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Accuracy meter but backwards

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +1
Topic Starter
R3aCt10n
Hello everyone that is reading this post.
Usually when you start a map, your accuracy starts from 100% until you hit 100 or 50 it will start to decrease right? ( For instance my first circle hit was 300, then my next circle hit was 100 so it drops down to 60% something? )

How about we make it backwards?

For instance, let's say the map maximum combo is 1000. And the first 3 circle you missed. The (game?) will calculate approximation that assuming you perfect the next 997 combo at give you 99.7% and it will keep decreasing if you keep making more 100 or 50.

The reason why I would like this feature?
In case accuracy drop certain level, I could just estimate and retry for a better accuracy, no need to waste time until the end just not to beat your personal score for it.

Any suggestions or opinions I would like to hear

Edit 1: The accuracy backwards meter (Idk what name to give) is just a option. Players can still opt for the default accuracy. Maybe implement this on osu lazer as well?
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