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DJ YOSHITAKA - FLOWER

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Topic Starter
DJNightmare
so many guest difficulties O_O Soooo let me list them =3
Me - Black Another
Hakeru - Another
Ain053 - Another Another (LOL)
Yongtw123 (yes u are allowed) - Hyper
[Shalon]
can I get a change to mapping this map's taiko diff?

well, it can take some days, but if you agree, I'll do my best.
Topic Starter
DJNightmare
So much more just within 2 days... So let me recap once more =3

Black Another = DJNightmare
Another = Hakeru Prismriver
Another Another (Like i said, LOL) = Ain053
Hyper = yongtw123
Normal = DJNightmare
Taiko = Shalon (Yes u are allowed too =3)

Apparently slots are full O_O

EDIT: And also, it looks like so many people are supporting so Thnx =3!
EDIT2: Changed are made to the list so here is the update one... =3

Black Another = DJNightmare
Another = Ain053
Hyper = yongtw123
Normal = DJNightmare
Basic = Hakeru Prismriver
Taiko = Shalon

Well that looks better doesn't it? =3
[Shalon]
Done.

Basically, I mapped taiko map that I can FC it.

but, this map is not. I can't FC this map with my ability.

I don't want to fix about 32bit section, cuz this map is based on original jubeat's notes.

and, I just mapped this map with the song, itself.

How can maked 'ryogen' or 'hataraku' if Taiko team keep the rules?

surely, rules should be keeped. but this song is maked by DJ youshitaka, for extremely hard maps.

So, I mapeed this map extremely hard.

that's all.

Download: DJ YOSHITAKA - FLOWER (DJNightmare) [[Shalon]'s JubeaTaiko].osu
OnosakiHito
Perfect Taiko difficulty, and the 1/8 stream should be not deleted, it's like in the original one, so it's fine!
Star for this map. :3

Topic Starter
DJNightmare

OnosakiHito wrote:

Perfect Taiko difficulty, and the 1/8 stream should be not deleted, it's like in the original one, so it's fine!
Star for this map. :3
You're my great fren here, so if it looks ok to you, im adding the diff =3
Topic Starter
DJNightmare

OnosakiHito wrote:

Perfect Taiko difficulty, and the 1/8 stream should be not deleted, it's like in the original one, so it's fine!
Star for this map. :3
To add more evidence that its so-called "possible", here's replay of me playing this taiko and fcing the 1/8 stream =3

Download: DJNightmare - DJ YOSHITAKA - FLOWER [[Shalon]'s JubeaTaiko] (2011-04-23) Taiko.osr
Niva
Oh, a DJ YOSHITAKA song... I want to make a GD but it seems all slots are full... I'll just support by star then ><
Btw you only need 1 source... Just put the other in tags (:

I'll keep an eye to this map, will full-mod when all diffs are finished. Oh, and is there any chance you're mapping SHION from Pop'n'Music next? I'm getting addicted to DJ YOSHITAKA songs xD
Topic Starter
DJNightmare

Nivalis wrote:

Oh, a DJ YOSHITAKA song... I want to make a GD but it seems all slots are full... I'll just support by star then ><
Btw you only need 1 source... Just put the other in tags (:

I'll keep an eye to this map, will full-mod when all diffs are finished. Oh, and is there any chance you're mapping SHION from Pop'n'Music next? I'm getting addicted to DJ YOSHITAKA songs xD
is it another DJ YOSHITAKA SONG? (Mouth Drooool*) I'll see how it sound first =3
And also, i intended to map Far East Nightbird after this map is ranked so maybe next time =3
gat1toneku
(´・ω・`)
chocomint
well.. i think it's too hard,..
anyways~ star :)
rockleejkooo
black another is just... wow o.o
star
RhaiizoN
*・ω・ gives star*
Hakeru
here we go ~

http://puu.sh/1Ka9

basic diff is done
yongtw123
Whew, seems I managed to strike something between Normal and Epsilon.

I'd have named mine Advanced (already level 9 on jubeat) but meh, let's try Extreme lol.

Btw, I barely used any hitsound, but it already sounds well IMO.

Download: DJ YOSHITAKA - FLOWER (DJNightmare) [Extreme].osu
Topic Starter
DJNightmare

yongtw123 wrote:

Whew, seems I managed to strike something between Normal and Epsilon.

I'd have named mine Advanced (already level 9 on jubeat) but meh, let's try Extreme lol.

