aaaaaaaaaaa love it
Hailie wrote:
I haven't took a request from #modreq in a while so I saw this and figure I point out a few things
that is a weird low quality bg intentional, but at least got a 1280x720 one now lol
You got 2 snapped objects on the top and hard (check aimod) fixd
your mp3 is above 192kbps ~ need to find a different 1 fixd
This isn't really a mod btw ~ let me know when ya think this is ready and has some actually mods and i'll help out thanks!
thanks for modding!_orange wrote:
from twitter..
top diff
00:22:142 (6) - not snapped and not in the exact spot as 00:24:647 (6) - fixed
01:39:036 (7) - change to two circles? fits better imo it makes the transition to 01:39:349 (1) - smoother and emphasizes the clap better
01:32:467 - two points "An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed)." there's two different hitsound samplesets fixed
hard
01:41:235 (3) - slightly touching hp bar fixed
01:49:994 (1) - could space this a tiny bit closer to 4 done
01:34:343 (4,5) - i would prefer if 5 was stacked on 1 and 4 was moved somewhere else imo this emphasizes it better and gives it a more noticeable difference to 01:29:342 (4,5) - and 01:24:342 (4,5) -
gl!
fixed, rip star ratingSinnoh wrote:
call me back after Hailie bubbles
delight
00:44:803 (6,1) - Diff spike is huge regarding aim, these need to be changed. Imo would be simplest just to delete them, would fit the intensity of the map much better. Same for other two of these
love your song choices
literally half the song is 50% ctrl+vSwadloon wrote:
literally half of the delight diff is 50% ctrl+v
good job
thanks!StarrStyx wrote:
Im literally finding nothing to mod out of this LOL
Love the song though
same :uStarrStyx wrote:
Im literally finding nothing to mod out of this LOL
Love the song though
should be fixed. rechecked the timing slightly and while a few points may sound off, it's probably due to instrument overlaying because of how the song is edited, but when playing, the beats should be mapped to the instrument that has correct timingNamki wrote:
Idk if the timing is correct because for the second redline at the very end ticks go like 10 ms earlier than the actual beats. This requires some extra rechecks as for me.
thanks a lot!DiceSA wrote:
Interesting song. Here's what I gotLate Night Delight00:31:053 (3,4,5) - https://osu.ppy.sh/ss/10272205 I think having backwards sliders here works better with the rhythm than just circles but that's just me. Same for 00:36:053 (3,4,5) - ,00:41:053 (3,4,5) - etc.. that would be overmapping it imo lol
00:19:974 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - https://osu.ppy.sh/ss/10272259 I know the song is repeating but this is... a bit much? disagree, the song is repetitive so i should be emphasizing it even more!
01:13:440 (1,2) - I'm sure you could add a tiny bit of variety with this, by just rotating it 90 degrees and putting it in another corner, no?
You did it with the instrument here 01:16:253 (4,5) - so I'm unsure why you chose not to with this intentional as well, it's supposed to emphasize repetition.
01:22:467 (1,2,3,4,5,1,1,2,3,4,5) - Drums feel very hard hitting here I think you could increase spacing slightly to further embellish them in the map. imo structurally it should be good enough as it is and i like the consistent spacing here better atm but could be done
Cool map, bit repetitive but it has some really nice patterns and is chill af, hope this helps <3
ayyyyGuillotine wrote:
ayyyy