Recently, I've been very inspired by the Aspire contest, and especially Time Traveler is a very cool and creative map to me. I now know how to create sort of a "reverse effect" (by storyboarding circles, sliders and reversing the approach circle to make it look like it's going back in time) but I'm interested in the ending of the map, where seemingly out of nowhere, your combo seems to increase without you doing anything. I've looked around in the editor, but I can't seem to find how they did this. Does anyone know how to "gift" combo during a map?