Hi~
It has been a long time that I wonder about taiko Ranking Criteria didn't mention about finisher usage that much. As an issue have been raised on this map and this map, clarifying this in the Ranking Criteria will make the mapper and the BN can understand more that which kind of finisher usage isn't allowed or not be able to count as suited for ranked.
I suggest changing from
to,
The number of the snapped on Kantan and Futsuu has been determined from the pattern that is faster than the usual difficulty but still acceptable to use which it is 1/2 on Kantan and 1/3 for Futsuu. This faster-than-usual pattern should be prevent from using finisher since it the pattern will be too much complicated for the audience at that level.
A continuous 1/4 finisher note pattern or faster may break the flow as they couldn't emphasize the prominent sounds due to the presence of connecting notes in both side which it makes finisher failed to do their job as a "note to emphasize the prominent sound". And, as we always allow to use the finisher note at the end of the pattern since it didn't disturb the visualization of the gameplay and still emphasize the prominent sound well. Using 1/4 finisher note at the end of the pattern is the exception for Oni difficulty.
Muzukashii difficulty still not allow since 1/4 pattern is a new pattern and pretty fast for the audience of this level, using a finisher in 1/4 pattern may strongly affect the readability of the audience. Consider that we have a guideline to convince the mapper to use monotone 1/4 pattern. I strongly believe that the pattern such as ddK will potentially disturb the readability for the audience at this level.
This is only a proposal. Therefore, not finalized yet.
That's all, any type of opinion/suggestion is welcome. :3
It has been a long time that I wonder about taiko Ranking Criteria didn't mention about finisher usage that much. As an issue have been raised on this map and this map, clarifying this in the Ranking Criteria will make the mapper and the BN can understand more that which kind of finisher usage isn't allowed or not be able to count as suited for ranked.
I suggest changing from
osu!taiko Ranking Criteria - Kantan difficulty rules wrote:
If a 1/2 pattern is used, the patterns must stay simplistic and be followed by a rest moment. For songs that follow a swing beat, this limit is 1/3.
osu!taiko Ranking Criteria - Muzukashii difficulty rules wrote:
Finisher notes must not be used in any 1/4 patterns in this difficulty. These patterns are not suitable for this difficulty level.
to,
Adjustment- osu!taiko Ranking Criteria - Kantan difficulty rules wrote:
If a 1/2 pattern is used, the patterns must stay simplistic and be followed by a rest moment. Finisher notes must not be used in patterns as such. For songs that follow a swing beat, this limit is 1/3.
Addition- osu!taiko Ranking Criteria - Futsuu difficulty rules wrote:
If a 1/3 pattern is used, the patterns must stay simplistic and be followed by a rest moment. Finisher notes must not be used in patterns as such.
Adjustment- osu!taiko Ranking Criteria - Muzukashii difficulty rules wrote:
Finisher notes must not be used in any 1/4 patterns or faster in this difficulty. The finisher usage on these patterns is too complicated for the audience at this level.
Addition- osu!taiko Ranking Criteria - Oni difficulty rules wrote:
Finisher notes must not be used in any 1/6 patterns or faster in this difficulty. The finisher usage on these patterns is too complicated for the audience at this level.
Addition- osu!taiko Ranking Criteria - Oni difficulty rules wrote:
Finisher notes for 1/4 patterns in this difficulty must only be used at the end of that pattern. Placements other than this can disturb the readability for the audience at this level.
The number of the snapped on Kantan and Futsuu has been determined from the pattern that is faster than the usual difficulty but still acceptable to use which it is 1/2 on Kantan and 1/3 for Futsuu. This faster-than-usual pattern should be prevent from using finisher since it the pattern will be too much complicated for the audience at that level.
A continuous 1/4 finisher note pattern or faster may break the flow as they couldn't emphasize the prominent sounds due to the presence of connecting notes in both side which it makes finisher failed to do their job as a "note to emphasize the prominent sound". And, as we always allow to use the finisher note at the end of the pattern since it didn't disturb the visualization of the gameplay and still emphasize the prominent sound well. Using 1/4 finisher note at the end of the pattern is the exception for Oni difficulty.
Muzukashii difficulty still not allow since 1/4 pattern is a new pattern and pretty fast for the audience of this level, using a finisher in 1/4 pattern may strongly affect the readability of the audience. Consider that we have a guideline to convince the mapper to use monotone 1/4 pattern. I strongly believe that the pattern such as ddK will potentially disturb the readability for the audience at this level.
This is only a proposal. Therefore, not finalized yet.
That's all, any type of opinion/suggestion is welcome. :3