Thanks!Net0 wrote:
m4m thing[General]
- You need to confirm spinner recovery drain time, since there’s new guidelines for those. Considering that beginner is the easiest diff the current gap is less than a second; 710ms. Make sure to check that out. k
- I have a sample suggestion for soft-hitclap; https://puu.sh/xCfah.wav
I decided to use default..
[Beginner]
- The rhythm here 00:00:824 (1,2,3) – uses similar distance for different rhythm gaps. Pattern wise looks good, but you could make 00:02:332 (3) – into a 1/2 slider so it can be distinct compared to 00:00:824 (1,2) -. ok
- Would be interesting to keep combos consistent in this section 00:17:155 - ~ 00:28:516 - . You can either NC only here 00:22:835 – or NC after two complete measures. Currently 00:17:155 (1,2,3,4) -/00:22:835 (1,2,1,1) – is not very consistent. Personally I’d suggest NCing 00:19:995 (3) – to make it even more consistent with previous section 00:05:084 (1,2,3,1,2,1,2,1,2) -. ok
- Minor overlap 00:28:516 (1,2) – in case you want to space 00:29:936 (2) – a bit more to the right. ok
- HS suggestion for 00:32:776 (2,3,1) -/00:35:616 (2,3,1) -. Try adding for 00:33:486 - -> drum-hitfinish instead drum-hitwhistle so you don’t use three cymbals 00:33:486 - /00:33:841 - /00:34:196 - in a row since that’s too emphatic. For the second variation; 00:36:327 -/00:36:682 -/00:37:037 – instead of two closed hi-hats followed by soft-whistle, try using drum-hitfinish->drum-hitwhistle->soft-hitwhistle. ok
- Great slider designs, gj
[Normal]
- This rhythm 00:00:824 (1,2) - contradicts what was presented in the Begginer diff mostly because of the simplified 1/4 in 00:02:244 (2) - . It’s wise to either simplify both this diff and beginner; make both of them with the active click here 00:02:332 – or make beginner simplified and normal not. But the current beginner not simplified vs normal simplified is not a good thing, imo, spread wise.
- Improve the circle spacing between sliders 01:05:439 (1,2,3) – move 01:05:971 (2) – a bit to the right. Similar case 01:23:901 (1,2,3) -. ok
- Similar ideas 01:00:646 (2,3) -/01:02:066 (4,1) – but the spacing could be a bit more similar. I do get that the second one abuse more slider leniency that’s why it is less spaced, but still they could be more similar. mostly because i divided patterns by 00:59:758 (1,2,3,4) - and 01:02:599 (1,2) - .
- DS here got really weird 01:43:782 (2,3,4) – since it’s coming from a constant 1.3x value and it went to 1,0x here 01:44:492 (3,4) -. Ctrl+HJ did this..
[Hyper]
- Are you sure the NC here is 01:09:699 (1,2,1,2) – not 1,2,3,4? ok
- The usage of NCing in every object 01:21:060 (1,1,1,1) – was used here 01:04:019 (1,1,1,1) – to show SV changes, but in the mentioned case seems like it’s mainly for visual usage. Are you sure you want to keep like that? I mean this section 01:21:060 (1,1,1,1) – could actually use SV changes without much problem if you want to keep that visual. yea this looks visually cool
[Insane]Great map, didn't mod much because it's really well done in its mapping perspective. Best of luck :>
- This is pretty confusing 00:11:474 (1,2,3,4,5,6,7,8) – from a stack perspective. Visually you can identify and make distinction when it’s doubles 1/4 00:11:829 (3,4) – and 1/2 stacks 00:11:474 (1,2) - . However you can’t really tell when it is 00:12:096 (5,6,7) – and considering that rhythmically there are 4 objects in that rhythm 00:11:918 (4,5,6,7) – 3 of them stacked and 1 spaced 00:11:918 (4) – this pattern can mess up reading reading a lot. My suggestion is that you make 1/2 circles spaced here http://puu.sh/xCge8.jpg . I also took into consideration that the song doesn’t really call for a bigger spacing here 00:11:829 (3) - , so yeah, hope you can consider this suggestion. your suggestion is quite interesting, but i think my current one would be confusing for the first play. i used similar patterns after
- Same thing mentioned in Hyper diff 00:29:936 (1,1,1) – using consecutive NC for visual without the SV changes. ya
- Nice vocal 01:27:451 (5) - :> aha
- Move 01:43:427 (3) – a bit more to the right to avoid overlap here 01:43:072 (1) – since the same idea here 00:05:084 (1,2,1) – didn’t have it. ok
- 01:53:723 (1,2,3,4,5,6,7) – Alternative pattern to represent intensity grow if you want to go for that idea; https://puu.sh/xCgJd.jpg cool lol