dukun confirmedNishizumi wrote:
PatZar wrote:
ntar juga ke dq lagi
dukun confirmedNishizumi wrote:
PatZar wrote:
ntar juga ke dq lagi
Nishizumi wrote:
PatZar wrote:
ntar juga ke dq lagi
thanks Nardo for checking!Nardoxyribonucleic wrote:
Hi, I have some difficulty concerns regarding the lower difficulties of Taiko.
- [Kantan]
- 00:30:864 (8) - although the song bpm is relatively low, it would be better to remove this note for a 3/1 break so beginners could prepare for the next harder session. yes indeed this is a low bpm, but dont you think e.g 00:32:864 - ~ 00:33:197 - this gap and 00:32:531 (10,11,12) - ~ 00:35:197 (13,14,15) - these pattern are already enough as breaks and easier colors? I think its fine since I wanted to make it challenging, also this part seems not really hard to practice. mostly its simpler pattern colors or mirror colors. yeh snap like that would be hard but I think the colors and that 1 example gap is enough for this part.
- 01:03:197 (39,40) - similar to ^ , you may remove these notes for a longer rest moment before the kiai. I think from 01:04:864 - here until enterin the kiai it looks friendly when alternating the kk"d" 1/1 to K then back to d
- 01:37:239 (21) - consider moving this note to 01:37:989 - to avoid 1/2 triplet in Kantan ? last part I would kept it, why not. this bpm reduced -10 and its a simple pattern.
- [Futsuu]
- 01:02:864 (89,91) - similar to Kantan, these notes could be deleted for some 2/1 breaks before the kiai. kk d d k k, still friendly for me also 01:06:197 - theres a moment to break here
- 01:16:864 (6,7) - same as ^ its consistenct with 01:06:864 - this notes
- [Muzukashii]
In general, Muzukashii is too consecutively mapped at the moment. Im fine with the condition of muzukashii since its slow bpm and has simple patterns,
- From 00:29:864 to 01:41:364 - there are no 3/2 or longer breaks in this 72-second pattern chain, which is too demanding as an intermediate difficulty. For example, 00:42:197 (92) - could be removed to leave a break upon transiting to next session. 00:33:197 - ~ 00:35:197 - , 00:35:864 - ~00:35:864 - , 00:37:864 - ~ 00:37:864 - , 00:38:531 - ~ 00:39:531 - these are some pattern that has few gaps so i think its fine. 00:42:197 - I dont think I need remove it since its middle level, it would be fit as futsuu. and the next has some 1/1 double notes e.g 00:43:864 (96,97) - . sorry with this expres explaining, i just pointed out some gaps on simple patterns.
- 01:02:531 (141,142) - same as ^ would break consistency at following hithat
- 01:16:864 (179) - similar to Futsuu, this note could be removed as well. important sound, kept to not delete.
1/1 gaps rest and 1/2 simple patterns are enough at overall of this diff imo
Feel free to call me for disqualification if you agree with these, then I can provide a more detailed mod to follow through.
Slow bpm is not an excuse for continuous patterning. The main snaps and structure used in Muzukashii are 1/2 and 1/4 like ordinary ones, so gaps shorter than 3/2 are not regarded as effective breaks.Surono wrote:
- [Muzukashii]
In general, Muzukashii is too consecutively mapped at the moment. Im fine with the condition of muzukashii since its slow bpm and has simple patterns,
- From 00:29:864 to 01:41:364 - there are no 3/2 or longer breaks in this 72-second pattern chain, which is too demanding as an intermediate difficulty. For example, 00:42:197 (92) - could be removed to leave a break upon transiting to next session. 00:33:197 - ~ 00:35:197 - , 00:35:864 - ~00:35:864 - , 00:37:864 - ~ 00:37:864 - , 00:38:531 - ~ 00:39:531 - these are some pattern that has few gaps so i think its fine. 00:42:197 - I dont think I need remove it since its middle level, it would be fit as futsuu. and the next has some 1/1 double notes e.g 00:43:864 (96,97) - . sorry with this expres explaining, i just pointed out some gaps on simple patterns.
