This song just relax for me. ^^"
+star
+star
Are you sure its supposed to be 1/3?DiamondCrash wrote:
This entire mapset needs to be in 1/3. As such, tick rates should be either 3 or 1.
Easy;
AIMod would like a word about your spacing.
Mesage me when you've snapped it to 1/3.
ok thnx but how about putting the hitsound itself?Sallad4ever wrote:
Sorry I'm really late![]()
- If you still wondering how to use it then...SPOILER- To use custom hitsound just check the "custom override" box in the Timing and Control point panel (F6) Audio tab, Custom Override 1 is for normal-hitnormal, normal-hitwhistle, etc and Custom Override 2 is for normal-hitnormal2, normal-hitwhistle2, etc
- Also the custom override are used along with the timing section, so if you want some certain part of the song to use the custom hitsound, put inherited timing section on that part with the Custom Override checked
Everything is done but the normal mod seems unnecessary and I cant find the artist no matter what.lovhin456 wrote:
Hi ~
General;
- Preview time is not the same in all diff, open each diff in notepad and fix ~
- Ehhh...are you sure the artist is Fruits Basket...that should be the Source, also...no tags ??
Easy;
- 00:23:485 >> move 2 grids right
- 00:33:902 >> new combo
- 00:39:735 >> ^
- 00:53:485 >> 1 grid left
- 00:55:151 >> silence this spinner except for the end
- 01:28:068 >> 4 grids up
- 01:31:818 >> this slider...I don't know...it sounds weird too me...but oh well ~
Normal;
- The last 3 notes, sliders sound weird to me...~
Hard;
- I can't really mod hard, sorry![]()
* Star ~
Thanks!James2250 wrote:
From what I can see from google the artist is Ritsuko Okazaki Check..
I guess move Fruits Basket to source? Check..
(do not take this as 100%, I would put it for now but change it if someone can find a better answer. I am sure one of the BAT's can confirm)
delete osb file and do full submit Check..
make sure all tags are the same Check..
the offset on hard is different than the other 2, make them all the same and resnap Check..
there is a countdown on normal and hard but not on easy, make it all the same Check..
try and keep combo's following the same pattern
Easy:
00:07:652 (4) - why break the clap pattern by putting a whistle here? Check..
00:33:902 (1) - remove new combo Check..
00:35:985 (1,2,3) - keep spacing equal Check..
00:39:735 (5,6) - align Check..
00:51:818 (1) - remove new combo for consistency Check..
01:25:151 (1) - ^ Check..
Normal:
00:03:485 (5) - new combo to stick with others
00:32:652 (6) - new combo
00:35:568 (1) - remove new combo
00:35:985 (2) - new combo
00:45:985 (8) - ^
00:58:485 (1) - remove new combo
00:59:318 (9) - new combo
map looks ok hopefully all check....
Hard:
will leave it up to you to make sure all the combo's follow a pattern in this one, don't want to try and make a big list or anything
hitsounds work fine
*star*
thanks, all fixedArusha Shuna wrote:
Request AcceptedEasy
01:31:818 (1) - add finish
Normal
use circle size of 2 instead of 3? it's normal and have some small 1/3 slider streams but w/e
01:31:809 (1) - add a finish at the beginning of the slider
Hard
this is clearly needs to be renamed to "Insane"
00:59:865 (5) - very minor spacing issue
01:10:837 (8) - move this slider to the next white tick and shorten it by 1/3 beat
01:31:810 (2) - add a finish at the beginning of the slider
not bad
STAR!
All done....Faust wrote:
Insane: I only have words for this difficulty, here goes.
- Increase the circle size.
- Lower the volume of the Normal Hitsounds.
- 01:17:504 - You could arrange this circle better.
- 01:31:810 - I wouldn't recommend sliders for such a part. Try using circles with a more tangible spacing.
All done and thanks!wmfchris wrote:
[insane]
0:14:310 (1,2,3,4,5,6,7) spacing not enough, (2) right 1 grid, (3) right 2 grid, etc. or maybe you'll need another arrangment
0:30:143 (4) spacing, up 1 grid
0:33:476 (1) right 1 grid, (2,3,...) follows
what s relaxing song~ XD
star
Thanks for the mod. Everything hopefully done.NoHItter wrote:
General
Increase the volume.
Easy
00:55:142 (1) - Really feels out of place. Almost as if it was just put there to fill the space.
01:31:809 (1,2,3) - Newer players will get confused with the sudden 1/3 snap. Make it into a slider instead.
Normal
00:48:476 (2) - Spacing
Insane
I don't not like how you mapped this. The patterns look so randomly made >.>
00:09:310 (4) - Covers up the (2) of the next combo, and makes (2) slightly unreadable.
00:29:726 (2) - Spacing
00:39:310 (10) - ^
00:50:976 (4) - ^
01:13:337 (5,1) - Horrible looking overlap
Bla.... all fixedTheVileOne wrote:
Relaxing
00:16:809 (3) - Move this left with distance snap on to fix the spacing. Fixed
00:18:476 (4) - Reapply distance snap to this note to and move left some to line it up better with the note before it. Fixed
http://osu.ppy.sh/ss/25569
00:22:643 (1,2) - These should be farther away from 00:21:809 (5) - . You can fix it by moving them 4 units to the right and 1 unit down so that the horizontal line is between the notes. (Use DS) Fixed but I dont know how to use my DS for this.
