Hullo, M4M from your queue
My Map: https://osu.ppy.sh/s/522233
My Map: https://osu.ppy.sh/s/522233
Lukas' Normal
Lot of stacks for the lowest difficulty, even if it's low BPM. Lot of 1/2 too. Overall it's a little complex for a lowest difficulty in my opinion. It's nice that it's not a metronome clicker, but at the same time, maybe a bit much? Welp, BN's discretion, not mine.
00:22:339 (2,2) - Considering it's the lowest difficulty, are you sure about having stacks of different rhythm so close to each other? The timeline gap between the stacked note and the slider after it is not consistent, might be a problem for the lowest diff even at this BPM
00:38:031 (1,2) - Might look better if there was a sense of visual symmetry here, something like this maybe.
(minor) 00:39:877 (1,2) - Looks a little strange when "1" doesn't lead directly towards the head of "2", and there isn't a blanket or anything that would be ruined by making that happen. Just a personal gripe.
00:45:416 (1,2) - Not sure about this overlap to be honest. Maybe it's fine, but something like this doesn't appear in the rest of the map and it's a bit strange
01:02:031 (1,2) - That's um... well it's nice that you followed the song, but for the Normal, especially when it's the lowest difficulty, I'm not sure if this is acceptable or appropriate. Consider replacing with circles.
01:08:493 (6) - Is it really necessary to have this as a 1/2 slider? It's not mapped to anything that would require one in my opinion. If anything it's a little strange because the one after it is directly mapped to both a strong drum beat and vocals whereas this one doesn't have any such intense sounds. Consider replacing the first one with a circle. Same concerns at 01:12:185 (2) - and 02:24:186 (4) - 02:27:878 (2) -
01:16:800 (5) - Why the change in rhythm here from 01:09:416 (1,2) - ? The two 1/1 sliders rhythm works a lot better with the vocals in my opinion, and it keeps the following rhythms after it intact as well. Same concerns at 02:32:493 (5) -
(minor) 01:28:570 (2,3) - If it's possible to make some sort of a blanket between these two, it would be a better visual spectacle in my opinion, the current curve looks a little strange in combination with "3" methinks
01:35:262 (1,2) - Consider making these repeat sliders, or putting a circle after each one, or something to map the whistle/synth sound. In the lower difficulties the tactic of "less is more" like following only the drums here is a little confusing for the beginners imo, because they haven't learned the rhythm sense in depth yet and want to play the obvious sounds that they can hear. Same concerns at 01:42:646 (1,2) - and in the next kiai where this occurs
01:48:185 (1,3) - Highly highly against this. Repeat sliders of different lengths right next to each other in a lowest difficulty is not acceptable at all in my opinion, it's a pattern very difficult for a beginner to read. Consider replacing the first repeat slider with two 1/2 sliders or something similar. Same concern at the next kiai 03:03:878 (1,3) - and here 03:40:800 (1,3) -
02:14:031 (1,2) - Consider putting a 1/2 circle in between these, as the vocals are quite fast and continuous, a gap seems inappropriate in my opinion. Same concerns at 02:17:723 (1,2) -
02:16:800 (2) - Why not map the next 1/1 tick after this one, it has a clear drum sound. Could make this circle a 1/1 slider and that would fit just fine methinks. Don't think you need a rest gap here, if that's what you were after.
02:25:109 (1,2,1,2,3,1,2,3,4,5,6,7,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - hahaha that copy/paste xD. Maybe shuffle them around a little so it isn't as glaring? If your intention was to represent the same verse with the same patterns that's cool and all, but direct copypaste without even a rotation or two looks a teensy bit lazy. I know it's a long song but still, consider changing a few things here.
02:50:955 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - See, here it isn't quite as obvious because some slider shapes are changed, etc. It would be even less obvious with flips and rotations but that's up to you.
03:27:877 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - Oh come on :c This chorus even sounds a little different from the other two, are you sure about using the exact same patterns to represent this section?
00:22:339 (2,2) - Considering it's the lowest difficulty, are you sure about having stacks of different rhythm so close to each other? The timeline gap between the stacked note and the slider after it is not consistent, might be a problem for the lowest diff even at this BPM
00:38:031 (1,2) - Might look better if there was a sense of visual symmetry here, something like this maybe.
(minor) 00:39:877 (1,2) - Looks a little strange when "1" doesn't lead directly towards the head of "2", and there isn't a blanket or anything that would be ruined by making that happen. Just a personal gripe.
00:45:416 (1,2) - Not sure about this overlap to be honest. Maybe it's fine, but something like this doesn't appear in the rest of the map and it's a bit strange
01:02:031 (1,2) - That's um... well it's nice that you followed the song, but for the Normal, especially when it's the lowest difficulty, I'm not sure if this is acceptable or appropriate. Consider replacing with circles.
