Hey, so this is kind of vague, but how would calculating PP work if it was an equation/formula? I've checked the wiki and I can't find that info other than how weighted PP works.
I have data such as how many 300s, 100s, 50s, etc. as well as X beatmap's difficulty, length, etc., just I want some clarity on how to put this together to get a player's PP, unweighted.
I have data such as how many 300s, 100s, 50s, etc. as well as X beatmap's difficulty, length, etc., just I want some clarity on how to put this together to get a player's PP, unweighted.