Everyone improves at different rates and is better/worse at different aspects.
Improvement tends to happen at a linear rate until you hit a wall; this then usually requires more effort and time to "break through the ceiling", metaphorically speaking.
There are no shortcuts. It's why people will tell you to play more; because it really is the solution to any "improvement issue", albeit you can arguably expedite the process by playing specific maps and focusing on your weaker aspects.
shortpotato has a very good explanation of this on his userpage; I highly suggest you give it a look.
Improvement tends to happen at a linear rate until you hit a wall; this then usually requires more effort and time to "break through the ceiling", metaphorically speaking.
There are no shortcuts. It's why people will tell you to play more; because it really is the solution to any "improvement issue", albeit you can arguably expedite the process by playing specific maps and focusing on your weaker aspects.
shortpotato has a very good explanation of this on his userpage; I highly suggest you give it a look.