i'll mod your map once you updated all of these mods owo...
詳しいmoddingありがとうございました!Naryuga wrote:
Challenging for m4m of your queue ( p/2846926 )
[General]そうですね、あとでサウンドを加える
- Sorry if these suggestion collides ZLOdeuka-'s, I started modding 2 hours ago ;_; 大丈夫だ!
- As ZLOdeuka- says, try making map with hitsounds! It will require you lots of work but hitsounding is very important part of mapping.
[Easy][Normal]
- 00:18:507 (2) - umm this two reversings in (2) might be hard for beginners because it is fairly fast. Try reducing repeats by 1 , then adjust spacing with (3). Example: http://osu.ppy.sh/ss/1307506 ナイス!
- 00:33:426 (2) - this would be a bit hard, too. And actually at 00:34:399 - no vocal or big sound follow this, so I recommend trying reducing repeat, then adjust the collision with (3) for a better flow. Example: http://osu.ppy.sh/ss/1307518 fixed.
- 00:40:561 (1) - remove new combo? this single combo looks just excessive to me fixed.
- 01:14:290 (1) - same to the above ^ fixed.
- 01:16:885 (1) - ^ fixed.
- 01:42:182 (1) - ^ *it can follow the vocal better fixed.
- 01:45:426 (1) - ^ fixed.
- 01:50:615 (1) - ^ fixed.
- 02:11:696 (1) - ^ fixed.
- 02:13:966 (1) - ^ fixed.
[Hard]
- 00:24:993 (1) - remove new combo, the previous pattern ( 00:22:723 (2) - ) is without newcombo fixed.
- 00:34:074 (1,1) - [A]remove new combo from the circle [B]then move the circle 1 grid right to make perfect line with the slider fixed.
- 01:15:912 (1,2,3,4,5) - How to make a perfect star: [A]set Beat snap divisor in the rhythm which you want to make (here 1/1) [B]press Ctrl+Shift+D [C]move where you want to put fixed.
- 01:35:534 (1,2,3,4,5,6) - this is very hard for this diff as you see the #1 KIAI part. At least deleting (3,5) would be better 君の意見に従う
- 03:08:939 (1,2,3,4,5,6) - ^ ^
- 03:19:317 (1,2,3,4,5,6) - ^ ^
fixed.
- 00:08:128 (2) - as the arrow does not follow the vocal, try put arrow at 00:08:615 - and end 00:09:101 - this sounds better Good idea
- 00:42:993 (1,2) - making the same pattern to 00:42:344 (4,5) - will be less confusing fixed.
- 00:44:453 (6) - set the direction up to avoid collision with (7). Example: http://osu.ppy.sh/ss/1307552 fixed.
- 01:08:290 (1,2) - as (2) is not following any good sound and the flow does not look so good, try to follow the vocal and find better flow. Example: http://osu.ppy.sh/ss/1307554 fixed.
- 01:38:290 (1,2,3) - umm I prefer normal circles very much and you can put a circle on 01:39:263 - 3を◯にした、新しい◯も増やした
- 01:52:885 (1) - place farther from 01:52:561 (5) - to avoid misreading the jumps fixed.
- 03:41:534 (1,2) - I prefer circles... :3 短いスライダーはもっとダイナミックだと思うけど…
- 03:48:669 - add circle? as Normal diff does so
[Lunatic]am going to post m4m request in your queue, good luck
- 00:51:831 (1) - delete this note and adjust spacing, no sounds here fixed.
- 01:08:372 (7) - umm delete? it doesn't fit such a quiet place fixed.
- 02:10:561 (13) - should be a single circle :3 fixed.
- 02:40:561 (1,2,3,4,5,6,7) - these notes should be in 1/3, not 1/4! これはすごい!!いい耳持ってるね!
- 03:05:696 - add a circle here (x:112,y:340) to follow the drum and better flow of spacings
- 03:24:020 (11) - new combo here is required to get more viable fixed.
- 03:27:588 - you can make stream from here fixed.
对的其实咱知道Lun难度还有很多地方需要改进,只能慢慢来了,先听听大家的意见。Narcissu wrote:
[insane]
雖然整體感覺挺不錯的不過實際上問題很多就只提點建議了
全程50音量肯定有問題 这个得在弄音效的时候再调调了。
tick rate 應該用一樣的,這個我不熟,只是照搬規則 看了下规则,没这个强制要求。
lunatic好像是東方的曲子用的說法 _(:3」∠)_ 有几个人说过了于是我还是改吧……
如果要在前奏使用0.5的變速,那麼我認為你需要remap,因為高潮段明顯比00:10:723 - 要高昂但是你都是1.0的速度,建議0.75。 其实我没太明白你这句的意思,还请解释一下。
要炫酷是可以連續用NC的,不過很多地方的NC肯定是有問題的比如00:04:885 - 现在改了很多,有时我加NC是为了提醒玩家这里有跳或者别的变化。
我感覺節奏有問題,跟鋼琴那00:01:642 - 應該有note,跟鼓那00:10:642 - 應該有連打,然後00:22:399 - 這個折返莫名其妙,00:29:615 - 沒連打不可理喻 _(:3」∠)_ 你说的这几个都改进了,节奏我会再检讨的。
break太多,合計休息時間不要超過曲子的20%,我建議10%,你可以使用人性化的排版來代替休息 唔,放了break的地方都是觉得不做不好要做又没地方休息……
03:16:399 (1) - 03:37:155 (1) - 強烈求不坑 好!这段早就想remap了!排版還不行,其實一開始我看見SV是1.92我以為是神圖來著的,因為這個曲子的風格是標準萌歌所以排版上我建議你盡量做到在AR0的情況下看上去是這樣的↓↓↓ orz排列一直是我觉得很头痛的事,不知道怎么样排才好看又好玩啊,还得有一定的难度
本來是求M4M來的說…… _(:3」∠)_ 不嫌棄的話可以來mod…… http://osu.ppy.sh/s/111386
Thank you very much!!sksmwkd125 wrote:
Hi ! >w< hihi~
from your Q.
