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Graeme Cornies & Dawna Toews - I Wanna Be Famous [OsuMania]

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Topic Starter
Unpredictable

chouyaa wrote:

I WANNA BEEEEEEEEEE FAMOUSSSS
NANANANANANANANANA~

Advanced
ADVANCED

00:32:152 (32152|2,32495|2,32838|2,33181|2,33524|2) - anchor. rearrange. fixed. moved 00:32:495 (32495|2) - this to c2

00:03:524 (3524|2,3867|0) - unsure what does this notes stand for, if u are following 'synths', then it should be deleted because there's no different melody on the red thick.
the synths are getting higher from 00:03:352 - to 00:03:695 - and 00:03:695 - 00:04:038 - which have a clear different with 00:00:781 (781|1,1124|3,1467|2) -
here, i assumed that u are following the synth because u didnt map the guitar melody at 00:02:152 - 00:02:495 - 00:02:838 - because they have no synth. ahhh i see. fixed.

00:04:552 - the same thing with the one above, if u are following the synth, then should be a note here.
the synth sounds clearly. fixed

00:05:924 - suggestion > https://osu.ppy.sh/ss/10028012
more neat and makes the spread more balance. also try to avoid 00:05:067 (5067|2,5409|2,5752|2,5924|2) - oooh this suggestion is a lot better. changed.

00:16:724 (16724|3,17067|3,17409|3,17752|3,18095|3) - anchor. changed it to a point of where its not too bad

00:21:352 (21352|2,21524|2) - this stack makes zero sense since u didnt do any stack at 00:20:838 - 00:21:009 - 00:21:181 - which have the same drum.
will be more fits if u make a note at 00:21:695 - and 00:21:867 - get stacked considering the drum here 00:21:867 - is more louder and a bit different with the others below. i see, changed

00:23:409 (23409|3,23581|2,23581|1) - this notes are kinda weird and i often stumbled here because of the movement.
also its a bit imbalace compared with 00:24:781 (24781|3,24952|1,24952|0) - .
try to arrange like https://osu.ppy.sh/ss/10029553 that's a lot better. fixed.

00:27:009 (27009|2,27352|2,27695|2,27867|2) - isnt it too heavy on col 3? 00:27:695 - suggestion > https://osu.ppy.sh/ss/10029687 oooh nice

00:37:981 (37981|0,38324|0,38667|0,39009|0,39352|0) - u can make this better. i see. fixed

so here 00:39:867 (39867|0) - there's a note, then the others same minor sound 00:41:238 - and 00:42:609 - didnt have a note on each of them.
there should be a note as well. unless they have no sound at all such as 00:42:952 - 00:43:981 - fixed


Normal
00:21:009 (21009|1,21181|1,21352|2,21524|2,21695|3,21867|3) - eh are u sure with this jacks in 'normal' diff? its pretty difficult for normal, u didnt even do any jack at 'advanced'. yeah i dont know why i have them wtf fixed

00:12:438 - add a note here? there's a loud sound. changed

00:15:867 - you certainly can add a note here for that sound. also its kinda empty on that section. fixed it and some notes changed, with fixing some patterns

00:18:952 - 00:19:295 - will be better if u put a note on each of them, its pretty awkward to play if u ignore them but the same kicks above suddenly layered. check > 00:19:467 (19467|3,19638|2) - fixed

00:24:781 - add a note here to give more emphasize since the layering on this section is kinda monoton. oh yeah and you can hear a clear not there. fixed

00:33:009 (33009|0) - ghost note. didnt hear any sound there. it would be nice if u replce 00:32:838 (32838|3) - into a LN to cover that guitar melody. i like it, fixed

00:36:438 - 00:37:467 - 2 notes? loud snares. changed

00:48:781 (48781|1) - move to col 4, kinda empty there. agreed, changed

i wanna be famous~~~~ me too :)

goodluck <3 same to you <3
Topic Starter
Unpredictable
more chatting (/ω\)
2018-01-20 00:49 Unpredictable: hey im checking out ur mod rn
2018-01-20 00:50 Unpredictable: its helpful thx
2018-01-20 00:50 Unpredictable: also i modded some of the doki doki map
2018-01-20 00:50 Unpredictable: not too much tho
2018-01-20 00:50 Unpredictable: i will in a bit
2018-01-20 01:39 chouyaa: np <3
2018-01-20 01:39 chouyaa: i'll re-check it one day
2018-01-20 01:42 chouyaa: i was commentating and just saw ur chat lol
2018-01-20 02:07 Unpredictable: ahaha its all good
2018-01-20 02:08 chouyaa: have a tourney is really uhh..
2018-01-20 02:08 Unpredictable: ?
2018-01-20 02:09 chouyaa: i was commentating on my mania tourney
2018-01-20 02:09 chouyaa: i sent an email to ppy
2018-01-20 02:09 chouyaa: to ask for 'profile badge
2018-01-20 02:09 chouyaa: omg idk if it needs so many things to do
2018-01-20 02:10 chouyaa: to get the badge as a reward
2018-01-20 02:10 Unpredictable: ah
2018-01-20 02:10 Unpredictable: good luck :3
2018-01-20 02:11 chouyaa: btw, are u going to do the hitsound?
2018-01-20 02:11 Unpredictable: for?
2018-01-20 02:11 chouyaa: wanna be famous
2018-01-20 02:11 Unpredictable: o
2018-01-20 02:11 Unpredictable: i have some already
2018-01-20 02:11 Unpredictable: i think i just need a snare and a cymbal
2018-01-20 02:11 chouyaa: i found a little problem here
2018-01-20 02:11 chouyaa: ACTION is editing [https://osu.ppy.sh/b/1303170 Graeme Cornies & Dawna Toews - I Wanna Be Famous [Advanced]]
2018-01-20 02:12 chouyaa: 00:05:067 (5067|1) - move to col 3 to fix the ancho
2018-01-20 02:12 chouyaa: anchor
2018-01-20 02:13 Unpredictable: kk
2018-01-20 02:13 chouyaa: 00:22:038 (22038|0) - i'd prefer to ignore this one
2018-01-20 02:13 chouyaa: too weak
2018-01-20 02:13 chouyaa: compared with the others
2018-01-20 02:14 Unpredictable: hm
2018-01-20 02:14 Unpredictable: idk i like it because it doesnt feel like a pause
2018-01-20 02:14 Unpredictable: where you just wait to play the next note
2018-01-20 02:15 Unpredictable: its insiginificant, but i dont think it should be removed
2018-01-20 02:16 chouyaa: its just too weak imo because all ur single notes on this part are representing the kick and other melodies which sounds clearly
2018-01-20 02:16 Unpredictable: hm
2018-01-20 02:16 Unpredictable: what about an LN?
2018-01-20 02:17 chouyaa: and we can hear from 00:21:867 - there's a sound that is getting lower gradually
2018-01-20 02:17 Unpredictable: from 00:21:867 - to 00:22:209 -?
2018-01-20 02:17 Unpredictable: i think an LN can work
2018-01-20 02:17 chouyaa: YES
2018-01-20 02:17 chouyaa: yes
2018-01-20 02:17 Unpredictable: LOL
2018-01-20 02:17 Unpredictable: 00:21:867 (21867|2,21867|1) -
2018-01-20 02:18 Unpredictable: still keep both of them?
2018-01-20 02:18 chouyaa: yep
2018-01-20 02:18 Unpredictable: kk
2018-01-20 02:18 chouyaa: i think LN isnt really an elegant way to cover the long sound,
2018-01-20 02:19 chouyaa: but u can give it a try for now
2018-01-20 02:19 Unpredictable: mhm
2018-01-20 02:20 Unpredictable: ok
2018-01-20 02:20 chouyaa: 00:55:081 (55081|1,55124|3,55124|0) - this notes are seemed to tight
2018-01-20 02:20 chouyaa: it would be more nice if u follow the guitar from 00:55:038 -
2018-01-20 02:21 Unpredictable: with just LNs?
2018-01-20 02:21 chouyaa: it applies to the others above
2018-01-20 02:21 chouyaa: yeah
2018-01-20 02:21 Unpredictable: i thought about that
2018-01-20 02:22 Unpredictable: i thought it was nice because it has emphasis on the guitar with notes as well
2018-01-20 02:22 Unpredictable: the notes represent the strumming of the guitar
2018-01-20 02:22 Unpredictable: also I think protastic101 told me to set it up like that lol
2018-01-20 02:22 chouyaa: hmm, its acceptable too
2018-01-20 02:23 Unpredictable: i think so too
2018-01-20 02:23 chouyaa: well, the current pattern isnt too bad so u can keep it
2018-01-20 02:24 chouyaa: 00:56:802 (56802|3) - stop here 00:58:061 - ??
2018-01-20 02:24 chouyaa: i heard it ends there
2018-01-20 02:24 chouyaa: the guitar
2018-01-20 02:24 Unpredictable: i can hear it go all the way
2018-01-20 02:24 Unpredictable: its really quiet towards the end
2018-01-20 02:25 chouyaa: ok thats all, everything else looks good now
2018-01-20 02:26 Unpredictable: nice :)
2018-01-20 02:26 chouyaa: 00:36:438 (36438|3,36781|3,37124|3,37467|3,37809|3) - lol i missed this
2018-01-20 02:27 chouyaa: https://osu.ppy.sh/ss/10052878
2018-01-20 02:27 chouyaa: try this
2018-01-20 02:27 chouyaa: nana nananana nanana nanaaaaa nana nana nana
2018-01-20 02:27 chouyaa: lol
2018-01-20 02:28 Unpredictable: lol
2018-01-20 02:28 Unpredictable: oooooh nice
2018-01-20 02:29 Unpredictable: changed
2018-01-20 02:29 chouyaa: owo)b
2018-01-20 02:29 Unpredictable: owo
2018-01-20 02:31 Unpredictable: yeah crumpets
2018-01-20 02:31 Unpredictable: jacks LOL
2018-01-20 02:31 chouyaa: will drop a mod for crumpet's diff lol
2018-01-20 02:31 Unpredictable: nice
2018-01-20 02:31 chouyaa: hmm
2018-01-20 02:31 Unpredictable: thank you
2018-01-20 02:32 chouyaa: np <3
2018-01-20 02:32 chouyaa: i wanna beeeee famoussss
2018-01-20 02:32 Unpredictable: xD
2018-01-20 02:32 Unpredictable: ill mod some other stuff of yours too
2018-01-20 02:32 Unpredictable: also
2018-01-20 02:33 Unpredictable: do you get kudos for mod v2?
2018-01-20 02:33 chouyaa: yes
2018-01-20 02:33 Unpredictable: :o
2018-01-20 02:33 Unpredictable: how?
2018-01-20 02:33 chouyaa: too ez to get kudos
2018-01-20 02:34 chouyaa: if someone drop a vote on ur mod, u'll get kudos
2018-01-20 02:34 chouyaa: 1 vote = 1 kudos
2018-01-20 02:34 Unpredictable: WTF
2018-01-20 02:34 Unpredictable: LOL
2018-01-20 02:34 chouyaa: and it could be more than 1 vote for a mod
2018-01-20 02:34 Unpredictable: wtf
2018-01-20 02:34 Unpredictable: thats so broken
2018-01-20 02:35 chouyaa: 1 mod in v2 isnt like in V1 that ur post contain all the points
2018-01-20 02:35 chouyaa: in v2, u post in point by point
2018-01-20 02:35 chouyaa: so 1 point has chance to get 1 kudos at least
2018-01-20 02:36 Unpredictable: but you can get more than one kudos if you get other upvotes too?
2018-01-20 02:37 chouyaa: yeah
2018-01-20 02:37 Unpredictable: wtf
2018-01-20 02:37 chouyaa: 1 vote = 1 kudos, 2 votes = 2 kudos, 5 votes = 3 kudos
2018-01-20 02:37 Unpredictable: 4 kudos = ?
2018-01-20 02:39 chouyaa: uhm i only saw 3 kudos there
2018-01-20 02:39 Unpredictable: ah i see
2018-01-20 02:40 chouyaa: but 5 votes in a mod point is too much lol
2018-01-20 02:40 Unpredictable: lmao
2018-01-20 02:40 chouyaa: i had once farm 18 kudos in a map
2018-01-20 02:40 Unpredictable: wtf?
2018-01-20 02:40 Unpredictable: wow
2018-01-20 02:41 chouyaa: im not even lying tho
2018-01-20 02:41 chouyaa: i mod 1 diff only
2018-01-20 02:41 Unpredictable: wow
2018-01-20 02:41 Unpredictable: thats crazy
2018-01-20 02:41 chouyaa: just 1 diff and got 18 kudos
2018-01-20 02:41 chouyaa: thats why
2018-01-20 02:41 chouyaa: people said
2018-01-20 02:42 Unpredictable: ugh i dont like mod v2
2018-01-20 02:42 chouyaa: v2 = ez kudos
2018-01-20 02:42 chouyaa: but
2018-01-20 02:42 chouyaa: limited usage
2018-01-20 02:42 Unpredictable: i like mod v1 more :(
2018-01-20 02:43 chouyaa: i like the discussion thing in mv2, but sadly, people didnt really care about other modder's point
2018-01-20 02:43 Unpredictable: :(
2018-01-20 02:44 chouyaa: its not like expected that mv2 will attract modders to have "the real" discussion in modding
2018-01-20 02:44 Unpredictable: mv2 = not very good mod, but give kudos anyway
2018-01-20 02:45 Unpredictable: on your doki doki map, give me all the kudos ;)
2018-01-20 02:45 Unpredictable: jkjk
2018-01-20 02:45 chouyaa: I agree!
2018-01-20 02:46 Unpredictable: lemme post this chat in forum
2018-01-20 02:46 chouyaa: its like, even a mod point with less effort could get a kudos as well
2018-01-20 02:47 chouyaa: for sample > ghost note here.
2018-01-20 02:47 chouyaa: and the mapper decides to click the thumb up
2018-01-20 02:47 Unpredictable: ^
_Stan
Hi~ coming from my queue.

