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azusa - Kimi no Mama de (TV Size)

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gdeath
Ranked directly :)
Topic Starter
Axey

xierbaliti wrote:

下载的时候你还没有改名._. 店里没有网没更新 于是白看了

-Overall-
TAG填上你以前的ID 还有这个op是对应一个角色的吧 把角色名字也填进去:3 XD查过了 貌似不是角色曲
azusa - Kimi no mamade(TV Size) (huang99520).osb 现在仍然存在 删掉后full submit.

-Hard-

01:17:906 (5) - 换成whistle效果好些
01:19:686 (12) - 开头+个whistle
00:48:752 (1) - 似乎是bug spinner 先取消new combo保存之后再+上new combo

这次还算做得中规中矩._.

+star

其他都fix了o.o 3q
Feena
:)
macttt
:) 你好,再见
xierbaliti
-Normal-
01:15:939 (3) - 1 grid left :O


EDIT:bubbled!
Topic Starter
Axey

xierbaliti wrote:

-Normal-
01:15:939 (3) - 1 grid left :O
OK> < :oops:
Xgor
Sorry, but title is wrong. Title should be "Kimi no Mama de (TV Size)"

Also please make an easier difficulity or tune down the Normal, the Normal gets pretty tough in the refrain and is also star wise a bit high.


Also some minor stuff I found.
[Hard]
01:12:045 (3,4) - These beats feels awfully out of place compared to the rest
01:24:397 (6) - I can't help to feel that 0,5x is too harsh and that 0,75x or something would fit better

Otherwise not bad but please make a easy and fix the title.
Topic Starter
Axey

Xgor wrote:

Sorry, but title is wrong. Title should be "Kimi no Mama de (TV Size)"

Also please make an easier difficulity or tune down the Normal, the Normal gets pretty tough in the refrain and is also star wise a bit high.
STAR2.80 ok?

Also some minor stuff I found.
[Hard]
01:12:045 (3,4) - These beats feels awfully out of place compared to the rest
01:24:397 (6) - I can't help to feel that 0,5x is too harsh and that 0,75x or something would fit better fixed

Otherwise not bad but please make a easy and fix the title.

thank you for mod
Xgor
Re-bub or something
Youmu_old_1
:)
NanBu
~( ̄▽ ̄)~*
hahahu00
star
_KinG_D
._.star~
_KinG_D
._.我什么都不知道
jericho2442
have to pop for the red criteria and timing check

offset feels abit out try 713 also get a pro timer to double check it, i'm REALLY not happy with the start of the map timing wise

also lil mod for you to check out

hard
00:23:863 (5) - the repeat on this slider is hidden by the slider before, really not happy over that, please make it so the repeat is clear to see
(suggestion) 00:11:400 (4) - new combo this to split the flow for when the rhythm starts
00:47:008 (6) - this jump dont really play good due to it blending into the note before, put a new combo here and it helps to split this part up and make it more playable
Colin Hou
small tip here:

don't forget to edit this thread's title :3
Topic Starter
Axey

Colin Hou wrote:

small tip here:

don't forget to edit this thread's title :3

fix
Topic Starter
Axey

jericho2442 wrote:

have to pop for the red criteria and timing check

offset feels abit out try 713 also get a pro timer to double check it, i'm REALLY not happy with the start of the map timing wise

also lil mod for you to check out

sorry ,i don't know how to make offest more pro ,now off:713 ,i think off is no problem.
and silder made change.
fix jump new combo

thank you for mod.
Garven
As per your request:

[Normal]
Snap your notes. :<
00:48:784 (1,1) - Kind of a short spinner into a note that's way too soon afterward for this level of difficulty. It might be best to just map through it.
00:57:463 (1) - Eeh. I suppose you could end it with the vocal at 00:58:799 - and it'd be okay... still kind of soon though.
01:24:841 (5) - Woulda been nice if you just went with the descending synth instead of just this slider.

