10:38 PM PST.
spent a lot of effort these last 10 hours on making some higher resolution 31x61 pixel bases for YnY.
i'm starting to realize how bad i am at time management and how little energy i really have.
i overestimate what i can do, and while yeah, i can get shit done, and my team likes what i'm making, i struggle to do that consistently and quickly.
if i can't fix that, i'm going to have trouble with the rest of the ~150 wardrobe items and their 11 other renders each. 1650 sprites to go through, and i can't even get through two.
i've estimated about 2 or 3 months of work, all things considered.
luckily, these are the hardest 48 sprites i'll be doing, i think. the rest should be much more manageable with the existing base.