Mod request via in-game PM[General]
-> Why stack leniency is different in every diff? The map plays well though, I have no problem overall with this
[Mato]
00:43:432 (1,2) - Move inherit section 1/4 earlier?
00:55:433 (2,1) - Spacing issue?
01:25:437 (1) - Move inherit section 1/4 earlier?
01:44:639 (2,3,4,5,6) - Arrange symmetrical like this?
http://osu.ppy.sh/ss/11452001:50:640 (1,2) - Linear sliders here kills flow imo, maybe try something like :
http://osu.ppy.sh/ss/114523 ?
03:03:849 (1,2,3,4,1) - I don't really feel too many stacks like this is friendly for beginners, considering this is the easiest diff
03:08:650 (2) - Try to shape the slider wave like this?
http://osu.ppy.sh/ss/114524[Yomi]
-> Overall Difficulty -1 ?
00:24:529 (6) - Move the whistle to the previous note?
00:54:233 (1,2,1,...) - idk... in my opinion this part could use more whistle
01:12:535 (5) - This repeat is partially hidden, but I have no problem with it
01:25:137 (1) - Move inherit section 1/4 earlier?
03:32:653 (9) - Remove clap?
[Yuu]
->
AR9 o.o nvm it's enjoyable (:
00:11:028 (1) - Placing in the center seems too forced for me, placing in the bottom-right of the screen flows better imo
00:29:930 (4) - Add clap?
01:02:334 (2) - Placing like this seems better to me :
http://osu.ppy.sh/ss/11453001:25:137 (1) - Move inherit section 1/4 earlier?
02:00:841 (2,5) - Try using soft sound on these two notes?
02:48:547 (1) - Move inherit section 1/4 earlier?
03:41:054 (1) - This spot is potential for a slider art (:
KOK PONIIIIIIIII*ehm* Star, awesome map~