Hard.
00:09:802 (3) - Adding new combo will follow your patterns better.
00:41:197 (4,5,6) - Imo, this jump felt too huge in this difficulty.
00:59:336 (7) - This slider overlapping with previous objects didn't really worked out well. You'll want to consider placing this other spot.
01:42:593 (4,5,1) - 01:46:081 (4,5,1) - The spacing is unbalanced, and suddenly changing at (5) didn't felt well organized.
01:53:057 (4) - Since this is an antijump, new combo would work nice.
Insane.
00:50:092 (4) - 01:01:255 (6) - 01:01:778 - 01:23:930 (2) - This clap feels strongly misplaced. The music isn't really supporting for this clap sound.
01:32:651 (4) - 01:36:837 (4) - Remove Whistle? It doesn't really fit along the song.
01:39:104 (5) - Consider expressing this as a 1/4 slider for consistency with 01:16:778. This seem to be the only direct 1/4 circle jump without anything else, which felt a little awkward.
01:50:267 (4) - Consider new combo to follow the song.
01:53:057 (7) - Consider NC.
Fine map.
00:09:802 (3) - Adding new combo will follow your patterns better.
00:41:197 (4,5,6) - Imo, this jump felt too huge in this difficulty.
00:59:336 (7) - This slider overlapping with previous objects didn't really worked out well. You'll want to consider placing this other spot.
01:42:593 (4,5,1) - 01:46:081 (4,5,1) - The spacing is unbalanced, and suddenly changing at (5) didn't felt well organized.
01:53:057 (4) - Since this is an antijump, new combo would work nice.
Insane.
00:50:092 (4) - 01:01:255 (6) - 01:01:778 - 01:23:930 (2) - This clap feels strongly misplaced. The music isn't really supporting for this clap sound.
01:32:651 (4) - 01:36:837 (4) - Remove Whistle? It doesn't really fit along the song.
01:39:104 (5) - Consider expressing this as a 1/4 slider for consistency with 01:16:778. This seem to be the only direct 1/4 circle jump without anything else, which felt a little awkward.
01:50:267 (4) - Consider new combo to follow the song.
01:53:057 (7) - Consider NC.
Fine map.