01:08:493 (6) - Is it really necessary to have this as a 1/2 slider? It's not mapped to anything that would require one in my opinion. If anything it's a little strange because the one after it is directly mapped to both a strong drum beat and vocals whereas this one doesn't have any such intense sounds. Consider replacing the first one with a circle. Same concerns at 01:12:185 (2) - and 02:24:186 (4) - 02:27:878 (2) -
01:16:800 (5) - Why the change in rhythm here from 01:09:416 (1,2) - ? The two 1/1 sliders rhythm works a lot better with the vocals in my opinion, and it keeps the following rhythms after it intact as well. Same concerns at 02:32:493 (5) -
(minor) 01:28:570 (2,3) - If it's possible to make some sort of a blanket between these two, it would be a better visual spectacle in my opinion, the current curve looks a little strange in combination with "3" methinks
01:35:262 (1,2) - Consider making these repeat sliders, or putting a circle after each one, or something to map the whistle/synth sound. In the lower difficulties the tactic of "less is more" like following only the drums here is a little confusing for the beginners imo, because they haven't learned the rhythm sense in depth yet and want to play the obvious sounds that they can hear. Same concerns at 01:42:646 (1,2) - and in the next kiai where this occurs
01:48:185 (1,3) - Highly highly against this. Repeat sliders of different lengths right next to each other in a lowest difficulty is not acceptable at all in my opinion, it's a pattern very difficult for a beginner to read. Consider replacing the first repeat slider with two 1/2 sliders or something similar. Same concern at the next kiai 03:03:878 (1,3) - and here 03:40:800 (1,3) -
02:14:031 (1,2) - Consider putting a 1/2 circle in between these, as the vocals are quite fast and continuous, a gap seems inappropriate in my opinion. Same concerns at 02:17:723 (1,2) -
02:16:800 (2) - Why not map the next 1/1 tick after this one, it has a clear drum sound. Could make this circle a 1/1 slider and that would fit just fine methinks. Don't think you need a rest gap here, if that's what you were after.
02:25:109 (1,2,1,2,3,1,2,3,4,5,6,7,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - hahaha that copy/paste xD. Maybe shuffle them around a little so it isn't as glaring? If your intention was to represent the same verse with the same patterns that's cool and all, but direct copypaste without even a rotation or two looks a teensy bit lazy. I know it's a long song but still, consider changing a few things here.
02:50:955 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - See, here it isn't quite as obvious because some slider shapes are changed, etc. It would be even less obvious with flips and rotations but that's up to you.
03:27:877 (1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,1,2,3) - Oh come on :c This chorus even sounds a little different from the other two, are you sure about using the exact same patterns to represent this section?
Deppy's Hard
Interesting diff, couldn't say much without messing with your style
00:50:954 (1,3,1,3) - Are you sure about these long sliders to represent this rhythm, feels like a little undermapping due to the vocals
01:18:646 (1) - Consider making this two sliders instead, repeat sliders of different lengths right after each other is questionable in a Hard in my opinion. Same concerns at other instances of this pattern
01:52:800 (4,6) - Bit strange to have a random overlap here
03:49:570 (3,4) - Unsure about this, bit out of left field and nothing really like it in the rest of the map
00:50:954 (1,3,1,3) - Are you sure about these long sliders to represent this rhythm, feels like a little undermapping due to the vocals
01:18:646 (1) - Consider making this two sliders instead, repeat sliders of different lengths right after each other is questionable in a Hard in my opinion. Same concerns at other instances of this pattern
01:52:800 (4,6) - Bit strange to have a random overlap here
03:49:570 (3,4) - Unsure about this, bit out of left field and nothing really like it in the rest of the map
Sekai's Insane
This diff utilizes 1/4 in areas where 1/3 or 1/6 would be more appropriate rhythmically. Consider checking this.
Nice symmetry, +1
(minor) 00:54:646 (1) - Not perfectly symmetrical, check Ctrl+H.
00:55:570 (4,5) - Consider mapping the tick between these. I know it ruins your symmetry and such, but the vocal is so obvious there that it seems a real waste not to map it
01:18:877 (2,3,4) - Again, I know it ruins your symmetry, but this isn't actually a triple in the music and mapping it as one is strange when there's an actual triple right after it.
01:22:339 (1,6,1) - Consider making the rhythms here consistent, they shouldn't be mapped different in my opinion
01:53:723 (1,2,3,4) - Recommend mapping as sliders, like the previous pattern. In other instances where you did this, mapping something with circles right after mapping the same sound with sliders, the implied rhythm made sense (example: 01:09:416 (1,2,3,4,5,6) - ). But here the sounds are less intense and do not fit the circles jump thing at all in my opinion.
02:14:031 (1,2,3,1,2,3,4,5,6) - Err... isn't this supposed to be 1/3? It felt really really weird to play, even after multiple playthroughs. Consider changing, same in the other instance of this pattern.
02:34:339 (1,2,3) - Similar to the point above, this isn't actually a triple in the song, and it's quite strange to play it as a triple when the build up sounds completely different. Particularly when there is an actual triple right after it, mapping these sounds the same way is maybe not good when they are not the same sound at all. I know it ruins your symmetry but, please consider changing it
03:00:877 (4) - Bit of a strange flow, consider Ctrl+G and stacking the new sliderhead on "3"
03:23:262 (1,2,3,4) - Hmm, spacing goes down even though the build up intensity is rising? Are you sure about doing this here?
