[Hypersion's Easy]
Having the loudest hitsound on the slidertick threw me off a bit.
00:21:587 (3) - I would make this slider 1/1 longer maybe, the next note is really easy to miss (hitting too early) because of the sudden rhythm change. (remember that new players can't really read distance snap that well)
This won't be nice of me, but your mapping suffers of the clockpattern syndrome. x-x
press alt+a to select all notes on the screen, you'll see that you rarely use the center of the screen.
Some patterns just go around in circles, especially after the 2nd break, it's just 1 clockwise motion.
I don't know if this is intentional, but some mappers do it unintentional so i'll point this out.
[Railgun's Easy]
Too much symmetry, it's like you only mapped half of the actual map
It can be good, but especially during kiai time, the symmetry isn't consistent with the rhythm, making it forced symmetry.
add hitsounds.
[Normal]
01:00:886 (3,4,1) - this looks a little sloppy
[Hard]
01:02:113 (6) - this note feels a bit unnecessary
[Lunatic]
00:31:412 (3,4,5,6) - there's a lot of tension in the song at this part, but the map is really lacking...
[Kaede's Extra Stage]
a little overmapped, hard to see your style back into this map. I cannot give you much suggestions so.
I think the mapset is lacking a good intuitive rhythm through all diffs.
It isn't really compensated by those wacky sliders imo, they look kind of odd.
It's a hard to song to make rhythmically interesting, I hoped you would've put more effort into that.
Having the loudest hitsound on the slidertick threw me off a bit.
00:21:587 (3) - I would make this slider 1/1 longer maybe, the next note is really easy to miss (hitting too early) because of the sudden rhythm change. (remember that new players can't really read distance snap that well)
This won't be nice of me, but your mapping suffers of the clockpattern syndrome. x-x
press alt+a to select all notes on the screen, you'll see that you rarely use the center of the screen.
Some patterns just go around in circles, especially after the 2nd break, it's just 1 clockwise motion.
I don't know if this is intentional, but some mappers do it unintentional so i'll point this out.
[Railgun's Easy]
Too much symmetry, it's like you only mapped half of the actual map
It can be good, but especially during kiai time, the symmetry isn't consistent with the rhythm, making it forced symmetry.
add hitsounds.
[Normal]
01:00:886 (3,4,1) - this looks a little sloppy
[Hard]
01:02:113 (6) - this note feels a bit unnecessary
[Lunatic]
00:31:412 (3,4,5,6) - there's a lot of tension in the song at this part, but the map is really lacking...
[Kaede's Extra Stage]
a little overmapped, hard to see your style back into this map. I cannot give you much suggestions so.
I think the mapset is lacking a good intuitive rhythm through all diffs.
It isn't really compensated by those wacky sliders imo, they look kind of odd.
It's a hard to song to make rhythmically interesting, I hoped you would've put more effort into that.