[Easy]
AR+1
00:00:993 (2) - It seems too bent.This change better. fixed
00:08:128 (2,3) - Blanket fixed
00:14:615 (2) - Slider 00:15:912 (2) - This overlap. fixed
01:20:777 (2) - Do not continue to reverse the slider, I recommend using a circle,slider.. fixed
02:12:669 (1,1) - More beautiful blanket. reserve
02:46:399 (3) - Circle 02:48:344 (3) - this overlap. It's OK, I think
[Normal]
00:22:723 (2) - Slider 00:23:696 (1) - Placed at an angle such as this. fixed
00:28:236 (1,2) - It'd be better to use the slider. fixed
00:43:480 (1) - NC remove fixed
01:11:696 (1,2,3) - △Snap. fixed
01:20:128 (1) - NC remove fixed
01:20:777 (3) - Do not continue to reverse the slider, I recommend using a circle,slider. fixed
01:33:101 (1,2,3) - △Snap.(beautiful)
01:35:534 (1,2,3,4,5) - Too difficult.(This difficulty is normal..) fixed
02:06:182 (3,4,5) - △Snap. fixed
02:43:155 (1,2) - It'd be better to use the slider. It is following vocal here
03:08:939 (1,2,3,4,5) - Too difficult. fixed
03:19:317 (1,2,3,4,5) - ^ fixed
03:20:128 (6,1,2) - More beautiful blanket. fixed
03:23:372 (2) - Slider 03:24:669 (1) - Some overlap.. fixed
03:47:372 (2,3) - Distance. fixed
03:48:020 (3,4) - ^ fixed
[Hard]
HP+1
00:05:858 (1,2,3) - △Snap.(beautiful)
00:13:642 (1) - NC remove fixed
00:13:966 (1) - ^ fixed
01:20:128 (6) - NC fixed
00:17:209 (2) - Not properly overlap. x256,y108 fixed
00:17:534 (3) - ^ fixed
00:35:372 (7) - x88,y207 fixed
00:35:696 (8) - ^ fixed
01:09:750 (1) - 01:10:399 (3) - This is a little overlap.Placement elsewhere. fixed
01:17:534 (1) - NC remove. fixed
03:24:344 (4) - x486,y213 fixed
[Lunatic]
00:04:885 (1) - NC remove.
00:41:858 (9) - NC
01:18:182 (9) - ^
01:34:885 (1) - x401,y280
01:34:885 (1) - x209,y305
01:53:209 (10) - NC
02:07:479 (6) - ^
GL ~
Thanks for your mod~!Bonch0 wrote:
Hi!~ from your Queue!
[General]
Correct me if I am wrong but this map has nothing to do with Touhou so why is the last diff named Lunatic? OK, I have changed it to Starry Night.
[Easy]
why is the beat snap divisor 1/1? It does nothing to the players but the tick distance of the editor.
00:07:804 (1) -remove NC fixed.
00:51:588 (4) - why NC? fixed.
00:50:939 (3,1) - blanket it better like this: fixed.
01:02:939 (1,2,3,4,5) - why not like this?: I'm following the piano and don't want to make it too difficult.
01:25:966 (1,2) - blanket it better like this: fixed.
01:31:155 (2) - you cant see a part of the slider, this makes it unrankable. Fix this! fixed.
01:33:750 (3,1) - blanket it better like this: fixed.
01:35:047 (1,2) - ^same fixed.
01:50:615 (1) - remove NC fixed.
01:51:912 (1) - blanket it better fixed.
02:06:182 (1) - remove NC fixed.
02:07:480 (1) - remove NC fixed.
02:11:696 (2) - remove NC fixed.
02:39:588 (2) - add a circle fixed.
03:36:344 (1) - remove NC fixed.
03:48:993 (1) - extend slider till 03:53:858? fixed in all diffs.
[Normal]
00:34:074 (1) - Remove NC fixed.
00:32:128 (1) - ^ fixed.
00:43:480 (1) - ^ fixed.
01:07:155 (1) - ^ fixed.
01:15:263 (1) - ^ Well, this is a reminder
01:35:534 (1,3,5) - delete all 3 circles fixed.
02:47:534 (1) - remove NC fixed.
03:00:507 (1) - place this circle on 03:00:344 reserved.