col |1|2|3|4|

Easy
  1. Hitsounds: Why your Easy diff have different hs setting with Normal
    -
  2. 00:06:267 (6267|3) - I dont know the meaning of this note, especially check with your Normal, In Normal here have no note. So why make them different even Easy have one more note here than Normal
  3. 00:06:952 - Add a note, I think you miss a beat sound
  4. 00:09:695 - Add a note, in this part ( from 00:05:752 - to 00:11:238 - it's section of this song, so your setting here should be same ), I mean, if you 00:08:838 (8838|1,9009|0,9181|2) - catch all 3 beat you should keep same here 00:09:695 - in this section.
  5. 00:10:724 - Add a note, reason is same with above
  6. 00:12:095 (12095|0) - Check your Normal, redundant?
  7. 00:15:867 - Add a note maybe
  8. 00:27:438 (27438|3) - Maybe it's wrong position which should start at 00:27:352 -
  9. 00:32:324 - 00:32:667 - add a note and delete 00:32:495 -
  10. 00:36:095 (36095|0) - redundant here

Normal
  1. Hitsounds: check with your other diffs, it's different ( like 00:00:609 (609|1) - in NM is soft-hit but in HD is W )
    -
  2. 00:15:181 - Miss a note?
  3. 00:35:924 - add a note here, ad for me I think it's same heavy 00:35:924 - and 00:36:438 - , why different quantity

Advanced
  1. Hitsounds: Inconsistent with other diffs
    -
  2. 00:00:438 - idk the meaning of this blank
  3. 00:38:495 (38495|1) - I recommend delete this note, cuz First, it's so weaken here the sound, We can ignore it, Second, could make a pulse here to ready for next part, player will feel better
  4. 00:52:895 - I can hear a beat here

Crumpet's Hard
  1. Hitsounds: Inconsistent with other diffs
    -
  2. 00:15:009 (15009|0) - This note's position is awkward, cuz after it, you should hit same col here 00:15:352 - just a 1 white line, you can 00:14:667 (14667|2) - move this to col [1] then 00:15:009 (15009|0) - move this to col [4], will reduce the pressure of left hand in jack
  3. 00:29:752 (29752|0,30095|3) - same problem
  4. 00:29:752 (29752|0,30095|3) - 00:29:752 (29752|0,30095|3) - double here
  5. 00:38:495 (38495|1) - delete it, the raeson is same with Adv
  6. 00:43:124 - 00:43:809 - make 4, have cymbal sound
  7. 00:49:981 - double it, you did there 00:52:724 - why not here ( I'll ignore same problems later )

I really really really like this song! REALLY!
hope can see this map get reanked
good luck~

:)
Tailsdk
Mod
[Crumpet's Hard]
00:11:238 - 00:16:724 - i would change up the direction the jack went in so it isn't the same as the part before
00:16:724 (16724|0) - move this one to 4 since you change away from the jack the other times before it on this snap example 00:15:352 - 00:13:981 - 00:12:609 - and all before it
00:19:295 - i would actually add a LN here since i feel the vocal of him saying famous feels pretty important here and the song also changes time here it would be a good way to put emphasis on that i think
00:27:695 - at least here go with the jack in the other direction
00:35:752 - ^
00:44:152 - in the kiai section i would add some more doubles since this part is actually easier then the beginning of the map

[Normal]
00:15:181 - missed a note here
00:38:667 (38667|3) - remove this one and this one 00:43:467 (43467|2) - for the consistency in patterns
00:48:267 - 00:49:638 - i would look at this small section because in the others this pattern does fit but a note like this one 00:48:781 (48781|1) - become a ghost note here. i would follow the vocals since that seams like what you have been doing in this part with the occasional drum
Crumpey

_Stan wrote:

Hi~ coming from my queue.

