General:
- Uhm who made the Easy diff? It has an additional name so I suppose it's a guest diff but the guest diff mapper should be in the tags. Please add him to the tags.
- Why is "TheManInTheMoon" in the source? Please explain me how it is relevant.
- In the Normal difficulty the first combo colour is different tha in the other difficulties. Please open the .osu files and check the properties.
- Like we said in #modhelp you should really look at the length of your map. Consider making it shorter.
Anto's Easy:
Why is this difficulty only mapped to half of the mp3? it really feels incomplete. I would suggest to map this to the end.
01:08:791 (1,2,3,4) - and 01:12:220 (1,2,3,4) - these two combos felt really weird, the placement on the timeline feels a bit off. Maybe try with a little something like this?
01:16:077 - and 01:17:791 - here add a note? it really feels like there is missing something there.
Other than that this is a pretty nice easy.
Normal:
00:35:362 (2) - I think this was on accident on the blue tick? If not then it sounds really awful, please move the end to the white tick.
00:51:648 (1,2,1,2,1) - This spacing change really threw me off. Maybe try a little something like this.
01:09:220 - Add a note here? It really feels like you wanna hit something there. If you change this please do it in the following combos too.
01:35:362 (2,3) - Oh hello Anti-jump that is out of nowhere and shouldn't be placed in a Normal diff. Please respace this.
02:33:220 (2) - This feels really boring. Maybe split this repeat slider into two slider with both having one repeat. Feels way better.
02:36:648 (2) - Oh hello anti-jump, also this ^
03:01:934 - Put a Note here. Felt like it was missing because there was a strong beat in the song.
Hard:
00:31:720 (4,5) - Move both one grid to the middle for beter symmetric.
00:32:791 (1,2,3,4) - The jumps feels better like this.
00:38:577 (2,3) - This jump really feels wrong. It has really bad flow too, aybe put (2) on the middle line?
00:39:648 (1,2,3,4) - Here I would suggest something similar to the thing I mentioned before at 00:32:791 (1,2,3,4) -
01:09:220 - Add a note here? It really feels like you wanna hit something there. If you change this please do it in the following combos too.
01:42:648 (6,7,8) - I don't agree with this anti-jump. It reall takes the speed out this pattern which it gained here. Also with these anti-jumps 1/4 notes are often relly hard to make out.
01:59:148 (2,3) - Really? I felt like this was a 1/4 note really.
02:08:791 (1,2) - Yu can easily avoid anti jumps like this if you just vertically flip 02:09:220 (2,3,4) -
02:32:577 (6,1) - Space this out a bit more (6) a bit away from the 1/4 double.
02:34:934 (2) - *sigh* You really like anti jumps huh? again vertical flip 02:34:934 (2,3,4) -
02:41:791 (2) - ^ but reverse selction 02:41:791 (2,3) - and stack 4 now with (2) again.
02:43:505 (2,3,4,1) - Horizontal flip to avoid the anti-jump.
02:54:648 (6) - Bah, just change this anti-jump. BTW I am always pointing out the things with anti jumps that screwed me over in testplay.
02:59:148 (3,4) - Pretty big jump huh? I suggest a reverse slection of (4). You gotta change 03:00:005 (5) - then obviously otherwise we accomplished nothing
03:08:362 (5,6,7) - 01:42:648 (6,7,8) - I don't agree with this anti-jump. It reall takes the speed out this pattern which it gained here. Also with these anti-jumps 1/4 notes are often relly hard to make out.
03:30:648 (4) - Reverse Selection, because it really doesn't feel like it needs a jump.
03:49:291 (3) - Really? I felt like this was a 1/4 note really.
03:51:220 (4) - Bah, just change this anti-jump. I can approve of the next one that make a new combo.
04:04:934 (5) - ^
04:49:077 (4) - Stack with (2) maybe? Otherwise weird jump.
Wow, here is my first ever MAT mod post. Now feel special lol. But I have to say overall really good mapset, just please let the guest mapper finish Easy.
If the Easy is mapepd to the end I am glad to recheck this map, but for now no star.