03:01:804 (1) - place this circle on 03:01:642 reserved.
03:08:939 (1,3,5) - delete all 3 circles fixed.
03:19:317 (1,3,5) - ^ fixed.
[Hard]
00:04:561 (7) - remove NC fixed.
00:05:534 (10) - NC fixed.
00:05:858 (2) - remove NC fixed.
00:10:074 (3) - ^ fixed.
00:10:723 (5) - NC fixed.
00:11:372 (1) - remove NC reserved.
00:13:642 (1) - ^ reserved.
00:13:966 (1) - ^ fixed.
01:25:642 (1) - remove this circle reserved.
01:54:182 (1,2) - remove both circles and put the slider on 01:54:134 reserved.
02:48:182 (1,2,3,4,5) - seems too hard for a hard difficulty and this is a quite silent part. I recommend you to do the same but with a lower distance snap Good idea, i didn't notice this.
GOOD LUCK!~
非常感谢!帮助极大!thou bad wrote:
Hi~M4M
[General][Starry Night]
- 标题感觉没有必要加Full ver
[Hard]
- NC有点乱,建议重新弄一下 好的。
00:19:723 这里加个note并且加clap 加得好!
00:24:993 (6) - 这种变速最好加个NC fixed
01:27:912 (1,2,3,4,5,6) - 我比较喜欢这样 保留。
02:12:020 (2) - 离1和3远一点,有点难读 调成1.00了
02:36:101 (2) - 去掉 好的。
02:40:561 (8) - 好的。
03:06:344 (4) - 放远一点 好的。音效音量50%太低了
clap音效可以用hitnormal感觉不错
00:00:831 (1) - 00:10:074 (9) - 这一段的whistle我推荐两种加法,一种是加在长白线上,另一种是加在第三条白线上 用了长白线的,感觉不错。
00:12:993 (9) - 结尾clap
00:18:182 (3) - ^
00:19:804 (9) - ^
00:24:993 (6) - 中间clap
00:26:290 (1,3,5,6) - whistle
00:28:885 (3) - 开头finish
00:29:696 (1,2,3,4,5,6) - 这种连打可以用hitnormal
kiai段用24clap即可,whistle可以加在红线
00:40:885 (6) - 开头finish
00:41:858 (1) - ^
01:03:101-01:12:020 同上
01:15:426 (9) - 中间clap
01:17:372 (4) - clap
01:17:696 (7) - clap
01:23:372 (1) - 开头finish
01:27:588 (9) - ^
01:28:560 (6) - finish
01:30:507 (1) - 结尾clap
01:32:615 (1,2,4) - clap
01:33:750 (1) - 开头finish
01:43:155 (2) - finish
01:44:128 (4) - 开头finish
02:04:885 (1) - 开头finish
02:46:399 (3) - finish
02:56:777 (3) - 开头finish
03:17:534 (5) - ^
03:33:101 (3) - ^
03:37:317 (2) - ^
03:38:615 (2) - ^
03:42:182 (5) - 中间finish
03:43:480 (5) - 开头finish
03:44:777 (5) - 结尾finish
03:45:750 (2) - 开头finish
03:46:074 (3) - ^
03:48:993 (1) - 去掉finish,其他难度也是音效方面写得有点乱,不明白的地方可以问我
- 00:08:615 (4) - 节奏上的建议 已修正
00:28:885 (1) - 在00:30:507结束怎么样? 这个保留吧,想留多点时间给玩家反应
00:46:236 (4,5) - 已修正
音效参照Starry Night简化即可
希望对你有帮助,加油!
00:08:165 -
00:12:993 -
00:28:885 - 应该在 00.30.507 结束吧
01:17:209 - 去掉两个吧。
01:38:290 - 把 Slider弄长一点
03:01:804 - 改成这样吧。
03:12:334 -
03:13:642 -
03:21:263 - 三个连点应该更好吧
03:41:534 - 03:41:858 - 把 Slider拉长一点Normal
01:15:623 - 或者
01:25:642 - 加个Note
03:00:507,03:01:804 - 这样吧 -^-
03:12:993 - 新手不好判读,改成这样吧
03:21:263 - 又是这样,直接改 -...-[/quote]
谢谢MOD和夸奖!我会尽快回MOD。_Stan wrote:
M4M
我就mod了Hard和Starry Night
HARD
00:09:263 (1) - [我觉得]snap有点远了 已经改了
00:40:074 (1) - 有点快了, 可能你也是特意这样安排的吧 没呀跟节奏是吻合的
00:50:128 (1,2,3,4,5,6) - 太棒了, 随节奏很有跳跃感
01:15:912 (3) - 有点迷惑 如果安排成如同01:42:507 (1,2,3,4) - 一样 就好了 这里的确有点难读,不过跟后面的节奏不一样
01:38:290 (1,2,3,4) - 间距有点怪?? -_,- 故意的233
03:28:561 (6,7) - 这里可以跳跃点, song很欢快 好
有什么不合适的,没有理解你的设计心思的, 无视就好了。
Starry Night
00:13:966 (1,2) - 右下方移动一下, 这样前后snap都比较合适吧, maybe 好
00:26:290 - 00:29:209 - 感觉特别好 !!
