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Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size)

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Topic Starter
L i a
두분다 감사요 :)
brikel
[General]
volume down 2 level? @_@

[Insane]
01:19:707 (1,2) - use finish the first point and remove the end hitsound?

[min~~~]
00:12:151 (1,2) - remove clap the middle?
00:14:151 (4) - add clap?
00:53:929 (7) - add finish the end?
01:23:262 (1) - remove whistle?

몰라 그냥 느낌에 맞춘거니 알아서 해 >_>
artpiggo
Normal
00 12 818 add clap

Hard
00 21 040 new combo
00 22 590 ^
00 25 484 ^
00 31 707 ^
00 38 373 ^
00 58 373 maybe Kiai fountain is here

Insane
00 24 373 new combo
00 26 373 ^
00 28 818 clap instead
00 29 040 whistle instead
00 54 596 new combo
01 01 040 ^
01 05 262 whistle

Star
lepidopodus
First, modding.

Normal
- Spinners are somewhat cruel for 'Normal' but whatever.

miny's Kizuna
00:12:151 (1,2) - Personally I don't like this rhythm here.
00:53:262 (4) - Remove finish?
01:07:040 (6) - Actually I don't think both missing strong beat and lyrics is a good idea...

Insane
00:09:707 (5,6,7,1) - Actually I prefer o-o ooo than o-ooo o.
00:35:929 (4,5,6,7,8,9) - Actually I prefer ooooo o than oooo oo.

That's all. What a failed modding ._.
Please wait for Taiko map.
Topic Starter
L i a
brikel, artpiggo, lepidopodus// Thanks mod and star :)
Tenshi-nyan
woah, how many times has this already been mapped?

anyway.

Insane
00:13:707 () - add a note + finish and start the spinner 1/4th later?
00:23:707 (2,3,4,5) - stacked ._. it's OK, but I don't like it.

miny
00:12:151 (1,2) - remove claps from the repeats - add them to the beginnings instead... but then again... I dunno really...
starting from 00:17:262 (1) - hitsounds are really quiet. maybe increase the volume for 1/2 bar?
00:29:929 - increase in volume is a little too suden - increase it in small steps , starting from 00:28:151
01:07:929 (8) - remove clap
01:23:262 (1) - a volume decrease like in Insane would be nice.

Normal
00:53:040 (1,2,3) - can't hear the hitsounds. increase the volume here a little bit.
I dunno about the jumps. Should be OK though...
Shana
사랑한다 요스가노소라
KRZY
힛사가 전체적으로 조금 크지 않은가 하는 생각..
그리고 슬라이더틱에 클랩을 넣으면 완성도가 훨씬 높아질듯 =ㅂ=

[miny's Kizuna]
00:12:151 (1,2) - 약간 어색하네요, 합쳐서 반복슬라이더 한개로 만들어보시는게?
00:49:707 (2) - 일부로 그리드에 언스냅?
01:07:929 (8) - 클랩은 빼는게 좋을거같네요

[Insane]
00:52:262 (1) - NC 없애는게?
00:56:707 (2) - 없애는게 좋을거같네요
Topic Starter
L i a
Tenshi-nyan//Thank you mod, star :)
크리링, 샤나 감사~
Tenshi-nyan
No kudosu? D:
Topic Starter
L i a
sorry my miss :(
nimi
Hey there ^-^

General
White combo colour is not reccomended >< Change it?

Normal
Really nice normal you've got here. But you can't make jumps on this kind of diff >< Here two places where you made this:
01:11:262 (2,3,4) and 01:17:929 (2,3,4,5) ._.'

miny's Kizuna
Add KIAI time for this diff too? D:
00:12:151 (1) - blue tick here is a bit off imo, and same for the next slider. I'd shorten both to the red tick, and add a note between them. (I mean like this http://puu.sh/MXx).
00:13:707 (x) - only in case you followed the previous suggestion, add a note here

Insane
00:17:484 (1) - remove new combo?
00:18:373 (3) - new combo
01:21:484 (1) - rewmove new combo

That's all ^_^ Have a star.
arien666
[General]
Offset = 1,500ms (+15ms)

[Normal]
01:19:707 (1,2,3) - [Suggestion] Wonder about spacing on [Normal] so why don't you check about this?

