Since there are alot of ways to make maps, I think even in the far future, it will be incredibly hard to accurate tell for a system how hard a map is without ALOT of variables (ex. you could calculate based on length/speed of jumps like it does now, but instead of large jumps going up-left-down-right or something like that, mappers could discover a way and create the infamous 1-2 maps). I'm not saying that the pp system will ever be near perfection, but it will reach a point where some of the "this map is a bit pp farm" will be too subjective for a system to calculate it.
So I request this:
Have top players (could be by ranking, official tournament winnings, performance, whatever) be able to influence the pp score of maps with 1 vote. For a single person, this can be pushed for an extra .75 vote, or .75 vote less based on "validity" but will be hard to reach such extremes. The pp score of the map will then have a percent influenced based on the result of the votes, in this fashion.
https://imgur.com/cNX6BDb (Urls dont open in new tabs btw)
Well what's to stop one person from ruining it all?
Well, the result will be based on the ratio of upvote/downvote AND the total potential votes. So essentially, a single vote on unknown maps will NOT give it bonus pp. (which in turn means the maximum potential of 2% change will rarely be met). Also, if a person downvotes a map with heavily upvoted results, they will lose some "validity", and vice versa. Of course, they will receive very little penalty (to none at all) if the votes were close to 50/50. Keep in mind this will be based on the total votes, as well, so one person going around downvoting unknown farm maps will more or less do nothing to the score and their "validity", as it is meant to tackle the more extremes of underweighted and overweighted maps, (though even ones on the mild side can be influenced). This also means those on the near extremes could potentially given a badge that signifies that alot of players think this or that of certain map, so you don't have to know a map to know its reputation.
For those needing a quick visual:
https://imgur.com/QBjOhR1 (Urls dont open in new tabs btw)
According to my math, there's going to be ever so increasing inflation/deflation, how will you fix that?
Well, I have an idea for fixing prolonged consequences, but it wouldn't be much better if there was a long periodic reset (every 4 years?). Players that aren't eligible for voting anymore(not by "validity", but by performance, rank, whatever). will be removed from the influencers. The new players will have 1 vote. If the votes aren't back to what they used to be (lets say default was 5000, end of period it was 6000, even after voting roster changed it is 6002), players that were influencers will lose/gain validity based on the situation, and of course based on their current validity (those on the extremes will be less influenced by the force validity shift).
For those needing a quick visual:
https://imgur.com/HtPTRdO (Urls dont open in new tabs btw)
What if everyone trolls and force upvote/downvote everything?
No clue. This is something that heavily relies on a majority of the top performers (I make it top performers only so pewdiepie can't just tell 1mil people to upvote some random map) wanting to add some integrity to performance and rankings, and if the majority doesn't care, then I guess this idea would never work out.
Notes:
So I have to go with the majority to gain "validity"?
Essentially yes, but when a map is genuinely questioned to be overweighted or not, the resulting votes should be close to 40/60 or 60/40, so you're honest opinion here will not affect your "validity". Note the graphics were just example, and going against the majority 10 times wouldn't bring your "validity" to nothing. It should take alot more than that.
What if I farm "validity" to vote all my top plays up?
Keep in mind that only the most participated maps will be influenced, so farming "validity" means you helped the community fix 100s of maps to hopefully band a group of evil doers who also did the same thing, so you can force upvote certain maps, which most likely could bring attention and retaliation . Of course, if you managed to gather a group large enough, then I guess that means the majority didn't care for the integrity anyways.
And if I don't care for voting/in the military now/bedwritten/etc.?
Your vote will always be there, regardless, as long as you are performing. I was considering adding decaying "validity" to this idea, but that's highly debatable.
Why is the % change so low?
Obviously, that decision is not up to me, but the scenario is that the pp system has been really optimized (lets say the year is 2020?), but not optimized enough to bring up some debates. The main goal of this is to encourage debates (whether it be a hot minute and a long day), and help figure out flaws in the pp system, by being able to look at the voted extremes. I guess an indirect consequence would be less farm maps, because no one wants a pp farm badge (actually the badge is probably reason enough but I'm not gonna look into that). The low % change is to prevent abuse, and a forced staff change to a map because a map was unjustly voted for a 9% pp change seems to go against the "players now have influence" idea. The idea is that normally discussed, and one-sided votes to have a 1% change in pp, with a 1% change badge, and the staff able to look at the extremes and compare to their pp system. You could increase the influence to 4% max, if u so wish.
Seems odd that the cap for influence is .75
Again, not for me to decide, but it was my way to re-enforce the idea that when a map is heavily debatable and not one sided, you wouldn't get penalized.
Why just top players?Why not my 5 digit self?
Was my way of limiting the size, and so people have a reason to reach the top (to influence a game they may love EASILY). I've heard tournaments didn't have a lot of influence, despite being a good indication of skill, so I said "performing" instead of rank.
