절대 별주려고 온거 아닙니다
Neko_Ray wrote:
aaaa... neko-mod! :3
General
Delete .osb files
Easy
Slider Tick Rate: 0.5
00:42:037 (1): Delete new combo
00:45:637 (1): ^same
02:03:637 (1): Delete new combo
Normal
00:13:237 (1): Move that, cross the border
00:28:837 (1,2,3): Do like this: http://puu.sh/15bM sounds better, fix distance
ohh boy... Work it without blue ticks (1/2), sounds better, seriusly. Fix ALL, then call me again.
Insane
00:16:237 (4): Down one grid
00:24:037 (3): Up one grid
00:29:887-00:30:337 (8): at 00:30:187
its all
THX THX @ @TTTTTTTTTTTT wrote:
resize your bg , 1024x768 or 800x600
you have two .osb files 0 0
Easy
use 70% volume
break time is a little bit longer
--add some circles or sliders at that time
01:06:037(2) - stack
Normal
use 70% volume
break time is a little bit longer
00:41:137(3) - x:216 y:168
00:48:037(6) - NC
Insane
break time is a little bit longer (over 20s)
why not add hitsound at normal or easy like insane?
kiai start at 02:07:237
00:09:337(2) - crazy...its a bit too far
02:45:637(1) - add finish , remove clap
anyway,jump jump jump
starrr
02:06:037(1) - look not pretty due to this slider touch the HP bar
Nah, 200 is correct. Also, the original offset 2437 feels a few ms early, so 2427 is waaay too early.Sakura Hana wrote:
[Timing]
BPM appears to be doubled? im getting 100, offset i guess 2427 sounds better to me.
I'd say 2435 within a 3 ms. range (basing from first note). However, the offset doesn't correspond accurately in the later parts with all of the timings given (namely the original offset, Sakura's, and even mine =_=) which is probably because of a 2nd timing section, though I'm not sure of this...Derekku wrote:
Just popping in to say a couple things.Nah, 200 is correct. Also, the original offset 2437 feels a few ms early, so 2427 is waaay too early.Sakura Hana wrote:
[Timing]
BPM appears to be doubled? im getting 100, offset i guess 2427 sounds better to me.
[Insane] has some fun jumps and such, but it's definitely too crazy for ranking. Getting part of the mapset Ranked and [Insane] approved is possible, and may be the route you'd want to take.
no kd for this
YouSakura Hana wrote:
[Insane]
Spacing too gigantic and confusing, this feels more like a TAG4 kind of diff, plus the 200 BPM 1/4 streams are just way too hard for anyone, sorry but i dissaprove of this diff getting ranked at all.
Edit: As Derek has said, this diff can go for approval, You'd need to include that info in the creator's words if this is the case, otherwise this diff needs to be remapped/removed.
Jumps are a bit extreme, yes, but nowhere near the average TAG4 diff. In fact, I'd say the jumps share the difficulty with this map. I remember Gens saying the jumps were quite challenging but certainly within the ranking criteria. See it from a player's perspective, not a modder's perspective.Sakura Hana wrote:
Spacing too gigantic and confusing, this feels more like a TAG4 kind of diff
Not a problem, at all.Sakura Hana wrote:
plus the 200 BPM 1/4 streams are just way too hard for anyone
I totally disagree with you.Sakura Hana wrote:
[Insane]
Spacing too gigantic and confusing, this feels more like a TAG4 kind of diff, plus the 200 BPM 1/4 streams are just way too hard for anyone, sorry but i dissaprove of this diff getting ranked at all.
Edit: As Derek has said, this diff can go for approval, You'd need to include that info in the creator's words if this is the case, otherwise this diff needs to be remapped/removed.
It's ok, i don't expect ppl to agree with me 100% of the time.KRZY wrote:
Sorry Sakura, I generally respect your mods quite much, but on this one I have to largely disagree.
Thx@@Tonoicutzu wrote:
hello, here's my mod :3
[General]
well, the map has distancing problems, and the most of the sliders are pretty ulgy
you need to add kiai sections in normal and easy, like you have in insane
[Easy]
00:31:237(1) : 1 grid left
00:36:637(1) : ^
00:50:437(2) : ^
01:20:437(1) : 2 grids right
02:12:037(1) : ^
ok, this diff is pretty boring...and those sliders...
[Normal]
00:16:762(8) : 3 grids down, 1 grid left, then move 8,1,2,3,... to be aligned corectly
00:30:787(3) : distance!!!!!!!!!!
00:52:837(5): 1 grid down
00:56:437(3) : 3 grids left
01:02:437(1) : 1 grid left and 1 tiny grid up
01:03:637(2) : 1 grid right
there are many more after this 01:03:637 ...
recheck them again
[Insane]
interesting but this diff has the most positioning problems + distance problems
recheck this again
you need to have a constant distance, but if you want jumps, you need to have a constant distance for jumps ...
Ok, for your work, I shall give you a star!
LouisLouis Cyphre wrote:
- Background size is wrong, must be 4 : 3 limit is 1024 x 768, after changing full submit.
- delete osb. file then full submit
- kiai start/end is not perfectly placed on the tick: 00:48:037, 01:06:037, 02:07:237, 02:25:237
- E N I (I). Make a hard difficulty. Believe me people will bitch you after ranking.
- set a preview point.
- Use Kiai time same in all difficulties
- tags are not same in all difficulties.
[Easy]
Low volume by 20-30%
Add hitsounds.
There are some wierd rhythm, check it.
00:46:537 (4) - move 1/1 left
00:46:837 - add note
00:48:037 (1) - increase slider by 1/2
00:50:437 (2) - ^
00:52:837 (2) - ^
don't forget to fix spacing.
00:57:037 (1) - delete then move this slider 00:54:937 (3) - right by 1/1 to 00:55:237
01:02:137 (2,3) - fix spacing
[Normal]
Placement is random. Use patterns, symmetry, perfect sliders and more hitsounds. I can't say anything, i'm getting confused
[Insane]
Spacing for me seems too wide. Well i'm not standart player, so let's skip this.
I'll be glad to recheck this after some moddings. Call me again (PM.) when it will be modded 5 times more.
No star for now, no offense :<
Aleks719 wrote:
Easy
too little hitsounds. and they sounds weird.
your long sliders don't fit the music.
00:28:837 (1,2,3,1,2,3) - first beats=first suggestions. Imho, (3) and (3) must be replaced 1/2 early (It slightly hard, but sounds better)
. Add whistles at (3) and (3).
00:38:437 (1) - add whislte at the end...
00:42:037 (3) - add whistle...
so... Look at the picture. I add some notes, but don't copy them)
I hope it can help you with hitsounds (you can use finishes instead of whistles, if it sounds good.
no more about hitsounds. you can make it pretty, really.
00:40:237 (2,3) - sounds bad, really, try to make it more rhythmical.
01:28:837 (1) - too close (in time). hard for novices
01:36:037 (1) - oh, remove clap, use finish.
01:48:037 (1,2,3,1,2,3) - as in 1st suggestion
01:52:237 (1,2) - =( sounds bad. try this :
.
so... As for me, Easy is too bad, sorry =
So, I could make easy dff for you. But if you fix your easy diff - it will be good too.
Normal
Wow, it's much better, then Easy)))
But.... only claps... it slightly boring.
00:27:637 (5,6,1,2,3,4) - try make this : 00:31:837 (5) - try make this : 02:33:487 (1,1) - too close (in time). too far (from center of screen)
Not bad. Hitsounds suggestions like in Easy.
Insane
Just Hitsounds. only claps. Too much weird places.
That's all.