[miny's Kizuna]
00:43:484 (4,5) - [Nazi Suggestion] If not supposed thing, make sure about stacking :3
01:23:262 (1) - If possible, why don't you make silence the end :3?

[Insane]
:3



Good thing :3
But not symbol yet since timing orz
Good luck <3
Topic Starter
L i a
Wiinter, arien666//Thank you mod and star :)
Ra-s
단지 의견들일 뿐...

[minyeob]
01:18:388 (2) - 1 grid down (lv4)
01:20:611 (2,3,4,5,6) - gird lv4쓰셨나?...좀 비뚤게 생겼는데 lv3으로 작업하는게 깔끔할꺼 같음.

-

훗카껀 묘하게 트집 못잡게 만들어놨음;;ㅠㅠ

No Kudosu
CLune
arien666
At least, I will give star symbol but not bubble yet :3
Good luck :3
kiririn_
^_^/
Topic Starter
L i a
Thank you all :)
M A I D
다음부턴 잘 공략에서 별요구 해봐 :)
miku
모딩 하고싶어도 할개없어..


star~ :)
moth
:D
Topic Starter
L i a
으흑볼반 ㅠ-ㅠ :(
vivere
Hi <:

[Normal]:

* HP Drain Rate: -1
*Overall difficulty: -1
*The timing points are wrong, place them well (sticks blue, red or white).

[Miny's Kizuna]:

* HP Drain Rate: -1
*Overall difficulty: -2
*Put Kiai Time o.O ("00:58:388 - 01:01:722" And "01:12:611 - 01:15:944")

[Insane]:

00:13:707 (8)- This circle isn't snapped
00:13:762- This spinner isn't snapped


Good song ;3

Star!
lepidopodus
만들어보았습니다. 오니 별 8개쯤 되려나... 품질 보장 그런거 없고요.

그런데 오프셋 늦네요, 제가 듣기에는 한 10ms 정도랄까?

EDIT: 2nd kudosu is not that good idea ;;

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (Xellop) [lepidon! - Taiko Oni].osu
Dusty
[Normal]
00:06:823 (1) - Some of the spinners seem like they would be better as long sliders, but that's just my opinion

[Insane]
00:10:601 (2,3,4) - If you see how these notes are spaced differently from 00:09:712 (5,6,7), I think it looks nicer if you use the same spacing for 1/4 triples throughout the entire map, but eh whatever
00:54:823 (1,2) - Kind of a mean jump :(

*star
[Dango]
별은 주는데 별은 못주겠다 ㅗ
Topic Starter
L i a

[Dango] wrote:

별은 주는데 별은 못주겠다 ㅗ
시끄러 이 츤데레자식 :)
Dark Layer
비야 vs 훗카






둘다 져라 그냥
arien666
[Normal]
[Suggestion] Slider tick rate = 0.5?
00:05:052 (3) - If possible, move grey grid up so that prevents glitch but keeping length

[lepidon! - Taiko Oni]
00:58:385 (1) - Delete finish
01:12:608 (1) - ^
01:23:274 - [Suggestion] Keeping Kiai through final spin would be better :3

[miny's Kizuna]
:3

[Insane]
00:13:707 (8,1) - UNSNAPPED



Still not enough for bubble imo so I won't consider about bubbling orz
Good luck ;_;
lepidopodus

arien666 wrote:

[lepidon! - Taiko Oni]
00:58:385 (1) - Delete finish
01:12:608 (1) - ^
01:23:274 - [Suggestion] Keeping Kiai through final spin would be better :3
I already gave some thoughts about those issues, so I won't fix those this time. Thanks for modding, arken~

@Xellop: 태고 난이도에 있는 두개의 uninheritted section을 3ms씩 당겨주세요. 그러니까 흰 선에 맞추시면 됩니다.
lkp
[normal]
**you should double the slider tick rate.
fine.