The rest of the notes will need to be adjusted spacewise to make up for this. Move 00:24:309 (3) - down 1 unit. Then move 00:25:143 (4,5) - 2 units and it fixed the spacing discrepancies. Fixed
00:31:393 (4,5) - Too close? 00:31:809 (5,1,2,3,4) - Move these up 1 unit. After that move 00:35:976 (1) - according to distance snap so that it is on the vertical line. After that align all four of those white sliders better. Probably fixed. I have to check in case.
http://osu.ppy.sh/ss/25571
01:10:142 (2) - I think this looks better moved down 2 units. Fixed
01:11:809 (3,4) - Move up 2 units? Fixed
Novice
00:04:309 (3,1,2,3) - I highly suggest you make this more squarish. It will fix the spacing discrepancies. Fixed
How to do so
Move 00:05:143 (1) - right and up 1 unit.
00:05:559 (2) - Move up 1 unit.
00:05:976 (3) - Move down 3 units. (If I'm wrong, just make sure that the distance between the end of 00:04:309 (3) - and this note is the same as the distance of the other notes in the square/diamond pattern.
Finally reapply the distance snap to 00:06:393 (4,1,2) - to fix up the spacings.
00:38:893 (8) - Extra repeats sound terrible and don't go with the beat. If anything turn on the 1/4th snap and have it repeat on the red tick. Please make it sound better by adding inherited section to both sides of the repeat. Have one silence the volume for the repeats and the other to bring the volume back to normal.
00:48:059 - Add note here? Have the pattern reverse back into the next note. It would conform with the pattern here 00:50:559 (7,8,1) -. Don't do it if you don't like it.
http://osu.ppy.sh/ss/25575
00:56:392 (4) - repeat on red tick?
00:58:476 (8) - Remove one repeat (This could be an alternative to repeating on the red tick. It doesn't land exactly where the noise does, but it fits.
01:22:642 (2) - Please make this reverse on the red tick and silence the reverser.
01:32:503 (2,3) - Move right in accordance to distance snap.
Zodiac Trick
00:03:059 (4,5) - 1/3rd is weird. Please don't make an already hard to recognize spacing, ever harder by blurring the distance snap.
00:25:004 (5,6) - Move up 1 unit. (Aestetics)
00:41:810 (11,1,2) - bleh I don't like this. I feel that it shouldn't be stacked. The way you've been placing them before plays a lot better. I'll leave the decision up to you though.
01:14:032 (2) - Delete. It sounds like the pattern goes 2 2.
01:16:532 (4) - ^
No big issues. Star.
SadKangaroo wrote:
So relaxing music,I like it. Thanks, even if everyone says that.....
[Relaxing]
00:51:809 (1) - It's too far,fix distance. Fixed
[Novice]
I can't understand diff's name.I'd changed Relaxing to Novice. Relaxing changed to Novice, Novice changed to Junior.
00:45:976 (1) - It's too long to add a whistle on the whole slider,sounds weird. Removed
00:54:726 (5) - Add a note? No,really,add it,it needs to finish previous rhytm. Arranged and fixed. May need to recheck...
01:22:642 (2) - I wonder if you really need the last repeat,if yes,then make a Reverse Selection. Fixed....
[Zodiac Trick]
It's so easy to overmap such kind of music,but technically it looks fine.
Odaril wrote:
Sorry for the late mod. I have been very busy lately, and it's not going to be any better in the weeks to come.
Modding legend:
Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.
Novice:
First thoughts: You didn't use the custom hitsounds... did you ? Except the sliderticks.
Circle size +1.
00:28:893 (6) - I know you made the spacing slightly wider to stack this with 00:30:143 (2) - but they aren't even stacked properly (use shift to adjust (6) accurately).
00:31:809 (5) - This slider is ugly and plays weird. You should avoid such weird-shaped sliders for an Easy diff.
01:11:809 (3,4) - This overlap doesn't look good.
01:20:142 (7,1) - These are way too far from each other.
01:23:476 (4,5) - Suddenly, the spacing changes from 0,9x to 0,8x in the middle of a combo. Avoid such spacing changes in an Easy diff, and for any diff, make at least the first note spaced differently a new combo.
Junior:
First thoughts: that's more of a Hard than a Normal.
00:56:392 (4) - I don't really understand this slider's rythm.
00:58:476 (8) - ^
00:59:309 (1,2,3) - Slight spacing error - still a spacing error though.
01:00:976 (4,5) - ^
01:22:642 (2) - This slider makes no sense musically, has a surprising number of repeats and is completely silenced except for a few repeats. You better just remove it in my humble opinion (since it makes no sense musically) but if you want to keep it, unsilence it.
01:24:309 (2,3) - Don't silence them either.
Zodiac trick:
First thoughts: The streams made absolutely no sense.