01:54:507 (4) - 弄远点怎么样 - - , 结尾时点击更有感觉 还是重音 先保留
02:42:020 (2) - 这个位置? 特意安排的么 对的
02:42:993 (1) - 这个先不换颜色, 接在上一part, 毕竟重音不是从这里开始的 这里主要是想提醒玩家下面要跳
02:43:155 (1,1,1,2) - 这四个是重音, 分别不同颜色吧, 保留
02:47:372 (6) - 有点突兀 已改
02:56:777 (3) - 这个过度渐进做的好好
03:02:615 (1) - 03:03:912 (1) - 把这两个用re selecton, 更带感,更跳跃 我比较喜欢顺着一个方向ww
03:25:642 (1,2,1,2,1,2,3) - 真心好棒
03:47:372 (1,2,1,2,1,2,1,2,1) - 不管排列 顺序都很好 华丽又带感!!
以上都是个人观点, 若有误解的请原谅
我的图http://osu.ppy.sh/s/182427
非常感谢!拖了这么久真是不好意思Streliteela wrote:
你好~M4M
因为我个人作图最难只能做到hard,所以水平最高也只能摸到hard难度请见谅;另外我比较强迫症一些,所以个人主观见解比较多还请多多保函
[General]
整体还行,NM和EZ做的不错,但HD排列还是乱;细节处节奏处理欠佳,建议多看看一些比较喜欢做这类动漫类的麻婆的图研究一下(比如飞球);在图中多使用平行、对称等排列会使图本身干净爽眼。Hard难度明显太受ds限制,建议在有一定空间观念的基础上关掉,并用一些大胆的跳来增加挑战性。现在这个hard难度可能需要局部re,我只是提一些我的建议,仅供参考
[Hard]
我感觉你还可以整体sv再调高一点。。现在这滑条速度有点太慢了
00:01:317 (4) - 调整至x343|y70位置,使34与12平行比较好看;然后后面的部分再调整一下 已修正
00:06:831 (5,1,2) - 这里排列感觉太随便了一些,建议重新调整一下 已修正
00:17:534 (3,1,2,3) - 做个正方形吧,现在这形状有点违和 已修正
00:22:236 - 这一段节奏如果跟歌词的话,这里建议加个note 已修正
00:24:344 (4) - 把这个拉长到最近红线处 拉了没法对上节奏啊
00:27:912 (6) - 这里你跟了歌词的节奏,但因为钢琴这里的节奏太明显了;而且本来这里歌词节奏密度就比较小,再空节奏感觉很怪,建议加个note 你说得对,已经加上了。
00:31:480 (2) - 这里处理的不好,因为你后面00:31:966 (3,4) - 和00:32:615 (5,6) - 两处节奏类似处都是短滑条+note处理,所以建议这里也处理成这样 已修正
00:34:074 (4) - 我个人非常非常反对在hard及其难度以上的图里面用到这种多次折返滑条,虽然对节奏没影响但非常影响打击感 先保留吧,这里没想到更好的排列
00:36:669 (3,3) - 这两个地方为什么要用0.5x...kiai部分本来就要节奏快一些为什么这两个滑条要处理这么慢?没有必要 已修正
00:43:642 (1) - 这里的折返滑条也建议改掉,原因同上文 已修正
00:44:453 (4) - 这里你可以用折返,我只是拿出来对比说一下;因为这里歌词本身也是一个长音,所以你用折返滑条,在打击的时候正好也是较长时间按住,和歌词本身节奏搭调,因此可以保留;但前面说的那几处节奏比较短促的就不需要折返滑条了
00:46:236 (4) - 这里也是,折返处理这里的节奏太简单了;建议换成两个短滑条做个滑条梗什么的
00:46:885 (5) - 听这里的节奏好像有做小串连打的可行性啊,这个滑条带过去的话,节奏处理太简单了 已修正
00:47:372 (6,7,8) - 这个地方节奏并不是均匀的,是两快一慢;你这三个等间距note节奏就变得有点怪了 这里没看懂
00:51:426 (1,2,3,4,5,6) - 这地方我只能。。orz了,前面6个note排列拉这么开,这里节奏密集还都挤在一起。。hard读图大丈夫?改 这个先保留吧
01:12:020 (1,2,3) - 节奏在红线的地方。。虽然放在红线听起来也奇怪但你这么摆同样很奇怪orz (听上去好像没踩到节奏一样orz) 这里有跟音乐啦
01:17:209 (1,2,3,4,5) - 这样排列本身可以,但需要再调整一下。。这样看着好生硬;因为后面有个炒鸡长的滑条6,这一块都挤在一起然后后面6滑条突然拉开的感觉太糟糕了;而且hard本身不需要这么严格遵守ds,关ds重新考虑排列 已修正
01:32:615 - 01:32:939 - 加3个note 已修正
01:35:696 (2) - 改掉 这个先保留
01:37:317 (1,2,3) - 这里改成3组二连note 因为是过渡部分而且是HARD我就没弄成二连
01:39:263 (4) - 这个为什么要拉这么远?把它调整和前面123之间相同间距
01:43:480 - 01:48:831 - 这一段你用了很多stack在一起的note,这样本身没有问题,但kiai部分这种stack太多移动感会削弱很多,建议改掉几组; 后面部分还有几处类似问题,建议都修改一下,不赘述 先保留
01:53:696 (1,2,1,2,3) - 这个地方也是。。这好像是你的风格所以我只是说我个人不喜欢这样, 不管节奏疏密都放在同一个地方点啊点orz 因为高潮已经结束了,最后这样收尾我觉得合适
02:04:885 (1) - 这一段本身舒缓节奏可以减慢滑条速度,但你本身滑条速度就有够慢的了再变成0.5就太慢了,建议0.75-0.8 这里本意其实是配合INSANE的变化来做
02:06:507 (4,5) - 调平行 原本就是不想平行= =
02:36:020 (1) - 0.5太慢了orz 其实我觉得没啥问题……
02:48:182 (1,2,3,4,5) - 逼死强迫症的形状orz 这段先放着,一定要改的
03:47:372 (2,3,4,5) - 都到结尾了。。节奏偷懒嫌疑orz 也是想着最后了所以不搞这么复杂的节奏了……
[Normal]
这个难度明显做的比hard好太多
