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Akishimai no Naku Koro ni

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Topic Starter
asus10tu

H-boy wrote:

Easy

00:07:981(4) - 开始处的whistle去掉
00:19:981(3) - 把whistle加到中间,而不加在结束处
00:43:981(3) - 去掉结尾的whistle在中间加whistle

Normal

00:11:731(6) - remove whistle
00:52:981(4) - ^ 或去(5)的
00:58:231(x) - 加个circle?
01:09:481(3) - 开始处加whistle

ying's Hard

00:38:918这里加kiai 不如在01:27:434开始kiai然后01:27:481结束

Insane

01:32:731 声音过小
以及后面一些地方声音可能略显小些

starrrrrrr
非常感谢...
theowest
Easy is okay
Normal is okay
Hard is great
Insane is okay

I don't mod because I don't find it in a need for much modding. There's not really much to mod y'know..?

Star!
vincerio
[General]
delete .OSB file and then full-submitting....

StackLeniency in Ying's diff was set to 0.2 whereas other diffs are 0.3

[ying's Hard]
00:04:918(1) - move the end of slider left 2 grid lv 3 after do this don't forget to stack 2 at its end
00:06:418(1) - move the end of slider down 2 grid lv 3 after do this don't forget to stack 2 at its end
00:07:918(1) - move the end of slider up 1 grid lv 3 after do this don't forget to stack 2 at its end
there is some set of slider like this need symestry shape
00:21:12[Audio timing section] - make a good snap at the 5th tick of volume bar
00:21:31[Audio timing section] - make a good snap at the middle of 4th tick of volume bar
00:22:06 - useless timing section (nothing changed)
00:49:96[Audio timing section] - make a good snap at 4th tick of volume bar ( a bit error )
becareful.... some of people stop clicking when they didn't hear a hitsound...


[Normal]
00:29:668(4,5) - It would be nice if you replace this one more clear to see(a bit ugly for now), you have a lot of playfield to deal with it right?
00:36:418(6) - new combo
00:37:918(1) - remove new combo
01:10:543 - add note here to keep continue your pattern of hitsound.

[Easy] - Why the slider velocity in this diff is same as [Normal] D: wth
Approach rate -1
Overall difficult -1 ( result in same score and play feeling like Easy! )
01:08:668(5) - new combo
01:09:418(1) - remove new combo
01:26:293 - this spinner is too short for easy diff D:

[Insane]
00:15:043(2) - not that bad.... but i would be nice if you made it more clear to see ( aviod overlap )
01:55:355 - you didn't finish it right? D:
Topic Starter
asus10tu

vincerio wrote:

[General]
delete .OSB file and then full-submitting....

StackLeniency in Ying's diff was set to 0.2 whereas other diffs are 0.3

[ying's Hard]
00:04:918(1) - move the end of slider left 2 grid lv 3 after do this don't forget to stack 2 at its end
00:06:418(1) - move the end of slider down 2 grid lv 3 after do this don't forget to stack 2 at its end
00:07:918(1) - move the end of slider up 1 grid lv 3 after do this don't forget to stack 2 at its end
there is some set of slider like this need symestry shape
00:21:12[Audio timing section] - make a good snap at the 5th tick of volume bar
00:21:31[Audio timing section] - make a good snap at the middle of 4th tick of volume bar
00:22:06 - useless timing section (nothing changed)
00:49:96[Audio timing section] - make a good snap at 4th tick of volume bar ( a bit error )
becareful.... some of people stop clicking when they didn't hear a hitsound...


[Normal]
00:29:668(4,5) - It would be nice if you replace this one more clear to see(a bit ugly for now), you have a lot of playfield to deal with it right?
00:36:418(6) - new combo
00:37:918(1) - remove new combo
01:10:543 - add note here to keep continue your pattern of hitsound.

