hello :3
the map was updated after I've modded it so if there are suggestions already changed, ignore please~
good luck for ranked~
the map was updated after I've modded it so if there are suggestions already changed, ignore please~
mod
[General]
I think kiai time is mapped well [Ron's Muzukashii]
- Artist metadata should follow official website imo.
'柊真雪(CV.小倉唯)、萩野千秋(CV.東城日沙子)' -> '柊 真雪(CV:小倉 唯)/萩野千秋(CV:東城日沙子)'
Overall, You should make more simple rhythms. The map is too demanding for beginners.
[list:1337]
exsample:
- 00:18:326 (16) - move right 1/2 on editor
- 00:22:260 (21) - 00:26:194 (26) - 00:30:129 (31) - ^
+ - 00:20:047 (19) - move right 1/1 on editor
- 00:23:981 (24) - 00:27:916 (29) -
+ - 00:32:096 (33) - delete?
Except too strong sounds, generally speaking, circles on white-tick are easy to read and hit for beginners.
Try mapping with such simple rhythms even in other parts. Even if you ignore some sounds to make ease of playing, many modders and nominators don't point out that as a issue.
exsample:
- At the beginning of patterns like as 00:16:604 - (1 break per 8 measures as a guide?)
- At the ending of patterns like as 01:17:588 - (or 01:15:621 - for consistency with 01:31:358 - )
In Futsuu mapping, it's recommended to map simple rhythms even ignore some sounds imo. Additionally, I recommend to map 2/1 frequently in order that newbie player could have breaks enough. (Since bpm is low, this mightn't be the case)
- 00:17:096 (30) - delete to make 2/1?
- 00:18:571 - add a circle to make simpler rhythms?
From 00:20:539 - to 00:32:342 - are the same as ^
From 01:35:293 - to 01:51:030 - ^ - 00:34:309 - add a circle for the same reason?
- 00:35:293 (70,71) - ctrl+g -> 00:35:785 (71) - move to 00:36:276 - ? vocal would be emphasized too
From 00:38:244 - to 00:44:145 - are the same as ^
I think kiai time is mapped well [Ron's Muzukashii]
- 00:55:703 (147) - move to 00:55:948 - ? Claps on 00:55:211 - would be emphasized.
- delete 01:00:375 (162) - or 01:01:358 (164) - to make 2/1 break?
- 01:37:506 (280) - move to 01:37:260 - for consistency with 00:18:571 - ?
- 01:41:440 (292) - 01:45:375 (304) - ^
- 00:38:981 (145) - move to 00:38:244 - ? I think that map which follows drum would be a fun one in many cases.
- 00:42:178 - add a circle for the same reason?
- 01:10:703 (1) - change to d to emphasize height of drum on 01:10:826 - ?
- 01:18:571 (34) - 01:26:440 (72) - ^
good luck for ranked~