00:40:561 (2) - 这种note最好和滑条尾分开,新手不好判读 已修正
00:43:155 (2) - ^ 已修正
01:09:426 (2) - ^ 已修正
01:15:263 (1,2) - 新手噩梦,改 已修正
01:34:236 (1,2) - 节奏太密集的note建议不要放,何况是二连简直新手噩梦,改成和后面一样的短滑条就可以了 已修正
02:38:453 (1,2) - 额这个问题倒是不大。。不过还是不建议这样放note,bpm本身不低,这样note叠滑条新手可能反应不过来 已修正
02:46:885 (1,2) - 观点同上 已修正
03:00:507 (1,2,1,2) - ^ 已修正
03:05:858 (4) - 尽量不要叠尾 已修正
03:18:020 (1,2,1,2) - 观点同上03:18:020 (3) -
[Easy]
sv可以再调慢一些,不然和normal没什么区别了(不调问题也不是特别大)
其余的问题也不是很大,挺不错的~
Good luck~
谢谢~我尽快回你saisee2010 wrote:
这是我首次写给别人的MOD,可能会有些错误,请您原谅我吧!
Starry Night 我一看眼睛就很花了 TT
我就给你写一个HARD和Normal难度吧
感谢!相当有帮助。Asukasukisuki wrote:
你好~初次摸图,M4M~已改Hard
00:01:966 (2) - 这里用一个折返滑条会不会好一点 已改
00:28:236 (1,2) - 感觉改成两个短滑条比较舒服 已改
00:37:966 (3,1) - 这个重叠看着有点不舒服,稍微分开试试? 先保留吧
00:40:723 (3,4) - 这梗我完全打不了0.0 把这两个note换成短滑条? 唔,我也觉得这里做得不好,先放着我以后修改吧
01:08:290 (1) - 上下翻转,然后往上移 已改
01:32:615 (1,2,3,1) - 打着很不顺手,这样摆? 已改
01:34:074 (1) - 01:34:723 (1) - 01:35:372 (1) - 删掉 这里只跟人声会好点 已改
01:45:344 (8) - 删掉 已改
01:53:858 (2) - clap 已改
03:19:317 (1,2,3,4,5) - 换成折返滑条Starry Night
00:10:074 (9,1) - 这个滑条好怪。把00:10:074 (9) - 往左移一点,然后把00:10:236 (1) - 改成连打? 已改,简化成滑条了
01:17:696 (4) - 和连打拆开,往后面那个滑条的方向移一点 已改
01:33:750 - 多了一根绿线,删掉 已改
01:42:669 (1,2,3) - 间距稍微缩小一点,01:42:750 (2) -靠右 已改
03:16:074 (1,2,3) - 类似上面的,我改的坐标依次为:(124,120),(92,84)(44,92) 已改
03:25:642 (1,2) - 间距太小了 这里的本意是想做一个间距递增的二连
非常感谢!你的图我明天起来之后再MOD~moonlightleaf wrote:
[Normal]
00:04:561 (2,1,2) - overlap , 换换别的位置? 这两个在时间上已经隔得很远了吧……
00:09:101 (4,1) - 试试↓ 纯粹是弯变直的话我就不改了
00:18:507 (3) - 拆? 这里我倒是想跟人声那个长音的,先保留吧
00:34:074 (3) - ^ ^
00:39:263 (1) - ^ ^
00:27:588 (5) - 滑条 最开始我也是用滑条,后来觉得要等距留空所以换成NOTE了
00:32:777 (5,6) - ^ 已改
01:07:804 (4) - ^ 等距留空
01:10:399 (3,4) - ^ 未改
00:42:507 (1) - 去掉nc 已改
01:09:750 (1) - ^ 建议2条长白线一个NC 这样子放 未改
00:50:615 (4,5) - 分开吧? 把5放在1上 那就太跳了啊……
01:05:209 (3) - 折返? 等距留空
01:17:209 (5) - 拆 未改
01:42:831 (1) - ^ 未改
01:21:101 (6) - 可以一个长滑条 也是为了留空,所以这句唱完就空到下一段开始了
02:48:182 (1) - ^ 未改
01:54:507 (1) - 可以放在4上 已改
02:10:074 (3,4) - 试试↓ 未改
02:38:290 (5) - (396,202) 未改
02:53:534 (1,2,3,4) - 叠太多了 已改
03:09:750 (3) - 2滑条或者1滑条 未改
03:13:317 (2) - 还不如3个叠一起 未改
03:15:912 (4,5) - 分开放 未改
03:21:263 (1) - 这个不好,因为之前都没有这种2连梗,放前面白线 已改
类似双折返的 可以考虑长滑条或者2短滑条带掉,既容易读又能降星
[Hard]
00:15:912 (1,2,3,4) - 叠好 已改
00:24:831 - 加note 和前面呼应 已改
00:25:804 (7) - 有点远了 未改
00:31:480 (2,3) - DS 已改
00:43:155 (2,1) - overlap 未改
01:44:128 (3,5) - ^ 未改
00:44:129 (2) - 叠3上 已改
00:49:480 (3,1) - 删了试试 已改
03:18:344 (5,2) - ^ 已改
00:51:831 (3) - 删 已改
01:45:344 (8) - ^ 已改
01:08:290 (1) - 前面都是跟噔~噔~噔~噔~,然后这边不跟了 好奇怪 ,别跟人声,跟旋律啊 已改
01:25:480 (6) - 删,和前面1234呼应 已改
01:32:615 (1,2,3) - 貌似太近了?考虑删掉 未改
01:43:155 (4) - 试试↓ 已改
01:45:912 (1,2,3,4,5) - 5单点叠这不是很好,尝试别的组合 大修的时候改
02:58:561 (1,2,3,4,5,6) - ^ ^
03:19:317 (1,2,3,4,5,6) - ^ 5边型什么的 ^
