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Nightmare - The World (Death Note Opening)

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Topic Starter
cesc
This beatmap was submitted using in-game submission on mercoledì 25 marzo 2009 at 22.31.55

Artist: Nightmare
Title: The World
Source: Death Note OP
BPM: 95
Filesize: 9045kb
Play Time: 01:10
Difficulties Available:
  1. Beginner (0,62 stars, 44 notes)
  2. Easy (1,74 stars, 59 notes)
  3. Gladi's Hawrd (4,87 stars, 187 notes)
  4. Normal (4,23 stars, 121 notes)
  5. Seymour's Hard (4,65 stars, 163 notes)
Download: Nightmare - The World
Download: Nightmare - The World (no video)
Information: Scores/Beatmap Listing
---------------
This is the first opening from Death Note (a beautiful anime in my opinion), and my first map too.
I hope you like it!
Now with Video and L's Combobreaker! :P
I use red (KIRA) and blue (L) for combos colour (only in my difficulties)
PS: Thanks to SeymourLyon, Gladi, Card n'FoRcE, Larto, mtmcl, Hara, SFG and Pasonia for heeelp.
Painseeker
YOU'RE MY HERO!
I'm going to download this now, i'll tell you what I think of it
Lef
Better timing:
BPM: 95
Offset: ~140.
Ill mod it more if needed, PM me or something if you will need it :)
Painseeker
I just played it and I agree with Seymour, just tweak the timing a bit
Other than that, I loved that beatmap ^_^
Considered doing any other difficulties? XD
I like a challenge :P
Topic Starter
cesc
This map has been deleted on the request of its creator. It is no longer available.
Lef
Here you go :D
Download: Nightmare - The World (Death Note Opening) (cesc) [Seymour Insane].osu

Download it, move it to your song folder, click F5, and upload again with Full Submit ^^
CheeseWarlock
Pretty nice job timing, but the offset is actually off by a quarter beat. While it doesn't affect gameplay, the way you've mapped this song (especially on Easy) focusing on the white ticks plays really oddly sometimes. Use 2,828 as the offset and try remapping some parts.

[NormalHard]
Call it Normal or Hard. It's one difficulty.
00:02:19 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Nothing wrong with this, but it's a lot harder than...
00:30:30 (1,2,3,4,5,1) - This entire section. And difficulty curves like this just aren't fun.
This entire map has a lot of near-blank sections that could be breaks, but I'd suggest mapping over them.

[Seymour Insane]
Like NormalHard, the difficulty curve here is pretty bad.
00:30:29 (1,2,1,2,3) - Too easy compared to...
00:35:66 (1,2,3,4,5,6,7,8,9,10) - This entire part.

Once you get the timing and difficulty issues sorted out, we can work on smaller problems. There are other errors, and the map overall just doesn't flow as well as it could.
Lef

CheeseWarlock wrote:

[Seymour Insane]
Like NormalHard, the difficulty curve here is pretty bad.
00:30:29 (1,2,1,2,3) - Too easy compared to...
00:35:66 (1,2,3,4,5,6,7,8,9,10) - This entire part.
I wanted to make it Insane, that map can be some challenge for better players.
I can nerf it or make this easier part harder (but... how? :? ill try to come up with something).
Still i think 2nd choice is better idea...

EDIT:
With offset 2,828 my part starts before offset, is it ok? :?
I didnt see thats bad but i dont know...
Download: Nightmare - The World (Death Note Opening) (cesc) [Seymour Insane].osu
Diasios
Hi cesc! I speak italian beacuse you're italian and because I don't know english :D

Allora, la beatmap è carina, e non credo ci sia molto da cambiare (a dire il vero devi cambiare solo 2-3 cazzate :P)

Easy:
00:34:407 (4) = metti questo slider in veticale

Normal-Hard:
00:06:459 (15) = aggiungi uno slider che inizia in questo momento e che finisca a 00:06:775
00:34:407 (1) = stessa cosa dell'Easy
00:55:722 (15) = come sopra (il primo punto)

Non mi sembra ci sia altro.
Come prima beatmap direi che sei stato bravo (ti ha aiutato card vero? XD)
Non mi piace lo spacing (la spaziatura) anche se è corretta.. perchè non fai le tue due difficoltà (la insane no, va bene) +... calcolate? guarda la hard di questa canzone per capire cosa intendo per spaziatura calcolata ^^
Topic Starter
cesc
Is the easy good?