[Easy] - Why the slider velocity in this diff is same as [Normal] D: wth
Approach rate -1
Overall difficult -1 ( result in same score and play feeling like Easy! )
01:08:668(5) - new combo
01:09:418(1) - remove new combo
01:26:293 - this spinner is too short for easy diff D:

[Insane]
00:15:043(2) - not that bad.... but i would be nice if you made it more clear to see ( aviod overlap )
01:55:355 - you didn't finish it right? D:
thx for mod...it will help a lot
wmfchris
remod :3

[Taiko]
ok lol

[Insane]
hitsound of beginning a bit too loud
00:13:636 - (9) increasing spacing sequence -> up 3 grids?
00:22:543 (4,5,6,7) - (4,6) + whislte, (5,7) -whistle? - [change soundings in similar pattern too?]
00:35:668 (3,4) - (3) up 1 grid, (4) right 1 grid
00:37:543 (4) - right 1 grid
01:09:793 (2,3) - make them similar in shape
01:32:668 (1,2) - spacing
01:52:918 (4) - up 1 grid
02:07:168 (1,2,3,5,6,7) - spacing?
02:11:293 (2,3,4) - ^
02:38:668 (1~11) - not appropiate, at least make it piano-forte (soft-> loud)

[bakaying's Hard]
00:44:855 (1,2,3) - try (1) up 1 grid, (2,3) left 1 grid
Just so short 030

worth star again, especially for moe moe BG.
SamiPale
mod by request

[General]
这首arrange的出处是http://www.nicovideo.jp/watch/sm8464343,在nico大百科也有相关介绍。link:
http://dic.nicovideo.jp/a/%E7%A7%8B%E5% ... 3%E3%81%AB
所以Artist应该是作为Arranger的ばんし-->Banshi,Title应该是秋姉妹のなく頃に-->Akishimai no Naku Koro ni,可以将ZUN跟dai加到Tags里
至于Source,按理来说是填Nico Nico Douga,但是这Source一向给人一种鬼畜的感觉还是算了 :/
以up主倾向东方的风格,加上标题已经提到寒蝉,以及考虑到人气跟pc,Source其实还是只填Touhou比较好

[Easy]
01:26:293(1) - 这个spinner给人没有完结的感觉 :/ 如果想在这里结束,最好在01:27:418之后没有任何东西

[Normal]
00:48:418(1,2,3) - ooxoxox? (x=whistle)
00:54:418(1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6) - ugly,想点更好看的hidden notes排列吧
01:09:418(3) - 这里Newcombo代替前面那个
01:12:418(4) - 这里Newcombo代替前面那个
01:37:168(2) - 这个whistle移到01:38:668上

[ying's Hard]
Stack Leniency在最低格跟最高格是unrankable的
建议在01:15:043开始加点音量,从前面的combo递增也不错
01:32:668(7) - whistle?

[Insane]
01:50:293(1,2,3) - 在一个段落的尾声应该用小点的distance spacing,spacing太大会显得note很重
02:26:668(3) - 个人不建议叠着:/
02:33:418(1,2,3,4,5,6,7,8,9,10,11) - 因为前面没有铺垫这里造成了一个很突然的1/2JUMP连打,有铺垫的时候一般02:33:230都会有note,而这里很难实现。如果你不想改掉这节奏/排版,起码02:32:668(9)改成一个slider会好一点点,最普遍的做法是一个1/1的长条
02:38:668(1,2,3,4,5,6,7,8,9) - ...Anti-Jump连打是不错。。但是至少个人认为Z型(压抑)的摆放不应该在这种抒情的歌里用
02:57:418(1,2,3,4,5,6,7,8,9,10,11) - 同样是很突然的1/2JUMP连打,前面改不了的话连打还是改成容易易看懂的形状吧

希望能帮到你 :)
NatsumeRin
[Easy]
fine.

[Normal]
作为一个Normal来说,这太遮了,不是很好。至少不够主流。就这点而言Easy比Normal要好很多。
00:12:400 (1,2,3) - spacing.
拉slider注意可以走一些倾斜的,不必开头结尾都得在同一水平/竖直面上

[ying's Hard]
stack leniency请至少0.3,0.2是不准许的(无特殊情况下)。测试表明这并不影响1/1 note不重叠这一情况
00:13:150 (6,7) - 6开头和7whistle
00:22:337 (3) - 左一格?。。。其实按格的话我总觉得摆不正
00:37:900 (1,2) - 只是建议。前面三个缩退式的段,这个可能做个对称好一点,这样感觉和前面没太大关系,段落感就弱了。
00:54:025 (1,2) - 下一格然后把3拉回上个345的那条线上
01:13:150 (4) - remove whistle

[Wmf's Taiko]
这个建议SV1.4,毕竟实质是80BPM,这样太快了
00:06:962 (16,17,18) - 拉后1/4或者你干脆开1/6(1/8?)定音吧。这样看起来难受打起来也对不上音
00:12:587 (43,44,45,46,47) - 不合啊。。
这歌很安静为什么弄这么多鱼蛋。。。看不到意义。我认为overmap.