02:13:317 (3) - 绿线0.5x 试试↓ 没看懂……
20s break 有点...
03:16:317 (4) - 没音,删 已改
03:21:263 (1) - 滑条前面白线到这 已改
03:24:020 (3,4) - 叠好,或者3折返 已改
03:37:804 (1,2,3,4,5,6,1) - 虽然没问题 这类在hard里会加star,不是很适合sp 像03:43:155 (5,6)就过渡很好 全图只有一处这样的,就不改了吧……
03:48:020 (3,4,5) - 放别的地方吧 未改
加油
非常感谢你详细的MOD,虽然有取有舍,仍然得到很多启发。Kyle Y wrote:
hi, M4M here
here is my modding, I am also new, and DO NOT EXPECT TOO MUCH from me.
[Easy]I prefer a Easy with long slider.
Tell you one thing, you can use 1/2 to map, but the spacing need 1 beat.
and I prefer to follow vocal
just like...
00:00:345 - Sorry I'm not going to put anything outside white ticks in an Easy
00:07:480 -
00:10:723 -
00:19:480 - missing Intended to make blank here
00:17:858 (1) - del nc It's far from the previous slider and another word starts here, so I NCed.
00:27:588 (3) - circle, and circle at 00:28:236 - Nice, fixed.
00:28:885 (1,2,3,4,5) - too much circle use slider instead I think it's fine though
00:36:020 - 2 beat slider I just want to emphasize the lyrics 「ひとつ、ふたつ」here.
00:37:641 (2,3) - del and add a slider on 00:37:966 -
00:38:290 - missing
00:43:155 (2) - blanket with 00:44:453 (1) - Fixed.
00:49:642 (2) - 2beat slider Yes it is a 2 beat slider.
----------break time------------
01:02:939 - try this Could be too much
01:12:669 (1) - del Nope
01:11:047 (3) - 1.5 beat No half in an Easy as I said
01:21:101 (3) - better not to use 1/2 reverse slider, use long slider instead
01:23:372 (1) - blanket
01:27:263 (2) - I think too cruve Fixed.
01:28:561 (1,2,3,4,5) - too much circle, use slider
01:31:155 (2) - use red dots...
01:33:101 (1,2) - del or slider Why?
01:35:047 (1) - start at 01:34:885 - No half
01:43:480 (1,2) - slider Nope
01:44:128 (3) - better blanket
01:44:128 (3,4) - use same slider, (3) rotate 180 to form (4) and blanket each other
01:46:723 (1) - 2 beat slider
01:51:912 (1) - blanket
---------break-----------
02:08:777 (1,2,3,4,5) - same too much circle Fixed.
02:11:696 (2,3) - slider
02:12:669 (1,2) - use same slider, (1) rotate 180 to form (2) and blanket each other
02:46:399 - 無論如何都是覺得這個應該才是break,02:45:101 (7) - 這個是進入break 前最後一個notes, 到02:56:777 -
反而這個break 02:15:263 - 不太適合
If you really wait to keep it, then I think you need to use very long slider, as this part... music is calm and circle is not quite suitable
I just skip this part, if you keep it as final decision, then call me and I will mod for you with no kuds
---------break (I think)---------
02:56:777 - try this (circle at 03:05:858 - cannot be shown in the picture below) I used this pattern in Insane but not Easy
Notice: 1/2 slider can be use, but not quite common in Easy. Just decide by you is okay.