[Hard]
Snap your notes. :<
gdeath

Garven wrote:

As per your request:

[Normal]
Snap your notes. :< yeah, definitely should be fixed.
00:48:784 (1,1) - Kind of a short spinner into a note that's way too soon afterward for this level of difficulty. It might be best to just map through it.
Sorry, can not agree with you.I spin 200 per minute and even can get 1000 score point.Its easy enough imo
00:57:463 (1) - Eeh. I suppose you could end it with the vocal at 00:58:799 - and it'd be okay... still kind of soon though.
She mapped this following the drums and the interval of rhythm for current pattern seem to flow better.
01:24:841 (5) - Woulda been nice if you just went with the descending synth instead of just this slider.
Would appreciate it if you could list detail for your nicer pattern/idea.

[Hard]
Snap your notes. :< Thanks =)
To jericho2442,

I've had look at your overlap modding command.That just broke the pattern and had the mapper create what you want.
Well, we usually read the pattern in advance when we play the map especially those Hard / Insane diffs.
If you cant, try to improve your playing skill.As the reason i listed above, i'm pretty fine with that overlap pattern.
Meantime, i feel confused why you get another timing (- 5ms from hers)
The one you got quite approximate hers.And also i can easily play ACC100% for the previous one.

Anyway, i dont say more since she changed all from your modding for god's sake.
Garven
Mm, with regards to the spinner usage, I am speaking more from the perspective of a new player. Of course we will have no issue with it. Im more concerned with new players wanting to play this map. Since you only have a normal and a hard difficulty the new players are pretty mud going to be playig the normal. Its best to make consideration towards those players with certain mapping techniques such as spinners tthat are fairly short (new players tennd to react to spinners instead of starting right from the start and them spin furiously and tend to have little idea as to where their cursor is, and thus my usual commentary about notes being too soon after a spinner). If you can take that into consideration with the spinner usage I would appreciate it a lot.

Also, sorry for the horridly typed post. I hate fixing mistakes on my phone so ill fix it when I get home later on. :p

Let me know if you have questions or concerns. Thanks!
gdeath
I see... 1st I'm glad to set more long time on the spinner to get it easier if it occurs on "Easy"
but as you know, this diff is named "Nomral' i/o "Easy".
"Normal" is a standard more suitable between new players and experienced players.
New players are definitely able to FC it. but they'll probably have more 5 tries.
Hmm...Well, I agree with one of your opinions.For the 1st try, it will takes new players little time to react to the spinner.Then what if the 2nd time? They wont, they will spin turns immediately as they've already known that there is a spinner setting here.

And pls take note if anyone wanna play a easier diff, he/she can choose other thousands of maps which include the beginner diff like you expect.

Do not hesitate to leave your message here, if you have any problem.
Garven
First, let me say that I'm not advocating that you change the spinner at this point. You've already established that you do not wish to do so, and I am fine with that. I mostly want to make sure that my point is being understood, because according to your replies, it may have been misinterpreted.

That cellphone post is pretty bad, haha. Anyway, basically I do understand that this is a difficulty tagged as a Normal, but as I stated before in that badly-typed paragraph: this is still the easiest difficulty of the entire set. In order to make the set as a whole more friendly to play for a wider range of players, I usually suggest that certain techniques used be removed or toned down, and spinner usage is one of the ones I talk about quite frequently.

Now then, with your first-try second-try argument, yes, they would pick up that there is a spinner there and preemptively spin the second try through, but the thing that may also happen is that they get frustrated with the easiest map of a song that they really like and it will leave a bad impression on them. Sure, there are many other maps to play, but isn't a lot of the joy of ranking a map set to share what you've created with others? If you end up alienating a section of people like that, you're depreciating the value of your map.

And just one last thing I wanted to mention: your posts come across as very confrontational. I am not sure if it is due to an issue in translation, or you truly are incensed at my posts. I would rather have a cool and collected discussion instead of a heated battle of wills so we can at least carry our points across clearly.

(I'm trying to find someone to double check on the offset, but no luck right now)

Edit:

Oh yeah, and as for this:

01:24:841 (5) - Woulda been nice if you just went with the descending synth instead of just this slider.
Would appreciate it if you could list detail for your nicer pattern/idea.