Btw, I barely used any hitsound, but it already sounds well IMO.
Dun worry =3 but it looks good and ok for Hyper difficulty, so i will rename it to Hyper
And also, thnx for finishing it soon =3
Topic Starter
DJNightmare
PS double post....
Aoitenshi
quick little mod

In General:
Set Preview point if you haven't already. (Upper Timing Tab/Set Current Position As Preview Point)

Basic

01:06:700 - What The hell previous note 1.99x (A.K.A Not friendly Jump)
And Lots of unfriendly Jump, AKA not guessable.
PS. Check AIMod and see that ur diff is insane o.o

Hyper

A Bit too much for a hard... No? This feels like insane to me.

Black Another

00:16:064 - Do NOT change the BPM for slower slider. The Guideline Said so A.K.A Unrankable.
01:01:150 - The Hitsound change is ugly, no? change it plz.
01:23:346 - Do NOT change the BPM for slower slider. The Guideline Said so A.K.A Unrankable
Resnap the whole map, AIMod Says there's 195 unsnapped object.


Ps Teh guest diff is done

Download: DJ YOSHITAKA - FLOWER (DJNightmare) [Ain's Epsilon].osu
Topic Starter
DJNightmare

Ain053 wrote:

quick little mod

In General:
Set Preview point if you haven't already. (Upper Timing Tab/Set Current Position As Preview Point) Woops i forgot XD

Basic

01:06:700 - What The hell previous note 1.99x (A.K.A Not friendly Jump)
And Lots of unfriendly Jump, AKA not guessable.
PS. Check AIMod and see that ur diff is insane o.o

Hyper

A Bit too much for a hard... No? This feels like insane to me.(Because its a Hyper diff... But if many people brags about it, then i will change =3)

Black Another

00:16:064 - Do NOT change the BPM for slower slider. The Guideline Said so A.K.A Unrankable. (OK then)
01:01:150 - The Hitsound change is ugly, no? change it plz. (i like it the way it is >.<)
01:23:346 - Do NOT change the BPM for slower slider. The Guideline Said so A.K.A Unrankable (OK Then)
Resnap the whole map, AIMod Says there's 195 unsnapped object. (was AIMod really that useful? certain songs like yongtw123's Fate, DJPop's DJNightmare diff works for me and i didnt use AIMod for these maps, i did not use distance snap either though.)


Ps Teh guest diff is done
Aoitenshi
PS. Updated the guest diff a bit

Some mod i forgot

In General:
Add Aoitenshi, Ain053, Hakeru_Primsriver, yongtw123, [Shalon] to the Tag

Download: DJ YOSHITAKA - FLOWER (DJNightmare) [Ain's Epsilon].osu
cacipan
マスタースパーク☆ミ
Topic Starter
DJNightmare

cacipan wrote:

マスタースパーク☆ミ
I dun understand japanese but since you starred this map, thnx =3
[Shalon]

DJNightmare wrote:

cacipan wrote:

マスタースパーク☆ミ
I dun understand japanese but since you starred this map, thnx =3
マスタースパーク☆ = Master Spark☆
Niva
Here's your full-mod (every diff except Taiko, I can't mod it xD):

[General]
-> The mp3 is 320 kbps, the maximum allowed is 192 kbps (viewtopic.php?f=13&t=40016)

[Basic]
01:02:191 (1,2) - Why jumps on Basic diff ><
01:37:220 (1,2) - This also... I don't think jumps fit for an easier difficulty
01:39:995 (1) - New combo, also remove new combo at 01:41:382 (1)
01:40:689 (7,1) - ^

[Normal]
-> Approach rate +1? (as I said in IRC earlier, I somehow feel uncomfortable playing maps with huge CS but low AR)
00:44:504 (1,1,1) - The repeats are half-hidden because of that low AR
01:05:139 (4) - Spaced too far away I guess
01:10:688 (4) - ^

[Hyper]
00:15:197 (4) - Curve this?

[Ain's Epsilon]
00:15:717 (2) - Add whistle?
00:38:261 (6) - Rotate it ~45° anti-clockwise selection centre?
01:59:417 (1) - Make it more silent? (I think volume around 30% is better)

[Black Another]
00:05:833 - Delete this unused inherit section
00:38:954 (1) - Move inherit section 1/4 earlier
01:23:347 (1) - Why there's a kiai time on break after this slider ><

Hard map xD
Good luck DJNightmare ^_^
yongtw123
LaceWingfield
DEFINITELY
...Star
Miu Matsuoka
Hi DJNightmare~ :3

(Note: ? = Suggestions)