- Uhm who made the Easy diff? It has an additional name so I suppose it's a guest diff but the guest diff mapper should be in the tags. Please add him to the tags.
- Why is "TheManInTheMoon" in the source? Please explain me how it is relevant.
- In the Normal difficulty the first combo colour is different tha in the other difficulties. Please open the .osu files and check the properties.
- Like we said in #modhelp you should really look at the length of your map. Consider making it shorter.
Anto's Easy:
Why is this difficulty only mapped to half of the mp3? it really feels incomplete. I would suggest to map this to the end.
01:08:791 (1,2,3,4) - and 01:12:220 (1,2,3,4) - these two combos felt really weird, the placement on the timeline feels a bit off. Maybe try with a little something like this?
01:16:077 - and 01:17:791 - here add a note? it really feels like there is missing something there.
Other than that this is a pretty nice easy.
Normal:
00:35:362 (2) - I think this was on accident on the blue tick? If not then it sounds really awful, please move the end to the white tick.
00:51:648 (1,2,1,2,1) - This spacing change really threw me off. Maybe try a little something like this.
01:09:220 - Add a note here? It really feels like you wanna hit something there. If you change this please do it in the following combos too.
01:35:362 (2,3) - Oh hello Anti-jump that is out of nowhere and shouldn't be placed in a Normal diff. Please respace this.
02:33:220 (2) - This feels really boring. Maybe split this repeat slider into two slider with both having one repeat. Feels way better.
02:36:648 (2) - Oh hello anti-jump, also this ^
03:01:934 - Put a Note here. Felt like it was missing because there was a strong beat in the song.
Hard:
00:31:720 (4,5) - Move both one grid to the middle for beter symmetric.
00:32:791 (1,2,3,4) - The jumps feels better like this.
00:38:577 (2,3) - This jump really feels wrong. It has really bad flow too, aybe put (2) on the middle line?
00:39:648 (1,2,3,4) - Here I would suggest something similar to the thing I mentioned before at 00:32:791 (1,2,3,4) -
01:09:220 - Add a note here? It really feels like you wanna hit something there. If you change this please do it in the following combos too.
01:42:648 (6,7,8) - I don't agree with this anti-jump. It reall takes the speed out this pattern which it gained here. Also with these anti-jumps 1/4 notes are often relly hard to make out.
01:59:148 (2,3) - Really? I felt like this was a 1/4 note really.
02:08:791 (1,2) - Yu can easily avoid anti jumps like this if you just vertically flip 02:09:220 (2,3,4) -
02:32:577 (6,1) - Space this out a bit more (6) a bit away from the 1/4 double.
02:34:934 (2) - *sigh* You really like anti jumps huh? again vertical flip 02:34:934 (2,3,4) -
02:41:791 (2) - ^ but reverse selction 02:41:791 (2,3) - and stack 4 now with (2) again.
02:43:505 (2,3,4,1) - Horizontal flip to avoid the anti-jump.
02:54:648 (6) - Bah, just change this anti-jump. BTW I am always pointing out the things with anti jumps that screwed me over in testplay.
02:59:148 (3,4) - Pretty big jump huh? I suggest a reverse slection of (4). You gotta change 03:00:005 (5) - then obviously otherwise we accomplished nothing
03:08:362 (5,6,7) - 01:42:648 (6,7,8) - I don't agree with this anti-jump. It reall takes the speed out this pattern which it gained here. Also with these anti-jumps 1/4 notes are often relly hard to make out.
03:30:648 (4) - Reverse Selection, because it really doesn't feel like it needs a jump.
03:49:291 (3) - Really? I felt like this was a 1/4 note really.
03:51:220 (4) - Bah, just change this anti-jump. I can approve of the next one that make a new combo.
04:04:934 (5) - ^
04:49:077 (4) - Stack with (2) maybe? Otherwise weird jump.
Wow, here is my first ever MAT mod post. Now feel special lol. But I have to say overall really good mapset, just please let the guest mapper finish Easy.
If the Easy is mapepd to the end I am glad to recheck this map, but for now no star.