Final Thoughts: I do realize that currently, there is a pp system in the works, but I think it would be great for top players who aren't too nitty gritty with the system to be able to give a quick opinion of maps. A simple vote from Cookiezi could turn that map into a discussion, and whether its left with 50/50 votes, or a 90/10 vote, a general consensus about how a pp system should be will be learned.
tfw ur dumb notes is longer than the actual post
So I request this:
Have top players (could be by ranking, official tournament winnings, performance, whatever) be able to influence the pp score of maps with 1 vote. For a single person, this can be pushed for an extra .75 vote, or .75 vote less based on "validity" but will be hard to reach such extremes. The pp score of the map will then have a percent influenced based on the result of the votes, in this fashion.
https://imgur.com/cNX6BDb (Urls dont open in new tabs btw)
Well what's to stop one person from ruining it all?
Well, the result will be based on the ratio of upvote/downvote AND the total potential votes. So essentially, a single vote on unknown maps will NOT give it bonus pp. (which in turn means the maximum potential of 2% change will rarely be met). Also, if a person downvotes a map with heavily upvoted results, they will lose some "validity", and vice versa. Of course, they will receive very little penalty (to none at all) if the votes were close to 50/50. Keep in mind this will be based on the total votes, as well, so one person going around downvoting unknown farm maps will more or less do nothing to the score and their "validity", as it is meant to tackle the more extremes of underweighted and overweighted maps, (though even ones on the mild side can be influenced). This also means those on the near extremes could potentially given a badge that signifies that alot of players think this or that of certain map, so you don't have to know a map to know its reputation.
For those needing a quick visual:
https://imgur.com/QBjOhR1 (Urls dont open in new tabs btw)
According to my math, there's going to be ever so increasing inflation/deflation, how will you fix that?
Well, I have an idea for fixing prolonged consequences, but it wouldn't be much better if there was a long periodic reset (every 4 years?). Players that aren't eligible for voting anymore(not by "validity", but by performance, rank, whatever). will be removed from the influencers. The new players will have 1 vote. If the votes aren't back to what they used to be (lets say default was 5000, end of period it was 6000, even after voting roster changed it is 6002), players that were influencers will lose/gain validity based on the situation, and of course based on their current validity (those on the extremes will be less influenced by the force validity shift).
For those needing a quick visual:
https://imgur.com/HtPTRdO (Urls dont open in new tabs btw)
What if everyone trolls and force upvote/downvote everything?
No clue. This is something that heavily relies on a majority of the top performers (I make it top performers only so pewdiepie can't just tell 1mil people to upvote some random map) wanting to add some integrity to performance and rankings, and if the majority doesn't care, then I guess this idea would never work out.
Notes:
So I have to go with the majority to gain "validity"?
Essentially yes, but when a map is genuinely questioned to be overweighted or not, the resulting votes should be close to 40/60 or 60/40, so you're honest opinion here will not affect your "validity". Note the graphics were just example, and going against the majority 10 times wouldn't bring your "validity" to nothing. It should take alot more than that.
What if I farm "validity" to vote all my top plays up?
Keep in mind that only the most participated maps will be influenced, so farming "validity" means you helped the community fix 100s of maps to hopefully band a group of evil doers who also did the same thing, so you can force upvote certain maps, which most likely could bring attention and retaliation . Of course, if you managed to gather a group large enough, then I guess that means the majority didn't care for the integrity anyways.
And if I don't care for voting/in the military now/bedwritten/etc.?
Your vote will always be there, regardless, as long as you are performing. I was considering adding decaying "validity" to this idea, but that's highly debatable.
Why is the % change so low?
Obviously, that decision is not up to me, but the scenario is that the pp system has been really optimized (lets say the year is 2020?), but not optimized enough to bring up some debates. The main goal of this is to encourage debates (whether it be a hot minute and a long day), and help figure out flaws in the pp system, by being able to look at the voted extremes. I guess an indirect consequence would be less farm maps, because no one wants a pp farm badge (actually the badge is probably reason enough but I'm not gonna look into that). The low % change is to prevent abuse, and a forced staff change to a map because a map was unjustly voted for a 9% pp change seems to go against the "players now have influence" idea. The idea is that normally discussed, and one-sided votes to have a 1% change in pp, with a 1% change badge, and the staff able to look at the extremes and compare to their pp system. You could increase the influence to 4% max, if u so wish.
Seems odd that the cap for influence is .75
Again, not for me to decide, but it was my way to re-enforce the idea that when a map is heavily debatable and not one sided, you wouldn't get penalized.
Why just top players?Why not my 5 digit self?
Was my way of limiting the size, and so people have a reason to reach the top (to influence a game they may love EASILY). I've heard tournaments didn't have a lot of influence, despite being a good indication of skill, so I said "performing" instead of rank.
Final Thoughts: I do realize that currently, there is a pp system in the works, but I think it would be great for top players who aren't too nitty gritty with the system to be able to give a quick opinion of maps. A simple vote from Cookiezi could turn that map into a discussion, and whether its left with 50/50 votes, or a 90/10 vote, a general consensus about how a pp system should be will be learned.
tfw ur dumb notes is longer than the actual post