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Ayana Taketatsu - Over the Starlight

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OzzyOzrock
[Over the Star]
Awesome o.o

I don't generally like where the sliders begin and such, but it fits the song and it's constant, so it shouldn't be any trouble.
[Over the Light]
o.o Great job. Fun map.

Star~

I'd ask to make a taiko, but I'm slow and delay stuff orz
tetsutaro
Star~ Nice map and song
Can there be one more difficuly between the current two?
The easy thing to do is to up the approach rate and overall diff. of the current Hard map, remove some of the hardest jumps and voila!
nicktoons
so much stars >.<.
my mod is a one big suggestion, so don't take it too serious.
over the star(normal?):
seems fine only some suggestions^
so 00:07:371 (2) - end here 00:07:746 -
00:08:871 (4) - 2 times shorter reversed slider would sound better i think =/ (will follow rythm" no - ta - ki" )
00:59:371 (4) - make it end here 00:59:746 - and add circle here 01:00:121 (x) -
01:57:371 (4) - bake it end here 01:57:371 (4) - and circle here 01:58:121 (x) -
02:59:371 (1) - ^
the rest is fine. Liked it.
over the star(insane?):
wathed through 2 times, for me it's sooo done. liked playing it btw
and star ofcourse.
chungskale
star~
大量發亮的綠線。。。
theowest
Why did you want me to mod a perfect beatmap? xD
I don't find anything to mod here!
Okamiroy
star~~ :)
Dear-mastk
射星 :)
DerekMcD
Seen your maps looks fine.

Here's a star.:-)
rEdo
sorry for such a delay. u.u

[Over the Star
1:43:871 (1) - delete new combo
1:45:871 (1) - ^

[Over the Light]
0:49:871 (7) - new combo
1:51:246 (1) - delete new combo


uhh...it's so hard to find anything in a map that's actually perfect :D
get this bubbled finally!
termerys
OK, as your request >_>

Overall:
  • This map has epic sound timing lol
    I feel that the offset is a bit too late, try to check?
    I LOVE AZUNYAA XDDDD
Over the star: I really cant find anything

Over The Light:
01:26:621(2,3,4)- This pattern is a bit confusing, I don't encourage to do it. (Suggestion)
Can't find anything more -w-

This map is one of the flawless map I have ever mod lol
*
MisakaMikoto
;)
Sumisola
:) :)
mochi
[over the star]
no problems found

[over the light]
01:26:621 (2,3,4) - at first i thought (2) was the slider, but on my 2nd playthrough i didn't have any problems... so your choice on whether you want to change
01:56:871 (3,1) - make this into a jump like 03:06:871 (3,1)?
02:04:871 (3,1) - ^
02:58:871 (3,1) - ^


Very nice beatmap. STAR~
DeeN
random mod ;)

<Over the Light>
fine

<Over the Star>
01:51:621-add a note?
03:44:621 (6,7,8,9) - - 个人觉得跳太大了一点0.0(或许我太noob了 lol)
03:46:621 (6,7,8,9) - ^

OD+1较好 7的话对这歌来说不怎么合适

really nice map

also i dont need kds~
soulfear
.
Nymph
who can give this map a bubble.....
Gomo Psivarh
:P
KayeSara
star~
whymeman
What the..... WHY is the comboburst 425 pixels wide? It should be no wider than the comboburst in the template (388 px)