Crumpet's Hard
  1. Hitsounds: Inconsistent with other diffs
    thats not my problem ;)

  2. 00:15:009 (15009|0) - This note's position is awkward, cuz after it, you should hit same col here 00:15:352 - just a 1 white line, you can 00:14:667 (14667|2) - move this to col [1] then 00:15:009 (15009|0) - move this to col [4], will reduce the pressure of left hand in jack
  3. 00:29:752 (29752|0,30095|3) - same problem

    yes i understand what your saying, yes it does feel a tiny bit awkward but doing what your saying will just break the current pattern ive got going, so no

  4. 00:29:752 (29752|0,30095|3) - 00:29:752 (29752|0,30095|3) - double here

    they are?

  5. 00:38:495 (38495|1) - delete it, the raeson is same with Adv

    why would i remove a note that has meaning?
  6. 00:43:124 - 00:43:809 - make 4, have cymbal sound

    UNPREDICTABLEEEE
  7. 00:49:981 - double it, you did there 00:52:724 - why not here ( I'll ignore same problems later )

    the one you timestamped should of been a double, but thats the only one

I really really really like this song! REALLY!
hope can see this map get reanked
good luck~

:)
thanks for the mod
Crumpey
[quote="tailsdk"][box=Mod][Crumpet's Hard]
00:11:238 - 00:16:724 - i would change up the direction the jack went in so it isn't the same as the part before

Why? its the beginning of a new section

00:16:724 (16724|0) - move this one to 4 since you change away from the jack the other times before it on this snap example 00:15:352 - 00:13:981 - 00:12:609 - and all before it

how each jack ends is different, this is the last jack for the section before it changes to the next pattern, and thats already consistant with the other sections, so i think its fine

00:19:295 - i would actually add a LN here since i feel the vocal of him saying famous feels pretty important here and the song also changes time here it would be a good way to put emphasis on that i think

An ln would be a good choice, in an easy or normal diff. for an insane? absolutely not

00:27:695 - at least here go with the jack in the other direction

why? its fine and consistant

00:35:752 - ^

i think your talking about 'famous' and if thats the case. no

00:44:152 - in the kiai section i would add some more doubles since this part is actually easier then the beginning of the map

Kiai time isn't always the hardest section. its the part of the song that stands out the most, and kiai time emphasises that. ive added doubles for consistencies sake from another mod but i refuse to make something harder for the sake of it just being harder


thanks for the mod
Crumpey
Update
https://puu.sh/z8iyU/b6f32ba43e.osu (copy paste it in url)
Topic Starter
Unpredictable

CrumpetFiddler wrote:

Update
https://puu.sh/z8iyU/b6f32ba43e.osu (copy paste it in url)
lmfao i fucking suck at hitsounding. ):

also I updated your diff
Topic Starter
Unpredictable

_Stan wrote:

Hi~ coming from my queue.

col |1|2|3|4|

Easy
  1. Hitsounds: Why your Easy diff have different hs setting with Normal ok yeah i suck with hitsounding :( but i will fix :)
    -
  2. 00:06:267 (6267|3) - I dont know the meaning of this note, especially check with your Normal, In Normal here have no note. So why make them different even Easy have one more note here than Normal yeah I agree, fixed.
  3. 00:06:952 - Add a note, I think you miss a beat sound agreed
  4. 00:09:695 - Add a note, in this part ( from 00:05:752 - to 00:11:238 - it's section of this song, so your setting here should be same ), I mean, if you 00:08:838 (8838|1,9009|0,9181|2) - catch all 3 beat you should keep same here 00:09:695 - in this section. i see. yeah, when I first started this diff, it had a lot of inconsistencies. trying to fix them up now.
  5. 00:10:724 - Add a note, reason is same with above sure
  6. 00:12:095 (12095|0) - Check your Normal, redundant? ah yeah, thanks
  7. 00:15:867 - Add a note maybe nah I think its with just the 1/1 notes
  8. 00:27:438 (27438|3) - Maybe it's wrong position which should start at 00:27:352 - LOL wtf how did i miss this
  9. 00:32:324 - 00:32:667 - add a note and delete 00:32:495 - i like it, changed
  10. 00:36:095 (36095|0) - redundant here deleted

Normal
  1. Hitsounds: check with your other diffs, it's different ( like 00:00:609 (609|1) - in NM is soft-hit but in HD is W ) ill see about getting this fixed
    -
  2. 00:15:181 - Miss a note? yep
  3. 00:35:924 - add a note here, ad for me I think it's same heavy 00:35:924 - and 00:36:438 - , why different quantity fixed

Advanced
  1. Hitsounds: Inconsistent with other diffs ye
    -
  2. 00:00:438 - idk the meaning of this blank fixed
  3. 00:38:495 (38495|1) - I recommend delete this note, cuz First, it's so weaken here the sound, We can ignore it, Second, could make a pulse here to ready for next part, player will feel better i like your reasoning, fixed.
  4. 00:52:895 - I can hear a beat here me too

I really really really like this song! REALLY!
hope can see this map get reanked
good luck~ thank you! glad you like it! trying my hardest to go for rank. your mod was very helpful!

:)
Topic Starter
Unpredictable
[Normal]
00:15:181 - missed a note here fixed from _stan's mod
00:38:667 (38667|3) - remove this one and this one 00:43:467 (43467|2) - for the consistency in patterns thinking it over, i'll delete the first one, but not the second one. reasoning for this is I think the second one you pointed out has a lot more emphasis than the first one.
00:48:267 - 00:49:638 - i would look at this small section because in the others this pattern does fit but a note like this one 00:48:781 (48781|1) - become a ghost note here. i would follow the vocals since that seams like what you have been doing in this part with the occasional drum fixed

thanks for the mod :)
Frim4503

Col : 1|2|3|4|5|6|7
NM
If you like my mod, please support this https://osu.ppy.sh/s/684463 by modding it

General

  1. -your hitsound is mess up. You should adding those note a hitsound. Not just add it on random LN

Normal

  1. 00:23:409 –add note here to cover those whistle
  2. 00:24:781 -00:26:152 -
  3. 00:46:552 (46552|3) –mvoe to col 1 for balance

Crumpet's Hard


  • Why clap and whistle have the same hitsound ????
    To be honest you can improve this diff a lot
    Example make this 00:06:609 (6609|3) –to double since it has same sound like 00:06:438 (6438|3,6438|0) –
  1. 00:07:981 (7981|2,8324|2) -^same
  2. 00:43:124 –you can make this 4 notes since it has cymbal in it
  3. 00:43:467 -00:43:809 –
  4. 00:44:495 (44495|1,45181|1) –you can make this double for clap example : 00:49:981 (49981|2,49981|1) –

Sorry cant give a proper mod since this map need a lot of remap
You can try learning by playing mania mode specific
Or asking feedback from player

Good luck
Mod Done
Crumpey

Frim4503 wrote:


Col : 1|2|3|4|5|6|7

Crumpet's Hard


  • Why clap and whistle have the same hitsound ????
    To be honest you can improve this diff a lot
    Example make this 00:06:609 (6609|3) –to double since it has same sound like 00:06:438 (6438|3,6438|0) –
  1. 00:07:981 (7981|2,8324|2) -^same
  2. 00:43:124 –you can make this 4 notes since it has cymbal in it
  3. 00:43:467 -00:43:809 –
  4. 00:44:495 (44495|1,45181|1) –you can make this double for clap example : 00:49:981 (49981|2,49981|1) –

Sorry cant give a proper mod since this map need a lot of remap
You can try learning by playing mania mode specific
Or asking feedback from player

Good luck
Mod Done
Alright mate. i appreciate your mod but your pety insults and obvious smart ass remarks are not necessary and really disrespectful ( "You can try learning by playing mania mode specific" )

my maps are NOT to cater to every living person, infact i hope you know that's impossible.

Its OKAY to dislike my map I dont care if you do. but dont insult me as a person. thats just rude

(modding diff soon tm)
Topic Starter
Unpredictable

Frim4503 wrote:

Normal

  1. 00:23:409 –add note here to cover those whistle added
  2. 00:24:781 -00:26:152 - added
  3. 00:46:552 (46552|3) –mvoe to col 1 for balance ok

Sorry cant give a proper mod since this map need a lot of remap
You can try learning by playing mania mode specific
Or asking feedback from player

unsure what you mean by this. Im not the best player, but i think i have enough experience to know mania. I believe you're talking about crumpet's diff which is "bad" but it does follow the song like intended. If it was "bad" or unplayable, I wouldn't have added it anyways. I will fix hitsounding though, as I know its a problem and somewhat inconsistent.

Good luck thanks
Mod Done
Mirea

Frim4503 wrote:

Sorry cant give a proper mod since this map need a lot of remap what do i think about this, "a lot of remap" sounds the map is too bad and unacceptable for ranked status. but here, u didnt specify what diff that needs to get remap and why. it will just makes what u were saying is opinionated and unreasoned. leave a comment without any reason like this is really pointless and rude.