[miny's Kizuna]
00:25:496 (4) - new combo?
*00:47:496 (x) - i suggest you add note in here and add the slider in 00:47:941,and end of slider in 00:48:163.sound would be better if you change this.
00:58:163 (x) - sound would be better if you add note here.
fine.

[Insane]
00:17:941 (x) - add note?
**between 01:01:079 and 01:12:608.i don't know why do you cancel kiai time in here and i think this part is not good.add kiai time in here?
fine.

I can't find error in this map,very good job here^_^
Garven
As per your request:

[General]
Disable countdown since it's not being used.

[Normal]
Hrm, the difficulty settings are pretty high for the easiest difficulty of the set. Perhaps lower AR by 1 or 2?
00:51:274 (1,2) - I think the combination of having the larger spacing with 00:49:719 (1,2,3,4) - and you not going with the vocals here made this very strange to read correctly.
For the most part, all of your notes after spinners are far too soon for the easiest difficulty. New players need a lot of recovery time to realign their cursor. Giving one beat at 135 BPM is too little. 2-3 beats feels about right for a decent amount of recovery time. I don't really know what to suggest with what you have mapped though: it may be best to map through the spinners except for maybe 00:13:719 (1) - though that too is still kind of pushing it.
Otherwise this is really nice.

[lepidon]
01:12:163 (34) - I dunno, I kind of liked all of these as DON instead of the one KAT

[miny's Kizuna]
Hrm, maybe reduce HP drain by 1 or 2? I think if you did that, it would make the map more accessible to players considering the difficulty gap between Normal and this compared to this and Insane.
00:13:941 (5) - Delete? There's nothing there in the music...
00:14:385 (1,2,1) - These... were not expected. They feel like they're going way too far. A 1.5x snap feels much better.
01:12:163 (2,1) - Maybe do 1.5 spacing between these?
If you toned those jumps down a tad, this diff will be a really great Hard difficulty imo.

[Insane]
Really fun. :D
00:45:941 (1) - Copy this code in the .osu (do a search for 45941 to quickly find the line that you need to replace)
160,110,45941,6,2,B|90:110|78:187|90:264|173:264,4,220,2|2|2|2|4
for this:

Really worried about the spinner use in Normal - otherwise this set is pretty nice. Good job!
Topic Starter
L i a
Thanks mod ~ :)
lepidopodus

Garven wrote:

01:12:163 (34) - I dunno, I kind of liked all of these as DON instead of the one KAT
Actually drum sound is all same in those 4 big notes, but I wanted some change cause I thought all DON is somewhat boring. Anyway, nice comment!
Sure
where is my star? :roll:
Vanmonky
As your request.

Read this first for the icon explanation.
- [?] Asking for second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.
*If you have something to ask, PM me*

[General]
1. I'm not saying that the video is bad. It's good. But I just think that putting a video which sized more than the map itself, is stupid. Besides, the video is not interesting at all, just some sliding images and credits all over the video. Could you do something to resize the video? Or maybe, remove it..? [?]
2. The volumes of hitsounds are too high at some parts (the slow parts). Reduce them 3 or 4 ticks.
3. Add kiai like [lepidon! - Taiko Oni] to [Normal], [miny's Kuzina], and [Insane].

[Normal]
Just fine. Remember to fix the kiai.

[lepidon! - Taiko Oni]
Great.

[miny's Kizuna]
00:09:274 (2,3,5) - Those jumps are bad. Re-distance them.
00:13:941 (5) - Remove this.

[Insane]
00:32:274 (4) - Re-distance this.
00:35:052 (1) - Remove one repeat then add a note at 00:35:496.
00:54:830 (1,1) - Bad jump. Fix this.
PM me for bubble.
minyeob
00:09:274 (2,3,5) - Those jumps are bad. Re-distance them.
ok, decreased the jump length lol

Download: Team Nekokan feat. Amaoto Junca - Tsunagu Kizuna (TV Size) (Xellop) [miny's Kizuna].osu
Orgol
:|
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