You should check whether user select a beatmap that has its BG missing. It will throw an exception.
Gahara-san wrote:
You should check whether user select a beatmap that has its BG missing. It will throw an exception.
DarkStoorM wrote:
I noticed you get an 'Index out of bounds' when there is no space between the Mode and its value, didn't even know it was a thing.
Apparently, not every tool formats the data properly, so if anyone is getting Index Out Of Bounds on a beatmap that was generated by some other tool, make sure there is a space, then try again.
any news on fixing this problem? occurs on quite a few maps for meTrippinBeats wrote:
DarkStoorM wrote:
I noticed you get an 'Index out of bounds' when there is no space between the Mode and its value, didn't even know it was a thing.
Apparently, not every tool formats the data properly, so if anyone is getting Index Out Of Bounds on a beatmap that was generated by some other tool, make sure there is a space, then try again.
Sorry about that! Will update soon, should be easy to fix.
seb2110 wrote:
any news on fixing this problem? occurs on quite a few maps for me
I'm still having the "index out of bounds" problem on the same map, such as FDFD and big black.TrippinBeats wrote:
Yes! Please try this version: https://mega.nz/#!DUhj1S6B!XupjsCwI4HLH ... SKle_FOqtYseb2110 wrote:
any news on fixing this problem? occurs on quite a few maps for me
This should fix both of your problems DarkStoorm and seb!
seb2110 wrote:
TrippinBeats wrote:
seb2110 wrote:
any news on fixing this problem? occurs on quite a few maps for me
Yes! Please try this version: https://mega.nz/#!DUhj1S6B!XupjsCwI4HLH ... SKle_FOqtY
This should fix both of your problems DarkStoorm and seb!
I'm still having the "index out of bounds" problem on the same map, such as FDFD and big black.
Dunno if it got anything to do with it but the program name is still the 3.1 version in the 3.2 release, dunno if the name just hasn't been changed or it's the wrong version( https://i.imgur.com/OCkXC0j.png ). Really loving the program though
256,192,287889,1,0,0:0:0:0:
256,192,6965,1,4
DarkStoorM wrote:
My first guess is the format of HitObjects in the file
Example of HitObjects in a working file:256,192,287889,1,0,0:0:0:0:
HitObjects of the failed conversions:256,192,6965,1,4
This was the only difference I found in good maps and the Big Black you linked (also in the Freedom Dive).
Tried with older maps with the same format, getting the same error.
Hydria wrote:
Thanks for taking this burden off of my shoulders
jordan180105 wrote:
version 3.3 doesnt work i did everything in the tutorial
i converted it like 30 times and still doestn work
iThug wrote:
Does it support .ogg? Can't create rate version with songs that have a .ogg extension.
DarkStoorM wrote:
There's something weird going on...
https://github.com/naudio/Vorbis ?TrippinBeats wrote:
The library I'm using to convert the audio sadly only works on mp3 files if I remember correctly. So I'm afraid not.
sameLikean00b wrote:
I get an error saying "Error: Index outside the bounds of the array" and I don't know why it isn't working
no uXelycia wrote:
If its can change AR, this is will be more useful
Use ; instead of :TadeoM wrote:
when I put ''0.8:0.9:1.1'' I get an error [I'm using translator]
I know I'm 6 years too late, but you can go into audacity with the original audio file and downrate it using the speed & pitch tool, then export that audio file into the song folder as audioXX.ogg. Then just change the audio file extension from .mp3 to .ogg in the downrated song's config file.iThug wrote:
Does it support .ogg? Can't create rate version with songs that have a .ogg extension.