BPM in this one is different from the other diffs by 0,001 bpm. I'm probably just being hyper nazi, but it does make a difference (check the very last tick of the song, you will see it).
00:21:671 (1,2) - Hidden by the 300/100 when the spinner is completed.
00:41:810 (11,1) - Stacked new combos are ugly.
00:44:310 (5) - You can make this slider's shape better if you wanted it to circle (4).
You might wanna recheck for newly added hitsounds.Verdisphena wrote:
Zodiac Trick :
00:05:004 (7) - Add a note Done
00:18:893 (1) - Maybe silence this spinner? Done
00:25:560 (1) - ^ Done
00:41:671 (12) - Add a note Done
00:49:171 (9) - ^ Done
01:05:143 (1) - Maybe silence this spinner? Done
01:09:171 (3) - The slider begins in 01:09:310 and ends in 01:09:726 Done
01:22:087 (2) - Add a note Refused
01:23:337 (5) - Delete the note Refused
01:28:476 (1) - Maybe silence this spinner? Done
Junior :
Approach Rate +1 Done
00:27:643 (2,3,4,5) - So hard for a normal Refused.....
00:48:893 (4) - Delete the whistle
00:50:560 (7) - Delete the whistle and clap in 00:50:560 and 00:51:393
00:50:976 (7) - Delete the whistle
00:53:893 (4) - ^
01:22:643 (2) - These hitsounds not match with the music
01:24:310 (2) - ^
01:27:643 (2,3,4) - So hard for a normal
01:28:476 (1) - Maybe silence this spinner? Done
Novice :
00:28:476 (5) - New combo Done
01:23:060 (3) - Delete the whistle
01:24:726 (6) - ^
01:26:393 (3) - ^
01:28:060 (5) - ^
That is all ~
nochamelepeace710 wrote:
You might wanna recheck for newly added hitsounds.
If you can see this again, i mean.
picao a mod ops :$Verdisphena wrote:
Zodiac Trick :
00:05:004 (7) - Add a note
00:18:893 (1) - Maybe silence this spinner?
00:25:560 (1) - ^
00:41:671 (12) - Add a note
00:49:171 (9) - ^
01:05:143 (1) - Maybe silence this spinner?
01:09:171 (3) - The slider begins in 01:09:310 and ends in 01:09:726
01:22:087 (2) - Add a note
01:23:337 (5) - Delete the note
01:28:476 (1) - Maybe silence this spinner?
Junior :
Approach Rate +1
00:27:643 (2,3,4,5) - So hard for a normal
00:48:893 (4) - Delete the whistle
00:50:560 (7) - Delete the whistle and clap in 00:50:560 and 00:51:393
00:50:976 (7) - Delete the whistle
00:53:893 (4) - ^
01:22:643 (2) - These hitsounds not match with the music
01:24:310 (2) - ^
01:27:643 (2,3,4) - So hard for a normal
01:28:476 (1) - Maybe silence this spinner?
Novice :
00:28:476 (5) - New combo
01:23:060 (3) - Delete the whistle
01:24:726 (6) - ^
01:26:393 (3) - ^
01:28:060 (5) - ^
That is all ~
Thanks. All done.....Joon wrote:
hi
my modding
[Novice]
fin
[Junior]
00:49:726 (5) - remove clap it awkward
00:59:310 (1) - chagne clap
00:59:726 (2) - chagne finish
[Zodiac Trick]
00:48:893 (8) - remove finish? it awkward
00:52:643 (1) - Start Notes change clap
01:12:643 (3) - add clap
01:15:976 (3) - Start Notes add clap
star
uhhh, thanks, ill be waiting for the difficulty, i guess.........DjUmywalka wrote:
hi.
AIMOD, MAN!!!
Sakura Hana wrote:
a special service, if your map has stayed on pending/wip for over 7 months and you're not in blacklist feel free to forum PM me and i'll see your map through until it's bubble worthy, if i dont like the song however i'll forum PM you back saying that i don't like the song and sorry orz same rules apply for these maps except the posting restrictions, as they go to my forum inbox and not the queue itself.
offset 143 is same with offset which is mapper already has now (1,810) x_xDJPop wrote:
Offset: 143
normal-slidertick2.wav is mute which not allowed, you can use low-volume soft-hitnormal sound instead.
DJPop wrote:
Offset: 143
normal-slidertick2.wav is mute which not allowed, you can use low-volume soft-hitnormal sound instead.
~Novice~
01:06:393 - don't need a break here Fixed
01:31:810 (1) - silence the sliderslide using hitsound Fixed
~Junior~
Fine.
~Zodiac Trick~
Fine.
+Star
orioncomet wrote:
offset 143 is same with offset which is mapper already has now (1,810) x_xDJPop wrote:
Offset: 143
normal-slidertick2.wav is mute which not allowed, you can use low-volume soft-hitnormal sound instead.
i mean if you use offset as 143 then you don't need to do any resnap all notes
also about normal-slidertick2.wav used on this map is ok, because mapper use it only on -some part- not for -whole map-
normal-slidertick2.wav on this mapset was used only for -1 slider- on [Novice] diff. i think DJPop is misunderstand something about this.