[Insane]
00:07:900 (7,1) - spacing
00:51:025 (1,2,3,4) - spacing不要这么变(1-2=2-3),很难认。后面那一组的就可以
00:58:525 (1,2,3) - 这个就属于不要的
01:10:525 (5,1) - spacing
01:15:025 (1,2,3) - 同样
01:16:525 (1,2,3) - 这样的因为12叠着,所以没关系
02:05:650 (5,6,7) - 间距太小
02:18:400 (6,1) - 换new combo
02:28:525 (3,4) - spacing
02:38:650 (1,2,3,4,5,6,7,8,9) - 不适合歌
03:15:400 - 加个结束音
Topic Starter
asus10tu
re:NatsumeRin
非常感谢mod
Kyonko Hizara
:)
wmfchris
Kotone
先拿掉我的Diff吧
秋姉妹BG:
SPOILER
[attachment=1:e669c]1.jpg[/attachment:e669c][attachment=0:e669c]2.jpg[/attachment:e669c]
8-) combo colour也改改吧
Topic Starter
asus10tu

karenying wrote:

先拿掉我的Diff吧
秋姉妹BG:
SPOILER
[attachment=1:8f91f]1.jpg[/attachment:8f91f][attachment=0:8f91f]2.jpg[/attachment:8f91f]
8-) combo colour也改改吧

那GD怎么办.. 还有BG要怎么放... colour改成什么比较好.. = = :cry:
jameskong1
:)
hard gd~
EnakoRin
听……听好了,这个mod可只是义理哦义理!;
——————————
.osb文件在歌曲包内,如果不准备用请删掉之再全部重新上传;
note打了之后就变色好高级啊0.0;
Taiko diff:真不知道怎样去mod= =;
——————————
Easy;
0:18:400(1)和前面的距离大了;
0:19:150(2)加whistle;
0:19:900(3)下移一格,whistle加在最后一个圈上;
0:32:650(3)左移一格;
0:33:400(1)移动到正中间,可以关掉DS;
0:43:900(1)whistle加在最后一个圈上;
0:45:400(4)new combo?;
0:46:900(1)去掉new combo?;
0:48:400(4)new combo?;
0:55:900(3)new combo?;
0:57:400(1)去掉new combo?;
0:58:900(2)new combo?;
01:00:400(1)whitle加在第一个圈上;
01:01:900(4)加whistle 然后new combo?;
01:03:400(1)第一个圈加whistle;
01:06:400(1)加whistle;
01:10:900(4)new combo?;
01:05:400(1)加whistle;
01:16:900(3)加whistle;
01:27:400(5)new combo?;
easy难度没有KIAI time大丈夫?建议在01:27:400这个位置加一个;
——————————
Normal;
有些note没有重叠好,关GD和DS重新拍一下,比如01:25:900(3);
排列有点点陷阱的味道……;

0:19:525(4)加whistle;
0:22:525(2)whitle加在第二个圈上;
0:25:900(4)new combo?;
0:28:90(3)new combo?;
0:43:525(4)加whistle;
0:46:525(4)加whistle;
0:49:150(2)whitle加在第二个圈上;
0:52:900(4)new combo?;
0:55:900(4)new combo?;
0:57:400(7)whitle加在第一个圈上;
0:58:900(2)加whistle;
0:59:275(3)加whistle;
01:00:025(5)加whistle;
01:00:400(1)加whistle;
01:01:900(4)new combo?;
01:03:400(1)加whistle;
01:04:150(1,2,3)不要重叠在一起,不好读图;
01:06:400(1)加whistle;
01:09:400(1)whitle加在第一个圈上;
01:12:400(1)whitle加在第一个圈上;
01:15:400(1)whitle加在第一个圈上;
01:18:400(1)whitle加在第一个圈上;
01:22:150(3)加whistle;
01:22:900(4)new combo?;
01:23:650(5)加whistle;
01:37:900(3)new combo?;
01:46:150(3,4,5)很难读出来……;
没有KIAI time大丈夫?;
——————————
Insane
Nice Ass diff!;
同样有重叠不好的地方,比如02:36:025(2,3)。这种方式的重叠可以关GD,把DS开到0来排;

