AdRon Zh3Ro wrote:
OK!
Hard:
1:06:833 (5,6,1) This is hard to see, since the (6) beat is stacked, and his approach circle isn't too clear. Move it to the begining of the (1) slider. Like this: http://osu.ppy.sh/ss/75040 fixed
Mina's Insane:
Seriously, the current hitsound makes no sense, and it's awful. Perhaps, try to introduce the same hitsounds as the Hard.
Also, put Rarely stack. This will avoid 41:474(1,2,3,4,5,6,7) this to stack improperly and some other parts. fixed
Insane:
The 3rd colour does not seem apropiate... Try to introduce another one instead of this.nope
Last note: perhaps in the midle or x:368 y:192.done
Have fun...
Ekaru wrote:
Hard:
00:07:993 (1) - This is too high.fixed
NotShinta wrote:
Halfway through this mod, I realised I was modding the wrong map; derp. Ignore if this you like, but I thought it was worth finishing off the mod, and shall also mod the map you actually wanted me to mod.
Hard:
What is the reason for the tick clap hitsounds (i.e. 00:44:871 - 00:52:081)? I can't hear anything they correspond to, and the same section isn't on Normal. The other section that does this works fine, well done.i can hear the claps, umm, there isn't a way to put those some claps on normal in this space because there are no ticks or notes that can be hitsounded that land where the claps are. I can SB hitsounds if you want me to
01:03:518 (1,2) - I'd raise this up a few grids; it makes this in correspondance to the previous slightly easier to read, imo.nope
Mina's Insane
00:32:689 (4) - This should be 1/4 later. +fixedspacing obviouslyummm, *scratches head*
Insane:
Please make combo colours in this difficulty consistent with the other difficulties. Especially since pure black should not be used as a combo colour.i'm keeping the black, unless you prefer yellow >w<
00:10:976 (1) - I'm not a fan of this spacing.not changing
00:14:540 (5) - This is overmapped and doesn't fit at that point.not changing and 1 hitcircle doesn't make something overmapped
01:03:518 (1,2) - I personally think these are more effective flipped, but meh. +copypastenope
Normal:
Good stuff here.
Anto's Easy
Tick rate 0.5
Could do with more hitsounds, but otherwise quite nice.
Cool.
What?Garven wrote:
With the support of Hentai, I think this mapset is guaranteed to be a winner.
What?AdRon Zh3Ro wrote:
What?Garven wrote:
With the support of Hentai, I think this mapset is guaranteed to be a winner.
yeahyeahyeahhh wrote:
General:
- Source: i have no fucking idea why you changed it back. You know what it sound be what are you talking about
Insane:
The claps on the sliderticks sound HORRIBLE, and you should get rid of them, they really sound like garbage. nope
Hard:
The claps on the sliderticks sound HORRIBLE, and you should get rid of them, they really sound like garbage. nope
- 00:36:336 (2) - Spacing? Don't feel this is an appropriate jump, nothing in the song suggest it. nope
Mina:
These hitsounds are horrible.............................. but the diff is okay.
Normal:
- 01:10:645 (1) - Clap on beginning of slider, intentional? If not remove fixed
Anto's Easy:
Add some hitsounds?SPOILERThe claps on the sliderticks sound HORRIBLE, and you should get rid of them, they really sound like garbage.
Krisom wrote:
Hello Hello
General-
· While I do not tyhink the clap-ticks are completely shit, I do advise you to make their volume a tad softer, it's a bit confusing now.nope
· Aren't you like, lacking "DDR" in tags? okay
Hard-
I'm guessing this is not supposed to have more star rating than Insane. Have you tried tweaking with the difficulty settings to avoid this?yes, and the settings are staying where they are
00:36:170 (1,2) - Spacing is a bit too wide or is it me? fixed
Mina's-
00:30:369 (4,5,6,7,1,2,3) - I'm quite sure you can place these (1,2,3) on a more intresting formation.
00:43:297 (4,5,6,7,8) - I personaly think it'd be nicer to play this if (7,8) were the circles and (4,5,6) was a slider. You do this pattern a lot after this one, so play with this one and the others so that the sliders/circles are not always marking the same rhythms.
01:21:087 (1,2,3) - Spacing. Why is (3) there?fixed
The usage of the finish hitsound on this diff, specially the custom one, is very confusing, maybe it's the custom hs and not the usage? I'm not sure, play with it a bit please.
Insane-
All cool
Normal-
Diff is great, I just feel the gap between this and Anto's is a bit high. Maybe you could tune this a bit down? Not on the settings, but make some rhythms more simplified, like those (1/1,1/2) parts sliders instead of circles.nope
00:03:684 (3) - /nazi/ Should be nudged a tiiiny bit down (one grid maybe?)is confused
Anto's-
Pretty sliders. You're lacking hitsounds though, specially in the intro. Play more with the claps.added claps
00:32:192 (1) - Move somewhere else? Appearing in the center while the spinner is there might be confusing for newbies.its fine the way it is now
Sliders feel empty and liveless, make the slidertick at least 1 please.
Taiko-
You have some volume changes here and there, make sure they are all intentional
00:54:568 (1) - Volume change here sounds bad fixed
Seems good to me, spread is eh-ish but Hard is not that really Hard, so I guess it's ok.
ouranhshc wrote:
What?AdRon Zh3Ro wrote:
What?
Garven wrote:
With the support of Hentai, I think this mapset is guaranteed to be a winner.
LOOK AT ME, SUPPORTING HENTAI!Garven wrote:
Garven wrote:
With the support of Hentai, I think this mapset is guaranteed to be a winner.
James2250 wrote:
-Insane -> Mina's Insane -> Hard. Even though it is the star ratings fault it always annoys me to see that, you could try playing with some things to fix thati've already tried playing with the settings >_>
-Personally I think the whistles at the start go well with the song and the other difficulties sound empty without them
-Your offset sounds kind of empty at the moment, I got +10 for it (ploy suggests +8 so go with that) done
-As mentioned earlier I agree with yeahyeahyeahhh on changing the source (don't kill me~)
Anto's Easy:
01:02:026 (5) - add a repeat?done
Mina's Insane:
-Has some large sections without hitsounds, go through and try and add some more? added whistles to the beginning of Mina's diff
01:01:197 (1,2) - move these so they aren't stacked and the repeat isn't hidden by the notes hit burst changed
01:26:722 (3,4) - ^changed
Insane:
00:36:170 (1,2) - might want to stack these just to make it less confusing changed
Hard:
00:25:894 (2,1,2,3) - mess around with the stack leniency to make stuff like this look nicer while playing? changed the pattern
00:47:441 (2) - not a big fan of the clap usage on these but just my opinioni'm not removing them