EDIT:

xxheroxx wrote:

Come prima beatmap direi che sei stato bravo (ti ha aiutato card vero? XD)
Si, mi ha dato una mano, ma niente di chè, la beatmap è mia
(grazie 1000 Card)
Diasios

cesc wrote:

Is the easy good?
Yes, but for me it's a booring difficulty
Topic Starter
cesc

xxheroxx wrote:

cesc wrote:

Is the easy good?
Yes, but for me it's a booring difficulty
Maybe becouse it's easy? :) :D
Card N'FoRcE
Timing:
BPM 95,00
Offsets: 144, 25582, 51950

Forse non sono precisissimi, ma in quel caso sono aggiustabili dopo.

(Dunno if they are perfect, but in that case he can fix them later)
Diasios

cesc wrote:

xxheroxx wrote:

cesc wrote:

Is the easy good?
Yes, but for me it's a booring difficulty
Maybe becouse it's easy? :) :D
yes XD
GladiOol
Topic Starter
cesc
This map has been deleted on the request of its creator. It is no longer available.
Larto
Easy:
00:27:77 (4) - Bit far away from 3.
01:10:50 (1) - Spinner isn't snapped. Snap it and make it begin at 01:10:407 and end at 01:16:091

Normal:
Normal is a bit hard, hmmmm? Call it cesc's Hard, maybe. If you do so, increase the overall difficulty and the HP drain.

00:56:98 (x) - You need a note here </3
01:01:82 (1) - Place this on the red tick before.
01:10:56 (1) - Let that spinner end 1/8 earlier.

Seymour Hard:
Call this "Seymour's Hard".
00:54:93 (2) - Repeat is hidden by 1

Gladi:
00:11:19 (1) - This is optional, but maybe make this repeat twice more?
01:00:45 (1) - ^
Maybe inherit the last timing section, just so everything is inherited I LIEK INHERIT)

Star go.


And don't forget to change the spacing when you move notes on the timeline! =D
Diasios
OMG Larto is a mod O_O
Anyway, every time I play this beatmap, I have ALWAYS a good time, please rank this beatmap :roll:
Trax3r
pls rank this beatmap ^^
Topic Starter
cesc

Trax3r wrote:

pls rank this beatmap ^^
Thanks :D , but I think the Timing isn't really correct...pls, can any BAT look it?O.o
Larto
Easy:
Fine

Normal:
Still a bit hard for a normal. I still suggest calling it cesc's Hard.

00:27:93 (8) - Shorten 1/4.
01:01:88 (1) - 1/4 back

Seymour:
00:54:93 (2) - Repeat is not visible

Gladi:
Fine

:O
Topic Starter
cesc

Larto wrote:

Easy:
Fine

Normal:
Still a bit hard for a normal. I still suggest calling it cesc's Hard.

00:27:93 (8) - Shorten 1/4.
01:01:88 (1) - 1/4 back

Seymour:
00:54:93 (2) - Repeat is not visible

Gladi:
Fine

:O
:) Thanks, i do it.
Now, if the timing is correct...is Bubbles time!
mtmcl
The timing feels right to me and vytalibus. I'll gladly bubble this map. I'd like to see what the next BAT thinks about the timing.
Seibei4211
This map has been deleted on the request of its creator. It is no longer available.
Diasios
starred

:D
Hara
[Gladi's Hawrd] - Not a single thing wrong here, I love you Gladi, so much.

[Seymour's Hard] - Symmetry modding time.
00:03:459 (3,4,5) - Why are these 3 grids down from (2)? Move them up 3 grids at level 3 grid net.
00:17:670 (1,2) - Move 1 grid up.
00:27:459 (4) - I would personally move this down without grid or distance snapping, just straight down, to match it up with the (3) slider in the same combo, using the grid as help to align it perfectly.
00:30:301 (1) - Move 1 grid to the left.
00:40:722 (1) - Move 1 grid up to align with last combo (8) instead of X axis.
00:47:354 (1) - Move 1 grid down to align better with (3) in same combo.
00:47:670 (1) - Move 1 grid to the right to make the (1,2,3) symmetrical.
00:49:249 (6,7,8,9,10,11,12) - Last thing on map, these isn't exactly made into a perfect half-circle but it's not that big to be honest, just a minor inconsistency.