0:15:025(2)被前面打出的挡住了,移动下?;
0:51:400(1)whitle加在第二个圈上;
0:54:400(1)加whistle;
0:55:900(4)再小声点;
0:57:400(2)whitle加在第一个圈上;
01:00:025(1)whitle加在第二个圈上;
01:03:025(1)whitle加在第二个圈上;
01:09:400(1)加whistle;
01:12:400(1)加whistle;
01:15:025(1)whitle加在第二个圈上;
01:18:025(1)whitle加在第二个圈上;
01:21:025(1)whitle加在第二个圈上;
01:23:275(7)new combo?;
01:58:525(2)new combo?很难读出来,换个方式排(比如2,3重叠,3,4重叠那种);
02:06:400(7)new combo?;
02:15:400(1)whitle加在第一个圈上;
02:21:026(1)whitle加在第二个圈上;
02:43:150(4)new combo?;
02:51:205(1,1,1)连续spinner感觉挺蛋疼的,删掉做break time?前面打了那么久了可以休息下;
03:06:025(4)new combo?;
03:06:775(7)new combo?;
03:15:400(4)new combo?;

STAR
senaya
Wow, nice music :)

[Normal]
Okay, so when the kiai time starts, you're going with the same pattern till the end.
For example, lets take this part 01:30:025 (1,2,3,4,5,6) you put whistles on 2, 3, 5, 6.
What if in next part, at 01:33:400 (1,2,3,4,5) you will remove whistle form 01:35:275 and leave it only at 01:35:650 ? Might add some variety.

[Insane]
Just beautiful, great work with everything!
01:36:962 (1,2,3,4,5,6) - wonderful. Usually distance is increasing, but you did it the other way around. Awesome.
Topic Starter
asus10tu

senaya wrote:

Wow, nice music :)

[Normal]
Okay, so when the kiai time starts, you're going with the same pattern till the end.
For example, lets take this part 01:30:025 (1,2,3,4,5,6) you put whistles on 2, 3, 5, 6.
What if in next part, at 01:33:400 (1,2,3,4,5) you will remove whistle form 01:35:275 and leave it only at 01:35:650 ? Might add some variety.

[Insane]
Just beautiful, great work with everything!
01:36:962 (1,2,3,4,5,6) - wonderful. Usually distance is increasing, but you did it the other way around. Awesome.
thx ...~>_> you mod is quickly
ytcompany18a
star!awesome map
mirror99_old
i like this song =)
Starbreeze
star.....要好好学习哟
Aleks719
Insane
Where Kiai time?
If I were you, I add 3 notes here :
00:09:118 (x) -
00:09:212 (x) -
00:09:306 (x) - As for me, this stream fits the music.

03:01:525 (7) - add note + fix distance ?

Normal
Where Kiai time again? ^^ As for me, ~1 sec is too little)
01:20:650 (4) - add whistle
01:38:275 (4,1) - too close
01:48:400 (1) - add whistle

Easy
Ohh... I see kiai here))) But It more than 1/2 of map)) fix it please
01:10:150 (3,1) - too far
Make the end of Easy diff like in Normal ? I think, It will be better

Star~
Topic Starter
asus10tu

Aleks719 wrote:

Insane
Where Kiai time?
If I were you, I add 3 notes here :
00:09:118 (x) -
00:09:212 (x) -
00:09:306 (x) - As for me, this stream fits the music.

03:01:525 (7) - add note + fix distance ?

