Oh man. That's a lot of difficulties.
Like someone said above me, If you're aiming to get this ranked, you'll have trouble getting a 6 diff map with 3 insanes ranked. Doesn't bother me personally, but eh.
- Timing sounds about right to me.
- After reading the other posts here I can see you want to keep the Double BPM for the first part. I won't get you to change it since you clearly don't want to, but personally I think having the normal BPM for the first part would work very well with making the calm part feel calm, and the exciting part feel exciting. Right now they feel similar in most difficulties.
[GARVEN'S EASY]Lookin' good. the only issue I have is like a lot of easies, it stuck to white ticks most of the time, which gets dull after a while, while you could have done some 1/3 here and there to map to the lyrics a bit more. It had some nice patterns in the voice that could be mapped nicely.
[NORMAL]
By the looks of it, the Slider Velocity for the 2nd half is actually slower than that of the 1st half. It doesn't destroy the map, since it's a nice map, but it's still pretty odd. It could of used at least a little speed increase, not necessarily 2xBPM, just to make it feel faster. You can do non-0.5/2xBPM slider velocities in the editor now, if you're not aware yet.00:10:343 (1,1,1) - I think this would be a great place to put a break, instead of having single beats here. That, and all the other difficulties except The M have one here. If you do this, you'll want to delete that New Combo at 00:08:428 (1).
[CRAB'S HARD]This one feels fairly clean. The 1st part is nice. It fits in and is pretty fun to play, but the 2nd part, even though it still plays alright, doesn't quite fit to the lyrics right (which is what you were going for I guess). For it to map to the lyrics properly you should use the blue 1/4 ticks on the timeline. since you didn't it didn't quite work. Try using them. It should help out.
Nothing specific I could pick on though. Nothing impacted how it played.
[DRS'S SLIDERS]Another one that's pretty fun. Some of that spacing is dodgy though. small jumps that don't quite make sense.
00:44:652 (5) - I'm not sure about this slider. First up
[*]that slowdown is sudden, and on a slider that looks exactly like the one before, and that was normal speed, so I thought it was at normal speed.
[*]Also, I can't see what it's mapped to. unless it's a really long note, slowdowns don't work well for them in most cases. It doesn't quite fit in.
[*]It comes in 1/2 earlier than the lyrics it's supposed to be mapped to. I guess you did this to make it look good with the other slider, but making it come in too early makes it play badly, to put it bluntly.
01:09:997 - 01:41:247 - There is a lot on uneven spacing going on here. It could be intentional small jumps, but it doesn't look like it. stuff like 01:09:997, where (1) and (2) have small spacing, while (2) and (3) have big spacing. It doesn't have to be all distance snapped, but it still has to make sense. I'd go through this part with Distance Snap on to even out the spacing here. It gets pretty confusing.
[KOTORI'S INSANE]This is a map of two halves. The 1st half is nice apart from those ludicrous jumps that come out of nowhere (like 00:29:492, 00:33:322 etc). I wouldn't mind jumps much, but those ones are too much.
Could you make them smaller perhaps? It would help making them less jarring. the 2nd half though, is awesome. fits in very well and is damn fun to boot. If you make the jumps in the 1st half smaller, this would be a very nice map.
01:00:184 (2,3) - These are unsnapped
. I guess the 1/8 caused that. you have to resnap them manually (move them away, then move them back) since Resnap All Notes doesn't fit them. (Not sure why you used 1/8 in this anyway).
01:08:184 (2,3) - ^
[THE M]00:42:896 (1,2,3,4,5,6,7,8) - I'm not keen on how the spacing gets pretty wide here. The little spacing change just before it is alright though, but this one is a bit much. Maybe making the spacing here the same as the spacing just before it? (Or maybe just a little wider, just not as much as it is now).
00:57:617 (7,8) - Stacks in the middle of streams like this doesn't play too good. Having to stop in the middle of a fast stream breaks flow, as well as being nigh impossible for most people to stop and then carry on without missing. Could you rearrange it so it doesn't stack like this?
01:05:617 (7,8) - ^
Overall, this is a nice 'n' fun map. It's rough around the edges, but it's pretty fun to play. It could just use some cleaning up (some bigger than others).
Here's a reluctant star