[Normal] seems okay, but doesn't feel that easy either.....
Shirakawa Kotori
~~~☆
Topic Starter
wcx19911123
OK
Fixed some , thanks you all
Maybe waiting for a bubble now? :roll:
Garven

wcx19911123 wrote:

OK
Fixed some , thanks you all
Maybe waiting for a bubble now? :roll:
That emote makes me reeeally want to mod this now. *cough*

Anyway, sorry for the delays, since I believe this was in one of my three lost queues. >_>

[General]
The HTT being reversed half the time with the combo burst kind of bugged me, but eh.

[Over the Light]
00:49:871 (1) - New combo

...yup.

A solid pair of maps, though. Just kind of feels weird with that BG staring at you the entire time.
whymeman
Hmm....
HakuNoKaemi
Perfect Start for mapping O.O

I liked it, very very much

Nice Slider Shapes, Nice Patterns, Nice Graphics ... sure it needed more mods?
fanzhen0019
神触神mapper O.O
star!
RhaiizoN
Star~ ;)
LuPiiTa
yay ~ >w<!
DJPop
Oh well, it's bubbled.

Good luck.
-Moccha_chii-
:)
_Kiva
神mapper XDD 加油啊就要rank了
(原来star过了
Shiki
:) 梓喵萌爆了
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • Offset -4ms
    Please recalculate slider lengths. I don't know why but i have the impression that something is wrong with them and doing this made the map play slightly better to me (remember to recheck!)
- Over the Light:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    03:57:871 (8) - new combo ;_; It's readable but i see no reason not to have a new combo only here.
Fix, send me a forum PM for recheck and Ii'll rank (~ ̄∇ ̄)~
Ayeen_old

Card N'FoRcE wrote:

- General: (Considerations and things you need to check/fix for the whole map)
Offset -4ms
Please recalculate slider lengths. I don't know why but i have the impression that something is wrong with them and doing this made the map play slightly better to me (remember to recheck!)- Over the Light:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    03:57:871 (8) - new combo ;_; It's readable but i see no reason not to have a new combo only here.
Fix, send me a forum PM for recheck and Ii'll rank (~ ̄∇ ̄)~
Just a curiosity question on -4ms, does it really make changes CnF? As far as i know 10ms do make thing changes, but 4ms isn't too tiny?
HakuNoKaemi
it do makes change, as human reflex are not too much precise...
We can specalute that A has got Reflex between 180-220 ms, A will click it at one of the extreme of this area ( 180 or 220 ) here is an example where 4ms can be fatal for A taking a 100 or a 300.
Nymph
even though it is 10ms, I can hardly feel any change...
4ms offset change, really necessary?
Miu Matsuoka

The Official Ranking Submission Criteria wrote:

Perfectly timed. This means that your BPM and offset are spot-on, sliders end when they should, and notes are generally following a rhythm which is comprehendable by a player.
Better to change it, although the change is really really small... :?
Topic Starter
wcx19911123

Card N'FoRcE wrote:

- General: (Considerations and things you need to check/fix for the whole map)
  • Offset -4ms
    Please recalculate slider lengths. I don't know why but i have the impression that something is wrong with them and doing this made the map play slightly better to me (remember to recheck!)
- Over the Light:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    03:57:871 (8) - new combo ;_; It's readable but i see no reason not to have a new combo only here.
Fix, send me a forum PM for recheck and Ii'll rank (~ ̄∇ ̄)~
Fixed
:roll:
Card N'FoRcE
Grats for your first ranked map, you did a good job ^_^
Shiro
hey =o congratulations !
Miu Matsuoka
congratz!! :D
Curisu
(拍肩

:D

edit:神mapper求指导 ._.
Sallad4ever
woot it's ranked :D
congratz for your first ranked map ;)
Card N'FoRcE
i didn't notice the comment about my "offset -4ms", so i'm gonna answer them now.

"offset -4ms" wasn't the main issue. I was about to rank it anyway and eventually add an online offset, but i had that feeling with the sliders so the "recalculate slider lengths" was the most important thing which i wanted to be applied.

Since i had to post anyway, i posted the 4ms thing as well, that's all.
Topic Starter
wcx19911123
Yeah!
First ranked beatmap > <
Thank you all very much
I will try my best to be a good mapper > <
Nymph
wcx神mapper求指导~
_Kiva
神mapper求指导 ._.
-kevincela-
Gratz :D
mochi
I like how everyone combo breaks at the end of the song.
Shohei Ohtani
Azusa not moe ;~;
DJPop
The map is good, just the skin is a bit distracting :o

What did you do to get the pink title and make it start on 2nd break?
Colin Hou

DJPop wrote:

What did you do to get the pink title and make it start on 2nd break?
ask a BAT to do that I think
Snowy Dream
综合下rate偏低的原因>.>
1、图做的不善良 (善良中带鬼畜是最让人讨厌的)
2、SB和kiai同时开着的确打着让有些机子差的人很难受吧...

不管了 还是恭喜了0.0
Miu Matsuoka
吃不到的葡萄是酸的;w;
pianiac
hm i donno why but i just cant play your beatmap.... please help me
*unable to import..the file is posibbly corrupted*
id downloaded it twice and one more yet.help laaaaa
Coffeezi
梓喵!!!
=w=
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