Since it was primarily mapped to the percussion, this mod doesn't really apply much, but I was essentially suggesting that this rhythm be used:
Topic Starter
Axey

Garven wrote:

thank you very much that you can talk with gdeath =)
sorry for my poor English, i just want him to translate your mod to chinese X( only this
then he just said that after i resnaped notes ,he would deal this with himself
i can't understand what you (both) say, but i'm very glad to see this =)
if you feel a little angry ,plz don't angry with him. we are friendly XDD


Ps:I know you are a friend with Clickz :3 , i met him yet XDD 188cm tall!! XDDD :D
gdeath
Sorry, I still can not accept this view that we'd better create a easiest diff for new players to flow without any problem or they're usually able to FC it on the 1st try.
As i said before i can spin 200 per min and even get extra 1000 scores after testing.
I understand that you are seeing a way from those new players.That's not a bad way to follow up.
But i feel a bit confused why you still insist on this issue since you know its a [Normal].
And your suggestion on lengthening a spinner, of course, make the difficulty easier and for sure it'll be followed at ease for new players.
AND finally, the diff admin created become a [Easy] unconsciously.Probably you will oppose my proposition as there are still pleny of patterns belonging to the Normal range.Then pls take account of what if lots of other modders have the same opinion with you?
Quote a saying" Every little makes a mickle" So the result is that a "Normal" disappear and a "Easy" will appear accordingly.
Actually, this map has changed a lot by those mods especially those damnt overlap modding T.T

Extra note: Pls understand that I was not annoyed with anything for your post.I'm glad to get any suggestion from everyone.
And I must apologize that if I offended you I didn't mean to.
As you see, I try to give the reason why i refused them for every suggestion from modders.
Thats better than you get an answer without any reason like "Sorry", "No", "Refused", isnt it?

Last of all, a final settlement we got is to change spinner pattern & the last pattern according to your suggestion.
Also, i stated so much and just have you know my standpoint. Hopefully, it could keep in your mind and think of more on your future modding.
Garven
I appreciate your comments, and it is always nice to see others' viewpoints on things. I suppose I just crusade for new players really strong compared to most other modders, hehe. I just always remember the frustration of poorly-made difficulties of songs that I liked that were either incredibly droll or simply not made with a new player in mind.

I still stand in my beliefs that there should be more time for spinners (even in a Normal difficulty - usually I try to suggest 1.5-2.5 beats before the next note in a Normal; 3-4 in an Easy both values depending on BPM) but many do not agree with me, haha. I've even had BATs simply shrug it off. Though with the suggestion in this particular map, it was keeping the overall difficulty of the map in mind as well - it did feel as if it was a jump in difficulty at that point compared to the smooth sliders with simplified rhythms.

Alright, well, let me know when you get the changes updated if those were what she chose to change (I'm not seeing them as of the latest uploaded update, anyway). I have someone checking the timing right now, so hopefully we can get this map rolling again.

Also, BakaHuang: there is no need to worry about moods. I was just clarifying in case there was simply an issue in translation, which it turned out to be. :3
Lybydose
BPM is very slightly off. It's noticeable at the end because the timing goes off by about 10ms

Offset: 717 (+4)
BPM: 134.825

@jericho:

The beginning is slightly odd in that there's no drum beat, only vocals and piano. Some of notes on the piano are slightly off, but not enough to justify adding a timing section for each note when the player is just going to click at an expected constant rate anyway. In addition to that, I have no trouble hitting the very beginning in testing, getting 0% mistimed hits.
Topic Starter
Axey

Lybydose wrote:

BPM is very slightly off. It's noticeable at the end because the timing goes off by about 10ms

Offset: 717 (+4)
BPM: 134.825
Fixed =) thank you :)
Garven
Thanks again, Lybydose!

And here's your bubble back~
Topic Starter
Axey
Thanks so much, Garven ><!
gdeath
Thanks for your help, but its really weird that i can not find it on the bubbled list?
Garven
It looks like Normal was updated but the post wasn't edited. I'm going to have to recheck this later on when I have time.

DO NOT MAKE CHANGES TO YOUR BEATMAPS ONCE A BUBBLE IS APPLIED

Edit: kk, well, I still have to recheck since the Normal isn't updated for me. Been a busy week, so it might be a couple days. Hold tight.
gdeath
After chating with her, now i know why it happened.
At that moment, you shot a bubble while she was full uploading to remove extra osb file due to the title change before.
But unfortunately, it seems that you got process over a bit faster.
Garven
Alright, let's try this again.

ReReBubbled!

:U
Topic Starter
Axey

Garven wrote:

Alright, let's try this again.

ReReBubbled!

