仕事早いのだよ
Thank you mod and starr~>w<!KuraiPettan wrote:
☆ ~ General ~ ☆
- Your mp3 is 256kbps you must re-encode it into a 192kbps or lessFixed
- All difficulties must have the same lenght lenght?
- There are no preview point in this mapFixed
☆ ~ NOOB HERO ~ ☆
- 00:56:561 - Useless timing sectionFixed
- 01:10:771 (2) - The end of this slider is not correctly snappedFixed
☆ ~ NORMAL HERO ~ ☆
- 00:56:561 - Useless timing sectionFixed
☆ ~ SUPER HERO ~ ☆
- 00:56:561 - Useless timing sectionFixed
- 01:08:245 (5) - This slider is a bad idea, it don't fit the music and it end onto a blue tickFixed
- 02:09:824 (6) - ^Fixed
- 02:50:008 - Useless timing sectionFixed
☆ ~ NASTY HERO ~ ☆
- 00:25:298 (7,8) - 1/4 jump O_°lol
- 00:27:429 (6) - Sounds very ugly imo
- 00:36:666 (1) - 1/4 jump again °0°
- 00:47:640 (5) - Sounds ugly too
- 00:49:534 (2) - ^
- 00:52:692 (6) - ^
- 00:57:113 (2) - ^
- 01:06:745 - Useless timing sectionFixed
- 01:52:455 (1,2,3,4,5,6,7,8,9,10) - This stream totally don't fit the song °o°Fixed
The map is cool even if it's a bit overmapped sometimes
Here is your star~
Thank you mod and starr~>w<!AngelHoney wrote:
NASTY HERO
00:36:666 (1) - move closer ? (1/4 jump is too hard XDI love this jump >w<"sorry D:
02:43:455 (3,4,5,6,7,8) - this part does not fix o.o?Fixed
03:30:982 - add some hitsounds? ok:)
others fine XD
Thank you mod and starr~>w<"Mr Color wrote:
Hi
Random mod go!
[General]
Every difficulty has to be mapped from the same period of time, while here Easy and Normal are only 1 quarter of the song when Insane is the whole song. Please map everything.
Please remove the useless timing sections and kiai time on the Easy and Normal.
[NOOB HERO]
01:06:982 (1) - Spacing is important on an Easy, avoid jumps like this.
Other than that, good.
[NORMAL HERO]
Shoot, I actually have nothing to say here. Good job!
...But map everything.
[SUPER HERO]
00:12:666 (5) - This does not fit the music - Overmapping. Please do not abuse of it.
00:19:613 (4) - ^
00:26:876 (2,3,4) - Use hitcircles - Again, overmapping.
00:29:403 (2,3,4) - ^
01:10:771 (5,6,7) - ^
01:20:876 (5,6,7) - ^
00:53:087 (3,4) - Same problem here. Does not fit the music.
01:18:666 (6,7) - Pretty hard to read + Overmapping.
02:18:982 (1,2,3,4,5) - Please change this. I'm not against streams but this one is completely out of place.
02:51:192 (3) - Did I mention something about overmapping?
02:53:561 (2,3) - ^
03:03:666 (2,3) - ^
It's a shame you put so many of these 1/4 return sliders which most of the time don't fit. However, your second chorus is good. Except for the slider stream at the end of it.
[NASTY HERO]
Notice I'm more lenient with the streams here. Why? Because it's an Insane!
You like ztrot formations, don't you?
00:25:298 (7,8) - Obvious slider break.
00:35:245 (2,3,4,5,6) - Pretty weird combo, but that's just me.
00:36:350 (6,1) - No, no, no, no, no. Please no. Again, obvious slider break and I'm pretty sure this is unrankable.
02:29:087 (1,2) - Sounds odd to me
02:29:719 (3,4) - ^
Too bad there's so much copy/paste in this one.
So, keep in mind that most of these are suggestions.
If you think my mod was not useful, feel free to not kudosu it.
Good luck with your map, there was work done here so...
Star.
ok>w<!!I got a sound heheNatsumeRin wrote:
this part: 01:48:666 - 01:58:613 could add some hitsounds as the electronic sound cuts in. not just keep hitnormal all the way
an example for NASTY HERO, hope you like it.
emm... better to do similar things to other diffs too~? ww
Thank you mod!!XDjericho2442 wrote:
ok first off your BG's are totally the wrong sizes 1001x600, 800x477 ........this is totally pointless since osu! will force them to a 4;3 ratio anyway, its best if you either resize or find different BG's at either 800x600 or 1024x768done!
Design mod
NOOB HERO
seems fine:D
NORMAL HERO
00:17:719 (3) - bit ugly placement, like this would be better so it follows the notes before
done!
SUPER HERO
why not map this to the end?I maked last part
02:12:036 (3) - Object isn't snapped, resnap ;pno
00:06:350 (1,2,3,4) - make the spacing of these overlap abit like the rest of the map does, looks odd atm :/wow I didn't notice it.done!
00:19:613 (4) - having this as a triplet feels out of place to the song, break it down to atleast a 1/2 please done!
01:42:034 (7) - turn this into a 1/2 slider rather than a 1/4 triplet slider, flows and plays hugely betterdone!
02:43:613 (4) - again this triplet feels totally out of place to the music, like the other one think about making it a 1/2 sliderdone!
NASTY HERO
....AR9 really really does not suit the map, please kick it down to AR8, as it is it really makes the map feel bad
ok a lot of this map is abit tooo random, it really could do with cutting some of the constant spacing changes down, it feels like every pattern is different spacing and that completely kills the flow
i advise you to go through and give it like max 3 main spacings, one normal, one for the jumps and one for tricks, i dont really wanna post up a mod post too much about it and affect the map too much in ways you dont want
this map REALLY does need to make more sense though, atm it just feels like the spacing has no flow at all :/
here is one time, there is many more
00:06:508 (1,2,3,4,5,6) - in this alone there is 3 spacings :/ this is not really good, try to use one or even 2 max spacings in a combo, having it changing almost every note really kills the flow and makes it extremely hard and annoying to playI don't intend to change AR9.I reduced it about the confusion of the Spacing
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the maps are good, just that last diff is suffering a lot from prolly wanting to make an extremely hard diff rather than trying to keep it fun and flowy