You can try learning by playing mania mode specific couldnt understand what does it mean exactly, seems like u underestimate the map and the mapper as well. in short, its offending.
Or asking feedback from player

Good luck
Mod Done
newbandpro
From my modding queue

Advanced
00:01:981 - 00:03:009 - This part should contain a constant 1/4 rhythm just like 00:00:267 (267|3,438|1,609|2,781|1,952|0,1124|3,1295|1,1467|2,1638|3) if you're following the guitar
00:04:724 - You missed a LN here

Crumpet's Hard
00:55:124 (55124|1) - Move this to 00:55:081 for consistency with Advanced
00:56:802 (56802|3) - Again,move to 00:56:749 for consistency

Couldn't really find too many things,the map seems to be fine
Good luck and hopefully you'll be famous one day ;)
Frim4503
lmao
a lot of people triggered
sorry for unclear reason that i said before
but what i mean by remap is becuz the flow of patern is same like i see a few years ago (2012 or 2013 stlye) when i was start mapping.
and that something i try before (a lot of BAT or BN say it was bad and force me to remap)
and now i will give you a proper mod to clear this misunderstand since i didnt give you a proper reason.
its not like i disrespect you or insult you as fellow mapper.

Crumpet's Hard

  1. 00:00:267 (267|0) - this is too weak for hard diff comparing it to advanced. example https://puu.sh/z9m1v/bda7405b98.png
  2. 00:05:752 - then you can make this part triple for cymbal
  3. 00:06:609 (6609|3,6952|3) - i feel its better if you can make these note double since it a whistle. also in prev section you use double for it 00:06:438 (6438|3,6438|0,7124|1,7124|2) -
  4. 00:22:038 - 00:22:209 - i suggest to add LN here since the sound is doesnt end but its change direction
  5. 00:22:209 - i recommend to add 1/2 LN in this section since its has same patern like before and too repetitive. example https://puu.sh/z9meW/8ef63e90c2.png
  6. 00:28:038 - make this section use same formula as before. double for whistle and clap, single for hithat and triple for cymbal
  7. 00:39:867 (39867|1,41238|3) - i dont understand what this LN followimg :/. at least you can follow vocal in here imo
  8. 00:44:495 - you should make clap double in here since you make double in some part >> 00:49:981 (49981|2,49981|1) - 00:52:724 (52724|1,52724|2,53409|3,53409|2) -
  9. 00:59:319 (59319|1) - you can make it double

Normal

  1. 00:03:009 (3009|2) - dunno why you make it a note but i prefer to make it to LN since it have same sound as before
  2. 00:16:724 (16724|3,17409|0,18095|1) - better to make this double. same sound with 00:16:381 (16381|1,16381|2,17067|2,17067|1,17752|3,17752|2) - cuz you did it in same part 00:33:181 -
  3. 00:45:181 (45181|1,45181|0,46552|2,46552|0) - dunno why you make this double for clap but you leave the other part single :/
  4. 00:44:495 (44495|3,45867|1) - you should make this double too since it has a clap sound in there
  5. 00:53:752 (53752|1) - make double since it more strong than prev cymbal

this is the reason why i say need a remap
sorry for the problem that i cause
it was my mistake for not say my reason

good luck
Crumpey

Frim4503 wrote:

lmao
a lot of people triggered
sorry for unclear reason that i said before
but what i mean by remap is becuz the flow of patern is same like i see a few years ago (2012 or 2013 stlye) when i was start mapping.
and that something i try before (a lot of BAT or BN say it was bad and force me to remap)
and now i will give you a proper mod to clear this misunderstand since i didnt give you a proper reason.
its not like i disrespect you or insult you as fellow mapper.

Frim's mod stuff

Crumpet's Hard

  1. 00:00:267 (267|0) - this is too weak for hard diff comparing it to advanced. example https://puu.sh/z9m1v/bda7405b98.png
  2. 00:05:752 - then you can make this part triple for cymbal
  3. 00:06:609 (6609|3,6952|3) - i feel its better if you can make these note double since it a whistle. also in prev section you use double for it 00:06:438 (6438|3,6438|0,7124|1,7124|2) -
  4. 00:22:038 - 00:22:209 - i suggest to add LN here since the sound is doesnt end but its change direction
  5. 00:22:209 - i recommend to add 1/2 LN in this section since its has same patern like before and too repetitive. example https://puu.sh/z9meW/8ef63e90c2.png
  6. 00:28:038 - make this section use same formula as before. double for whistle and clap, single for hithat and triple for cymbal
  7. 00:39:867 (39867|1,41238|3) - i dont understand what this LN followimg :/. at least you can follow vocal in here imo
  8. 00:44:495 - you should make clap double in here since you make double in some part >> 00:49:981 (49981|2,49981|1) - 00:52:724 (52724|1,52724|2,53409|3,53409|2) -
  9. 00:59:319 (59319|1) - you can make it double

Normal

  1. 00:03:009 (3009|2) - dunno why you make it a note but i prefer to make it to LN since it have same sound as before
  2. 00:16:724 (16724|3,17409|0,18095|1) - better to make this double. same sound with 00:16:381 (16381|1,16381|2,17067|2,17067|1,17752|3,17752|2) - cuz you did it in same part 00:33:181 -
  3. 00:45:181 (45181|1,45181|0,46552|2,46552|0) - dunno why you make this double for clap but you leave the other part single :/
  4. 00:44:495 (44495|3,45867|1) - you should make this double too since it has a clap sound in there
  5. 00:53:752 (53752|1) - make double since it more strong than prev cymbal

this is the reason why i say need a remap
sorry for the problem that i cause
it was my mistake for not say my reason

good luck

You missed my point. i dont care that you think the map needs a remap, thats purely opinionated.

"You can try learning by playing mania mode specific" Thats why i reacted. Dont post smart ass remarks

"but what i mean by remap is becuz the flow of patern is same like i see a few years ago (2012 or 2013 stlye) when i was start mapping.
and that something i try before (a lot of BAT or BN say it was bad and force me to remap)"
This confuses me a bit, I am not YOU, if a bn comes along and absolutely despises the map. they can suggest a remap if they'd like, but as it stands it already follows a 'mostly' consistent beat
Crumpey

newbandpro wrote:

From my modding queue


00:55:124 (55124|1) - Move this to 00:55:081 for consistency with Advanced
00:56:802 (56802|3) - Again,move to 00:56:749 for consistency
I Intentionally wanted to kinda avoid these but its pretty important sadly. applied

Couldn't really find too many things,the map seems to be fine
Good luck and hopefully you'll be famous one day ;)
thanks for mod
Topic Starter
Unpredictable

newbandpro wrote:

From my modding queue

Advanced
00:01:981 - 00:03:009 - This part should contain a constant 1/4 rhythm just like 00:00:267 (267|3,438|1,609|2,781|1,952|0,1124|3,1295|1,1467|2,1638|3) if you're following the guitar makes sense, added and rearranged
00:04:724 - You missed a LN here fixed


Couldn't really find too many things,the map seems to be fine
Good luck and hopefully you'll be famous one day ;) i hope so, thank you for the mod!
Topic Starter
Unpredictable

Frim4503 wrote:

lmao
a lot of people triggered
sorry for unclear reason that i said before
but what i mean by remap is becuz the flow of patern is same like i see a few years ago (2012 or 2013 stlye) when i was start mapping.
and that something i try before (a lot of BAT or BN say it was bad and force me to remap)
and now i will give you a proper mod to clear this misunderstand since i didnt give you a proper reason.
its not like i disrespect you or insult you as fellow mapper.

talk to Crumpet about it. your mod kinda ticked him off. i wanna just get this ranked ya feel?

Crumpet's Hard



  • [notice]

    Normal

  1. 00:03:009 (3009|2) - dunno why you make it a note but i prefer to make it to LN since it have same sound as before not exactly. I want to follow the "whirring" noise (dont know how to describe it lol) but I feel a note adds emphasis to the other guitar coming in that you hear and the drum as well.
  2. 00:16:724 (16724|3,17409|0,18095|1) - better to make this double. same sound with 00:16:381 (16381|1,16381|2,17067|2,17067|1,17752|3,17752|2) - cuz you did it in same part 00:33:181 - oh you're right, fixed
  3. 00:45:181 (45181|1,45181|0,46552|2,46552|0) - dunno why you make this double for clap but you leave the other part single :/ unsure what you mean by this. I'll try fix it if you can tell me what the "the other part single" is
  4. 00:44:495 (44495|3,45867|1) - you should make this double too since it has a clap sound in there oooh i like it, fixed
  5. 00:53:752 (53752|1) - make double since it more strong than prev cymbal ok

this is the reason why i say need a remap
sorry for the problem that i cause
it was my mistake for not say my reason

good luck thx
Crumpey

Frim4503 wrote:

Crumpet's Hard

  1. 00:00:267 (267|0) - this is too weak for hard diff comparing it to advanced. example https://puu.sh/z9m1v/bda7405b98.png

    i disagree
  2. 00:05:752 - then you can make this part triple for cymbal

    no because i never do this anywhere else
  3. 00:06:609 (6609|3,6952|3) - i feel its better if you can make these note double since it a whistle. also in prev section you use double for it 00:06:438 (6438|3,6438|0,7124|1,7124|2) -

    this makes no sense, i'm following the prominent beat, in this case its every second note, making what you highlighted doubles makes absolutely no sense
  4. 00:22:038 - 00:22:209 - i suggest to add LN here since the sound is doesnt end but its change direction