Let me start from the hardest first :D
[Black Another]
00:05:660 (1) - Stack with the previous slider's end
Inheriting section 01:26:122 - End Kiai here
Inheriting section 01:37:220 - Use Custom hitsound 1? :3
[coolor=red]INSANITY!![/color] :twisted:

[Ain's Epsilon]
Inheriting section 00:08:434 - Put to 00:09:475 instead
00:16:064 (4) - Whistle? (Slider head)
00:49:706 (1) - Remove New Combo
00:49:879 (1) - ^
00:52:654 (8) - 1 grid to the right
01:37:047 (2) - Remove New Combo
[coolor=red]I saw many repeated patterns throughout the map x_x
Try not to use them too much~ ;) [/color]

[Hyper]
Looks fine for me~ :D

[Normal]
00:02:191 (3) - Remove New Combo?
01:05:139 (4) - x:312 y:120
01:10:688 (4) - x:208 y:264
01:23:347 (1) - Change Whistle to Finish? (Slider End)

[Basic]
00:27:509 (7) - Finish? (Slider End)
01:23:347 (1) - Finish?

Star~!
kenji
gogo~
Topic Starter
DJNightmare

Nivalis wrote:

Here's your full-mod (every diff except Taiko, I can't mod it xD):

[General]
-> The mp3 is 320 kbps, the maximum allowed is 192 kbps (viewtopic.php?f=13&t=40016) (Thnx for the information, i have changed and converted the mp3 =3)

[Basic]
01:02:191 (1,2) - Why jumps on Basic diff ><
01:37:220 (1,2) - This also... I don't think jumps fit for an easier difficulty
01:39:995 (1) - New combo, also remove new combo at 01:41:382 (1)
01:40:689 (7,1) - ^

[Normal]
-> Approach rate +1? (as I said in IRC earlier, I somehow feel uncomfortable playing maps with huge CS but low AR)
00:44:504 (1,1,1) - The repeats are half-hidden because of that low AR (Changed the direction of the slider)
01:05:139 (4) - Spaced too far away I guess (done)
01:10:688 (4) - ^ (done)

[Hyper]
00:15:197 (4) - Curve this?

[Ain's Epsilon]
00:15:717 (2) - Add whistle?
00:38:261 (6) - Rotate it ~45° anti-clockwise selection centre?
01:59:417 (1) - Make it more silent? (I think volume around 30% is better)

[Black Another]
00:05:833 - Delete this unused inherit section (Done)
00:38:954 (1) - Move inherit section 1/4 earlier (Done)
01:23:347 (1) - Why there's a kiai time on break after this slider >< (Done)

Hard map xD
Good luck DJNightmare ^_^
Topic Starter
DJNightmare

Miu Matsuoka wrote:

Hi DJNightmare~ :3

(Note: ? = Suggestions)

Let me start from the hardest first :D
[Black Another]
Inheriting section 01:26:122 - End Kiai here (done)
Inheriting section 01:37:220 - Use Custom hitsound 1? :3 (Nah, il use the 2nd one instead)
INSANITY!! :twisted:

[Ain's Epsilon]
Inheriting section 00:08:434 - Put to 00:09:475 instead
00:16:064 (4) - Whistle? (Slider head)
00:49:706 (1) - Remove New Combo
00:49:879 (1) - ^
00:52:654 (8) - 1 grid to the right
01:37:047 (2) - Remove New Combo
I saw many repeated patterns throughout the map x_x
Try not to use them too much~ ;)


[Hyper]
Looks fine for me~ :D

[Normal]
00:02:191 (3) - Remove New Combo? (Done)
01:05:139 (4) - x:312 y:120 (Done)
01:10:688 (4) - x:208 y:264 (Done)
01:23:347 (1) - Change Whistle to Finish? (Slider End) (Done)

[Basic]
00:27:509 (7) - Finish? (Slider End)
01:23:347 (1) - Finish?

Star~!
akupp
>.<
Sander-Don
[shalon]'s Jubeataiko:

REMOVE 1/8 00:16:108 (47) - 00:16:585 (58)

besides that, good map~
MMzz

Sander-Don wrote:

[shalon]'s Jubeataiko:

REMOVE 1/8 00:16:108 (47) - 00:16:585 (58)

besides that, good map~
^
map is fucking awesome but the 1/8 is unrankable. (although it's a really easy 1/8 QQ)
Hyde
staar :)
Topic Starter
DJNightmare
wow this map is better than my previous attempt XD
About the 1/8, how about making it 1/6?
[Shalon]
I wonder why people didn't approve a new mapping style on taiko map, though taiko team do it.(for example, ryougen or hataraku, and so on.)
But I don't want my map make hard to ranked this map , so DJNightmare can delete my map's 1/8 streams. and I'll never claim about it.
cuz I'm just guest-taiko mapper.