For the kiai part, it is more or less the same with the 2 kiai time before, then I do not repeatly mod it.
Jump to 03:27:912 -
03:31:804 (4) - also 2 beat slider
03:34:399 (1,2,3) - ^
03:43:480 (1) - ^
03:47:372 (4) - extent to 03:48:669 -
[Starry Night]00:01:480 - missing notes,
00:01:642 (4) - 1/2 beat slider
00:02:453 (6,7) - seperate and (7) change to slider
00:04:885 (2,3) - seperate
00:08:777 - you skipped this Skipped?
00:18:182 (3,4) - flowing not quite good
00:18:831 (5,6) - sorry I really hate straight to my own aspect, you can keep it, or try this Fixed.
00:19:480 (8,9) - flowing, of course you can do this:
00:21:426 (2,3) - same, hate straight line...
00:22:723 (7,8) - ^
00:24:993 - SV should change at 00:26:290 - but not here
00:28:236 (1,2) - I think both of them are 1/2 beat slider Good point, fixed.
00:30:344 (7) - I will del it as my mapping style
00:30:831 (1,2) - I will del or use slider with SV x0.5 It's not good to slow down after a quick stream.
00:40:804 - add circle, if you think bgm at 00:40:642 (4) - is 1/4 sound. then 00:40:804 - should be also No sound here to my ears.
00:42:831 (4,5,6) - (6) not well look, use red dots, and try this
00:47:047 (7,8) - flowing
00:48:993 (3,4) - flowing
00:51:588 (3,1) - blanket fixed
---------break---------
00:52:236 - not a good place for break
-------break-------
01:03:588 (2,3,4) - seperate it
01:11:209 (5,6,7) - ^
01:12:263 - 01:12:588 - I can't hear 1/4 sound fixed
01:15:750 (1,2,3,4,5) - not a good pattern, use maybe hexagon to tackle it (01:16:561 (6) - count also)
01:22:236 (1,2,3,1,2,3) - flowing for (3)->(1)
01:30:344 (5) - if you add here, then why not 01:29:047 - 01:29:372 - 01:29:696 - Emphasizing lyrics here
suggestion: del it and 01:28:885 (1,2,3,4,1) - form a regular star shape
01:37:642 (3,4) - flowing Changed to slider
01:39:588 (1,2,3) - too curve
01:42:993 (1,2) - jumping please
01:48:426 - no 1/4 sound here, then 01:48:344 (4,1) - combine Nice, fixed
01:51:912 (4,5) - 01:52:399 (5,6) - both are bad flow
------------break------------
02:37:642 (7) - seperate
02:37:966 (1) - circle and 02:38:290 - slider here
02:43:804 - SV should be reture to 1.00 Nice, fixed
02:45:750 - break problem same as EZ, just decide by you.
02:58:074 (1,2,3,4) - 這個pattern 我被2個BN 說過... 說poor flow
02:59:047 (4,5) - bad flow
03:00:020 (7) - cancel reverse, add circle at 03:00:344 - Nice, fixed
03:01:317 (4) - no 1/4 sound again, but 03:01:236 - here have fixed
03:07:155 (7,1) - too far, and poor flow
03:14:290 (5) - 03:14:453 - sound skipped Actually, sliders have tick sounds
03:15:101 - 03:15:750 - ^
03:17:452 (4,5) - not good as the slider 5 is too curve
03:18:182 (8) - below
03:23:696 (9,10,1,2,3) - try this
03:25:155 (2,3) - poor flow
03:25:642 (1,2,1,2,1,2) - should be constant in ds, as this music neither heavier the beap, nor beat is not extremely high in the 2nd circle
03:31:155 (1,2,3) - blanket
03:33:101 (3) - skipped a lot of beats
03:37:155 (1) - move out of the stream
03:48:506 (2,1) - flowing, and slider is too curve
btw, still have some nc problem. Use this pattern:
nc on the heavy beat, normally big tick, not for the vocal
when you are emphasis the pattern, like square, star etc.
SV change
最後還是感謝你花那麼多時間看了一篇完全沒用的modding
還有感謝你mod 我的圖
大感谢!你的MOD太有用了~T-Mac wrote:
M4M
[Hard]
OD7对于这个难度的 Hard来说可能有点高了,建议还是改成 OD6或者 OD6.5 已修改。
全程50%的音量肯定是不对的,而且从头到尾只有S:C1,除了soft-hitnormal之外几乎没有别的音效了,所以这个肯定要改过
Slider Tick Rate可以考虑改成1,2的话没有太大必要 已修改。
00:17:047 - 感觉这里似乎是漏音了 这里我是想跟着比较明显的那个重拍来放,图也才刚刚开始是不是?