Normal
Where Kiai time again? ^^ As for me, ~1 sec is too little)
01:20:650 (4) - add whistle
01:38:275 (4,1) - too close
01:48:400 (1) - add whistle

Easy
Ohh... I see kiai here))) But It more than 1/2 of map)) fix it please
01:10:150 (3,1) - too far
Make the end of Easy diff like in Normal ? I think, It will be better

Star~
thx.for mod >_<
Kotone
tag delete my name plz orz
Topic Starter
asus10tu

karenying wrote:

tag delete my name plz orz
我忘记了……周末去弄
Nakagawa-Kanon
Topic Starter
asus10tu

dksslqj wrote:

a
Great.!!! thx for GD~!!XD
cacipan
:oops:
Yusu Aoi
Hi^^
I tried to find anything out and I just found something in Insane,
but I don't think it has a big weight ;)
00:15:212 (3) it is a little hidden by the slider 10 (00:13:900)
01:53:134 (5,6,7,8) unsnapped, even with Beat Snap Divisor 1/8, I think, there could be more sections like this..
and something's wrong with the distance here too, though.


Cool work on Insane with hitsounds!! Love it! :)
Star! And GL on getting this ranked:))
Topic Starter
asus10tu

ShiroKitty wrote:

Hi^^
I tried to find anything out and I just found something in Insane,
but I don't think it has a big weight ;)
00:15:212 (3) it is a little hidden by the slider 10 (00:13:900)
01:53:134 (5,6,7,8) unsnapped, even with Beat Snap Divisor 1/8, I think, there could be more sections like this..
and something's wrong with the distance here too, though.


Cool work on Insane with hitsounds!! Love it! :)
Star! And GL on getting this ranked:))
tank you~:D
Shiki
8-) star~
Shinki
go go as(u)s10tu
indyinyou
:shock:
Saten
General

I suggest you have kiai time from 01:27:400 to 01:49:900 & 02:27:400 to 02:49:900 & 02:51:400 to 03:13:900

Like this:


uuuu, I can't mod symmetrical maps >.<

Normal

00:22:900 (3) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)
00:30:400 (4) - ^
00:49:150 (2,3) - ^
01:01:150 (2) - ^
01:03:025 (3) - ^
01:05:275 (4) - ^
01:16:150 (2) - ^
01:25:900 (3) - ^ (Temporarily remove the previous repeat to fix it)
01:30:775 (2) - ^
01:44:650 (6) - ^


dksslqj's Hard

01:20:462 (4) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)

Insane

Why use so short kiai's? If it's for the fountains only, I suggest that you Story Board something instead~ (kiai shouldn't be used for that purpose only)
00:14:837 (1) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)
01:21:775 (2) - ^
01:52:337 (1) - ^
02:03:587 (6) - ^
02:36:400 (3) - ^
02:40:525 (7) - ^
02:42:400 (1) - ^

Nice song, it reminds me of "Dear you" and another song that I can't remember~
Have my star~
Topic Starter
asus10tu

Saten-san wrote:

General

I suggest you have kiai time from 01:27:400 to 01:49:900 & 02:27:400 to 02:49:900 & 02:51:400 to 03:13:900

Like this:


uuuu, I can't mod symmetrical maps >.<

Normal

00:22:900 (3) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)
00:30:400 (4) - ^
00:49:150 (2,3) - ^
01:01:150 (2) - ^
01:03:025 (3) - ^
01:05:275 (4) - ^
01:16:150 (2) - ^
01:25:900 (3) - ^ (Temporarily remove the previous repeat to fix it)
01:30:775 (2) - ^
01:44:650 (6) - ^


dksslqj's Hard

01:20:462 (4) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)

Insane

Why use so short kiai's? If it's for the fountains only, I suggest that you Story Board something instead~ (kiai shouldn't be used for that purpose only)
00:14:837 (1) - Stack properly? (Distance Spacing 0,0x and disable Grid snapping)
01:21:775 (2) - ^
01:52:337 (1) - ^
02:03:587 (6) - ^
02:36:400 (3) - ^
02:40:525 (7) - ^
02:42:400 (1) - ^

Nice song, it reminds me of "Dear you" and another song that I can't remember~
Have my star~
thank you~! so fast
Snowflakes
star~ ^^
lucyfly
Star~~~~~
直接Rank!直接Rank!
AngelHoney
fighto~ :3
Topic Starter
asus10tu
thank for mod@@@
Amainya
真的很美><
Kami
:)
JoJo
Nice map~ >.<//
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