DJNightmare wrote:

wow this map is better than my previous attempt XD
About the 1/8, how about making it 1/6?
If 1/8 streams should be deleted, I think slider or spinner will better.
Cuz, 1/6 streams are very meaningless since that is not fit on song.
I don't put 1/8 streams for player's finger speed or to make map hard.
Just, that part is really fit in 1/8 streams, so I can't forgive 1/6 streams on that part.(as I said, since I didn't put 1/8 streams
for difficulty. it was best choice for song, so if it replace with 1/6 streams, that will not match with song.)
Anyway, as I said, I will not claim about 1/8, delete or no.
In my position, I want to stick it, cuz that's a kind of my principle.
But, unfortunately, seems I should compromise my principles cuz people didn't approve it.
Topic Starter
DJNightmare

[Shalon] wrote:

I wonder why people didn't approve a new mapping style on taiko map, though taiko team do it.(for example, ryougen or hataraku, and so on.)
But I don't want my map make hard to ranked this map , so DJNightmare can delete my map's 1/8 streams. and I'll never claim about it.
cuz I'm just guest-taiko mapper.

DJNightmare wrote:

wow this map is better than my previous attempt XD
About the 1/8, how about making it 1/6?
If 1/8 streams should be deleted, I think slider or spinner will better.
Cuz, 1/6 streams are very meaningless since that is not fit on song.
I don't put 1/8 streams for player's finger speed or to make map hard.
Just, that part is really fit in 1/8 streams, so I can't forgive 1/6 streams on that part.(as I said, since I didn't put 1/8 streams
for difficulty. it was best choice for song, so if it replace with 1/6 streams, that will not match with song.)
Anyway, as I said, I will not claim about 1/8, delete or no.
In my position, I want to stick it, cuz that's a kind of my principle.
But, unfortunately, seems I should compromise my principles cuz people didn't approve it.
aww i like the 1/8 stream, lets get more opinion from the taiko approval team =3
MMzz

[Shalon] wrote:

I wonder why people didn't approve a new mapping style on taiko map, though taiko team do it.(for example, ryougen or hataraku, and so on.)
But I don't want my map make hard to ranked this map , so DJNightmare can delete my map's 1/8 streams. and I'll never claim about it.
cuz I'm just guest-taiko mapper
Well ryougen's is 1/6, and hataraku has short burst 1/8. Now i'm sure a small 1/8 would be no problem like 5 beats. V:
OzzyOzrock
Yes, although I FCd the 1/8 stream on sightread, at that length, it's unrankable. TnT only uses small bursts (3 of one color) in their maps.

You could make it 1/6 or change it, your choice.

Now i'm sure a small 1/8 would be no problem like 5 beats. V:
NO. Five beats is horrible, even as short as it is, on high BPM songs, it's just stupid. Four 1/6, yeeaaah.
[Shalon]

MMzz wrote:

[Shalon] wrote:

I wonder why people didn't approve a new mapping style on taiko map, though taiko team do it.(for example, ryougen or hataraku, and so on.)
But I don't want my map make hard to ranked this map , so DJNightmare can delete my map's 1/8 streams. and I'll never claim about it.
cuz I'm just guest-taiko mapper
Well ryougen's is 1/6, and hataraku has short burst 1/8. Now i'm sure a small 1/8 would be no problem like 5 beats. V:
I know ryougen use 1/6, but What I want to said is just, ryogen's 1/6 is far harder than my maps 1/8.

I can't hit all note ryougen's 1/6 notes both arcade and keyboard, but I can hit my map's 1/8 on keyboard.

and, 'that pattern is unrankable. It's too hard." I very hate that.

why? that's so simple. Is TnT's maps are don't hard ? or, the new maps what they makes are similiar with erstwhile mapping style?

currently not. rottel inner-oni have so many over-mapped notes, and ryogen's 1/6 notes was so mad.

"They are okay, cuz they are TnT. but you're not. so you should map the song with fucking easy patterns"

and, yeah, I agree that map's 1/8 seems mad. but I can guarantee that map will got more than 3 FC people

on 1day.

surely, I want to keep current patterns, but seems it will changed.

but I'll never use 1/6notes with that. that's very mis-matched.

originally, that part is accord with 1/8, 32bit.

why should I break the beat ? replace it with 1/6 seems just compromise to keem map hard, and I very hate them.

If 1/6 is deleted, what I'll put is spinner.
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