[Normal] - Not so sure about using the combo colours in such a cheerful way, but otherwise symmetry is spot on.
01:05:354 (2) - One part of me wants this moved 4 grids to the right and one part of me doesn't, both looks good.

Symmetry modding complete!... For now.
Yumiko
starred ^^
lele94
Bella map bravo cesc...!!! ;)

Topic Starter
cesc
I'm doing another difficult...I change "Easy" as "Beginner", and I made a new Easy, but I don't submit it yet
Andrea
This map has been deleted on the request of its creator. It is no longer available.
fuffolo
Starred ;)
Luxary
Awesome map <3

(Italian: mi spiace di non aver potuto creare una difficoltà cesc, non ne ho avuto il tempo :| )

Anyway... Starred.

Download: 07th Expansion - dreamenddischarger (Regou) [Evil's Hard].osu
Topic Starter
cesc
This map has been deleted on the request of its creator. It is no longer available.
Kyocciola
:Q____ Star!!
Topic Starter
cesc
Add L's combobreaker! :)
(thanks Yumiko & Card n'Force)
Yuukari-Banteki
[Beginner]
00:26:98 (2,3) - these notes sound weird where they are
00:40:71 (1) - just put this in the same place as 2, it'll look better


[Easy]
00:03:61 (3) - put this on a horizontal with 2 and 4
00:25:87 (1,1) - i dont like how this sounds and its a little complicated for an Easy
00:52:87 (3) - align this with 2 and 4
01:03:29 (3) - line this up with 2


[Normal]
00:03:92 (9) - new combo
00:41:34 (1,2,3) - slider overlap is ugly
00:53:19 (9) - new combo


[Seymour's Hard]
00:05:66 (1) - this sounds weird
00:35:66 (1,2,3,4,5...) - this is REALLY wide spacing for a stream this fast
00:54:92 (2) - stack the end of this underneath 1
01:06:77 (6) - new combo
01:06:92 (7) - this should not be on top of the slider


[Gladi's Hawrd]
00:17:82 (1) - spacing is WAY wide here
00:20:34 (1) - ^
other than those two unintuitive jumps this map is fine
Hara
Small things I noticed.

[Gladi's Hawrd]
00:03:059 (6) - Hmm... Moving this 1-2 grids to the left and 1-2 grids down would make (4,5,6) a better angle. Freeform (without grid snap) with 0.9x distance snap also works.'

[Seymour's whatever]
00:05:770 (1) - SFG mentioned this but she mentioned moving (2) to the right while moving (1) is better.
Topic Starter
cesc
Thank you SFG & Hara :D

[Beginner]
00:26:98 (2,3) - these notes sound weird where they are
I don't know why it happened

[Easy]
00:25:87 (1,1) - i dont like how this sounds and its a little complicated for an Easy
Naaa, I think it's good...maybe I change it after ;)

[Normal]
00:41:34 (1,2,3) - slider overlap is ugly
Thank you, I change it, look if you like...

Seymour's Hard]
01:06:92 (7) - this should not be on top of the slider
I remove it and I align it with the previous combo ;)

[Gladi's Hawrd]
00:17:82 (1) - spacing is WAY wide here
00:20:34 (1) - ^
I put these under the previous combo...is ok? :?
Lef
Starred. This map really need much more attention (more - better :P )

Download: _HydeSama_ - Demetori - Emotional Skyscraper ~ World's End [Extra Stage] (2011-06-07) Osu.osr
Larto
All difficulties:
Make the last spinner on every difficulty except Gladi's one 1/8 longer (Let it end on: 1:16:165)

Seymour:
00:54:92 (2) - Invisible sliderrepeat.