:U

hahaha so cute~~XDD

thank you a lot!!!
Megaparadox
star~ 8-)
arien666
Not popping but just something ;_;

[Normal]
00:34:538 (2,3,4) - Spacing ;_;
01:04:355 (4,5) - [Nazi] Maybe, you can move these notes without grid snap to avoid 01:04:132 (3,4,5,6) nazi spacing issue orz
01:14:590 (2,3,4) - Wonder about spacing 0.2x difference orz



I wonder if it's jump or accident :3
/me runs
gdeath

arien666 wrote:

Not popping but just something ;_;

[Normal]
00:34:538 (2,3,4) - Spacing ;_; Fixed, this issue was happened due to stacking notes w/o using grid snap at the outset.
01:04:355 (4,5) - [Nazi] Maybe, you can move these notes without grid snap to avoid 01:04:132 (3,4,5,6) nazi spacing issue orz
Done -.-
01:14:590 (2,3,4) - Wonder about spacing 0.2x difference orz For avoiding double sliders covered pattern.


I wonder if it's jump or accident :3
/me runs
Thanks a lot for your help.

Have a nice weekend.
Lissette
Lovely map *.*

Hope arien666 don't get mad at me for re-bubbling, I checked what he pointed, and i think is ready~

Bubble~
Topic Starter
Axey

Lissette wrote:

Lovely map *.*

Hope arien666 don't get mad at me for re-bubbling, I checked what he pointed, and i think is ready~

Bubble~
thank you very much~~~~*.*
blissfulyoshi
The white combo color is a little blinding during kiai, but since it fits the song, I guess I shouldn't complain.

Normal:
Nazi/Cleanliness mod: (These are some minor things I noticed that annoyed me. I would like it if you would change these, but you are free to ignore them)
00:02:942 (2,3) - It looks a lot better if 2 and 3 do not overlap each other. You could try this: 00:20:520 (3) - I didn't like the overlapping sliders here either. You could try something like this: 00:48:779 (4) - I didn't like the overlap here either. I suggest you have 4 move up so it doesn't touch 2 and then have it curve up, but you are free to do wahtever
01:11:475 (1,2) - this would look nicer if you made it look like 1 continuous curve
01:20:820 (1) - I don't like how this overlaps with 01:18:595 (2,3)

Combo mod:
00:32:536 (4,1) - Since 4 is the start of the new line of lyrics according to what I can hear and your sb, shouldn't 4 have the new combo instead of the current 1 (I guess the current pattern works if you are going new combo every 2 measures (tall white ticks), but I think following the lyrics makes more sense)

Hard:
Nazi/Cleanliness mod:
00:14:957 (1) - it doesn't flow as well with 2 and 3 if this slider points downward instead of being straight
01:16:815 (1) - it flows better with 8 if this slider does not curve to the right before curving to the left
01:18:373 (7) - have this curve upward so it does not touch 01:19:040 (8,9,10)

Combo mod:
00:18:295 (9,1) - Since 9 is the start of the new line of lyrics according to what I can hear and your sb, shouldn't 9 have the new combo instead of the current 1

==============
Nothing bubble popping worthy over from what I can see. Just suggested a few things that would make the map better in my opinion. If you change anything, feel free to call me back to remod and hopefully rebubble. For no, have a star!
Topic Starter
Axey

blissfulyoshi wrote:

==============
Nothing bubble popping worthy over from what I can see. Just suggested a few things that would make the map better in my opinion. If you change anything, feel free to call me back to remod and hopefully rebubble. For no, have a star!

sth i have fixed
thank you for your carefully mod
blissfulyoshi
Rebubbled!

I really hope I didn't miss anything.
Kyonko Hizara
:)
Zhanger_old
做得很棒,總是喜歡看到好歌有多一點版本 ~
Topic Starter
Axey

Zhanger wrote:

做得很棒,總是喜歡看到好歌有多一點版本 ~

^^
Alace
yo man
i love slow songs
ranked
Garven
Rost94
love this song so much <3
Topic Starter
Axey

Garven wrote:

thank you a lot for my first rank !~
Snowy Dream

Alace wrote:

yo man
i love slow songs
ranked
我那个BPM 114的图好slow>.>
---------------
老黄也终于有第一张rank了
恭喜吧..
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