Easy00:33:730 (2) - This should be nc for sure since literally a new part of the song begins here.
00:45:418 (1) - If you do the sliderpoint in the middle of the slider it looks much better here imo
i like this look personally and i did this a lot throughout the mapset so its somehwat a concept00:47:756 (1) - This should also be rotated a bit to the left so it carries on the flow like:
https://osu.ppy.sh/ss/7314680 if you look at 00:47:756 (1,2,3) - all together you see that this is intended pattern here. the flow is a slight curve which is fine in an easy diff01:06:847 (2) - Here it would look better to have the sliderpoint in the middle again
01:13:470 (1) - This would fit much better if it ends on the white tick at 01:14:249 -
well idk... i tried both versions so often now and i think it rather feels weird to skip the vocal on the red tick than missing the vocal on the white tick. i will definetely take more opinions fot this - considering this aswell ofc xD01:27:496 (1) - I think this slider would fit better to the music if it ends on the white tick at 01:28:275 - (Also on the next chorus where you did it)
02:28:275 (4) - Forgot nc?
02:29:444 (5) - This ends on a blue tick? o.O thats not really good honestly, make it end on the white tick
02:44:639 (1) - Would be better on white tick again
04:04:509 (2) - Nc
I think hitsounding could be improved by a little too:
00:09:184 (1) - Whistle at beginning of the slider
00:24:379 (1) - Soft whistle at the beginning
00:25:548 (2) - Whistle
00:26:717 (1,2) - Same here
00:29:054 (1) - Whistle at the beginning
00:31:392 (3) - Whistle
00:32:561 (1) - Whistle at the beginning
00:34:899 (3) - Whistle at the beginning
00:40:743 (1) - ^
00:50:093 (1) - ^
00:52:431 (1) - ^
01:13:470 (1) - ^
01:15:808 (1) - ^
01:16:977 (2) - ^
01:18:145 (1,2) - ^ for both slider
01:21:652 (3) - ^
01:22:821 (1) - ^
etc. I think you should do them + the ones you got atm for all chorus and stuff. Especially for the chorus your using too less hitsounding compared to the rest. I think if you use more it will sound much better ^^ try to make them like i said, making one whistle every big white tick is definitely not wrong for this song at like 95% of the big white ticks ^^
Also using 00:29:054 (1) - Normal custom hitsounds for like these 3 things..Idk i dont really like that. you can just use the normal custom hitsounding for the whole map or just the whole chorus or all parts that are not chorus but just throwing them in randomly isnt a good idea and doesnt sound good imo (even though they are in the song but they are sooo silent and yea just continueing with soft is better)
At the end you use claps but id honestly suggest that you use them in every chorus, it will make them sound much better
NormalSame as easy about the "normal" custom hitsounding
01:11:132 - I dont understand why you did the hitsounding totally good until this point and then the chorus starts, and you start using your whistles like never ^^ I think you should do them like you did them in the rest of this song in the chorus it would be much better imo.
00:05:483 - Maybe add a note here
02:06:457 (1) - Remove nc for consitency (you never used that before so you shouldnt do it here too)
02:28:275 (5) - Nc here (chorus starts, this should really be nc)
02:34:119 (3) - This slider could be a bit round (which goes down). Would look really good imo ^^
i want 02:32:951 (1,3) - to have different shape for more variety03:26:717 (1) - Same here. This one round would look nice with the next stuff you did (round to the left)
04:01:782 (2) - This should be a nc too.
04:25:158 (7,1) - Nc should be at 7 not 1
Dont really see anything bad in this diff though, only things are the hitsound
Holy Star00:09:184 (6,1) - Nc at 6 instead of 1
00:12:691 (3) - Nc (next part you did nc very early too so it would be better here for consistency and since you have a little pause before this slider)
01:23:990 (1) - About this slider.. i dont really know if i like this at all xD i dont really see what you mapped in the music here. Its probably the piano sound but honestly i would just make a circle here and make the jump to the next circle bigger
i dont actually know i did this because it felt right to me, i did this cuz of the vocal in first place. will keep for now but considering01:41:327 (4,1) - I think 4 should be stacked over 1. The little "anti-jump" you have here, i dont think its a really good idea for a 3.3* map but its your choice because it kinda fits the music here.
keeping it for now until someone complains01:44:444 - Add note here
02:25:938 (1) - I think you should this a bit round too just like the next slider
i want 02:25:158 (6,1) - to be anti-parallel03:57:886 (1,2,3,4,1) - I would remove the 2 ncs and do one at 03:58:275 (2) - instead
04:13:860 (2,3,4,5) - Why didnt you do the spacing like the other times (04:09:184 (2,3,4,5,1) - for example) i think its better fitting
I know! But for SOME reason 04:14:249 (4) - is not as emphasized as in the other patterns, at least thats what i hear Hitsounding is the same as in normal/easy ^^ i think the chorus deserves more but otherwise the diff is already nice too and the low cs and the jumps are pretty good here
So gl with the map!