]
01:03:929 (3) - Add a repeat? dont think so..
01:27:845 - Add a note? ok
02:55:118 - ^ ok
[Loving Call~]
00:34:558 (9) - Replace the slider with a note and add a slider on 00:34:768 - that finishes on 00:35:188 - (you need to delete the note 1 to do this)and add a new combo on this slider. well..I dont like this way
01:25:957 (9) - New combo yeah
02:53:230 (9) - ^ ^
Very nice map,star!
updated~chungskale wrote:
忘了。
Mystica wrote:
Here comes my mod.
[Easy]
00:30:782 根据前面来看或许你应该加一个whistle
01:13:579 取消whistle
01:15:257 finish
实话是在我看来whistle并没有finish好用。。。不过看起来没什么大问题嗯。
[Normal]
01:27:845 这个OTL
。。虽然是轻飘飘的歌曲但是感觉断拍也太严重了 让人打的会不由的很急躁。。把舒缓再重新补齐一些地方会比较好?
hitsound就不听了 估计没啥差
[Hard]
01:53:230 break time
顺便附上2了hitsound再使用使用或许会更棒(clap用于kiai drum用于全程
Good map.Star for it
thanks~Kitsuneko wrote:
Hi Nymph_ :3
as your request in our queue
[Chung's Easy]
01:39:593 (3,4) - add whistle to (3), and head of (4)?
03:06:866 (3,4) - ^
[Sweet Call~]
has many bookmarks ..well it didn't bother me..
01:21:971 (4) - add whistle to head ok
01:27:845 (5) - add whistle ok
02:03:090 - this timing point why? forgot.deleted~
02:53:230 (5) - what... change like 01:25:957 (4,5), or change 01:25:957 (4,5) like 02:53:230 (5) well..fixed
[Loving Call~]
01:41:271 (10) - spacing fixed
02:55:327 (5) - 1 grid up eh
03:17:460 (7) - ... i think place 03:17:355 right ..mistake
good luck~
star here (*'ω')っ☆
Odaril wrote:
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game
GeneralOk~fixed this
- I think you should invert the colours of 100/100k and 50. In the default skin, 100s are green and 50s are blue, but in your skin, 100s are blue and 50s are green. It might confuse players who are used to the default skin (or skin that use similar colour schemes), so I think you really should change them.
Nice spread. Also, why are there two lines in the storyboard if they are the same lyrics ?two lines? not quite sure what do you mean, but the first line is in Japanese and the second line is in Chinese.
Chung's Easy
I like this. A lot. It fits the song just fine, is easy enough, and is well made. Just a couple things:eh..too close? maybe too far..><
- Hitsounds are too low. I can hardly hear the soft hit-normal. You need to make them louder.
- 02:21:971 (4) - This note is too close from the previous one.
Sweet Call~yeah.I have checked the AIMOD but I don't think they can make the map better..If I followed what AIMOD says..then some notes will be really far away..and I don't think it is good. so...
- The circles look smaller than they actually are o.o I suggest you make them bigger.you mean hitcircle.png? ok
- The hitsounds are too low here again.yeah..I really agree with this..but the volumn is already 100, so it is the problem of the hitsound file.Tried to change the hitsound file but didn't get a good result so dicide to keep for now.
- AIMod detects 5 spacing issues. I checked them all and I think you should fix them. It won't be hard and it will make the map better.
Loving Call~yeah.fixed this~
- Hitsounds are too low here again.
- 01:48:404 (5,6,7) - Spacing issue: they shouldn't be spaced evenly.
Sweet map, calm and relaxing, that fits the song very well. Good job. Have a star.
all fixed~thank you very much Krisom~Krisom wrote:
Hello there!
General-
Nothing to poke at
SB-
02:43:369 - Storyboard element suddenly dissapears D:, can you make this fade away slowly for taiko/CtB players? yeah~ok
Loving Call~
01:53:439 - Why don't you just delete this break :>?ok
You could probably end this diff with a spinner like in Chung's Easywell ok~
Sweet Call~
01:52:181 (1,2) - I found this spacing hard to read. As the slowdown makes the distance different, you should either x2 the distance between these or maybe stack it.fixed,I moved it further and stack it.
02:50:083 (6) - New combo? It gives emphasis to the chorus ok~
You could probably end this diff with a spinner like in Chung's Easyok~
Chung's Easy~
Lovely, I could nazi some sliders out there but I'm not in my computer to check them in detail XD
Lovely slow and relaxing map. Let me know when you're done.
thanks man~ thanks for all your help!Krisom wrote:
After a second fixing on the SB (did not upload correctly), bubbled! (hopefully I didn't miss anything)
statementreply wrote:
Offset: 2251 (+11ms)
Skin:
approachcircle.png里面的圆圈尺寸偏小,可能会影响读图。
SB:
日文歌词建议使用日文字体。
歌词有很多处错误,请仔细检查。SPOILER何もみえない
暗闇のなかで
見つけたんだ 小さな光を
私は歩いてく
もう迷わない
まっすぐに届け
何も聞こえない
喧騒のなかで
見つけたんだ 小さな声を
私は歌う
メロディが空へ一杯に
広がれ
心は あなたに続いてる
いますぐ会いたい
感じたい ぬくもりを
世界が満たされる 光で
どこにいても 感じるよ 声を
わたしの
らぶこーる
あなたに
涙があふれる
孤独な心に
見つけたんだ 小さな愛を
私は想う
歌声が どこまでも響く
I love you
たとえ つまずいて 疲れ切っても
地図のない道に
ゴールは見えなくても
進むよ 目の前を見つめて
たどりつくよ
あなたの
ところへ
(没map的部分略)
2011-05-12 EDIT: 修正歌词里一处错误
完毕~Alace wrote:
其實slidertick用1或0.5真的很難決定阿,前奏用0.5好,後面用1好,可以自己再聽聽看 選擇一下决定是1
<Easy>
00:40:852 (5) - 取消這whistle 嗯
01:15:887 (1) - 尾部加個finish ?OK
01:36:656 (1,2,3,4) - 感覺這邊whistle有點多,聽了會暈嗯 确实..
03:03:929 (1,2,3) - ^嗯
<sweet call>
01:25:957 (4) - 這條的Slidertick在這邊不好聽确实不好听 但是用0.5会觉得前面两个长滑条的SLIDERTICK太安静 设置了时间线让这里的SLIDERTICK静音 这样可以嗎?后面相同的SLIDER也是同样改法
歌詞的話好像有一些錯誤?? 之前stat有post過了,考慮修改下嗎检查了2次 虽然2个版本歌词不一样 但是似乎并不是错误?因为我用罗马音对照一下都是一样的 用输入法可以分别打出2种歌词 详情请看上面的POST><
谢谢老师~Alace wrote:
After few hitsounds fixing
ranked
Hazenkain wrote:
Lovely song~
hmm In the description it says from the anime "Kami nomi zo shiru sekai" > "god only knows" when it should be "The world god only knows"
just a little thing I think was worth mentioning :<
thanks~ your helps me a lot~thanks man~Odaril wrote:
Hey ! Congratulations ! =P
You can change it even if it's ranked or bubbled !Nymph_ wrote:
yeah..but when the map was bubbled I can't change the description because it will make the bubble gone..so I can't change it in time..anytime thany you for mentioning~
wow,thx~I will change it right now~Fight69 wrote:
You can change it even if it's ranked or bubbled !Nymph_ wrote:
yeah..but when the map was bubbled I can't change the description because it will make the bubble gone..so I can't change it in time..anytime thany you for mentioning~
Just use "Edit" in the first post of this thread, and change the description
Anyway, congrats !