00:21:101 (1) - 这里一段我觉得应该降低一些滑条的速度,因为节奏是比较舒缓的,而且和后面的 kiai段用同样的滑条速度这显然不太好 REMAP的时候改
00:30:831 (1) - 这个敌方不太有必要用折返滑条,因为只有 00:30:831 - 00:31:155 - 这两个地方是有vocal的,其中后面一个还应该加点鼓声,但是你这样的话根本体现不出来这种节奏,00:31:317 - 这个地方是没有必要有任何东西的,但是你却把折返滑条拉到了这个时间点,这肯定是不对的,如果换成我的话我应该会把他直接做成一个1/1的滑条,然后降速并且用新的 NC REMAP的时候改
00:31:480 (2) - 这里用 NC吧,因为 kiai段开始了加上你在这里放了finish的音效,所以非常有必要的 已修改。
00:34:074 (4) - 这个折返滑条折返一次就够了,没必要有第二次,因为 00:34:074 - 00:34:399 - 00:34:723 - 是有 vocal的,这时候需要滑条折返,但是00:35:047 - 这个地方是没有的,只有一个鼓声,所以需要把他独立开,用一个单独的 note来体现这个鼓声 已修改。
00:39:101 (4) - 这地方的三连没有什么必要,因为没有任何的 vocal或者鼓声是需要三连来体现的 已修改。
00:50:128 (1,2,3,4,5,6) - 这里我建议每个note都可以用新的 NC,或者每两个一个新 NC也行,并且音量逐个加大,这样更符合鼓点 非常好的建议,已修改。
00:51:426 (1) - 滑条开头放在这里的话,滑条头再用这么大的音量就会感觉有点突兀,事实上我觉得 00:51:426 (1,2) - 这两个都应该减少音量,因为鼓点在00:50:939 (6) - 的时候就已经结束了,到了00:51:912 (3) - 这里才重新开始,这之间的这段时间里面,只有比较安静的 vocal 已修改。
01:02:615 - 这么一个明显的 finish直接漏掉了这肯定是不行的,只跟 vocal是肯定站不住脚的 已添加
01:12:020 (1,2,3) - 鼓点很明显在 01:12:182 - 01:12:507 - 01:12:831 - 这里 这里我是觉得跟那三个鼓点很怪,跟前面衔接不好。
01:33:750 (2) - 同理,kiai 开始加上finish音效,理应用 NC 已修改。
01:38:290 (1,2,3) - 这两个1/4滑条来的有点莫名其妙,而且我觉得应该用 01:39:588 (1) - 类似这个的折返滑条,因为本身 vocal相近 已修改。
01:52:723 - 这地方肯定要有 note的啊,鼓点没断,这么弄反而让人搞不懂了,而且 00:50:128 (1,2,3,4,5,6) - 你在这里是这么下节奏的,那么一模一样的节奏就最好按照之前的方法下
01:53:696 (1,2) - 这里这么安静的 vocal,没有鼓点或者任何其他背景音乐,为什么突然来了两个 clap的音效,音量还这么大的? 已修改。
01:54:182 (1) - 这个 clap也是毫无来由,相反 01:54:507 (3) - 这个地方不用 finish却什么都不加 已修改。
02:14:128 (1) - 转盘尾加 finish音效 已修改。
02:36:344 (2) - 更应该出现在 02:36:182 - 这个地方 已修改。
02:45:750 (1,2) - 这里的 vocal屙非常舒缓的,所以不建议用这么快的滑条速度 已修改。
02:57:263 (3,4) - 这两个滑条完全没有必要折返,因为 02:57:588 - 02:58:236 - 什么都没有,而且我觉得这两个滑条改成两个单独的circle会比较好一点,因为02:57:263 - 02:57:426 - 02:57:912 - 02:58:074 - 都是很清晰的 vocal 已修改。
02:59:372 (6) - 这里我觉得又需要跟住 vocal,因为 vocal非常明显,滑条不需要折返,在02:59:858 - 03:00:020 - 加 circle 已修改。
03:00:669 (3) - 折返回去之后紧接着又要返回来去接 03:01:155 (4) - 可能不太好
03:06:182 (1,1) - 这几个鼓点根本没跟对,03:06:020 - 03:06:101 - 03:06:182 - 是一组,03:06:344 - 03:06:426 - 03:06:507 - 是另外一组,但是图里的话看上去就像是随手拉了个折返滑条,对节奏完全不管不顾 确实是没做对,已修改
03:07:155 (2) - kiai 开始加上finish音效,理应用 NC,kiai开始的时候最好都用 NC
03:12:344 (3,3) - 没有必要用1/4的折返滑条,因为 vocal里没有1/4 已修改。
03:27:101 (1) - 同理,这里也没必要用1/4的折返滑条,因为 vocal里也没有1/4,而且我觉得也应该降低一些音量 已修改。
03:27:912 (5) - NC,因为比较强的 finish音效 已修改。
03:36:182 (2) - 只需要折返一次,因为根据音乐来看的话,03:36:426 - 是没有必要用1/4下note的,所以需要在 03:36:507 - 补一个note 已修改。
03:37:804 (1,2,3,4,5,6,1) - Hard里出现这么多的连打还是不太好的,何况还是比较高的185BPM 已修改。
03:41:534 (1,2) - 没必要用1/4 已修改。
03:48:182 - 03:48:507 - 建议补上 note 已修改。
03:48:993 (1) - 转盘可以在 03:53:858 - 结束,并且结尾降低音量到10%左右 所有难度都已改。
槽点太多,Hard做的远远比不上Insane,GL