- This is a 4v4, osu! standard tournament.
- The rank range is 1,000 to 20,000.
- The team size ranges from 6 to 8 players.
- The tournament will hold 32 teams, which may expand to 64 teams with enough registrations.
- Registration is international, so you can team up with anyone in the rank range regardless of country.
- The tournament will be played in scorev1.
- The tournament will have a group stage first, and the top two teams of each group will advance to a double elimination bracket stage.
- The Grand Final will feature a best of 13 bracket reset match in the event that the team from the Losers Bracket wins the first best of 13.
- Initial seeding will be done by average pp of all players on the team.
- The bracket stage will be seeded as follows: Group A #1 vs Group H #2, Group B #1 vs Group G #2, etc.
- Match schedules and mappools will be released on the Monday before those matches should be played.
- Match schedules will be written in UTC. Find your personal time zone and convert your match times here: http://www.timeanddate.com/time/map/
- Joining the discord is REQUIRED by the captain of your team, or else your registration will not be counted.
- No staff members are allowed to play other than streamers, commentators, and graphics designers.
- Any player who is not in the rank range is nullified.
- Nullified players cannot play in matches and are not eligible for prizes, even if their team is.
- Players who return to the rank range are no longer nullified.
- Teams may sign up with nullified players as long as they have at least 6 eligible players at the time of sign-up.
- Since the team sizes are 6 to 8, you may sign up with at most 2 nullified players.
- Registration: Fri. December 22 ~ Sun. January 21
- Group Stage: Sat. January 27 ~ Sun. January 28 | Best of 9
- Round of 16: Sat. February 3 ~ Sun. February 4 | Best of 11
- Quarter Finals: Sat. February 10 ~ Sun. February 11 | Best of 11
- Semi Finals: Sat. February 17 ~ Sun. February 18 | Best of 11
- Finals: Sat. February 24 ~ Sun. February 25 | Best of 13
- Grand Finals: Sat. March 3 ~ Sun. March 4 | Best of 13
- subject to change if expanded to 64 teams
- All matches in a given week will be played on the same mappool. The format of the pools will be as follows:
- Group Stage: 5 Nomod / 3 Hidden / 3 Hard Rock / 3 Double Time / 3 Freemod / 1 Tiebreaker
- Bracket Stage: 6 Nomod / 4 Hidden / 4 Hard Rock / 4 Double Time / 4 Freemod / 3 Tiebreaker
- The Bracket Stage will utilize a “last man standing” tiebreaker format. In the event of a tiebreaker scenario, each captain will !roll. The higher roll will ban a tiebreaker, then the lower will ban a second. The remaining map will then be played.
- On freemod picks, at least two players from each team must use Hidden, Hard Rock, or both.
- Hidden and Hard Rock are allowed, but not required, on Tiebreakers.
- The match lobby will be created by the referee, and the team captains of both teams will be invited. The captain is then responsible for inviting the rest of their team. If the captain of a team is not online, the referee will invite any other player from that team, and that player will be responsible for inviting their team.
- Teams have a 10 minute grace period to have at least 4 players available to play the match. If 10 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default.
- Once all players have joined the lobby, captains will be asked to !roll; the winner of the roll will have the first warmup, first ban, and first pick.
- The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat, and the referee will select it.
- The referee is not allowed to play in the match.
- Each team is allowed 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
- Teams have 3 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
- Once the map choice is locked in, players will have 3 minutes to ready up. The referee will start the match when all players are ready. If the 3 minute timer ends, the referee will force an !mp start 15 command, and the match will start with whoever is in the lobby.
- The winner of a map is determined by which team ends with a higher score. Failed scores do not count. A player's score will count as long as they are passing at the end of the map, even if they failed somewhere in the map.
- In the case of a disconnection, a rematch will only be played if the disconnection occurred within the first 30 seconds of the map. This can be judged by the mp link. If a player disconnects after 30 seconds of the map have passed, their score will not be counted.
4 months
2nd Place
2 months
3rd Place
1 month
Host: DigitalHypno
Co-Hosts: this1neguy, Yazzehh
Graphics: Trigonoculus
Commentators: Aoiyuuki-, DigitalHypno, Corim, Jensen, Nightshiftt, n0ah
Streamers: _p0ke_, noctisv_v, Spry, this1neguy, Weed
Referees: - Marii -, _p0ke_, Aoiyuuki-, Bae-, Betwin, Braediac, DigitalHypno, Exarch, Flask, Hadoken, Ikikaera, noctisv_v, Noname0, Reclaimer, Skill, Spry, this1neguy, Yazzehh, Yuza
Mappool Selectors: Apraxia, Cyndere, DigitalHypno, Exarch, jehlp, Nyanaro
Co-Hosts: this1neguy, Yazzehh
Graphics: Trigonoculus
Commentators: Aoiyuuki-, DigitalHypno, Corim, Jensen, Nightshiftt, n0ah
Streamers: _p0ke_, noctisv_v, Spry, this1neguy, Weed
Referees: - Marii -, _p0ke_, Aoiyuuki-, Bae-, Betwin, Braediac, DigitalHypno, Exarch, Flask, Hadoken, Ikikaera, noctisv_v, Noname0, Reclaimer, Skill, Spry, this1neguy, Yazzehh, Yuza
Mappool Selectors: Apraxia, Cyndere, DigitalHypno, Exarch, jehlp, Nyanaro