    Thats what the ln on col 1 does, the one on col 3 emphasises the louder sound before cutting off and letting the other ln finish the sound

  5. 00:22:209 - i recommend to add 1/2 LN in this section since its has same patern like before and too repetitive. example https://puu.sh/z9meW/8ef63e90c2.png

    i myself quite like the simplicity and repetition the song has, also thats basically exactly what advanced has done, which id like my diff to not resemble at all

  6. 00:28:038 - make this section use same formula as before. double for whistle and clap, single for hithat and triple for cymbal

    already explained myself here
  7. 00:39:867 (39867|1,41238|3) - i dont understand what this LN followimg :/. at least you can follow vocal in here imo

    that ln follows the guitar sound to act as a smoother transition, basically the same thing is done here 00:43:809 (43809|1) - except muuuch more audible
  8. 00:44:495 - you should make clap double in here since you make double in some part >> 00:49:981 (49981|2,49981|1) - 00:52:724 (52724|1,52724|2,53409|3,53409|2) -

    This was something i spent a lot of time on. The sounds aren't quite the same, the second clap you linked, is significantly stronger than the first few
  9. 00:59:319 (59319|1) - you can make it double

    um no. theres nowhere near enough sound to dignify a double

good luck
thanks for your mod, but no change
Fahrie6775
sorry for long respond ;-;

yet ur map is already gud
can't find anything wrong or just my feelin' ;-;

GL >w<
Topic Starter
Unpredictable

Fahrie6775 wrote:

sorry for long respond ;-;

yet ur map is already gud
can't find anything wrong or just my feelin' ;-;

GL >w<
thanks!
FAMoss
hitsound is done
set by using .. > Compose > Sample import

https://puu.sh/zejEG/3ee0f7ad9f.osz

good luck, go rank !!! <o/
Topic Starter
Unpredictable

FAMoss wrote:

hitsound is done
set by using .. > Compose > Sample import

https://puu.sh/zejEG/3ee0f7ad9f.osz

good luck, go rank !!! <o/
YEEEES OMG THANK YOU
Mirea
rank when?
Topic Starter
Unpredictable

chouyaa wrote:

rank when?
when i become famous 8-)
Topic Starter
Unpredictable
stuff
2018-02-13 00:52 chouyaa: hows ur map?
2018-02-13 00:52 chouyaa: famous
2018-02-13 00:52 Unpredictable: uh
2018-02-13 00:52 Unpredictable: needs to get checked
2018-02-13 00:54 Unpredictable: lol
2018-02-13 00:55 chouyaa: get any reply from bn?
2018-02-13 00:55 Unpredictable: uh
2018-02-13 00:55 Unpredictable: i havent talked to much of them
2018-02-13 00:55 Unpredictable: and when i have tried
2018-02-13 00:55 Unpredictable: they dont msg back ;(
2018-02-13 00:56 chouyaa: rippu
2018-02-13 00:56 chouyaa: ACTION is editing [https://osu.ppy.sh/b/1305420 Graeme Cornies & Dawna Toews - I Wanna Be Famous [Normal]]
2018-02-13 00:56 chouyaa: 00:07:124 (7124|1) - i'd prefer to put it on col 4
2018-02-13 00:57 Unpredictable: iirc? owo
2018-02-13 00:57 chouyaa: 00:06:438 (6438|0,6609|1) - to give a diffence between 00:06:438 (6438|0,6609|1) -
2018-02-13 00:57 Unpredictable: wait before we start
2018-02-13 00:57 chouyaa: oups double timestamp
2018-02-13 00:57 Unpredictable: lemme take care of something
2018-02-13 00:57 Unpredictable: give me 2 mins
2018-02-13 00:57 chouyaa: ok~
2018-02-13 01:00 Unpredictable: back
2018-02-13 01:00 chouyaa: alright
2018-02-13 01:01 chouyaa: 00:08:495 (8495|2) - move to col 3, the same reason
2018-02-13 01:01 chouyaa: col 2*
2018-02-13 01:01 Unpredictable: fixed
2018-02-13 01:01 Unpredictable: both
2018-02-13 01:02 chouyaa: also it would be great if the drum hit by both finger like 00:09:009 (9009|2,9181|1) - 00:09:695 (9695|3,9867|1) -
2018-02-13 01:02 chouyaa: 00:43:467 (43467|2) - delete
2018-02-13 01:02 Unpredictable: oh
2018-02-13 01:02 Unpredictable: like jack?
2018-02-13 01:03 Unpredictable: deleted
2018-02-13 01:03 chouyaa: https://osu.ppy.sh/ss/10244583
2018-02-13 01:04 Unpredictable: hm
2018-02-13 01:04 chouyaa: more structured imo
2018-02-13 01:04 Unpredictable: i think its ok imo
2018-02-13 01:05 Unpredictable: 00:07:467 (7467|2) -
2018-02-13 01:05 Unpredictable: i dont want this on column 4 under 00:07:809 (7809|3) -
2018-02-13 01:05 chouyaa: 00:15:352 (15352|2) - col 2
2018-02-13 01:05 Unpredictable: ok
2018-02-13 01:06 chouyaa: hmm yeah the current arrangement is also good so no problem
2018-02-13 01:06 Unpredictable: :o
2018-02-13 01:06 chouyaa: 00:15:867 (15867|1,16038|2,16209|3) - u can make a bit improvement on this part
2018-02-13 01:07 Unpredictable: how so?
2018-02-13 01:07 Unpredictable: i thought a staircase would fit this part
2018-02-13 01:08 chouyaa: https://osu.ppy.sh/ss/10244599
2018-02-13 01:08 chouyaa: 00:15:867 (15867|1,16038|2,16209|1,16381|2) - give more emphasize
2018-02-13 01:09 chouyaa: uhm wait
2018-02-13 01:09 Unpredictable: hm
2018-02-13 01:09 Unpredictable: i dont like the amount of notes on column 2
2018-02-13 01:09 Unpredictable: i see what youre trying to go for tho
2018-02-13 01:11 chouyaa: 00:20:667 (20667|0) - ghost note (?)
2018-02-13 01:11 chouyaa: 00:20:495 (20495|2) - move to col 1 if u delete the one above
2018-02-13 01:11 Unpredictable: ah
2018-02-13 01:12 Unpredictable: theres is something there
2018-02-13 01:12 Unpredictable: but is extremely hard to hear
2018-02-13 01:12 chouyaa: i dont recommend to map vague sound since its a normal diff
2018-02-13 01:13 chouyaa: 00:34:724 - add a note would be nice
2018-02-13 01:14 chouyaa: make an emphasis in introducing the new section there
2018-02-13 01:14 chouyaa: 00:44:838 (44838|1) - move to 4 and 00:45:009 (45009|3) - to 3
2018-02-13 01:14 Unpredictable: agreed
2018-02-13 01:14 Unpredictable: moved
2018-02-13 01:15 chouyaa: hmm maybe 00:45:009 (45009|3) - delete and add another note at 00:45:352 -
2018-02-13 01:15 chouyaa: unsure with the sound here 00:45:009 -
2018-02-13 01:16 Unpredictable: hm i disagree
2018-02-13 01:16 Unpredictable: its a good lead up to hit two notes at the same time
2018-02-13 01:16 Unpredictable: and gives the player enough time to hit the two other notes as well
2018-02-13 01:16 chouyaa: hmm
2018-02-13 01:17 chouyaa: its ok i think, just my suggestion
2018-02-13 01:17 Unpredictable: haha ok
2018-02-13 01:17 chouyaa: ACTION is editing [https://osu.ppy.sh/b/1304121 Graeme Cornies & Dawna Toews - I Wanna Be Famous [Easy]]
2018-02-13 01:18 chouyaa: 00:13:124 - isnt it weird to ignore this but u mapped the kick on 00:13:809 -
2018-02-13 01:19 Unpredictable: hm
2018-02-13 01:19 Unpredictable: oh yeah so let me explain
2018-02-13 01:19 Unpredictable: you know protastic101?
2018-02-13 01:19 chouyaa: 00:14:495 (14495|0) - try to focus in covering the kicks and snares in this part
2018-02-13 01:19 chouyaa: yeah
2018-02-13 01:19 Unpredictable: im good friends with her and she modded this map for me
2018-02-13 01:19 chouyaa: wait
2018-02-13 01:19 Unpredictable: i has a hard time mapping easy
2018-02-13 01:19 chouyaa: her?
2018-02-13 01:19 Unpredictable: ya
2018-02-13 01:19 chouyaa: her ???:D???
2018-02-13 01:20 chouyaa: im ded
2018-02-13 01:20 Unpredictable: i voicechatted with her a while back
2018-02-13 01:20 chouyaa: did she explaine something about easy diff?
2018-02-13 01:20 Unpredictable: but anyways
2018-02-13 01:21 Unpredictable: yea she likes this a lot more
2018-02-13 01:21 Unpredictable: so i kinda left it like this
2018-02-13 01:21 Unpredictable: i should msg her and ask her to see if anyone would want to help me :'D
2018-02-13 01:22 chouyaa: the current arrangement is fine then
2018-02-13 01:22 Unpredictable: haha
2018-02-13 01:23 chouyaa: hmm
2018-02-13 01:23 chouyaa: honestly
2018-02-13 01:23 chouyaa: idk what to mod in easy
2018-02-13 01:23 chouyaa: lol
2018-02-13 01:23 Unpredictable: lol
2018-02-13 01:23 Unpredictable: same
2018-02-13 01:23 Unpredictable: well
2018-02-13 01:23 chouyaa: im really bad
2018-02-13 01:23 Unpredictable: i did have a convo with crumpet earlier
2018-02-13 01:23 chouyaa: thats why i never map easy in my mapsets
2018-02-13 01:24 Unpredictable: he said to change the OD to 7
2018-02-13 01:24 Unpredictable: which i will
2018-02-13 01:24 chouyaa: I agree!
2018-02-13 01:24 chouyaa: od hp 7
2018-02-13 01:25 Unpredictable: uh
2018-02-13 01:25 Unpredictable: maybe note hp
2018-02-13 01:25 Unpredictable: not*
2018-02-13 01:25 Unpredictable: i think 6.5 is ok
2018-02-13 01:25 Unpredictable: but ill change to 7
2018-02-13 01:25 chouyaa: considering to change the diff spread into ENHI
2018-02-13 01:25 chouyaa: crumpet's diff is fine to be an insane diff imo
2018-02-13 01:25 chouyaa: ACTION is listening to [https://osu.ppy.sh/b/1247426 KEYTALK - STARRING STAR]
2018-02-13 01:26 chouyaa: similar with this
2018-02-13 01:26 Unpredictable: WTF
2018-02-13 01:26 Unpredictable: HE DID
2018-02-13 01:26 Unpredictable: LOL
2018-02-13 01:26 Unpredictable: idk
2018-02-13 01:26 chouyaa: lol
2018-02-13 01:26 Unpredictable: Asherz007 modded this map too LOL
2018-02-13 01:26 chouyaa: dont u know its ranked already?
2018-02-13 01:26 Unpredictable: i did
2018-02-13 01:26 Unpredictable: asherz said to change it to how it is now
2018-02-13 01:27 chouyaa: ACTION is editing [https://osu.ppy.sh/b/1303170 Graeme Cornies & Dawna Toews - I Wanna Be Famous [Advanced]]
2018-02-13 01:27 chouyaa: 00:03:352 (3352|0) - move to col 3?
2018-02-13 01:27 Unpredictable: for what?
2018-02-13 01:27 chouyaa: check 00:02:324 (2324|0,2667|0,3009|0,3352|0) -
2018-02-13 01:28 Unpredictable: i think its ok tbh
2018-02-13 01:29 Unpredictable: i worked on advanced so much tbh
2018-02-13 01:29 chouyaa: 00:27:695 - put triple here is kinda excessive :/
2018-02-13 01:29 Unpredictable: why so?
2018-02-13 01:29 Unpredictable: its a hard hitting point
2018-02-13 01:30 chouyaa: hmm the triple here 00:27:352 - is acceptable since there's a guitar which emphasized by the LN as well
2018-02-13 01:31 chouyaa: but 00:27:695 - has no cymbal and slightly different compared with 00:27:009 -
2018-02-13 01:32 Unpredictable: hm idk i think its ok
2018-02-13 01:32 Unpredictable: its a changing point
2018-02-13 01:34 chouyaa: thats all i guess
2018-02-13 01:34 chouyaa: rank when?
2018-02-13 01:34 chouyaa: ACTION run
2018-02-13 01:34 Unpredictable: idk ;)
2018-02-13 01:34 Unpredictable: whenever someone feels like it D:
2018-02-13 01:36 Unpredictable: i think weber would
2018-02-13 01:36 Unpredictable: but he's on a hiatus rn
2018-02-13 01:36 chouyaa: nice
2018-02-13 01:36 chouyaa: how is crumpet's diff?
2018-02-13 01:36 Unpredictable: i think its ok
Topic Starter
Unpredictable
updated hitsounds, thanks curriossity ;)
Topic Starter
Unpredictable
iirchouyaa
2018-03-12 22:56 chouyaa: https://osu.ppy.sh/forum/t/677804/start=60
2018-03-12 22:56 chouyaa: back
2018-03-12 22:57 Unpredictable: omgomgomgomg
2018-03-12 22:57 Unpredictable: ACTION posts I wanna be famous map
2018-03-12 22:57 chouyaa: LOL
2018-03-12 22:57 chouyaa: i'll do irc mod for that
2018-03-12 22:57 chouyaa: as usual
2018-03-12 22:58 Unpredictable: lmao
2018-03-12 22:58 Unpredictable: BN = dead right now
2018-03-12 22:58 Unpredictable: so i can't so anything ;(
2018-03-12 22:58 chouyaa: same :(
2018-03-12 22:58 chouyaa: rip nadeshiko
2018-03-12 22:59 Unpredictable: what happened?
2018-03-12 23:00 chouyaa: need to buff the normal at some parts due to density issue between hard and normal diff
2018-03-12 23:01 kinda hard though, since normal should be under *2 according to RC
2018-03-12 23:01 Unpredictable: it should
2018-03-12 23:02 chouyaa: 00:20:667 (20667|2) - what this note stands for?
2018-03-12 23:02 chouyaa: ACTION is editing [https://osu.ppy.sh/b/1304121 Graeme Cornies & Dawna Toews - I Wanna Be Famous [Easy]]
2018-03-12 23:02 Unpredictable: oh my god here we go
2018-03-12 23:03 Unpredictable: theres a drum there
2018-03-12 23:03 Unpredictable: its just so quiet
2018-03-12 23:03 Unpredictable: the vocals drown it out
2018-03-12 23:03 chouyaa: i'd recommend to delete it, it's not that loud to get mapped considering the other drums
2018-03-12 23:04 Unpredictable: i would
2018-03-12 23:05 Unpredictable: but...
2018-03-12 23:05 Unpredictable: trying to find the words to put it
2018-03-12 23:05 Unpredictable: yes, its not that important and its hard to here
2018-03-12 23:05 Unpredictable: but for a build up, its extremely weird to stop and then continue on the LN
2018-03-12 23:05 chouyaa: 00:01:638 (1638|2,1981|0,2324|1,2667|3) - this could be better structurally
2018-03-12 23:06 Unpredictable: I think it plays a lot smoother if the note was there
2018-03-12 23:06 chouyaa: 00:01:638 (1638|2,1981|0,2324|1) - the sounds are gradually volume down
2018-03-12 23:06 chouyaa: 00:00:267 (267|2,609|1,952|0) - similar with this which is gradually up
2018-03-12 23:06 Unpredictable: 00:01:295 (1295|3,1638|2,1981|0,2324|1) - i purposely did this so the notes can contrast from each other
2018-03-12 23:07 chouyaa: http://osu.ppy.sh/ss/10461218
2018-03-12 23:07 chouyaa: mirroring the first section
2018-03-12 23:08 Unpredictable: oo
2018-03-12 23:08 Unpredictable: i like it
2018-03-12 23:08 Unpredictable: fixed
2018-03-12 23:08 chouyaa: because the sound is slowing down since 00:01:638 -
2018-03-12 23:08 Unpredictable: yeah i like it
2018-03-12 23:08 Unpredictable: nice
2018-03-12 23:09 Unpredictable: ok wait
2018-03-12 23:09 Unpredictable: i need your opinion
2018-03-12 23:09 Unpredictable: on the hitsound normal
2018-03-12 23:09 Unpredictable: is it too loud or what
2018-03-12 23:10 chouyaa: 00:06:609 (6609|1) - this more sounds the guitar only, without kick
2018-03-12 23:10 chouyaa: hitsounds are fine i guess
2018-03-12 23:10 Unpredictable: wait check it first
2018-03-12 23:10 Unpredictable: like i dont know
2018-03-12 23:10 Unpredictable: it sounds weird i think?
2018-03-12 23:10 Unpredictable: idk
2018-03-12 23:10 Unpredictable: i asked prot about it
2018-03-12 23:10 Unpredictable: ok so
2018-03-12 23:11 Unpredictable: my hitsounds i guess were too quiet
2018-03-12 23:11 Unpredictable: so i amplified them
2018-03-12 23:11 Unpredictable: but im unsure if it's too loud
2018-03-12 23:11 chouyaa: hmm
2018-03-12 23:11 Unpredictable: 00:01:295 (1295|3,1638|2,1981|0,2324|1) -
2018-03-12 23:11 Unpredictable: wait
2018-03-12 23:11 Unpredictable: 00:06:609 (6609|1) -
2018-03-12 23:11 Unpredictable: here
2018-03-12 23:11 chouyaa: maybe reduce the volume a bit
2018-03-12 23:11 Unpredictable: :?
2018-03-12 23:11 Unpredictable: :/
2018-03-12 23:11 Unpredictable: *
2018-03-12 23:12 chouyaa: what?
2018-03-12 23:12 Unpredictable: the volume is at 30%
2018-03-12 23:12 chouyaa: but 30% is already good though
2018-03-12 23:12 Unpredictable: so leave it?
2018-03-12 23:12 chouyaa: yeah
2018-03-12 23:12 Unpredictable: kk
2018-03-12 23:12 chouyaa: mostly, mapsets are using 25-35% hs
2018-03-12 23:12 chouyaa: volume
2018-03-12 23:12 Unpredictable: ok
2018-03-12 23:13 chouyaa: 00:06:609 (6609|1) - so what about this
2018-03-12 23:13 Unpredictable: 00:05:752 - to 00:07:124 -
2018-03-12 23:13 chouyaa: 00:13:295 (13295|0,13638|1,13809|0) - feels kinda weird when playing
2018-03-12 23:13 Unpredictable: listen to this part
2018-03-12 23:13 Unpredictable: in repeat
2018-03-12 23:14 Unpredictable: and tell me what u think of the hitsound still
2018-03-12 23:15 Unpredictable: ill move this 00:13:467 (13467|3) - to 2 and 00:13:638 (13638|1) - this to 4
2018-03-12 23:15 chouyaa: 00:06:609 - pretty sure there's no kick here
2018-03-12 23:16 Unpredictable: its the guitar
2018-03-12 23:16 Unpredictable: its kinda a mix between the kicks and the guitar
2018-03-12 23:17 chouyaa: it will be better to only focus on the drum
2018-03-12 23:17 chouyaa: in this stannza
2018-03-12 23:17 Unpredictable: actually
2018-03-12 23:17 Unpredictable: delete
2018-03-12 23:17 Unpredictable: yeah
2018-03-12 23:17 chouyaa: 00:20:838 (20838|3) - and this LN?
2018-03-12 23:17 chouyaa: 00:18:952 - kick?
2018-03-12 23:17 Unpredictable: vocals
2018-03-12 23:18 Unpredictable: LN for vocals
2018-03-12 23:18 Unpredictable: wait
2018-03-12 23:18 Unpredictable: nvm
2018-03-12 23:18 Unpredictable: its the build up for the drums
2018-03-12 23:18 Unpredictable: for an Easy diff, i think its ok
2018-03-12 23:18 chouyaa: couldnt hear any vocal theere
2018-03-12 23:18 chouyaa: hmm
2018-03-12 23:18 Unpredictable: yeah i meant drums
2018-03-12 23:18 chouyaa: ok then
2018-03-12 23:19 chouyaa: 00:19:638 (19638|0,19809|1,19981|3,20152|2,20324|0,20495|1,20667|2) - isn't it weird?
2018-03-12 23:19 chouyaa: making a constant pattern in this section but the drums are completely different
2018-03-12 23:19 chouyaa: 12-34-12
2018-03-12 23:19 chouyaa: 12-43-12*
2018-03-12 23:20 Unpredictable: hm
2018-03-12 23:21 chouyaa: https://osu.ppy.sh/ss/10461247
2018-03-12 23:22 chouyaa: 00:24:781 - will be cool if u put a note here
2018-03-12 23:23 Unpredictable: changed the pattern from the screenshot
2018-03-12 23:24 chouyaa: 00:38:324 (38324|1) - move to 4, so empty there
2018-03-12 23:24 chouyaa: 00:44:495 (44495|1) - to 4
2018-03-12 23:24 Unpredictable: ooo nice catch, fix
2018-03-12 23:25 Unpredictable: moved
2018-03-12 23:27 chouyaa: that's all for easy~
2018-03-12 23:27 Unpredictable: i did some changes myself as well
2018-03-12 23:28 chouyaa: i don't really like the hardest diff so
2018-03-12 23:29 chouyaa: won't mod it
2018-03-12 23:29 Unpredictable: no like crumpet?
2018-03-12 23:29 chouyaa: yeah
2018-03-12 23:29 chouyaa: kind
2018-03-12 23:29 chouyaa: kinda
2018-03-12 23:29 Unpredictable: well, u are just kind of jacks lol
2018-03-12 23:30 chouyaa: next to do : find a bn
2018-03-12 23:30 Unpredictable: ^^
error_exe777
lets go