03:43:570 (4,5) - Even with symmetry these should not be mapped with the same pattern in my opinion, the sounds are different. There are two la's in the first slider and one in the second. Consider making the first one two circles.
03:44:954 (7,8,9) - Similarly here, please use more circles (even Hard and Advanced did :c), or at least differentiate the pattern in the first two sliders from the third. Making them all look and play the same is weird when the sounds are not the same, in my opinion.
Nice symmetry, +1
(minor) 00:54:646 (1) - Not perfectly symmetrical, check Ctrl+H.
00:55:570 (4,5) - Consider mapping the tick between these. I know it ruins your symmetry and such, but the vocal is so obvious there that it seems a real waste not to map it
01:18:877 (2,3,4) - Again, I know it ruins your symmetry, but this isn't actually a triple in the music and mapping it as one is strange when there's an actual triple right after it.
01:22:339 (1,6,1) - Consider making the rhythms here consistent, they shouldn't be mapped different in my opinion
01:53:723 (1,2,3,4) - Recommend mapping as sliders, like the previous pattern. In other instances where you did this, mapping something with circles right after mapping the same sound with sliders, the implied rhythm made sense (example: 01:09:416 (1,2,3,4,5,6) - ). But here the sounds are less intense and do not fit the circles jump thing at all in my opinion.
02:14:031 (1,2,3,1,2,3,4,5,6) - Err... isn't this supposed to be 1/3? It felt really really weird to play, even after multiple playthroughs. Consider changing, same in the other instance of this pattern.
02:34:339 (1,2,3) - Similar to the point above, this isn't actually a triple in the song, and it's quite strange to play it as a triple when the build up sounds completely different. Particularly when there is an actual triple right after it, mapping these sounds the same way is maybe not good when they are not the same sound at all. I know it ruins your symmetry but, please consider changing it
03:00:877 (4) - Bit of a strange flow, consider Ctrl+G and stacking the new sliderhead on "3"
03:23:262 (1,2,3,4) - Hmm, spacing goes down even though the build up intensity is rising? Are you sure about doing this here?
03:43:570 (4,5) - Even with symmetry these should not be mapped with the same pattern in my opinion, the sounds are different. There are two la's in the first slider and one in the second. Consider making the first one two circles.
03:44:954 (7,8,9) - Similarly here, please use more circles (even Hard and Advanced did :c), or at least differentiate the pattern in the first two sliders from the third. Making them all look and play the same is weird when the sounds are not the same, in my opinion.
Colorful
Quite interesting. In a good way. Wubs are mapped pretty nicely
00:22:108 (2) - Consider deleting this note, there isn't really a sound here and it takes away from the music in my opinion. Same at 00:25:800 (2) -
02:38:031 (1,2,3,4) - Other instances of this pattern used fairly straightforward circular flow, but this one pattern doesn't, feels a little out of place in my opinion
02:44:474 (1,2,3,4,5,6,3,4,5,6,7,8) - Very unsure about this. The spacing is misleading already, plus it's very very small spacing compared to how you dealt with this rhythm in the previous kiai (01:28:800 (1,2,3,4,5,6) - ) Please make the spacings consistent between the two patterns. (Is there a reason for the change though, it seems too large to be a mistake)
03:40:800 (1,2,1,2,1,2,1,2) - Ow. This is evil to put like this in the end of the map especially :c Why not make it more similar to 03:03:877 (1,2,1,2,1,2,1,2) - that pattern is easier to play while still maintaining the NC spam/doubles pattern to denote the wub sounds.
03:51:646 (1,1,1,1,1,1,1,1) - Hmm. Sort of appears from nowhere doesn't it? Quite late in the map as well. Consider a repeating slider instead.
00:22:108 (2) - Consider deleting this note, there isn't really a sound here and it takes away from the music in my opinion. Same at 00:25:800 (2) -
02:38:031 (1,2,3,4) - Other instances of this pattern used fairly straightforward circular flow, but this one pattern doesn't, feels a little out of place in my opinion
02:44:474 (1,2,3,4,5,6,3,4,5,6,7,8) - Very unsure about this. The spacing is misleading already, plus it's very very small spacing compared to how you dealt with this rhythm in the previous kiai (01:28:800 (1,2,3,4,5,6) - ) Please make the spacings consistent between the two patterns. (Is there a reason for the change though, it seems too large to be a mistake)
03:40:800 (1,2,1,2,1,2,1,2) - Ow. This is evil to put like this in the end of the map especially :c Why not make it more similar to 03:03:877 (1,2,1,2,1,2,1,2) - that pattern is easier to play while still maintaining the NC spam/doubles pattern to denote the wub sounds.
03:51:646 (1,1,1,1,1,1,1,1) - Hmm. Sort of appears from nowhere doesn't it? Quite late in the map as well. Consider a repeating slider instead.