this map triggers me
the speedup section especially because of the inconsistency and very doubtable spacing
[red miles]
00:15:433 (2,3) - would love to see these be at the same y coordinate, something minor but would look better
00:25:076 (3) - consider a NC here due to the big gap in timing
00:29:183 (6) - not sure whether this note should be here, there is nothing that truly indicates this sound
00:33:648 (1,2) - for aesthetic reasons, try to make (1) point towards (2)
00:42:219 (3,4) - spacing may be a little higher, it might confuse several players
00:45:969 (1) - spinner imo starts too early, it now catches 2 completely different sounds. try to make 00:45:790 (6) - a slider that goes until 00:46:505 - and then begin the slider, it makes more sense when you combine it with the song
00:48:648 (1,2,3,4) - are you completely sure these beats exist? i don't hear them ):
00:54:943 (1,2,3,4) - i love the symmetry, but it fits the song better if 00:54:943 (1,2) - had a slight higher spacing since the song is way stronger at this point
01:07:850 (5) - the direction of this slider doesn't make real sense, maybe put it in line with 01:07:501 (1,2,3,4) - and get it to have a 90 degrees angle with 01:08:024 (6) -
01:16:396 (5,6,7) - owo this triple breaks flow please make it spaced ok tnaks
01:22:327 (2,3,4) - a spacing decrease would fit the song perfectly, as the song clearly is weaker at this point
01:32:705 (1) - u.u y u no map drums instead of catching the boring organ rythm with a spinner
01:38:723 (4) - why not put this in the middle of the triangle ??
02:01:745 (5,1) - smallest jump in the section eventho it needs the most emphasis, make it jump more pls \o/
02:24:245 (1,2,3,4,5,6,7,8,1,2) - mm maybe consider adding doubletaps here because the piano is not a constant stream here so this section is a bit overmapped
02:39:681 (1) - i thought this was 7* more streams here wooo
02:57:734 (1) - to keep the section consistent, i would love to have this circle at the same place as 02:59:129 (1,1) - since it might confuse some players (like me xd)
03:10:641 (3,4) - reconsider the stack, i don't see it emphasise anything
03:15:175 (4) - since it's a big change in rythm consider to NC this
~the section of the speedup seems solid, but the thing that triggers me the most is the lack of sliders, yes you read that correctly, sliders. having so many circles makes it hard to identify the speedup sections, thus hard to play for no reason. i always ruin my acc at this point because there is no way i can identify those speed changes without knowing the whole map on top of my head. therefor i request u as mapper to think about this and maybe add some more sliders.
again the section looks p good and i can't complain about anything in there really ~
04:05:248 (1) - maybe decrease the spacing a bit in this section, it's as hard as the kiai for what i feel but it shouldn't be that hard
~note for kiai: i see a lot of spacing inconsistencies at points that it shouldn't be like that. lemme grab an example very quickily
04:47:353 (1) - this for example should have a great spacing because of the change in the song and to fit the jump section that was going on before, but u decided to break both emphasis and flow with this ;w;
try to check more of these points and try to see where the spacing problems are ! ~
I LOVE YOU FOR MAPPING THE OUTRO THO I LOVE THAT PART SO MUCH IDK WHY AAAA
guess thats it okbye gl!!
the speedup section especially because of the inconsistency and very doubtable spacing
[red miles]
00:15:433 (2,3) - would love to see these be at the same y coordinate, something minor but would look better
00:25:076 (3) - consider a NC here due to the big gap in timing
00:29:183 (6) - not sure whether this note should be here, there is nothing that truly indicates this sound
00:33:648 (1,2) - for aesthetic reasons, try to make (1) point towards (2)
00:42:219 (3,4) - spacing may be a little higher, it might confuse several players
00:45:969 (1) - spinner imo starts too early, it now catches 2 completely different sounds. try to make 00:45:790 (6) - a slider that goes until 00:46:505 - and then begin the slider, it makes more sense when you combine it with the song
00:48:648 (1,2,3,4) - are you completely sure these beats exist? i don't hear them ):
00:54:943 (1,2,3,4) - i love the symmetry, but it fits the song better if 00:54:943 (1,2) - had a slight higher spacing since the song is way stronger at this point
01:07:850 (5) - the direction of this slider doesn't make real sense, maybe put it in line with 01:07:501 (1,2,3,4) - and get it to have a 90 degrees angle with 01:08:024 (6) -
01:16:396 (5,6,7) - owo this triple breaks flow please make it spaced ok tnaks
01:22:327 (2,3,4) - a spacing decrease would fit the song perfectly, as the song clearly is weaker at this point
01:32:705 (1) - u.u y u no map drums instead of catching the boring organ rythm with a spinner
01:38:723 (4) - why not put this in the middle of the triangle ??
02:01:745 (5,1) - smallest jump in the section eventho it needs the most emphasis, make it jump more pls \o/
02:24:245 (1,2,3,4,5,6,7,8,1,2) - mm maybe consider adding doubletaps here because the piano is not a constant stream here so this section is a bit overmapped
02:39:681 (1) - i thought this was 7* more streams here wooo
02:57:734 (1) - to keep the section consistent, i would love to have this circle at the same place as 02:59:129 (1,1) - since it might confuse some players (like me xd)
03:10:641 (3,4) - reconsider the stack, i don't see it emphasise anything
03:15:175 (4) - since it's a big change in rythm consider to NC this
~the section of the speedup seems solid, but the thing that triggers me the most is the lack of sliders, yes you read that correctly, sliders. having so many circles makes it hard to identify the speedup sections, thus hard to play for no reason. i always ruin my acc at this point because there is no way i can identify those speed changes without knowing the whole map on top of my head. therefor i request u as mapper to think about this and maybe add some more sliders.
again the section looks p good and i can't complain about anything in there really ~
04:05:248 (1) - maybe decrease the spacing a bit in this section, it's as hard as the kiai for what i feel but it shouldn't be that hard
~note for kiai: i see a lot of spacing inconsistencies at points that it shouldn't be like that. lemme grab an example very quickily
04:47:353 (1) - this for example should have a great spacing because of the change in the song and to fit the jump section that was going on before, but u decided to break both emphasis and flow with this ;w;
try to check more of these points and try to see where the spacing problems are ! ~
I LOVE YOU FOR MAPPING THE OUTRO THO I LOVE THAT PART SO MUCH IDK WHY AAAA
guess thats it okbye gl!!