- 01:02:531 (141,142) - same as ^ would break consistency at following hithat
- 01:16:864 (179) - similar to Futsuu, this note could be removed as well. important sound, kept to not delete.
1/1 gaps rest and 1/2 simple patterns are enough at overall of this diff imo
Rhythm related guidelines and rules apply to approximately 180 BPM maps. If your song is drastically faster or slower, some variables might be different. Apply reasonable judgment in these cases.I'd say it's enough with the 1/1 spam here: 00:43:197 (95,96,97,98) - 00:48:531 (108,109,110,111) -
You should insert at least 1 rest moment that is 3/2 or longer after 16/1 to 20/1 of continuous mapping.It sure doesn't go well with this guideline, however, the song is drastically slower & I don't think it really need any more break.
-[ Asuna ]- wrote:
rakuat yo tinggal ngopi
dukun confirmed[/quote]Volta wrote:
[quote=Nishizumi]PatZar wrote:
ntar juga ke dq lagi
karena issues di mapset ini cuman di taiko setnya dong, bisa sih nanti langsung dibub kalau issues telah di perbaiki di taikonya. tapi ada baiknya mode ctbnya di check lagi untuk memastikan ga ada apa-apa yang berisko, ntar pas requalify lagi malah buwahnya yang bermaslah lol.Professor Gila wrote:
oh ya kalau misal mapset hybrid ke dq, status bubble tiap mode hilang semua apa?
Surono wrote:
karena issues di mapset ini cuman di taiko setnya dong, bisa sih nanti langsung dibub kalau issues telah di perbaiki di taikonya. tapi ada baiknya mode ctbnya di check lagi untuk memastikan ga ada apa-apa yang berisko, ntar pas requalify lagi malah buwahnya yang bermaslah lol.Professor Gila wrote:
oh ya kalau misal mapset hybrid ke dq, status bubble tiap mode hilang semua apa?
itu kenapa sekarang lagi nyantai-nyantai aja dah.. mereka juga ada life kan jgn kira robot gedek kwkwk
tapi sumpah asujingak bener, barusan gw bangun inget mimpinya.. gw lagi main osu ngefix map ini ya rab sampe kebawa mimpi how sad *sniff*
lu nyusain gw tbh b4 >:"CProfessor Gila wrote:
ilang udah pekerjaan map aku disini gara gara minggat lama :c
fixedSurono wrote:
lu NYUSAIN gw tbh b4 >:"C
idih >:CSurono wrote:
lu nyusain gw tbh b4 >:"CProfessor Gila wrote:
ilang udah pekerjaan map aku disini gara gara minggat lama :c
ya kan udah dibilang literallySurono wrote:
hehh ngapain? revenge gitu kek kiddo qwdkqkdwqkdwq :C
edit:
real shitposting and I caught his trap
dah lah, kalau mau bales ni post, edit last post lu.
lagian be en sblumnya bisa gw panggil, lu pamer dah daftar cetebe be en? aduhh gw ga aneh2 dah gw doain lu ketrima WQKOWKQOWQKOW mungkin
Nishizumi wrote:
ntar juga didq lagi
udah 2 kali aja bilang begitu disini :vNishizumi wrote:
ntar juga didq lagi
gg setahunSurono wrote:
Soon™ November
bingung buat nyari penabuh bedugh...........
Professor Gila wrote:
kalau (misalkan) aku jadi bn o!c, awas aja minta cek map ini ke aku kwakwkawwkakwkawya kan udah dibilang literallySurono wrote:
hehh ngapain? revenge gitu kek kiddo qwdkqkdwqkdwq :C
edit:
real shitposting and I caught his trap
dah lah, kalau mau bales ni post, edit last post lu.
lagian be en sblumnya bisa gw panggil, lu pamer dah daftar cetebe be en? aduhh gw ga aneh2 dah gw doain lu ketrima WQKOWKQOWQKOW mungkin
dan juga belum tentu dong jadi bn?
Surono wrote:
*Surono felt da atmosphere of windNishizumi wrote:
ntar juga didq lagi