h
[General]
  1. Uhh, is it just me or is the video not working? i cant see it (and yes i have show video on)

  2. Almost certain 00:59:319 (59319|2) - this LN ends on the blue tick
considering this has had loads of modding already i doubt ill be able to find much

[Crumpet's Hard]

ur diff sucks remap kthx

00:16:724 - uhhhh spread between this and advanced is literally the same and considering you are the top diff, would make the most sense to buff it some more to widen the gap that doesnt exist

00:20:838 (20838|0,20838|2,21009|1,21009|3,21181|2,21181|0) - not the biggest of deals but the pattern could be more varied, and could show the drum beats by doing something like this http://prntscr.com/iwotnb as the repeating drums are on the latter two drums

00:33:181 - yeah same

00:37:467 (37467|1,37638|2) - these should ideally be made doubles as they are stronger than the drums you charted with doubles beforehand eg 00:36:781 (36781|2,36781|0,36952|1,36952|3) -

00:46:209 (46209|0,46381|3,46552|0,46724|3,46895|0) - of all the columns, you decide to use literally half smh. nah but seriously, should probably avoid this since variation

00:55:081 (55081|1,55124|3,55124|0) - alright so the height of the guitar rolls dont even start until the white tick so starting the grace beforehand is not ideal. to properly represent the guitar, should probably map it to a 1/6th or 1/8th interval, possibly like so http://prntscr.com/iwozj6 and something similar for the other instances

00:58:480 (58480|3,59319|1) - you actually hate me. since the guitar for 00:58:480 (58480|3) - actually ends around 00:59:833 - or so it would be wise to have the two LNs end at the same point to keep it a hindrance to gameplay cause at the moment there is nothing to suggest the weird cutoff from the other one

k so im too lazy to read all of the arguments but im assume its all settled down now, right?

[Advanced]

00:37:295 - this should probably be a single and have 00:37:638 - since 00:37:638 - is a stronger sound, and you dont really want such a long jumptrill

00:55:124 - same suggestion in crumpets diff with the grace notes, but probably more simplified here for the lower diff i guess

[Normal]

00:53:752 (53752|3,53752|1,53752|0) - should probably be a double since advanced uses it as a double

[Easy]

00:32:838 (32838|0) - should be an LN for consistency with 00:27:352 (27352|3) - and with the normal diff

00:59:319 (59319|1) - even with this LN snapped to the 1/4th, the release of it is too complex for an easy diff, as new players arent really accustomed to any snap above 1/2 so should probably simplify it by snapping to the 1/1

and if you have any sort of metadata source that would be ideal
Topic Starter
Unpredictable

error_exe777 wrote:

lets go

h
[General]
  1. Uhh, is it just me or is the video not working? i cant see it (and yes i have show video on) yeah wtf? thanks for mentioning, unsure what happened.
    edit: just found out the video is gone...? but i got it back with proper offset too.

  2. Almost certain 00:59:319 (59319|2) - this LN ends on the blue tick after constant replaying with the playback rate, i think it should end right here and the LN for the guitar should start here instead.
considering this has had loads of modding already i doubt ill be able to find much

[Advanced]

00:37:295 - this should probably be a single and have 00:37:638 - since 00:37:638 - is a stronger sound, and you dont really want such a long jumptrill sure, also changed a bit of the patterning above so some columns aren't too crowded.

00:55:124 - same suggestion in crumpets diff with the grace notes, but probably more simplified here for the lower diff i guess agreed, take a look at what i did though, i think they're ok but some confirmation would be nice.
[Normal]


00:53:752 (53752|3,53752|1,53752|0) - should probably be a double since advanced uses it as a double you're right... but i do have one LOL https://osu.ppy.sh/ss/10567968

[Easy]

00:32:838 (32838|0) - should be an LN for consistency with 00:27:352 (27352|3) - and with the normal diff oops fixed.