Gogogogo
Topic Starter
cesc

Larto wrote:

All difficulties:
Make the last spinner on every difficulty except Gladi's one 1/8 longer (Let it end on: 1:16:165)

Seymour:
00:54:92 (2) - Invisible sliderrepeat.


Gogogogo
fix 8-)

What about the timing, when does Seibei do the offset???
mtmcl
Still sounds great to me, and plays well too. I'm rebubbling.

EDIT: Also a star for priority.
Topic Starter
cesc
This map has been deleted on the request of its creator. It is no longer available.
Larto
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
cesc

Larto wrote:

Okayy.. for some reasone I only got 100s and 50s on the last notes on Seymour's and Gladi's Hard, so I let cesc move the last notes (circles) 1/8 later. That works for me. I won't rank this yet, I want your opinion. (I'M TALKING TO YOU, MISTER BAT!)

Wait, cesc hasn't done this yet... let's wait a moment <3
I do :D
deepsea
Took a quick look.

[Beginner]

0:45:45 (2) (3) This is a little tough for beginners IMO. Just a suggestion.


After all, the song, map, sb are great. You got teletubby star.
Topic Starter
cesc

dipsy wrote:

Took a quick look.

[Beginner]

0:45:45 (2) (3) This is a little tough for beginners IMO. Just a suggestion.


After all, the song, map, sb are great. You got teletubby star.
Fix ;)
I replace it with a slider :P
Yuukari-Banteki
[Beginner]
00:54:45 (3,4,5) - can you put these in a straight line?
01:10:40 (1) - end this on the red tick


[Easy]
00:27:92 (1) - just stack this under the previous note, and i think id like it better if you ended it 1/4 earlier or later
01:10:40 (1) - again, end on the red tick


[Normal]
00:03:92 (1) - end this 1/4 earlier
00:42:61 (4,5) - stack more neatly
00:53:19 (1) - end 1/4 earlier
01:10:40 (1) - end on the red tick


[Seymour's Hard]
00:08:82 (5) - start this earlier by 1/4
00:57:77 (8) - end 1/4 earlier
01:07:87 (3) - stack more neatly under 2
THIS DIFFICULTY NEEDS A BREAK IN IT


[Gladi's Hard]
01:16:15 (1,1,1,1) - snap?
THIS DIFFICULTY NEEDS A BREAK IN IT


I am very hesitant about the timing on this map. PLEASE have someone who is good at timing check it over.
Topic Starter
cesc
Fix SFG advices :) <---Thank you!

Saturos-fangirl wrote:

[Beginner]
01:10:40 (1) - end this on the red tick

[Easy]
01:10:40 (1) - again, end on the red tick

[Normal]
01:10:40 (1) - end on the red tick
Larto told me to do it.

Saturos-fangirl wrote:

[Seymour's Hard]
THIS DIFFICULTY NEEDS A BREAK IN IT

[Gladi's Hard]
THIS DIFFICULTY NEEDS A BREAK IN IT
Naaah! This song is really short! A lot of long songs haven't got a break, in my opinion my map doesn't nedd a break

Saturos-fangirl wrote:

PLEASE have someone who is good at timing check it over.
Anyone have time to do it :|
Pasonia
-
Topic Starter
cesc
fix :D

PLEASE HELP ME WITH OFFSET! :cry:
Kyocciola
Come mai la Beginner non ti da subito il suono in anteprima? Setta il preview point se non l'hai già fatto


Tips usando la grid 3

Beginner
00:11:19 (1,2) - 4 in su
00:51:92 (1) - 4 a destra

Easy
00:44:82 (3,4,5) - 1 in giù

Normal
00:44:82 (1) - 2 su


Tips using the grid 3
Seymour's Hard
00:04:40 (1,2,3,4,5) - 2 squares to the left
00:10:24 (4) - 2 squares to the left
00:11:19 (1) - 1 square up

Tips using the grid 3
Gladi's Hawrd
00:24:92 (1) - 3 squares up
00:55:55 (5) - 1 up and 1 left
Topic Starter
cesc
Fix, but...I know the Beginner bug but what is the preview point? O.o
lele94
is a beatiful map! ranked it... cesc isn't bad to create the maps! ;)

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