00:59:319 (59319|1) - even with this LN snapped to the 1/4th, the release of it is too complex for an easy diff, as new players arent really accustomed to any snap above 1/2 so should probably simplify it by snapping to the 1/1 i can agree with this, fixed

and if you have any sort of metadata source that would be ideal errrr https://osu.ppy.sh/beatmapsets/616440#osu/1301500 basically the only metadata source i have. although, i think its fine. it even includes the different show names when the show went through a different season. if you have anything else to add in terms of metadata, hmu on discord or osu, i'll add it.
also i'll go ahead and delete the hitsound diff (when you're done taking a look at the hitsounds)
FAMoss
:"0
Crumpey

error_exe777 wrote:

lets go

[Crumpet's Hard]

ur diff sucks remap kthx

fuk u

[00:16:724 - uhhhh spread between this and advanced is literally the same and considering you are the top diff, would make the most sense to buff it some more to widen the gap that doesnt exist

I mean, there's no real way to widen this without having notes where they aren't suppose to, this is pretty much the only occurrence of this so i think its fine

00:20:838 (20838|0,20838|2,21009|1,21009|3,21181|2,21181|0) - not the biggest of deals but the pattern could be more varied, and could show the drum beats by doing something like this http://prntscr.com/iwotnb as the repeating drums are on the latter two drums

Did something similar, but not exact

00:33:181 - yeah same

same deal


00:37:467 (37467|1,37638|2) - these should ideally be made doubles as they are stronger than the drums you charted with doubles beforehand eg 00:36:781 (36781|2,36781|0,36952|1,36952|3) -

u rite, fixed

00:46:209 (46209|0,46381|3,46552|0,46724|3,46895|0) - of all the columns, you decide to use literally half smh. nah but seriously, should probably avoid this since variation

used more of the cols, makes more sense than it did


00:55:081 (55081|1,55124|3,55124|0) - alright so the height of the guitar rolls dont even start until the white tick so starting the grace beforehand is not ideal. to properly represent the guitar, should probably map it to a 1/6th or 1/8th interval, possibly like so http://prntscr.com/iwozj6 and something similar for the other instances

got you

00:58:480 (58480|3,59319|1) - you actually hate me. since the guitar for 00:58:480 (58480|3) - actually ends around 00:59:833 - or so it would be wise to have the two LNs end at the same point to keep it a hindrance to gameplay cause at the moment there is nothing to suggest the weird cutoff from the other one


Easy fix

k so im too lazy to read all of the arguments but im assume its all settled down now, right?

All sorted i think


ty bb <3
Topic Starter
Unpredictable
updated!
error_exe777
[All Diffs]

The 1/12th LN at the end of the map is like, probably a timing error more than an unorthodox snap. Try moving the timing point to 00:59:296 - and snapping to 1/4th instead

[Normal]

00:44:495 (44495|3,44495|2) - should be a double right? the other instances use singles (eg 00:45:867 - 00:47:238 - )

00:53:752 (53752|1,53752|3,53752|0) - i dont really understand your reply to this point, this should be a double as the advanced diff also uses a double. its backwards cause the advanced diff is meant to be using harder techniques than a normal diff

00:59:284 (59284|0) - should probably also simplify this LN to the 1/1 (after the timing change above) since its also quite a low diff and 1/4th is probably still a bit too complex for a player of that level

[Easy]

Just clarifying, this LN's end 00:59:319 (59319|1) - should be simplified to 1/1 after the timing change as well

[Hitsound]

00:37:638 - should be an extra note for the W here
Topic Starter
Unpredictable

error_exe777 wrote:

[All Diffs]

The 1/12th LN at the end of the map is like, probably a timing error more than an unorthodox snap. Try moving the timing point to 00:59:296 - and snapping to 1/4th instead oh my god, thats a lot better. seriously. fixed for all

[Normal]

00:44:495 (44495|3,44495|2) - should be a double right? the other instances use singles (eg 00:45:867 - 00:47:238 - ) nice catch, fixed

00:53:752 (53752|1,53752|3,53752|0) - i dont really understand your reply to this point, this should be a double as the advanced diff also uses a double. its backwards cause the advanced diff is meant to be using harder techniques than a normal diff oh i see, misunderstood you on accident. fixed.

00:59:284 (59284|0) - should probably also simplify this LN to the 1/1 (after the timing change above) since its also quite a low diff and 1/4th is probably still a bit too complex for a player of that level ye

[Easy]

Just clarifying, this LN's end 00:59:319 (59319|1) - should be simplified to 1/1 after the timing change as well fixed.

[Hitsound]

00:37:638 - should be an extra note for the W here only added a W to crumpet's diff cuz hes the only one who has a double there.
also, i'm deleting hitsound diff. (if you need again, i can always resurrect it so dw)

updated!
Mirea
meet me again
so unpredictable asked me to mod this soon because it's going for bubble
oh my god how many times i have mod this set

1|2|3|4


easy
00:04:724 (4724|0) - move to col 3? seems kinda empty there.

00:14:495 (14495|0) - delete. no drum.

00:31:295 - add a note for more emphasis? just the same like 00:28:552 -

00:35:067 - ^

00:45:009 (45009|1) - this note has no emphasis. it should probably on 00:44:667 - for kick.
normal
00:16:038 (16038|2) - this guitar melody shouldn't be mapped imo. in this stanza, you are only following the drums entirely.
so it will be confusing to map the guitar suddenly and in fact you didn't map the similar sound at 00:13:295 -

00:20:838 - will be great to make it single because this section introduces a new percussion play which you map the loud snare at 00:21:181 - 00:21:524 - as a double.
the sound at 00:20:838 - itself is too weak to be a double.

00:27:695 - to 00:33:181 - in this part, the map is constantly layering the sounds every 1/1 snap no matter the sounds.
a little issue at 00:32:324 - and 00:32:667 - when you mapped the kick suddenly in the same section where you ignored the similar sound at 00:29:581 - and 00:29:924 -
what I suggest here, personally I prefer to map the kick at red thicks in emphasizing the drum as you did at 00:32:324 -
this will be fit to the sound itself.
advanced
00:19:467 - pretty sure it should be a single since the drum isn't that loud compared with 00:18:781 - plus it doesn't have any cymbal
the sound itself is the same with 00:19:295 - after I heard carefully.

00:20:152 - ^ same issue

00:21:867 (21867|2) - this will be a lot better on col 4 considering both fingers at the left hand are hitting notes and holds a LN.
moving the note next to right and giving a space between the double on left will make up a better play comfortability because of the hands balance at the end of jumptrill.

00:44:152 - should probably triple here, there's actually a little cymbal the same like 00:38:667 -

might be the last mod from chouyaa for this set lol
goodluck <3
Topic Starter
Unpredictable

chouyaa wrote:

meet me again
so unpredictable asked me to mod this soon because it's going for bubble
oh my god how many times i have mod this set too much

1|2|3|4


easy
00:04:724 (4724|0) - move to col 3? seems kinda empty there. sure

00:14:495 (14495|0) - delete. no drum. fine

00:31:295 - add a note for more emphasis? just the same like 00:28:552 - ok

00:35:067 - ^ damn how do i miss these, fixed

00:45:009 (45009|1) - this note has no emphasis. it should probably on 00:44:667 - for kick. agreed
normal
00:16:038 (16038|2) - this guitar melody shouldn't be mapped imo. in this stanza, you are only following the drums entirely.
so it will be confusing to map the guitar suddenly and in fact you didn't map the similar sound at 00:13:295 - yes and no. yes you are right, but i wont add it. The reason for this is I think the guitar makes a great indication of build-up. yes i was only following the drums earlier, but the change on the emphasize with the guitar makes a clear indication to the player that the next part they will play into is different from what they just played. i think if it were just the drums, i think it wouldn't make much of a good build-up.

00:20:838 - will be great to make it single because this section introduces a new percussion play which you map the loud snare at 00:21:181 - 00:21:524 - as a double.
the sound at 00:20:838 - itself is too weak to be a double. i would have to disagree here, i feel as if the drum here is emphasized enough to make it a double. it's shows a change in patterning and emphasize on the drums when the vocals cut off here. thus why i think a double is justifiably.

00:27:695 - to 00:33:181 - in this part, the map is constantly layering the sounds every 1/1 snap no matter the sounds.
a little issue at 00:32:324 - and 00:32:667 - when you mapped the kick suddenly in the same section where you ignored the similar sound at 00:29:581 - and 00:29:924 -
what I suggest here, personally I prefer to map the kick at red thicks in emphasizing the drum as you did at 00:32:324 -
this will be fit to the sound itself. wow really surprised you caught this. definitely added, i also like it because it's a change of pattern instead of it being just notes on 1/1 during that whole section. also added the hitsound 'W' to each of them.

advanced
00:19:467 - pretty sure it should be a single since the drum isn't that loud compared with 00:18:781 - plus it doesn't have any cymbal
the sound itself is the same with 00:19:295 - after I heard carefully.

00:20:152 - ^ same issue i disagree with this point and the point above this one. even though it may not be emphasized like the tick you suggested, it's definitely more emphasized that a lot of the other ticks. I also think just having singles just doesn't fit the part to be honest and doubles fit a lot nicer than single would.

00:21:867 (21867|2) - this will be a lot better on col 4 considering both fingers at the left hand are hitting notes and holds a LN.
moving the note next to right and giving a space between the double on left will make up a better play comfortability because of the hands balance at the end of jumptrill. gonna have to disagree with you here. i purposely left column 4 open so it gives the player enough time to hit the LN. either way if i moved it column 4, the LN is right above it so it makes this uncomfortable pattern right after the roll.

00:44:152 - should probably triple here, there's actually a little cymbal the same like 00:38:667 - agreed, i think this part should emphasize that the map is going into kiai time and a triple should do nicely. added it to column 1 and moved 00:44:495 (44495|0) - to column 4 so it doesn't make a stack of 3 of 1/1 on column 1.

might be the last mod from chouyaa for this set lol you have modded this set so much, i can't how many times we iirced about this map.
goodluck <3 gl on ur maps too :)
error_exe777
my favourite anime

anyway, im fine with the changes made and there isnt really much to complain about here, good luck!
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